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#52 Feb 23 2012 at 3:42 AM Rating: Good
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Omegavegeta wrote:
Odd thing is, I play a femshep, & before Genesis kicked in femKaidan was on the Normandy 1 (I thought Kaidan was supposed to be opposite sex of Shepard regardless). Then during Genesis, it was male Kaidan in the ME1 flashbacks. Whom I let die. So he/she shouldn't have been on the Normandy 1 when Shep "dies" regardless.

Odd.
Unless you're saying something that I'm simply failing to get, Kaidan is always a man. Ashley is a woman. I believe, barring a previous playthrough or Genesis, the character of opposite sex from you survives Virmire by default, though if you romanced Liara, she's the one you'll see on Normandy 1 before it asplodes.


Edited, Feb 23rd 2012 2:43am by Poldaran
#53 Feb 23 2012 at 7:27 AM Rating: Good
This is a ME3 thread. I understand spoiler tags for ME3 related stuffs, but ME1 or 2?

Anyone reading this thread would have played them at this point.
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#54 Feb 23 2012 at 9:28 AM Rating: Good
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The final choice of Udina or Anderson actually isn't saved in an ME1 file and your choice is determined at the start of ME2, but I guess if it wasn't added to Genesis, some closure to the whole thing would be missing.
#55 Feb 23 2012 at 10:39 AM Rating: Good
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I'm confused. Who is femKaidan?

There are three possible companions on the Normandy at that point: Ashley, Liara, or Kiadan.

Ashley Williams is a human soldier that Shepard recruited into his/her squad on Eden Prime.
Kaidan Alenko was assigned to your crew from the start, and is a powerful human biotic.
Liara T'Soni is a powerful biotic Asari (so "Female") that you get later on in ME1.

One of those 3 will appear in the prologue. Which one depends on your gender and whether or not your romanced someone.

So what you are saying is that FemShep was there, but Ashley was the default? And the game couldn't have known about Kaidan because Genesis came after this?

It is odd that Ashley was shown then, assuming you were FemShep. It should have been Kaidan.

[EDIT]

Realistically, they should just have Genesis play from the start. But I suppose they wanted to make the opening scene as powerful as possible. Yeah, that does mean you can retcon part of the events you just saw, but it's a smaller price to pay in the grand scheme of things, I suppose.

Edited, Feb 23rd 2012 11:41am by idiggory
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#56 Feb 23 2012 at 11:33 AM Rating: Good
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I think femKaiden = Ashley, the poster just didn't realize Ashely and Kaiden were two different people at the time.
#57 Feb 23 2012 at 2:26 PM Rating: Good
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Interesting little bit of information that TotalBiscut has released. He does have a point, which is why I am going to avoid the game. It is essentially involving their launch DLC and how they are handling it.



TL;DR - Really ugly greed from EA that should stop with ME3 before it spreads to other games.
#58 Feb 23 2012 at 3:54 PM Rating: Good
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I can't watch the video, since I'm in class, but I'm assuming it's referring to the DLC leak concerning The Prothean?

Yeah, that's a bunch of bullsh*t. I get why they include DLC with new games, so that they can makes some revenue from used sales. But launching with DLC that's not included is just crap.
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#59 Feb 23 2012 at 4:21 PM Rating: Good
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Good lord that's insidious. Hell, I'm fine with a lot of the things he isn't, but even I think they're going too far.

Not so sure I have the willpower to resist playing the game, but it's entirely possible I could skip buying it myself and just use my roommate's PS3 copy.
#60 Feb 23 2012 at 4:27 PM Rating: Good
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Pretty much Idiggory. It is essentially a **** move by EA to get extra cash from people. Like TB said, if it was a skin, art book, or anything of that nature I wouldn't give to rats butts. But that is deals with that particular race, excluding the obvious buying a game that isn't complete if you don't pay extra, makes me pretty upset at EA. Honestly I am not sure how much of that was from Bioware but I get the feeling that they didn't put up much of a fight against it.

