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#102 Aug 27 2012 at 7:03 AM Rating: Good
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That's not Blizzard style. That means they've region locked the game, but not the servers. I have no clue how they manage that, but I'm pretty sure I saw European worlds when I was asked to choose mine.
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#103 Aug 27 2012 at 8:00 AM Rating: Good
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It's saying I can play ON an American server, but I have to play on it FROM Europe with a European copy of the game. Right? That's how I understood it.

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Note that this restriction impacts where you can play from, not which game worlds you can choose to play on.


They want to keep track of who's European and who's not, apparently. Probably to prevent client language problems. I know that a lot of German, Spanish and Russian players would cry their little hearts out if they bought a copy of the client that didn't support their language. Linguistically impaired countries. Smiley: oyvey

Anyway, as long as I don't have to play with the Cyrillic-typing and "puta" spamming window lickers on the European servers, I'm fine with it.
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#104 Aug 27 2012 at 8:42 AM Rating: Good
Mazra wrote:
Can European players play on NA servers, or are they doing it Blizzard style?


There is a selection to pick your world type, and its split into region categories, and as a US player I initially was able to select EU servers. So I would think it would go the other way around as well.
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#105 Aug 27 2012 at 9:44 AM Rating: Good
If it makes you feel any better Pigtails both my level 10 and level 11 quests are brutal on human street raised thief as well. I was not ready for the jump in difficulty. Up to that point I had been face rolling to a certain extent. Skilling all my various weapons, trying out different combo's. (Dual daggers and dual pistols are my favorite so far)

But I get to this named guy in my story quest and he was like "Welcome to paintown population: you" Smiley: lol

I changed my traits and sigils around so I could vanish out and kite him after my initial dagger burst and swap weapons to guns to pop him in the back after I vanished to keep him from heal resetting. I finally managed to down him and was like "Ohh yeah I'm the man". Then 3 bandits come out and jump my near dead no cooldowns left arse.

So I respawned and went after them but they are the kind that can suddenly start spinning. When spinning they are invulnerable and do like 300 damage a second. I only have like 700 HP so yeah the spin is insta gib no recovery because they keep spinning while you fight for your life.

Oh and after the first three their were 4 more waves of three of these bastiches. By the time I got done I was half naked with busted gear.

So for my level 11 quests I decided I better be level 11 this time. (I was level 9 on the other one). I leveled up running some events multiple times and having fun out in the world.

Go to my story. Get this named female toon who shoots ranged crap at me for half my life non stop...
Tried kiting her, nope she is ranged son. Tried bursting her, can get her to half. Had to give up after I was half naked again lol.

Now this is not a whine. I like challenging gameplay and I will go back and get my revenge in another level or two. Just mostly saying the story quests solo are getting pretty rough for thief as well. People in /M chat were saying that thief is kind of squishy though. I'm trying to learn to dodge well etc but I only get two of those then stam dries up. Most likely I just need to be patient and level a bit if I am stuck on a tough story quest.

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#106 Aug 27 2012 at 10:47 AM Rating: Good
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I'm finding the real big skill hurdle is movement. This isn't a stand-still game, even when you are doing solo PVE. Pretty much every weapon/profession combo has both close and longer range skills, and everything can be used while moving. So learn to move. For some professions, that's just mostly going to be dodging away than moving back in. For others, like Elementalist, it should be a nonstop thing unless you are using a close range weapon like the dagger.

Very often I catch myself lapsing into traditional MMO style and just standing there, taking the beating, when there's no good reason I should.

In other news, I'm not sure Mesmer is the right pick for me. I think I'd enjoy it a lot in PVP, but the PVE is kinda boring. With a scepter, you get clones by auto-attacking, so the mob almost certainly won't attack you. Unless it has an aoe skill, you'll put them up faster than they can tear them down (you get 1 clone every 3rd auto-attack). If they do come at you, you can block any unavoidable attack using your second skill, which creates a clone to intercept it. Does a lot of damage too. Last skill causes confusion. Not the most powerful (confusion causes damage each time your opponent uses a skill), but when combined with the fact that those skills are going to hit an object that isn't there, it's decent.

