Typical attitude from someone that doesn't want to pay for the game he's playing.
There are some good things about AoC, but I won't play it for 2 major reasons that I apply to all MMORPGs. One, I don't play games where you can buy items with real money that effect your abilities in combat, and two, I don't play games where the F2P players are mixed with the subscription players.
In my opinion, the quality of player has gone down hill in a major way in MMORPGs (I've played various one since the first year of Everquest). Most of them today have no clue what supporting the RP elements of an RPG with other people in it means, much less have any desire to actually play in a world as part of it. You don't have to get heavy into roleplaying, and I never have, but don't mar the experience of other players by naming yours "roflcopter", or "Ipwnnoobs" or the like in an RPG. (Those are great FPS names, but they don't belong in MMORPGs.) F2P players are even worse; they bring more of the mentality "I should get whatever anyone else in the game gets because I pay the same fee" mentality to the game, but expect to get it for free. I give you in evidence the OP here. They mark themselves by falling for the "F2P" tag to begin with; "Free to Play" isn't free, and figures have shown that game companies make more on F2P than on subscriptions - meaning, ladies and gents, you with your F2P account will likely spend more on whatever the game has for sale for real money than you would if you paid a monthly fee. You could play for free, but the likelihood is, you won't.
AoC has other problems as well, for me, what I want out of an MMORPG and in particular one called Age of Conan, but I still might play despite those issues, except for the above 2 which are deal-breakers. Some of what it has is better than most any other MMORPG out there; many players have played it since day one and still love the game, today. It's far from "all bad".