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#52 Feb 12 2012 at 9:53 AM Rating: Decent
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Really?

Even with max smithing, the stuff I can craft is rarely better then the stuff I found unless I'm doing something wrong...or I'm really lucky with my drop.
#53 Feb 12 2012 at 9:55 AM Rating: Good
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Sagecraft is my only 'craft' as I mostly drop points into stealth/lockpicking. The second Warsworn area has some decent socketed gear for sale.
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#54 Feb 12 2012 at 11:21 AM Rating: Good
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Currently trying the PS3 version demo now. It might just be that I'm used to console gaming, but I definitely feel like the control systems are better for this version.

Will KoA allow for mods?
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#55 Feb 12 2012 at 11:35 AM Rating: Good
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Not sure, but it'll cost less sooner on PC than console. Smiley: lol Could just use an XBOX360 controller w/ your PC.
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#56 Feb 12 2012 at 12:03 PM Rating: Good
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How fast do PC games normally drop in price? Because PS3 version is on sale for 45 now. My tax return was bigger than I expected it to be, so I might actually be able to budget it in right now. :P
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#57 Feb 12 2012 at 12:15 PM Rating: Excellent
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Depends on the game. Skyrim only hit 25% during Steam's big Christmas sale and just went to 33% this past week with the mod utility.

On the flip side, Duke Nukem went 75% off pretty rapidly.

KoA is $50 for PC at Amazon right now. If you're interested in getting the PC version, $5 shouldn't matter too much. If you don't care one way or the other and want to play now, I'd go with the PS3 (assuming it's locally available -- I'd pay the $5 over waiting a few days for shipping).
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#58 Feb 12 2012 at 12:23 PM Rating: Good
Demo is pretty fun. I like the zippy rogue moves with daggers. I'm at the point now where they give you 45 minutes to explore. I should probably just pony up at this point.

The fate card system for class bonus and name looks pretty cool. Think I spent about 20 minutes just reading all the class combos.
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#59 Feb 12 2012 at 12:29 PM Rating: Good
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Oh, right. Well, I don't know how soon it'd be lower than $45.
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#60 Feb 12 2012 at 2:52 PM Rating: Good
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feelz wrote:
Really?

Even with max smithing, the stuff I can craft is rarely better then the stuff I found unless I'm doing something wrong...or I'm really lucky with my drop.
Most of my crafted greens tend to be better than my dropped purples, or at the very least comparable on damage/armor with stats more customized to my playstyle. If you want to take it really far(and I've done so one time since I'd already failed 4 times on getting the chest part needed to make a good chestpiece), you can save scum to make sure you get the piece you want when you salvage.
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#61 Feb 12 2012 at 3:20 PM Rating: Good
I was going to break down and buy the game. But the Steam service is down and it won't add it to my account...

Things I like so far from demo:

Playing with a 360 controller on PC. Always nice to break up my repetitive wasd 1234 injuries from MMOs. Game works smooth with controller.

Cool combos and mashy action fun.

Pretty forest world.

Magic and staff use seems epic.

Things I don't like so much:

Camera is too close to my character. No option in demo to fix that.

Voice acting and animation is pretty weak after just coming from SWTOR where is it very strong. My guy does not talk back accept in text.

I still plan to buy it as soon as Steam lets me.



Edited, Feb 12th 2012 1:21pm by Shojindo
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#62 Feb 12 2012 at 3:52 PM Rating: Good
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I only played the demo, so I don't know how applicable this is to the full game, but:

Coming from Skyrim, I found the world very stifling. Didn't like being walled-in at all.
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#63 Feb 12 2012 at 4:19 PM Rating: Good
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I found that I liked it. It's a really nice midpoint between other RPGs and Skyrim, imo. Very open world with a LOT of sidequests that can take you all over. But, at the same time, enough cohesion that you won't end up chasing butterflies for 3 hours.

The $45 deal is over already, apparently, but I can still get it for $51 from Amazon. I figure I'll just go for it. Worst case scenario, I don't eat breakfast for two weeks.