Using a sword is more fun, you put out a ton of damage, but don't get anything close to the same clone support. Your auto attack debilitates your foe (stacking defense debuff), rather than creating a clone, so the mob is actually going to be targeting you. You do a lot of damage though. Your second skill does damage while causing you to evade all attacks for 2 seconds, which is nice. The last skill creates a clone on your target, which you can switch places with at any time. Nice way to dodge away from an attack then get right back on the mob. All in all, it takes more skill. I've died more, but had more fun since I started using it.

I haven't tried using a staff yet, but it seems like it's heavily skewed towards grouping. Mostly AoE and boon/condition stuff. Same for greatsword. It's AoE and support stuff, but with a much stronger skew towards dealing damage. Sword almost certainly does better single target dps.

Focus gives you two support skills, a crippling field to snare attackers/speed you, and a defensive phantasm to block projectiles. It looks like PVP stuff to me, but it could be useful if you're fighting multiple mobs with a scepter I suppose. Use the phantasm to block ranged attackers while you kite the melee.

Pistol is kinda meh for PVE, imo. The duelist phantasm just doesn't do enough damage, and the survivability skills of other secondaries are better than Magic Bullet, which hits 3 targets and gives one status to each (stun, blind, and daze). Daze is by far the strongest status, imo, but it only hits the 3rd target (so you don't get it if you are only fighting two mobs--3 is unlikely, in my experience, outside of group stuff).

I haven't tried dual swords but I want to. Secondary sword adds a clone skill and a sword-using phantasm. Should help make up for the weakness of the sword with regards to putting up illusions.

Torch is quite strong. You get an invisibility and a mage phantasm. The invisibility blinds foes when you activate it and burns foes when it wears. The Mage grants retaliation (damage reflect) and confuses targets.

If you use Scepter/Torch, you simply should not die. Ever. And your enemies will kill themselves as they attack illusions while you pepper them with attacks. Not super fast, but not slow and ridiculously safe. If anything ever does go for you, you use your invisibility to blind them and get away so your clones can get them back. Sword/Torch is still strong, but not as much so. That's mostly for the oh-sh*t button, since confusion isn't nearly as good without the ability to spam illusions.

Not a bad class by any means, whatsoever. It's boring me because it's too easy, and there's only one other interesting solo weapon.

My biggest complaint? THEY CAN'T USE DAGGERS. I mean come on, the harlequin juggling daggers is an iconic image and I want it!

Not abandoning him, but I don't think I'm going to focus on the mesmer until I start trying PVP stuff.
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#107 Aug 27 2012 at 11:44 AM Rating: Excellent
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idiggory wrote:
IWith a scepter, you get clones by auto-attacking, so the mob almost certainly won't attack you.


Yabbut. That's better than during beta when the mobs ignored your clones completely 100% of the time. Smiley: lol

I've been working on my elementalist. May turn out to be my main. Pigtails is right though, unlocking the weapon skills takes forever.
#108 Aug 27 2012 at 11:58 AM Rating: Good
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I'm having so much trouble deciding what to try next. Smiley: lol

I decided I don't like the look of my Sylvari Elementalist, so I'm going to remake him at some point. I might try a Human Guardian next.

It's almost certain that I'll fork over $30 for 3 more character slots. Considering that would be 3 months in for any other MMO, I don't feel too bad about that.

[EDIT]

Why is there no moderate beard option for human males? You either need to look like a fratboy tool or a viking lost at see...

Edited, Aug 27th 2012 2:05pm by idiggory
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#109 Aug 27 2012 at 12:32 PM Rating: Excellent
Hi folks!

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#110 Aug 27 2012 at 12:33 PM Rating: Excellent
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Oh dear god it's Stitch.
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#111 Aug 27 2012 at 12:40 PM Rating: Excellent
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Oh dear god it's Stitch.


Yep first thing I thought of when I saw my toon for the first time.

