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#202 Sep 04 2012 at 12:31 AM Rating: Excellent
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Master Shojindo wrote:
Crafting so far for me is a mixed bag. The amount of mats you need just to get to 75 is substantial. And since my thief is 28 my bank is stuffed now with mats for the +75 stuff that I can't even use. It's ok XP but I don't really need the XP. I like the 8 slot bags I got from leather working but holy sh*t is it hard to get enough mats to skill it. Huntsman which is my other craft is easier to skill. But after leveling alts all weekend and funneling the mats to my thief I am now in a place where I have tons of wood and bronze but not nearly enough random crap like small blood, small totems etc.

I was going to say F it and just level but fortunately my alts are just as fun to play as my highest level character so I am trying to be patient and stick it out. No idea if it will actually become worth it other than the bigger bags but I am trying to stick with it for just a while longer before I give up.

I heard something about crafting one's legendary weapons at level cap, maybe that's a motivation.

As for bag space, I just learned something. I saw this collectibles screen but didn't think anything of it. But apparently you can store mats there and access them when you need them. Open your inventory, click on the gear at the top right, and select "store all collectibles" (may not be exact wording) and BLAMO - empty bags. My bank is now almost clear. It stores mats and the power ups up to a limit of 250.
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"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#203 Sep 04 2012 at 5:37 AM Rating: Good
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I used like 100+ copper ore just to get myself a set of level 10 chainmail and the first drop I get after that is an upgrade to one of the items, and it didn't even have a higher level req. And that's WITH the fact that I used the mighty item thing to upgrade the item in the first place. >:(

I guess the real pro of crafting is that it lets you pick your stats, rather than leave it up to chance. For instance, a sword/shield Guardian probably really doesn't want condition damage. A torch-user might really like it, though. And I'm guessing a pet-happy Necromancer isn't all that interested in toughness. And to be fair, I'm now level 12 and only that one piece has out-stripped my crafted stuff.

That said, mat costs are definitely way too high. I went armorcrafting/weaponsmithing and just no. Two crafts that use the same mats is a BIG no-no.
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#204 Sep 04 2012 at 8:20 AM Rating: Good
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cynyck wrote:
Master Shojindo wrote:
Crafting so far for me is a mixed bag. The amount of mats you need just to get to 75 is substantial. And since my thief is 28 my bank is stuffed now with mats for the +75 stuff that I can't even use. It's ok XP but I don't really need the XP. I like the 8 slot bags I got from leather working but holy sh*t is it hard to get enough mats to skill it. Huntsman which is my other craft is easier to skill. But after leveling alts all weekend and funneling the mats to my thief I am now in a place where I have tons of wood and bronze but not nearly enough random crap like small blood, small totems etc.

I was going to say F it and just level but fortunately my alts are just as fun to play as my highest level character so I am trying to be patient and stick it out. No idea if it will actually become worth it other than the bigger bags but I am trying to stick with it for just a while longer before I give up.

I heard something about crafting one's legendary weapons at level cap, maybe that's a motivation.

As for bag space, I just learned something. I saw this collectibles screen but didn't think anything of it. But apparently you can store mats there and access them when you need them. Open your inventory, click on the gear at the top right, and select "store all collectibles" (may not be exact wording) and BLAMO - empty bags. My bank is now almost clear. It stores mats and the power ups up to a limit of 250.


Smiley: banghead Is it just me or does that seem senselessly obscure? Good tip though thanks that will help my bank space issue tons. Smiley: blush
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#205 Sep 04 2012 at 8:35 AM Rating: Good
idiggory wrote:

That said, mat costs are definitely way too high. I went armorcrafting/weaponsmithing and just no. Two crafts that use the same mats is a BIG no-no.


Yeah, if I need to gap-level Hunting I'm going for discovery on guns, save my leather for armor and bowstrings I'll actually use.

I'm not currently sure whether it's better to salvage gear drops/gap junk, vendor/sell them (would be easier if there was a trading post working to check prices), or Well Forge. I did my first playing with the genie last night and got a lot of stuff I couldn't use, a green lv46 pirate hat I'm hanging onto (I'm lv39) and a lv47 Light Armor yellow hood. That could sell well.
#206 Sep 04 2012 at 9:02 AM Rating: Good
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Master Shojindo wrote:
cynyck wrote:
As for bag space, I just learned something. . .
Smiley: banghead Is it just me or does that seem senselessly obscure? Good tip though thanks that will help my bank space issue tons. Smiley: blush
Re-reading my post, I realize it sounds like I discovered that through the application of my immensely powerful and deeply probing intellect.

