I just wish companions were better at getting out of the way of sh*t. I'm not asking for 100% accuracy in dodging wasp, or getting out of desecration before taking any damage, but they really should be getting out of that stuff. Also, WTB 'assist' option. @#%^ing bat attacking treasure goblins before I clear the area all day erryday.
Progressing slowly through A2 Inferno on Barb. My DH is on the ZK blood quests. Barb, I'm out of the canyon of death and have cleared the illusions. Gear upgrades suck right now. I am not getting very many sellable items or upgrades, and basically I'd have to spend 1.2M for a single upgrade of ~10 STR/VIT and ~15 Resist.
I'm considering picking up a second weapon with LoH on it and trying a dual-wield build out, but I just don't know that I can lose the damage mitigation from my shield. A2 is rough at 35k HP; I'd really like to get that up to 45k or so.
My biggest complaint is how they handled gear progression and difficulty level. You should be able to clear through to Inferno Skeleton King on A4 Hell gear, albeit with some difficulty. Then you should be able to farm to SK for gear to clear the second half to Butcher. Then you farm the second half for gear to clear A2 up to Maghda, etc. But sh*t, you can be wearing all A2 gear with some A3 gear and still have a rough time on a melee on A2. I can steamroll A1 on Barb. I can clear virtually any elites without much issue. A2 is absolutely brutal in my current gear.
Whatever. I'm still enjoying my time ingame. I do a couple farming runs and jump between characters. My HC Barb is in NM now, and my Monk and DH are pushing through Normal. I might level a SC Witch Doctor just for the level 60 achievement. The class doesn't really interest me, but maybe I'll end up liking it. I hated DH for the first 10 levels, and ended up really liking it.