I had to blindly created my character. Apparently my video card wont render anything on "Native" Render Sampling, but works just fine on Low or Super (quite surprised by this)..so I went through character creation with no model, and even when I logged into the game all players, and the world...were whited out.
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#112 Aug 27 2012 at 1:30 PM Rating: Good
Yeah, I played for a couple more hours last night... unlocked the fire skills for dagger off hand, then made myself a staff and started working on those. I'm now almost level 11, after doing a few DE's and then strolling over to the Norn starting area. And of course one of the first drops I get is a staff better than the one I just made myself. >.< Oh well lol. Next time I play (either tonight or tomorrow), I'm going to try my class quest again and see how I fare since I am now 2 levels above it. Hopefully that helps.

One of the events I did last night was the big red blob in the Asura starting area. Holy crap... That guy takes forever to die. And you have to kill all these adds that he spawns, and that's how you damage him. Otherwise he eats them and regains all his health. That sure sounds familiar... Smiley: sly Still, was a lot of fun and excitement for a low level area DE.
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#113 Aug 27 2012 at 3:15 PM Rating: Good
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That's odd Dyadem, is it some kind of driver issue I wonder?

I'm enjoying my Human Guardian a lot, which surprised me a little. I rarely go for Paladin types, but he's just fun. The only weapon I didn't like was the Staff. Dunno if I'd want to main him off the bat, but he's definitely fun to play with. I think the Greatsword is my favorite weapon, but I liked Sword/Mace/Scepter too. Scepter will probably be my weapon swap, due to the high range, but I'm not sure--I might go Mace/Shield.

Noble story has yet to really pick up. I like my character, but the typical noble types he hangs around with aren't so interesting. But I'm going to give them more time before I judge them. I could always reroll commoner/street-rat.

[EDIT]

Thinking about it, I think the reason I can enjoy the Guardian compared to other Paladin-esque classes is because of GW2's specific systems. Specifically, there isn't a huge value placed on healing, every class is limited to 5 real abilities (plus 1 heal, 3 utility, and 1 hero skill). That means that instead of getting a ton of different heals or defensive skills, you mostly get attacks with side effects like healings, conditions, or damage shields. There are the odd pure-utility skills here and there, like scepter gets a root, but for the most part you're always fighting and enjoying side effects. And most classes get attacks that buff or add conditions, and they still do great damage.

It means that you're a very active class, not like how Paladins used to be in WoW (especially when you think about Vanilla Paladins, who basically hit two buttons every 30 seconds), or in FFXI (where you'd only really use your taunt and some heals). You're more like a light-themed magical Warrior than a traditional Paladin archetype. I like it. : )

Edited, Aug 27th 2012 5:24pm by idiggory
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#114 Aug 27 2012 at 3:48 PM Rating: Good
I know (kind of) what you mean. I always play a necro-ish class, but I have two daggers equipped and the main attack for that is up close and dirty. As a caster I've never been used to that...but the game mechanics have already changed my traditional views of playing a caster (moving and casting for one). I'm more like a rogue with pets now...minus that whole stealth thing.
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#115 Aug 27 2012 at 5:05 PM Rating: Good
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The one class quest for my Asura was a challenge, but half the reason I left WoW was that the game had zero challenge outside of HM raids (which only had one trophy boss per teir).
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#116 Aug 27 2012 at 6:45 PM Rating: Good
I'm really liking the whole "re-thinking how I play" the game has brought. I've had more than 1 issue with a mob only to realize the whole reason is because I'm just standing there hitting buttons Smiley: lol Got my main (for this week Smiley: tongue my Asura Thief to level 19 last night before altitis set in and rolled a Char Engineer and leveled that to 5 before calling it a weekend. Can't wait to really dig into the crafting stuffs.
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#117 Aug 27 2012 at 7:14 PM Rating: Decent
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I think they did a great job with the play design. You aren't traipsing back and forth across the zone 20+ times, you're just doing one or two really big laps. As you get to an area you do the area quests and events, then continue on. Combat isn't GCD locked and requires the right amount of movement not be be annoying or boring. A few major quests other than the main story line would have been nice though.