[EDIT]

The fact that a professor just removed two books from their Syllabus after the bookstore never ordered them helps, too. :P

Edited, Feb 12th 2012 5:21pm by idiggory
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#64 Feb 12 2012 at 4:25 PM Rating: Good
I got it to work now. DLing as we speak. /joy
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#65 Feb 12 2012 at 4:28 PM Rating: Excellent
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idiggory, King of Bards wrote:
The $45 deal is over already, apparently, but I can still get it for $51 from Amazon.

I was useful, hooray!
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#66 Feb 12 2012 at 5:43 PM Rating: Good
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Worst part about this game is that there are so many cool weapons in it, with so many cool combos for each type, but I rarely switch away from my Chakrams. I only switch to my Faeblades on some troll fights where I need to get up close and move around a lot.

Still haven't decided if I want to go Might/Sorcery or Finesse/Sorcery. Finesse gear has damage stats while Might gear has block efficacy. I rarely use the shield block, though. After I got my +15 health drain Chakrams/Faeblades, I haven't had survivability issues, except against some of the bosses that tend to one-shot me.

Faeblades can lock down a troll for the entire fight, which is hilariously OP. Chakrams are just insane when the mobs begin to clump up. Tried a bow and staff, but they were pretty meh. Definitely love the greatswords, though, so I might just to back to Might and switch out my Faeblades for a huge *** sword. And Quake.
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#67 Feb 12 2012 at 5:51 PM Rating: Good
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Jophiel wrote:
idiggory, King of Bards wrote:
The $45 deal is over already, apparently, but I can still get it for $51 from Amazon.

I was useful, hooray!


I'd give you a gold star, but I think you have enough already.

Mazra wrote:
Worst part about this game is that there are so many cool weapons in it, with so many cool combos for each type, but I rarely switch away from my Chakrams. I only switch to my Faeblades on some troll fights where I need to get up close and move around a lot.

Still haven't decided if I want to go Might/Sorcery or Finesse/Sorcery. Finesse gear has damage stats while Might gear has block efficacy. I rarely use the shield block, though. After I got my +15 health drain Chakrams/Faeblades, I haven't had survivability issues, except against some of the bosses that tend to one-shot me.

Faeblades can lock down a troll for the entire fight, which is hilariously OP. Chakrams are just insane when the mobs begin to clump up. Tried a bow and staff, but they were pretty meh. Definitely love the greatswords, though, so I might just to back to Might and switch out my Faeblades for a huge *** sword. And Quake.


I'm planning to go Finesse/Sorcery, with more invested in the former. I'm more interested in seeing what kind of utility spells exist (haven't actually done any research though, since that tends to be an obsession of mine with these sorts of games. But then I spend more time planning than playing, and part of the fun of KoA seems to be finding your own class as you go).

I honestly kept forgetting I even had the shield in the demo, too. Would roll way more.
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#68 Feb 12 2012 at 6:23 PM Rating: Good
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Downloaded the whole game, then Origin decided that it wasn't willing to install a game downloaded from Amazon. So now I'm downloading it again through Origin. Smiley: glare
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#69 Feb 12 2012 at 7:26 PM Rating: Excellent
"Hey, Origin, I just bought this game off of Amazon. See, here's all the proof you need. I already downloaded it, can you just install it really quick?"

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#70 Feb 12 2012 at 7:28 PM Rating: Good
Welp I found a mod to fix the camera and let me zoom out to non claustrophobic. Not sure of it's safety yet though so I will hold off recommending it until I test a bit more.
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#71 Feb 12 2012 at 8:50 PM Rating: Good
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"Hey, Origin, I just bought this game off of Amazon. See, here's all the proof you need. I already downloaded it, can you just install it really quick?"

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Have a green arrow, good sir.
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#72 Feb 13 2012 at 7:53 AM Rating: Excellent
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idiggory, King of Bards wrote:
IDrownFish of the Seven Seas wrote:
"Hey, Origin, I just bought this game off of Amazon. See, here's all the proof you need. I already downloaded it, can you just install it really quick?"

Screenshot


"Awesome."


Have a green arrow, good sir. in the knee.

