I guess some engineers
might want to walk around inside a tank?
Also, hitting level 20 on a Warrior is hilarious. Going 10 points into Arms gives you +100 Precision, +100 Condtion, a 33% chance to cause Bleeding on crits, and then you can pick the Major Trait Deep Strike, which gives +40 to Precision for each unused signet you have equipped.
At level 20, you can have 4 signets.
Healing Signet- Regenerate Health (use for a small heal)
Signet of Might- +24 power at my level (use for 5 stacks of might)
Signet of Precision- +24 precision at my level (use for 30 adrenaline)
Signet of Endurance- Faster endurance regen (use to cure ALL conditions)
Besides the Endurance signet, pretty much all of these remain on passive forever. So I get +160 Precision from them.
+284 precision, +100 condition damage, +24 Power, passive health regen (which is definitely way OP at this level), passive endurance regen, 33% chance to cause bleeding on crits.
My crit chance? 95%
I just aggroed a veteran oakheart thing, and litereally every other mob around it, and auto-attacked all of them to death without once dodging. My health never even hit 80%.
Oh, and did I mention that I'm using a GS? So my first two attacks in my AA chain cause vulnerability, my 2 is Hundred Blades, an 8-hit attack that'll hit anything immediately in front of me (say, 120 degrees), my 3 is a moving AoE whirl attack, my 4 is throwing my GS so it'll hit anything in front of me in a 900 range then loop back and hit them again, and my 5 is a "charge" with a 1200 range that lets me close gaps super fast.
And because it's a greatsword, by swing arc is huge, so I hit just about everything in a 180 arc in front of me.
I feel so ridiculously OP right now. I know it won't last and as I level this precision will matter less and less.
Next I'm going to go down the power tree, I think. In 5 levels, I'll get +50 Power, +50 Con duration, and I'll damage foes at the end of my dodge roll. We'll see what my crit levels are at 30, when I can get the trait that buffs my damage by 3/7/12% depending on how much adrenaline I have. If my crit is still high enough, I'll go for the special stat tree, which increases the damage of burst skills and crit damage. I'll have to see what the +damage actually IS for 10 points to make that choice, but the trait is that you move faster with melee weapons equipped, which is very pretty.
And about 1/3 of my hits grant bleed, which I get +100 con damage towards.
Oh, and at 30 I'll unlock my elite signet, which grants passive adrenaline when inactive (plus the 40 precision from my trait), or mightx5/fury/swiftness for 30s when active.
Warrior, I love you so much right now.
Okay, 10 points in Discipline is +10% Crit Damage, +10% Burst Damage. Honestly, I'm so powerful right now I never use my burst skills (especially since the GS skill grants a crit boon LOL DON'T NEED THAT). So I'll probably go power. I get +100 for my attacks (should translate to around 80 per hit for my chain, with maybe 120 for the third hit... something like that), and just keep my adrenaline full so I'll always get 12% increased damage. My crit should still be absurdly high, I'd wager, >60% at least.
Oh, and I was afk for a while just now. Came back to two mobs wailing on me. My health was full from the regen. LOLOL.
Oh and I forgot something! I have a rifle with one of those +5 Condition Damage on kills, stacks 25 times runes in it. So if I cared to, I could easily get another 125 con damage for my GS bleeds. OR, just use my rifle (which inflicts bleed on its normal attack) and enjoy causing an extra bleed every 3 shots.
Okay, done bragging about how ridiculously OP my profession is because traits balanced for level 80 don't scale. It's like leveling a Frost Mage during WotLK all over again. Edited, Nov 9th 2012 1:27am by idiggory