I love my dual daggers Thief, I just wish stealth was a bit longer. 3 seconds isn't enough to add any significant strategy.
#118 Aug 27 2012 at 7:31 PM Rating: Good
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I'm trying to design my Sylvari and it's so hard, there are so many tone options and not a single hair style I'm in love with... There's one setup I've made that I really like but it really would work better for a physical class.

#First world problems
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#119 Aug 27 2012 at 7:34 PM Rating: Excellent
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Well, I finally unlocked all my weapon skills on my elementalist and can now concentrate on setting things on fire. It makes me giggle uncontrollably. Even more than pistol whip on the thief, so... that decides my main. Also, fire + staff = invincible while questing.

Raolan, 3 seconds is long enough to land a backstab or make them wonder where you are. Smiley: nod I get the feeling they very much did NOT want to make their rogue thief about stealth (or any one trick).
#120 Aug 27 2012 at 8:14 PM Rating: Good
Biggest problem I am having is choosing which class I like best. Every class and racial zone I have played so far has been excellent and enjoyable. And oh yeah Teacake I just got a staff on my new ele after unlocking all the scepter skills. Those firestaff skills are fantastic.
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#121 Aug 27 2012 at 9:45 PM Rating: Good
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I just spent two hours designing my sylvari elementalist and I'm already feeling like this isn't the look I want...

I have such altitis that this is not good.
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#122 Aug 27 2012 at 11:12 PM Rating: Good
idiggory wrote:
I just spent two hours designing my sylvari elementalist and I'm already feeling like this isn't the look I want...

I have such altitis that this is not good.


I remade my Mesmer because I couldn't change eyebrow color. :U
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#123 Aug 28 2012 at 12:36 AM Rating: Good
I know how you feel Digg. I'm not really thrilled with any of the Asura female hair styles. There aren't enough. I went with the dreadlocks and barrette because I found a way to make that cute. For the Sylvari girls, really the only hair style I like is the one that looks like petals. Unfortunately, it covers up the ears so there is literally no point to doing anything with them. Ah well. I'll get a screen shot of Popina here tonight to post for you guys. She looks like a soulless porcelain doll, it's awesome.
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#124 Aug 28 2012 at 4:54 AM Rating: Excellent
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I am hoping for more hairstyles via the cash shop. It doesn't annoy me in the least to buy such things given there's no subscription. The lack of ponytail for human females is appalling.

I don't think altitis at this point in a game is a bad thing at all. I say play them all and just see what settles out as your favorite(s). I always wait for that *click* but in this game it's tough because every class has something fun about it. I think a lot of it comes back to the lack of trinity for me - something that always frustrated me in WoW (not bashing WoW at all, I hate that nonsense) was that you couldn't ever really have a hybrid, even if you played a hybrid class. Any time a hybrid build actually worked they made sure to break it because with the trinity model they tended to be OP. Here where everyone MUST have some damage and some survivability, and where it's also helpful to have some support, hybrids are not only encouraged, they're necessary. And I'm always willing to trade doing one thing stupendously well for the versatility of being able to do a little of everything.

Well, that was long.
#125 Aug 28 2012 at 6:35 AM Rating: Good
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teacake wrote:
The lack of ponytail for human females is appalling.
I was considering getting this, but this statement has made me decide to put it off for now.
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#126 Aug 28 2012 at 7:45 AM Rating: Good
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Aw, don't be like that. There is a ponytail hairstyle, but it's off to the side a little. There's also a decent pigtails style.

Human females have, by far, the best hairstyle options in the game (nearly a full page more than Norn females, who are the runner up). No other sex/race even comes close. Even weirder, they all look good.

The Norn females have a few takes on the ponytail as well--a high, ornate one (very Asian), another one that's kind of like a headdress, and then some simple pigtails set more towards the back, with long hair.

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#127 Aug 28 2012 at 8:02 AM Rating: Excellent
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idiggory wrote:

Human females have, by far, the best hairstyle options in the game (nearly a full page more than Norn females, who are the runner up). No other sex/race even comes close. Even weirder, they all look good.