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#73 Feb 13 2012 at 12:33 PM Rating: Good
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Im chuggin right along in this game. I think im level 9 or 10 now and holy cow do I love the combat. I changed it from normal to hard and have been getting killed a few times when i get too many trolls or those other big guys on me. Sounds about right for difficulty. Some of the battles for the measly side quests are pretty **** epic, i wonder what the main story line is like. :D

Feels like ive put a lot of time in (save says 20 hrs, some was afk) and have only fully completed 2 of the little areas in Dalentarth. Wow!

I'm trying to keep as much a mystery as I can, i.e. not looking every little thing up, but i'm having a hard time with Alchemy. I dont care for experimenting to find the recipes and have found very few recipes from vendors in my time. And once ive made them I never use them except for healing potions. So i respecced and took all my points out of it in favor of sagecrafting, lock picking and merchantw/e. The extra money i make from vendoring i can use to buy potions. problem solved.

I'd give the game a 9 out of 10. I with i could zoom the camera out a smidge and I wish i could tone down the movement sensitivity of the left stick. Aside from those issues I think it's a masterpiece.

#74 Feb 13 2012 at 1:50 PM Rating: Good
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My main gripe with the combat is a lack of a lock-on target system (unless I'm missing something). I'm thinking how many games do it where if you lock onto a target, the camera will keep your character in between it (the camera) and your target, which helps when you're rolling around a lot or if you kite a large group and want to get the camera in a good position quickly.

Some of the attack sequences by groups of enemies are brutal. While I hate dying, I do love that I can ***** up and get knocked around, almost as if they are working together.
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#75 Feb 13 2012 at 2:18 PM Rating: Decent
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So i respecced and took all my points out of it in favor of sagecrafting, lock picking and merchantw/e


Might seem useful at the beginning but mercantile is pretty useless. You make so much money just by selling all the crap you get that you don't need any boost.

Take detect hidden instead and you'll easily double the gold and loot you find. I have over a million gold right now and nothing to spend it on.

Same for lockpicking, you can pick any lock at any level. Just carry a bunch of lockpick and you'll never have any problem with locked chest.



#76 Feb 13 2012 at 2:19 PM Rating: Good
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The games sound so similar that sometimes I forget this isn't the Skyrim thread.
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#77 Feb 13 2012 at 2:20 PM Rating: Good
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It sounded similar, then I took a chakram to the knee.
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#78 Feb 13 2012 at 2:27 PM Rating: Decent
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The games sound so similar that sometimes I forget this isn't the Skyrim thread.


The lead designer for this game is the same guy who did Elder Scrolls III and IV.
#79 Feb 13 2012 at 3:07 PM Rating: Good
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There are definitely similarities, but they are really quite different. :P

And I'll echo the Detect Hidden comment. Omg is that skill nice. Random treasure nodes popping up and increased gold yields from enemies? Yes please.

Also, I'm a sucker for Persuasion. In every game where is't an option (except Skyrim actually), I need to take it. Just have to. I hate when persuades fail...
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#80 Feb 13 2012 at 3:24 PM Rating: Good
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Sounds good, i'll do that.
#81 Feb 13 2012 at 9:53 PM Rating: Good
So I gave up on the camera hack/mod since it ruined all the cut scenes and decided to just settle on way too close cam. I'm actually getting used to it now, it seems to adjust out some at least in big group fights.

So far I have rolled a Mage, a Rogue, and a Warrior.

I kind of settled in on the Warrior but decided to go Battlemage hybrid. I respeced at the Hall of songs to make it real clean. So far I love it. Put all my might points in Greatsword and Block and all my sorcery points in Lightning/Chakram/Magesheild. What you end up with is an uber greatsword smasher who is tough as nails and still has good ranged attacks with lightning and chakrams.

I use a talisman as shield because I think it looks cool. But you can still do all the shield based attacks and shield bash with it. Also you get blink for your dodge when slotting battelmage fate card which is pretty fun.

What are you all rolling with so far?
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#82 Feb 13 2012 at 10:00 PM Rating: Good
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Im 100% mage. The conical fire attack thing is amazing especially when combined with the shield+attack move for staff.