At the end of the day millions of copies will still sell though and that makes me really sad for our community. Smiley: frown
#61 Feb 23 2012 at 4:41 PM Rating: Good
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What angers me is that the reply is so clearly a lie. They discovered the character by unearthing dialogue in the DEMO files. That's proof that it was not developed separately from the actual game, like they are insisting it was.

I'm also pissed because there's decent reason to believe it would be a Vanguard, which is a huge tactical advantage for players with the DLC.
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#62 Feb 23 2012 at 4:54 PM Rating: Good
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Though with how obnoxious its voice is, I almost don't even want it.

Jamaican accent. No joke.

[EDIT]

Also, what irritates me isn't that they are releasing a DLC character. My issue is that they are releasing one AT LAUNCH for a fee. They added it to the CE, but no one ever knew it WAS a part of the CE until now (yet they were sold out last year--so that's clearly just to keep them from complaining).

Yet CE staples, like a soundtrack, haven't been included. Most people I know who buy CEs definitely factor that into their decision. I own the soundtracks for DA2, two of them, so a CE would have cost me the same amount anyway at that point, which made it a great buy.

But they'll likely be selling the soundtrack separately, just to milk more money from the more diehard fans (the ones who'd buy a CE in the first place).

Hell, the very least they could have done was make this character a pre-order bonus, like Sebastian was. No. They instead decided to try and keep it secret until launch, most likely because they knew there would be outcry over it.

[EDIT2]
To clarify, I meant a physical soundtracks. Most players buy CEs because they give them collectors items they can display. The CE comes with a digital soundtrack (that anyone could buy from iTunes). If I was shelling out the cash for a CE, I'd want a case I could display.

Edited, Feb 23rd 2012 6:16pm by idiggory
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#63 Feb 23 2012 at 5:16 PM Rating: Decent
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I was on the fence about buying the game to begin with. Honestly, the story isn't that great and I don't really care very much about what happens to the characters. I was only going to pick it up so the completionist in me would be satisfied. This blatant money grab has convinced me to to save my money.
#64 Feb 23 2012 at 5:20 PM Rating: Good
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Honestly, it's a struggle. BioWare is a studio I support. EA is a corporation I do not. So the real question is whether or not its right to punish BioWare for something outside their control, in order to make a statement to EA.
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#65 Feb 23 2012 at 6:04 PM Rating: Good
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Of course EA is not new to making really dumb decisions. Extra Credits did a good review of some of the retarded things EA has done recently.

http://penny-arcade.com/patv/episode/an-open-letter-to-ea-marketing
#66 Feb 23 2012 at 8:08 PM Rating: Good
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I've thought about it, and I'm okay with still buying the game.

What EA has been doing really pisses me off irritates me as a gamer. But there are things that BioWare has been doing with the Mass Effect series that I appreciate far too much as an LGBTQ/feminist gamer to justify refusing the game to what I deem a much less important gripe.

1. Commander Shepard and gender equality. Shepard is frankly one of the best characters in the history of gaming for this. Not just because you get to choose, but because Shepard isn't designed according to a gender paradigm. He/She works just as well as either gender. You never feel like FemShep is trying to be a man (as the sterotype goes), nor do you end up feeling like she isn't feminine. Similarly for MaleShep, he's not really emasculated at all.

To Feminist Gamers, it's not only a welcome sight, but an extremely important addition to the gaming world. Most female protagonists are over-sexualized, a la Bayonetta, or overly "girly", as in FFX-2. Shepard, of either gender, doesn't fall prey to these stereotypes, and it's really refreshing.

They also challenge typical gender norms through the existence of the Asari who use feminine language, but specify that this is because of alien language requirements and that they do not differentiate by gender.

It's a really nice thing to see in a game.

2. LGBTQ issues. After ME3 announced that there would be gay options, some players were livid because they would be "changing" the characters. But the best part is that they aren't. BioWare didn't create their characters to be defined by their sexuality, and that's extremely pleasant. It's important to me, as a gay gamer, to support that. Whether straight or bi, Kaidan's just Kaidan. I enjoy the fact that they acknowledged sexual preference doesn't need to have any bearing on personal opinions or personality, especially in a world not defined by the same double standards that we have now.