I suppose... if you like that 70's look. As for the ponytails, pigtails and little side ponytails with bangs are for fourth graders. It's bad enough I'm running around (at first) in a frilly skirt that shows my panties when I run. Combine that with the baby faces and the little girl hair and it's just not somebody I see kicking ass and lighting the world on fire. Mind you, I'm not making any kind of statement on gender politics. I just find it annoying that there seem to be so many options for that particular aesthetic and no freaking ponytail.

Norn hairstyles may be fewer but they are better by far! My word is law! Smiley: grin
#128 Aug 28 2012 at 8:06 AM Rating: Good
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teacake wrote:
Combine that with the baby faces and the little girl hair and it's just not somebody I see kicking ass and lighting the world on fire
You just described Hit Girl.
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#129 Aug 28 2012 at 8:18 AM Rating: Good
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teacake wrote:
idiggory wrote:

Human females have, by far, the best hairstyle options in the game (nearly a full page more than Norn females, who are the runner up). No other sex/race even comes close. Even weirder, they all look good.


I suppose... if you like that 70's look. As for the ponytails, pigtails and little side ponytails with bangs are for fourth graders. It's bad enough I'm running around (at first) in a frilly skirt that shows my panties when I run. Combine that with the baby faces and the little girl hair and it's just not somebody I see kicking ass and lighting the world on fire. Mind you, I'm not making any kind of statement on gender politics. I just find it annoying that there seem to be so many options for that particular aesthetic and no freaking ponytail.

Norn hairstyles may be fewer but they are better by far! My word is law! Smiley: grin


Honestly, the male humans have the same problem--you will look young, like late teens early twenties young. I imagine this is the case for each race, as all the stories depend on the characters being relatively new to the world. That's why the human males have 8 different douchebag beard options.
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#130 Aug 28 2012 at 8:51 AM Rating: Good
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The hair options are pretty much straight rips from Aion, maybe even other NCSoft games. Some are better than others, but I guess character creators just aren't at the point I'd like them at yet. Though, I'm glad this didn't take Aion's approach in allowing people to make 2 foot tall Humans or 8 feet tall Asura. That sh*t was just dumb.


Anyway, I just finished doing all the starter zones this morning, getting all the POIs, Vistas, etc.. If I had to make one critique, it would be the human side actually seems the weakest in event scripting and follow-up. I can't speak too much on how other race/option PSs go, but I'll sum up mine as a street rat orphan so far.

It starts off with you meeting up with your buddy Quinn, who's apparently got caught up with a nasty thief and his gang. On a promise to get him out of hot water, you agree to help them out initially. You go on to find out they have some big attack planned poisoning the city's water supply, but at this point, they'd also taken your buddy leaving you the choice to either focus on stopping the act or saving him. I chose to save him, which put me in a scenario similar to what an earlier poster noted with a kick butt mob and subsequent waves. This is one of those instances where ranged superiority stands out, especially in being forcefully leveled down, because I basically kited him around plinking him to death. Anyway, after that you find the poison got into the water and killed a few people, but otherwise the city guard handled it thanks to your warning. Your next objective is to take out the bandit boss with the guard captain helping out.

Once you clean up that mess, you receive a letter with half a pendant from someone claiming to know your parents. You go to meet up with them, only to be ambushed by some faction called the White Mantle, which apparently has a long history with the kingdom as a sort of bogey man organization making trouble. You get a few more characters introduced from the queen's guard, who helped survive the ambush. Since we know the WM is involved now, they all decide to attack one of their hideouts to try and find out why your character was targeted. In doing this, they basically find a hit list marking you the child of two of the prior king's spies with the earlier pendant piece being proof of that. So, while trying to find out more and do something about the list, the earlier guard captain volunteers to let himself get ambushed to draw out the WM, but you and the others would be on standby to save him. This was probably the funnest fight of the line so far, as it's basically two small armies going at each other. After this, you're told they did some digging on your parents and found an old listing for a house they'd lived at. In visiting that, you find it in ruins with two tombstones back in a cave mentioning your character specifically as their child.

I haven't progressed past this point yet, but my next stop is the throne room to see the queen. Personally, I feel the tombstones are a red herring and your folks are still alive. They try to suggest whoever brought you to the city must've buried them, but it's such a weird location that it strikes me more as them trying to leave a clue to keep looking.