Actually, I stumbled across it on a blog somewhere. Smiley: lol
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"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#207 Sep 04 2012 at 10:38 AM Rating: Good
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I don't even know what well forging is. As for mats, I've just been salvaging everything. There are achievements for doing so, I might be able to use the mats, and I'd not then I'll still probably get more for the mats on the market than a vendor will give me for the item.

In other news, the Norn armor sets have convinced me that they were created as a sign if solidarity with the gay community. Big hairy guys who wear harnesses and turn into bears I mean c'mon.
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#208 Sep 04 2012 at 11:11 AM Rating: Good
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I found this nice post on Reddit that is collecting helpful links for Guild Wars 2.

If you are leveling or want to level a Mesmer, check out the Guild Wars 2 Junkies link and look for the Mesmer guide.

Happy reading.


EDIT: Well, that post is turning out to be rather disappointing. But I did learn in another Reddit post that at the very bottom of Lion's Arch is a Juvenile Armored Fish that makes a good aquatic pet and is unavailable until higher levels. Down in the harbor there is a tunnel, swim inside it and go down whenever you can and you'll find it, if you're interested. Supposedly there is also a jellyfish in the harbor somewhere, I have four pets now and I'm not sure I can tame any more so I didn't look for it.



Edited, Sep 4th 2012 3:38pm by cynyck
____________________________
"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#209 Sep 04 2012 at 5:10 PM Rating: Good
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It's not a bad link, I just wish there was more text and fewer videos.

Ign has some useful resources. I'm linking the mesmer one, because I'm too lazy to find the core link, but it has something like combo field/finisher added effects. It's a wiki, so each page varies. Mesmer has tables and text, thief is mostly videos, not much for engineer, etc.
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IDrownFish wrote:
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lolgaxe wrote:
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#210 Sep 04 2012 at 7:17 PM Rating: Good
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idiggory wrote:
It's not a bad link, I just wish there was more text and fewer videos.

Ign has some useful resources. I'm linking the mesmer one, because I'm too lazy to find the core link, but it has something like combo field/finisher added effects. It's a wiki, so each page varies. Mesmer has tables and text, thief is mostly videos, not much for engineer, etc.

Mesmer Guide wrote:
The Mesmer can shatter these illusions to trigger various effects.
An obvious Fleetwood Mac Goldust Woman reference.





Did she make you cry
Make you break down
Shatter your illusions of love
Is it over now--do you know how
Pick up the pieces and go home.


____________________________
"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#211 Sep 04 2012 at 8:07 PM Rating: Good
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I've been leveling cooking because I think it's fun to experiment with the various combinations, but from a practical standpoint I'm pretty sure I might as well be tossing my coins down the drain. The food provides a +exp bonus in a buff similar to the Well Fed buff from WoW, along with a secondary attribute that varies based ont he food, btu so far everything I've made gave the same amount of experience. So yeah, pointless.

Fun though.
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#212 Sep 04 2012 at 9:57 PM Rating: Good
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I think the exp is realistically the secondary effect, and not all food will give it. Most of the lower level stuff does, and I'm guessing it's because an extra 10 exp per kill may actually be useful then. That said, I'm not even sure that effect works.

But really cooking can give you some amazing buffs. Huge stat increases, high regen numbers (20 per second for half an hour is not bad at all). Another just gives you tier 1 Regeneration (which could be extremely strong, especially if you have healing power). Another says it gives you an extra tier There's food that increases your magic find chance by 10% (maybe more, can't confirm). There's food that gives you procs, like a chance to burn your opponent on a crit (great for high-crit, multi-hit classes like the Thief, and it might be really, really nice for dual dagger Fire elementalists). +8% Condition Duration is nothing to scoff at. There's one that gives you vitality in proportion to your toughness stat, which I bet will be very powerful for some classes.