Honestly, those two are more than enough to not only let me buy the game, but to make it completely guilt-free for me. Yeah, unfortunately it means not taking a stand against EA's business practices. But, honestly, I don't think those even remotely compare to the strides forward that BioWare has made.
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#67 Feb 23 2012 at 8:56 PM Rating: Good
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I'm confused. Who is femKaidan?


I thought Ashley with with armor on was a femKiadan, as my first time through ME2 I had no clue whom Ashley was since Kiadan was in my playthrough and I didnt play ME. Maybe it was Liara? IDK

To further confuse things. I'm pretty sure there's a choice in Genesis between letting Kiadan or Ashley die.

The load time for the HD pack for ME2 isn't too long on my rig, but still long enough to be annoying. It also stinks that a day after releasing a new driver thats promoted to maximize ME3, you have to uninstall the new physx driver and load the one that comes with ME2 in order to get ME2 to even bother to start. >.<
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#68 Feb 23 2012 at 8:59 PM Rating: Good
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I haven't read up on the DLC issue, but if it's as billed, then I'll be voting with my dollar and not buying the game at launch. I'd probably pick it up used some time later on...as is I've got a backlog of other worthy games to play.
#69 Feb 23 2012 at 10:18 PM Rating: Good
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So you start the game with Kaidan and this guy name Jenkins. Jenkins dies before you even face your first enemy. Then you meet Ashley, and she joins up (her squad was just killed, and you are a higher rank). She ends up being reassigned to your crew.

Later in the game, on Virmire (I think), Ashley and Kaidan are helping some Salarian forces as you attack Saren's stronghold. One is planting and arming a bomb, the other is helping the Salarians attack a wall (or something, I don't remember). Saren shows up and messes up the plan, and the Normandy only has time to make it to one location and escape before it blows (or something). So you are forced to leave one of your crew members to die, but that's your choice.

End result is that Ashley or Kaidan will survive to at least the early stages of ME3. But not both. And you will choose which dies.

Whoever DOESN'T die will be a companion in ME3. Kaidan is a biotic (sentinel in ME1) Ashley was a soldier.
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#70 Feb 23 2012 at 10:41 PM Rating: Good
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That's what I'm going to do Eske. I am not a fan of buying used games but if this goes through like that I will make an exception this time. I also concur that games are starting to pile up and to be honest I haven't really bought any new games outside of Skyrim in November and Dragon Age about two weeks ago. Not to mention I have yet to finish ME2. /shame
#71 Feb 23 2012 at 11:22 PM Rating: Good
The DLC at Launch isn't new for Bioware, they did the same thing for DragonAge (Although, if I recall correctly, you got the stuff just by pre-ordering and weren't forced to by the CE). CE includes the content this time, everyone else has gotta buy it.
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#72 Feb 23 2012 at 11:33 PM Rating: Good
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Omegavegeta wrote:
The DLC at Launch isn't new for Bioware, they did the same thing for DragonAge (Although, if I recall correctly, you got the stuff just by pre-ordering and weren't forced to by the CE). CE includes the content this time, everyone else has gotta buy it.
The DLC was an anti-used game tool w/ DragonAge. Free with any new game, but you had to pay if you bought used.

Totalbiscuit covers that during his vid.
#73 Feb 24 2012 at 12:06 AM Rating: Good
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Depends on which game.

In DA:O, Shale was available with all new game purchases. This was their anti-used tool, as everyone else needed to buy her (and she was certainly worth having).

DA2 used a very different system. The Black Emporium (which includes the Mabari) was their anti-used tool. And it's not a bad one, realistically--only place to respec, you get free damage from the dog, and you can get rez grenades. Never bothered with any of the gear myself, but I very rarely buy gear in an RPG.