Anyway, I'm level 33 now and had been working on the 2nd human area. I really wish the AH would get up since it's slowed down my crafting skilling significantly. I've been trying to farm small claws so I can upgrade my armor, but I'm also feeling like ANet has an anti-farming measure installed since I stopped getting drops when farming a specific mob type for like 30+ kills, but after killing some others, suddenly drops came again. But yeah, I have so much green sh*t I wanna sell that I have literally made new characters just to hold things for now.
#131 Aug 28 2012 at 9:03 AM Rating: Good
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idiggory wrote:
Aw, don't be like that. There is a ponytail hairstyle, but it's off to the side a little. There's also a decent pigtails style.

Human females have, by far, the best hairstyle options in the game (nearly a full page more than Norn females, who are the runner up). No other sex/race even comes close. Even weirder, they all look good.

The Norn females have a few takes on the ponytail as well--a high, ornate one (very Asian), another one that's kind of like a headdress, and then some simple pigtails set more towards the back, with long hair.


Sorry, I made up my mind and spent my discretionary on PnP RP stuff before you posted. If I have spare money next payday, I'll re-examine this as an option.
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#132 Aug 28 2012 at 9:21 AM Rating: Good
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Human side quests were definitely weaker (I can only comment on the quests up to level 8 or so), but I enjoyed the main quest quite a bit. I think they probably decided to make Humans, as the traditional race, the more traditional MMO experience.

If anyone hasn't been there yet, Rata Sum is a really cool city. Annoying to navigate before you get the waypoints, but it's pretty awesome design from a purely RP perspective.

[EDIT]

1. First person to create a color wheel/dye pairing/etc. tool for GW2 wins all the internets.
2. FFFUUUUUU- I was just finishing up my Sylvari after spending hours getting him to where I wanted him and the client finally decided it had been long enough and kicked me out. D:

Edited, Aug 28th 2012 2:41pm by idiggory
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#133 Aug 28 2012 at 11:18 PM Rating: Excellent
Dyadem, your Asura is cute, but I think mine might be cuter. Smiley: grin In a creepy sort of way. I <3 her soulless black eyes.
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#134 Aug 29 2012 at 4:36 AM Rating: Good
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KILL IT BEFORE IT LAYS EGGS! KILL IT WITH FIRE! Smiley: eek
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#135 Aug 29 2012 at 4:45 AM Rating: Excellent
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Mazra wrote:
KILL IT WITH FIRE! Smiley: eek


Did someone call me?
#136 Aug 29 2012 at 8:26 AM Rating: Good
I see your soulless cuteness and counter with my emo trench coat pistol ninja!

Screenshot

In other thief news I have decided that sword + pistol makes thief way way more survivable solo. As much as I love the dual daggers for burst they lack the mitigation and control that sword and pistol gives.

1 shadowstep stab while setting up your reverse portal that you can shadowstep back to instantly with the same button.
2 Pistol whip for huge damage and a stun
3 Black Pistol Shot for blind and more mitigation
4 Shadowstep stab back to portal to avoid mobs big attack and clear status affects (dots)
5 Shadowstep stab back and pistol whip or blind/stealth(slot skill) or heal/stealth(slot skill)
6 dead mob and still virtually full health

I can take out vets and mobs 2-3 level above me (I'm 18 now) with that combo. I love it to death.

I still go Dual pistols during chaotic group events because its easier to get shots in on rapidly dying targets when their is group chaos but solo sword and pistol is just amazing. I also took some toughness traits and they seem to make a huge difference. Going toughness and crit line currently. I might put some into power line soon as well but I'm not sure how much I want to spread vs getting big perks early.
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#137 Aug 29 2012 at 10:32 AM Rating: Excellent
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S/P is indeed awesome for thief. P/D is pretty fun too, you can kite endlessly and kill everything before it can touch you. Trickery line is nice for initiative gains.
#138 Aug 29 2012 at 10:32 AM Rating: Good
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I've only tried Dagger/Dagger for Thief, but that 3rd skill is hella fun.
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lolgaxe wrote:
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#139 Aug 29 2012 at 11:33 AM Rating: Good
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I've been having fun as Guardian.