Battle mage sounds really fun though, and i just picked up a good greatsword.
#83 Feb 13 2012 at 10:17 PM Rating: Good
I started full rogue, respecced to full mage, but now I think I'm going to go rogue/mage hybrid. Poison Blink sounds fun.
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#84 Feb 14 2012 at 9:16 AM Rating: Good
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re-specced battlemage and certainly love the way it plays. Of course shortly after that i found an awesome pair of daggers.
#85 Feb 14 2012 at 10:16 AM Rating: Good
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re-specced battlemage and certainly love the way it plays. Of course shortly after that i found an awesome pair of daggers.


The RNG is really funny like that. Seems like I find nothing but gear for the other two specs no matter what spec I am in. I was looking for a greatsword when I first thinking of switching to battlemage. Could not get one to drop for the life of me. So I finally found one at the Warsworn store but it needed two gems to be decent. And frankly was not as good as the hammer I was using. So I gemmed it up, swapped out and was ready to roll as soon as I sell my hammer.

Open the vendor and now he has a GS that is better than the one I just gemmed by sagecrafting my own gems. So I sell that GS and equip the new one from the vendor. Head out to a quest cave near by and open the first chest. Greatsword in there... identical to the one I just dropped 4k on. /facepalm

This game does have an intangibly high fun factor though. Seems like the farther I get in the more I am enjoying it. I got a house now! So I can finally stop carrying around my Mass Effect armor. Was sure hard breaking that set. Even the meager .2 health regen it had was sure nice for saving on potions.

Edited, Feb 14th 2012 8:17am by Shojindo
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#86 Feb 14 2012 at 10:55 AM Rating: Good
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The ME set is the main reason I kinda want to try respeccing Warrior. :P I figure I won't be able to use it for much longer...
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#87 Feb 14 2012 at 11:03 AM Rating: Good
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I got a house now!


I take it in that spider town?

eta: also, where do i get a bigger bag? >_<

Edited, Feb 14th 2012 9:22am by KTurner
#88 Feb 14 2012 at 11:35 AM Rating: Good
KTurner wrote:
Quote:
I got a house now!


I take it in that spider town?

eta: also, where do i get a bigger bag? >_<

Edited, Feb 14th 2012 9:22am by KTurner


Yeah spider town. After you buff it all up it's pretty swank. Full crafting tables, a garden to grow flowers, armor racks. And you can buy backpacks from some vendors. They add to the number you can carry.


Edited, Feb 14th 2012 9:36am by Shojindo
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#89 Feb 14 2012 at 11:40 AM Rating: Good
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I like the mobility and flow of the combat, but it needs a higher difficulty setting than hard. Maybe this balances out a little later but I can oneshot three guys with the mark of flame or w/e. Even meeleeing, I'll often go a few fights without taking any damage at all.
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#90 Feb 14 2012 at 11:43 AM Rating: Good
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Yeah.. any single-target fights are pretty cake. Multi-target fights can be rough at times for me. I'm trying to play without using the Fateweave mechanic, but it is really fun and gives a crapload of EXP.

Edited, Feb 14th 2012 12:44pm by Spoonless
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#91 Feb 14 2012 at 11:48 AM Rating: Good
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Master Shojindo wrote:
KTurner wrote:
Quote:
I got a house now!


I take it in that spider town?

eta: also, where do i get a bigger bag? >_<

Edited, Feb 14th 2012 9:22am by KTurner


Yeah spider town. After you buff it all up it's pretty swank. Full crafting tables, a garden to grow flowers, armor racks. And you can buy backpacks from some vendors. They add to the number you can carry.


Edited, Feb 14th 2012 9:36am by Shojindo


spider town related did you elect to fight the Widow or destroy the town?

kavekk wrote:
I like the mobility and flow of the combat, but it needs a higher difficulty setting than hard. Maybe this balances out a little later but I can oneshot three guys with the mark of flame or w/e. Even meeleeing, I'll often go a few fights without taking any damage at all.


Indeed. If it ever gets too hard you can go into ******* mode and even the boss fights are trivial. that is beginning to annoy me.

