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Steam Christmas sale starts todayFollow

#52 Dec 23 2011 at 8:25 AM Rating: Good
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Majivo wrote:
Agree to disagree, I suppose. I've played dungeon crawlers where that wasn't the case (such as Diablo 1 and 2). Torchlight suffers from an overbearing lack of variety in my opinion.


Diablo 1 wasn't repetitive and the same monsters over and over? Since when? Where do you think Torchlight got the idea. Diablo just recolored monsters as you went down levels. Sure, there were about 5 or so different total levels which added a bit of new monsters... but I think you are letting nostalgia cloud your visions of the game. Even Diablo II suffered from the copy/paste monsters. It's a genre issue more than anything.
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#53 Dec 23 2011 at 10:27 AM Rating: Decent
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The monsters repeated some, sure. But at least where there were different types, I actually had a recent to treat them differently. In Torchlight I didn't care if it was a spider or a skeleton or whatever their equivalent to goblins is, they all went down the exact same way.

The other important thing is that, as I leveled up in Diablo 1/2, I actually got new skills and approached combat in different ways. Like I said, with Torchlight, all I did was autoattack. It didn't matter what level I was. I got probably halfway through the game like that before I gave up hope of it ever becoming interesting.
#54 Dec 23 2011 at 10:43 AM Rating: Good
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Majivo wrote:
The other important thing is that, as I leveled up in Diablo 1/2, I actually got new skills and approached combat in different ways. Like I said, with Torchlight, all I did was autoattack. It didn't matter what level I was. I got probably halfway through the game like that before I gave up hope of it ever becoming interesting.


...Are you serious about this?

In diablo 2 your only skills that mattered were, hammers for an hdin. Tornado for a windy druid, lightning/blizzard for sorcs, ww/frenzy for barbs so on and so forth. And then to really add depth, you got yourself an enigma so your other bound skill was teleport.

Diablo 2 was the exact opposite of what you're claiming.

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#55 Dec 23 2011 at 12:19 PM Rating: Good
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Today's deals are:

Audiosurf: $2.49
Rage: $14.99
Train Sim 2012: $3.49
Dirt 3: $16.99
E.Y.E - Divine Cybermancy: $2.49
From Dust: $7.49
Cities XL 2012: $19.99
Back to the Future - The Game: $9.99
Aliens vs Predator: $3.99
Frozen Synapse: $3.74
Cave Story+: $4.99
Saint's Row The Third - $33.49

Edited, Dec 23rd 2011 1:20pm by Shaowstrike
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#56 Dec 23 2011 at 12:37 PM Rating: Good
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Shaowstrike the Shady wrote:
Today's deals are:

Audiosurf: $2.49
Cities XL 2012: $19.99


Hmm....
#57 Dec 23 2011 at 1:15 PM Rating: Good
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whats up with From Dust? Was there some sort of Ubisoft douchebaggery with that? Thought the game looked fun.
#58 Dec 23 2011 at 1:19 PM Rating: Good
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KTurner wrote:
whats up with From Dust? Was there some sort of Ubisoft douchebaggery with that? Thought the game looked fun.


It looked so good, but the way you interacted with the environment was quite limited. That limitation kind of threw me off the game (I only played the Demo).
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#59 Dec 23 2011 at 1:25 PM Rating: Good
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Ah, ok.

MEH at this sale too then!
#60 Dec 23 2011 at 1:27 PM Rating: Good
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TirithRR wrote:
KTurner wrote:
whats up with From Dust? Was there some sort of Ubisoft douchebaggery with that? Thought the game looked fun.


It looked so good, but the way you interacted with the environment was quite limited. That limitation kind of threw me off the game (I only played the Demo).


Also, the repetitive cutscenes, idiotic AI, and lack of a level creator put me off a bit.

Edited, Dec 23rd 2011 2:28pm by Eske
#61 Dec 23 2011 at 1:42 PM Rating: Good
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On From Dust:
Quote:
When it comes to the gameplay, for a sandbox style game it feels fairly limiting. While you can pick up stuff from anywhere and put it anywhere, there aren't that many types of things to pick up and move. There is primarily dirt, water, dirt, lava, and dirt. Also dirt. If you hadn't guessed, you mostly just manipulate dirt. The problem with this is that you can't form it in anyway, you can just pile it up. You can't shape it, you can't dig through it. You can only change the relative local elevations. At least for the campaign thus far, water hasn't been very important beyond growing plants for bonus missions. You can pretty much make a puddle with it, and that's all. Lava cools to become rock, so it's just dirt that doesn't wash away with water.
Made me chuckle a little and never want to play the game when I first read this.
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#62 Dec 23 2011 at 1:48 PM Rating: Good
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I mean, its a fun game. it's just not very substantial, and its got a few hangups.