I can't decide what weapons I like best. I've been using mostly sword & shield in one slot, and going back and forth between greatsword and hammer in the other. Greatsword has some decent AoE and a gap closer, but you can swap weapon sets mid-fight so I could always use hammer and swap to sword & board for the closer after my knockback. Torch offhand has some cool moves, but I've found that most of the time when I join a group event (I'm like 17 or so right now), a large majority of players seem to be going full-on damage, so I do like being able to boost some allies' defenses. Plus, I've always liked S&B classes in games.

And I'm on whatever server Cattattack told me to join.

Edited, Aug 29th 2012 1:34pm by Spoonless
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#140 Aug 29 2012 at 12:24 PM Rating: Excellent
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I've been really enjoying the Asuran engineer. Been playing with dual pistols, turrets, flamethrowers, grenades and other entertaining explosives and combustible materials. Although I enjoyed Mesmer and Guardian during beta, this little guy has me grinning every time I log on.
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#141 Aug 29 2012 at 12:50 PM Rating: Excellent
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Now I'm thinking ranger...

Ugh. So hard to pick a main!
#142 Aug 29 2012 at 6:33 PM Rating: Good
Pigtails, anyway my wife can get in TiNFS invite? Name is Jazziekins.6027

Thanks!
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#143 Aug 29 2012 at 7:54 PM Rating: Good
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I am at 19 with my Elementalist. I am kind of bored with the mechanics of Fire 2 hand staff right now.
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#144 Aug 29 2012 at 10:30 PM Rating: Good
Next time I log in, I think I'll just make all you guys officers or something, since you're founding members, and then you can invite whoever you want.
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#145 Aug 30 2012 at 4:31 AM Rating: Excellent
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bodhisattva wrote:
I am at 19 with my Elementalist. I am kind of bored with the mechanics of Fire 2 hand staff right now.


I hit this exact same problem at the same level with my Ele. The fire and staff combo is actually too good. It's by far more efficient than swapping to air or earth in non-dungeon PVE, and there's never any reason to use anything else, except for the occasional swap to water during a group event to cast geyser and healing rain, then back to fire. I enjoy changing up weapons during combat and found it too samey when I had no reason to do anything but cast the same 3 spells the vast majority of the time. In PVP it would be different of course, but I'm not dabbling in that yet.
#146 Aug 30 2012 at 6:57 AM Rating: Good
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Something weird happened to me just now.

Got an email from ArenaNet last night saying someone was trying to reset my password for my Guild Wars (1) account. The mail told me to ignore it if I wasn't the one trying to retrieve it. Then just now I got an email from ArenaNet saying someone had accessed my Guild Wars 2 account from a different country than I normally log in from.

I find this odd, primarily because I don't recall ever creating a Guild Wars 2 account. I checked and double-checked the links and sender. Seems legit.

Quote:
Dear Guild Wars 2 Player,

We have observed a suspicious login to your Guild Wars 2 account from a different country than you normally play from. We believe your account has been accessed by hackers who have harvested lists of account names and passwords from other games and web sites and are systematically typing them into Guild Wars 2 looking for matches.

If you can still access your account, take steps immediately to prevent further intrusion. We recommend that you create a new email address to use solely for your Guild Wars 2 account. And it's vitally important that you use a strong, unique password for Guild Wars 2 that you've never used anywhere else. Make sure your Guild Wars 2 account name and password are unique!

If you can't access your account, contact our customer support team and we'll help you restore access.

See our blog post on this topic for more tips on securing your account.

Thank you,

The Guild Wars 2 Team


Sender is: ArenaNet noreply@guildwars2.com
Links lead to: http://support.guildwars2.com/app/account/support and https://www.guildwars2.com/en/news/tips-for-keeping-your-guild-wars-2-account-secure/

Does anyone know if ArenaNet created GW2 accounts for those of us who have GW accounts? That would explain why someone was trying to gain access to my GW account and ArenaNet logging it as a breach on my GW2 account (which I don't have). The other alternative is that someone created an account using my email address, somehow managed to verify the account without me ever seeing the verification email, then proceeded to play GW2 from one country before playing it from another, triggering the "wait a minute..." email from ArenaNet.