Edited, Feb 14th 2012 9:51am by KTurner
#92 Feb 14 2012 at 11:53 AM Rating: Good
I killed the Widow. Was merely a set back for her though, or so she claims.
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#93 Feb 14 2012 at 12:35 PM Rating: Good
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I'm actually having a difficult time as a Finesse player. You can only assassinate humanoid mobs, so chain stealth kills aren't possible for most enemies (and you won't one-shot a mob without the assassination animation). So I generally find myself in an open combat scenario, but with low defenses and weapons that rely on crit (at relatively low gear levels).
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#94 Feb 14 2012 at 3:04 PM Rating: Decent
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With Faeblades I don't get any assassination animation and I can still one-shot any mob, humanoid or not, with stealth attack. I crit for over 10000 damage from stealth. You probably just need to get a few more levels and some better gear before stealth becomes a viable option.

As far as open combat situation goes at lower level, the best way is to be mobile. Just move around the battlefield, never stay in one spot for more than a few seconds. Get a few hits on a mob, dodge away find another target get a few more hit then out again. Fights will be longer but if done right you can dispatch 4-5 enemies without getting hit. Parrying can be really useful also if you get the timing right.
#95 Feb 14 2012 at 4:12 PM Rating: Good
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10000 dmg from stealth, i assume you are fairly high level. how do you find the difficulty at that level?
#96 Feb 14 2012 at 4:34 PM Rating: Good
Master Shojindo wrote:
I killed the Widow. Was merely a set back for her though, or so she claims.


Yeah, she's a Fae, so she's just going to end up coming back anyways.
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#97 Feb 14 2012 at 4:39 PM Rating: Good
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IDrownFish of the Seven Seas wrote:
Master Shojindo wrote:
I killed the Widow. Was merely a set back for her though, or so she claims.


Yeah, she's a Fae, so she's just going to end up coming back anyways.


I was so tempted to side with her and kill the townsfolk. I can never pull the trigger and be truly evil in those games. Typically it ruins so many quests that its not worth doing.
#98 Feb 14 2012 at 6:10 PM Rating: Decent
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10000 dmg from stealth, i assume you are fairly high level. how do you find the difficulty at that level?


I'm level 35 and playing on normal. I should probably switch to hard cause it's really easy. The game actually gets easier as you get higher levels. You're still fighting the same mobs at lvl 30 that you were fighting at lvl 10. They just have more HP and deal more damage but the attack patterns and abilities are the same. By that time you really should know the best way to take them out depending on your build.
#99 Feb 14 2012 at 11:30 PM Rating: Good
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IDrownFish of the Seven Seas wrote:
Master Shojindo wrote:
I killed the Widow. Was merely a set back for her though, or so she claims.


Yeah, she's a Fae, so she's just going to end up coming back anyways.
I used Fateweaving to finish her, so I like to think that her end was a little more permanent than she expected.
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#100 Feb 14 2012 at 11:39 PM Rating: Good
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KTurner wrote:
IDrownFish of the Seven Seas wrote:
Master Shojindo wrote:
I killed the Widow. Was merely a set back for her though, or so she claims.


Yeah, she's a Fae, so she's just going to end up coming back anyways.


I was so tempted to side with her and kill the townsfolk. I can never pull the trigger and be truly evil in those games. Typically it ruins so many quests that its not worth doing.


It's like pulling teeth for me too. I enjoy games most when I feel like my avatar, and unbridled cruelty just isn't in my cards. Now, I'm not a goody-two-shoes either, but that's typically where all the rewards lie. Not much of a middle ground to be found, which is problematic.

I'm doing an evil playthrough in Skyrim as a change of pace, and it's just brutal. Every time I do a Daedric quest, I practically have to close my eyes and grit my teeth, to off some soulless NPC.
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#101 Feb 15 2012 at 12:19 AM Rating: Good
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Yeah, bad playthroughs are rough for me. Actually, the only game I can do it in is TOR, and only for the Sith. I think it has to do with the fact that I'm expected to be Dark Side that just makes it okay for me.

In everything else, I'm good.
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