Sebastian was free for anyone who pre-ordered (by January 11th, for the March release). That upgraded you to the Signature Edition, which was actually a great incentive for early adopters. It got you the DLC character free, plus the soundtrack, and a handful of in-game items that were useful early on.

I paid for Sebastian, and the Soundtrack. It would have been a much better deal, naturally, for me to pre-order. But I'm okay with not having done so. I very easily could have gotten both for free if I was willing to commit. There was a good 3 months to pre-order the Signature Edition, so it's not like I didn't have time.

So while I'm not really okay with that kind of at-launch DLC, I'm not abhorring it. Its purpose wasn't to ***** anyone over, it was to encourage early adoption. I was well aware the version existed, and chose to wait. Not okay, but not pure evil either. Sebastian was even more tied into the game than Shale was, so better to have (imo). Only thing he didn't offer that every other companion did was an armor upgrade.

ME1 had no DLC companions (and only 1/2 DLC was for a price, at least on the PC). ME2 included one companion in their new game system (Cerberus Network) who was a joke and poorly implemented. Another was released several months later, who was also a poorly implemented joke. Both were, quite literally, optional. You didn't miss out by not having them (unlike Shale or Sebastian).


This is very different. This is charging for a launch character DLC when you definitely developed him alongside the game. It's charging $10, which was what the cost of your new incentive DLC was (the multiplayer pass for ME3 is $10). The fact that he has game files in the demo proves that he was implemented from the start, so he's probably actually shipping ON THE DISC. And the art book proves that he was intended as a squad member from early development.

If they had done a Signature Edition deal, I wouldn't have complained. I essentially paid the CE cost for DA2 because I didn't partake in the SE option, but that was okay because I had another choice to get those things free.

That should have been the case here.

Honestly, this also feels like a push to get people to buy up the rest of the CEs. They're $20 more, but come with the DLC dog, the $10 From Ashes, and the soundtrack. A la carte, that's probably more than $20 right there.
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#74 Feb 24 2012 at 5:13 AM Rating: Good
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This is very different. This is charging for a launch character DLC when you definitely developed him alongside the game.


According to Bioware, this DLC was developed after the main game was finished and by a different team.

"It takes about 3 months from 'content complete' to bug-fix, certify, manufacture, and ship game discs," he tweeted. "In that time we work on DLC... On [Mass Effect 3], content creators completed the game in January and moved onto the From Ashes DLC, free with the [Collector's Edition] or you can buy separately."

The Prothean is optional content that is certainly designed to appeal to long-time fans, which is why he is part of the CE offering," he said. "Mass Effect 3 is a complete –- and a huge game — right out of the box. The content in From Ashes was developed by a separate team (after the core game was finished) and not completed until well after the main game went into certification.

"The Collector's Edition has been sold out in most places for some time now, and is becoming very hard to find (many players prefer not to purchase the digital version). As such, we wanted to make this content available so that [Standard Edition] buyers could also incorporate the Prothean into their game."

Linky.

Now, I'm not defending them and would much rather this be free content, but I understand why it isn't and won't ragequit the franchise because of it.

Edited, Feb 24th 2012 6:15am by Omegavegeta
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#75 Feb 24 2012 at 5:28 AM Rating: Good
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Omegavegeta wrote:
Now, I'm not defending them and would much rather this be free content, but I understand why it isn't and won't ragequit the franchise because of it.
Honestly, it really depends on just how big a part he'll play in the story whether I get over it or not. If it's found he's truly a side character much like Kasumi and Zaeed, I'll probably get over it. But with the very fact of what he is, I see a huge possibility that his inclusion will have a significant impact to the overall story. And that's where I draw the line.
#76 Feb 24 2012 at 8:41 AM Rating: Good
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Omegavegeta wrote:
Now, I'm not defending them and would much rather this be free content, but I understand why it isn't and won't ragequit the franchise because of it.


Smiley: rolleyes

Whichever way you slice it, this isn't a practice that I'm eager to see expand. A decision not to encourage it by supporting the game hardly constitutes a "ragequit".

Edited, Feb 24th 2012 9:41am by Eske
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