I fully expect a lot of rebalancing of the cooking craft, but it does seem very strong right now. Maybe not for the purposes of leveling, but there's a LOT of utility packed into it. And hell, even for leveling--that regen buff is quite sexy. And the Magic Find or the "gain... on death" ones would be very sexy for leveling/farming/some events.

So... yeah.
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#213 Sep 04 2012 at 10:50 PM Rating: Good
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I was hoping there'd be something like that in the higher skill levels. I just haven't gotten up there yet.

Cool.
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#214 Sep 05 2012 at 5:37 AM Rating: Excellent
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I LOVE COOKING! Cooking discovery has become like the whole game for me. Going out into the world is just for gathering/getting more silver/getting more karma to support my cooking habit. Smiley: lol
#215 Sep 05 2012 at 6:49 AM Rating: Good
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I decided to make a personal rule that I would not make more than one shared armor-class profession on any race, so that I could have distinct "looks". Otherwise I'd end up with three Asura mages looking relatively similar.

So I'm gonna go with an Asura Mesmer, Human Guardian, Sylvari Elementalist, Norn Ranger and the last of my 5 slots, until I expand, will be a Norn Warrior, Asura Engineer or Human Thief.

I just really don't like the Charr. I might level one for the story in the future, but the race simply doesn't appeal to me.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
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#216 Sep 05 2012 at 7:12 AM Rating: Good
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idiggory wrote:
I decided to make a personal rule that I would not make more than one shared armor-class profession on any race, so that I could have distinct "looks". Otherwise I'd end up with three Asura mages looking relatively similar.

So I'm gonna go with an Asura Mesmer, Human Guardian, Sylvari Elementalist, Norn Ranger and the last of my 5 slots, until I expand, will be a Norn Warrior, Asura Engineer or Human Thief.

I just really don't like the Charr. I might level one for the story in the future, but the race simply doesn't appeal to me.
Did you roll a Norn yet? Are you happy with the way they run? Or should I say "trundle"?


____________________________
"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#217 Sep 05 2012 at 7:37 AM Rating: Excellent
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cynyck wrote:
Did you roll a Norn yet? Are you happy with the way they run? Or should I say "trundle"?


But how can that matter when they do THE CARLTON DANCE? I wasn't even going to have a Norn. The Nesingwary-style obsession with running around killing animals didn't appeal. But geez. How can I turn that down?
#218 Sep 05 2012 at 10:29 AM Rating: Good
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I'm not in love, but I was never the target audience. I've never really been interested in the Nordic viking races in games. And I never roll the big, brutish races like Orcs or Galka. I'm more interested when they're naturalistic like the Tauren but even then, I just can't get excited about em. Without fail, in MMOs, I'm playing either the magical races or I'm human.

I'll probably main an Asura in GW2. I'd be more interested in Sylvari if I liked their cultural gear more, and they had some better hair options. I do like their cultural gear more now that I've realized it's supposed to actually be growing out of their bodies, though.

I'm not going to abandon my Norn. But if I end up falling in love with the Ranger class, I'll reroll it to one of the other races.
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#219 Sep 05 2012 at 10:29 AM Rating: Good
idiggory wrote:
Did you roll a Norn yet? Are you happy with the way they run? Or should I say "trundle"?


Norn do not jump, they stop moving their legs for a moment and hover across gaps. No vertical movement relative to their size. Jumping puzzles are fun with them, it's War of the Camera. Speaking of which I did some running around with my brother and we did his first jumping puzzle yesterday, one I hadn't done yet. The one in the Char newbie zone is very interesting, we found quite a few multiple paths. Of course that also meant we went backwards a few times through perilous trap-laden areas.

Quote:
Well, that post is turning out to be rather disappointing. But I did learn in another Reddit post that at the very bottom of Lion's Arch is a Juvenile Armored Fish that makes a good aquatic pet and is unavailable until higher levels. Down in the harbor there is a tunnel, swim inside it and go down whenever you can and you'll find it, if you're interested. Supposedly there is also a jellyfish in the harbor somewhere, I have four pets now and I'm not sure I can tame any more so I didn't look for it.


You can have 2 land pets and 2 water pets (a lot of them are able to do both, but some can't swim) equipped, but you can tame everything and have it handy for later. Hit K and the arrow over the pets, that opens up the selection. Each family (bears, cats, etc) shares 3 autocast abilities and every species has a unique F2 ability (boars all have forage, but they forage different items). So collect away, I've got everything but 4 or so of the non-GW1 special rewards. Jellyfish have a great F2 and are a nice water pet, they play "will it blend" with the enemies. Everything blends. Everything.