Just to summarize, I have a Guild Wars account, but I have never set up a Guild Wars 2 account. I have never played Guild Wars 2. I don't even have the client on my computer.

What gives? My Guild Wars account has been inactive for five or six years, so I don't care if someone gained access to it (I've changed my passwords five times over since then). I'm just curious how someone could gain access to an account that doesn't exist and why ArenaNet believes it to be mine. Does it mean I've got a GW2 account running somewhere? That'd be nice.

Edit: Breaking the links so people don't click them, just in case there's dirt at the other end (they seem to lead to the official website, though).

Edited, Aug 30th 2012 3:04pm by Mazra
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#147 Aug 30 2012 at 7:26 AM Rating: Excellent
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ArenaNet never set up GW2 accounts for current GW1 users. You had to set up the GW2 account yourself and link it if you wanted credit for any of the GW1 prizes you could get in GW2.

But I have heard that there've been lots of hacking attempts lately, and ANet says this about it:

Quote:
We're seeing an uptick in reports of account theft and attempted account theft. We believe hackers are using databases of email addresses and passwords stolen from other games and web sites, and pre-existing trojan horses, to search for matching Guild Wars 2 accounts which they attempt to compromise. To prevent this, we have temporarily disabled the "reset password" feature, and we're working to bring email authentication online. To protect yourself, please ensure that you use a unique password for Guild Wars 2 that you don't use for any other game, email account, forum or web account.


Your email says basically the same thing, so it could be legit. You say the GW1 account password isn't in use anymore so maybe there's no security concern for you, but OTOH someone could be playing as Mazra right now in a guild called I HATE BEER [IHB] and ruining your reputation accordingly.
#148 Aug 30 2012 at 7:39 AM Rating: Decent
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Don't click on any links in emails you get claiming someone tried to reset your password. It's definitely phishing, etc.

Anyway, loving my Guardian. Level 35 and getting ready to try the Ascalonian Catacombs tonight. Gonna run with Mace/Shield and Hammer and do my best to control enemies and protect my allies

Did some WvW with my guild two days ago and it was awesome. Using Staff and Scepter/Shield is great in that environment as you can control what's going on really easy. Wall of Reflection and Sanctuary are insanely good in WvW to protect your team. Those abilities in combined with Shield of Absorption can turn the tide of battle.

For general PvE and Dynamic Events I'm liking Greatsword and Sword/Focus. GS is great AoE while Sword/Focus is good for smaller groups or solo. Focus gives a good balance of offense and defense.

Last thing I've gotta say: Combos are so much fun and add some good depth to the combat. As a Guardian I can put up Light Fields pretty easy, as well as Fire Fields sometimes. Makes for some great synergy when grouping with others.
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#149 Aug 30 2012 at 7:49 AM Rating: Good
One of my friends who played GW1 had the same thing happen to him Maz. And I've gotten 3 of those emails in the last 36 hours or so. I've just ignored them, because I know I'm not trying to reset my password, and there's nothing I can do about it if someone else is trying to do it.
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#150 Aug 30 2012 at 8:06 AM Rating: Good
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Yeah, I just ignored the password retrieval confirmation email, but the "You've been playing Guild Wars 2 from two different countries" thing is slightly disturbing. Forwarded it all to ArenaNet, so I guess they'll be able to tell me when I can restore access to this mysterious GW2 account that I don't have. Smiley: dubious

teacake wrote:
OTOH someone could be playing as Mazra right now in a guild called I HATE BEER [IHB] and ruining your reputation accordingly.


KHAAAAAN! Smiley: mad

Edited, Aug 30th 2012 4:08pm by Mazra
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#151 Aug 30 2012 at 8:44 AM Rating: Good
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What's with all you people not playing with TINFS?

And it's not surprising that there'd be hacking attempts, especially since they'll be introducing tradable currency eventually. I'm surprised there aren't authenticators available.
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