If it drops to say, $5, that'd be a perfect price point.
#63 Dec 23 2011 at 3:54 PM Rating: Decent
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ArexLovesPie wrote:
In diablo 2 your only skills that mattered were, hammers for an hdin. Tornado for a windy druid, lightning/blizzard for sorcs, ww/frenzy for barbs so on and so forth. And then to really add depth, you got yourself an enigma so your other bound skill was teleport.

In Nightmare and **** modes, sure. For the first playthrough you would actually pick up something new every 6 levels and most of the time it was a welcome change. I think you're speaking from the viewpoint of someone who's used to rushing characters through the start of the game and getting to endgame skills right away.

Like I said, agree to disagree. I don't expect to change anyone's mind, and I know nobody's going to change mine.
#64 Dec 23 2011 at 9:22 PM Rating: Decent
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If Bastion comes around again on sale and you haven't given it a serious look, I highly recommend it. Wait...did I say highly recommend? I meant HIGHLY recommend.

It's a steal at regular price. Most entertaining game I've played in years. No exceptions.
#65 Dec 24 2011 at 9:20 AM Rating: Decent
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Wont go crazy this yer T.T

I have 400 games to play >.>
#66 Dec 24 2011 at 12:03 PM Rating: Good
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Today's deals:

Blood Bowl: $8
Prototype: $8
PlantsVsZombies: $3.40
Jamestown: $2.50
Risen: $15
Borderlands: $5
Company of Heroes: 80% off
Skyrim: $40
Renegade Ops: $5
Wings of Prey: $5
Hard Reset: $5
Tom Clancy Games: 75% off
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#67 Dec 24 2011 at 12:06 PM Rating: Good
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Today's deal are:

Skyrim: $40.19 (33% off)
Company of Heroes Franchise: 80% off
Risen: $14.99
Borderlands: $4.99
Hard Reset: $4.99
Wings of Prey: $4.99
Tom Clancy Franchise: 75% off
Blood Bowl: $7.99
Plants vs Zombies: $3.39
Jamestown - Legend of the Lost Colony: $2.49
Renegade Ops: $5.09
Prototype: $7.49

It's a Skyrim sale, but not as good as the Arkham City one. Smiley: frown

Bah, too slow.

Edited, Dec 24th 2011 1:06pm by Shaowstrike
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#68 Dec 24 2011 at 1:16 PM Rating: Excellent
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Debating Skyrim but... I still don't know. Oblivion was okay but nothing that really enraptured me. Forty bucks is still forty bucks.
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#69 Dec 24 2011 at 2:51 PM Rating: Decent
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Grabbed Blood Bowl, and Plants vs. Zombies. It would be awesome if Steam wasn't such a ****** delivery platform.
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#70 Dec 24 2011 at 2:59 PM Rating: Good
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Kastigir wrote:
It would be awesome if Steam wasn't such a sh*tty delivery platform.

care to elaborate? I've never had issue with it.
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#71 Dec 24 2011 at 3:08 PM Rating: Good
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It has stopped responding 3 times already. It's still downloading, but I can't manipulate any games. I have to shut it down and restart it.
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#72 Dec 24 2011 at 3:10 PM Rating: Decent
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I've never had it freeze up like that. Very rarely it'll crash, but I mean something like once every 3 months.
#73 Dec 24 2011 at 3:35 PM Rating: Decent
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If you're interested in Jamestown, it's part of the the latest Humble Bundle. It also includes Super Meatboy, so it's probably the better deal.
#74 Dec 24 2011 at 3:45 PM Rating: Decent
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If you do want Jamestown, I'd get it today. You can buy the DLC for 74 cents right now, which adds 3 new ships (and maybe some missions) and looks fairly good.
#75 Dec 24 2011 at 4:05 PM Rating: Good
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Never had an issue with steam freezing or crashing.
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#76 Dec 24 2011 at 4:17 PM Rating: Good
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To be fair to Steam, I only run Steam when I want to play a game. Today when I started it, it had to update itself, then Team Fortress 2, and Borderlands, as well as download 2 games I just purchased. Maybe that was too much for it? Allegory mentioned in the past that it could be a more robust platform for delivery, and I tend to agree.
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People don't like to be meddled with. We tell them what to do, what to think, don't run, don't walk. We're in their homes and in their heads and we haven't the right. We're meddlesome. ~River Tam

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