Do note that pet stats vary wildly. Birds are max damage but die to a light breeze, bears are tanky as hell and have regeneration autocast abilities to aid that. Everything else falls in-between. It pays to have a good collection and pick what suits your style of play and preferences. It's also an excuse to explore.

Edited, Sep 5th 2012 9:31am by selebrin
#220 Sep 05 2012 at 10:36 AM Rating: Excellent
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teacake wrote:
cynyck wrote:
Did you roll a Norn yet? Are you happy with the way they run? Or should I say "trundle"?


But how can that matter when they do THE CARLTON DANCE? I wasn't even going to have a Norn. The Nesingwary-style obsession with running around killing animals didn't appeal. But geez. How can I turn that down?
Your argument is persuasive, I must admit.


____________________________
"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#221 Sep 05 2012 at 10:45 AM Rating: Good
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selebrin wrote:
You can have 2 land pets and 2 water pets (a lot of them are able to do both, but some can't swim) equipped, but you can tame everything and have it handy for later. Hit K and the arrow over the pets, that opens up the selection. Each family (bears, cats, etc) shares 3 autocast abilities and every species has a unique F2 ability (boars all have forage, but they forage different items). So collect away, I've got everything but 4 or so of the non-GW1 special rewards. Jellyfish have a great F2 and are a nice water pet, they play "will it blend" with the enemies. Everything blends. Everything.

Do note that pet stats vary wildly. Birds are max damage but die to a light breeze, bears are tanky as hell and have regeneration autocast abilities to aid that. Everything else falls in-between. It pays to have a good collection and pick what suits your style of play and preferences. It's also an excuse to explore.
Yes, birds are fragile. I picked up a raven and an arctic wolf in the Norn starting area and I found myself spending a lot of time healing the raven. I like its special attacks but it takes too much maintenance. The wolf has a nice knock-down attack, which when followed up by a stun shot can keep a MoB tied up for a few seconds without attacking at all.

Now that I know I can tame more pets, I have to go exploring.


____________________________
"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#222 Sep 05 2012 at 11:36 AM Rating: Good
After reading Icelandic sagas for a couple of my Medieval literature classes, Viking lore fascinates me. I loved going back and questing in Northrend after those classes, and I love the Norn. I just don't like the starting story I picked, so I'm going to go back and reroll to a different one. Minotaur spirits don't really interest me much (which is what I got for choosing being drunk and blacking out). The one I picked during one of the stress tests - losing a family heirloom - seemed a lot more interesting.
#223 Sep 05 2012 at 1:03 PM Rating: Good
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Aside from the obvious issues (TP being down, the startup of massive RMT mails, other major and minor bugs), so far there is only ONE big problem I am having with this game: It's too hard to NOT level when I'm doing random things! I love to harvest, and explore...and it's great to be rewarded for this, but just running through zones for waypoints, and gathering ingredients may get me to level 80 long before my crafting is even close to ready.
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#224 Sep 05 2012 at 1:09 PM Rating: Good
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Quote:
When creating your character it will save your alterations (body frame, hair style, etc..) so if you hit the back button until you get to profession selection, you can see exactly what your character will look like with the bad-*** armor, not just the starting armor.
I didn't know this. And now I've gone and used up all five character slots.

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"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#225 Sep 05 2012 at 3:25 PM Rating: Good
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Though it only shows default dye colors, no?

Speaking of dyes, does anyone know how to get preview dye kits for use in the preview menu?
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IDrownFish wrote:
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lolgaxe wrote:
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#226 Sep 06 2012 at 3:03 PM Rating: Good
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So so happy...that my gmail password is vastly different from my GW2 password. Was sleeping most of the day (general ickiness) and just checked my email... "you have 1 authorization attempt from <insert ip here> bejing, cn ... click the link to allow or deny it" message was waiting for me.

Pesky farmers almost got me!
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Things I sometimes play...

"What do you want to be when you grow up?"
"I want to be a unicorn!"
"Awww, why's that?"........
"So I can stab people with my face."
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