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Skyrim, or, How I Ruined My LifeFollow

#352 Nov 16 2011 at 3:29 PM Rating: Good
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There's a difficulty setting? Smiley: dubious
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#353 Nov 16 2011 at 3:35 PM Rating: Good
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lolgaxe wrote:
There's a difficulty setting? Smiley: dubious


5 options, you start at 3. I'm pretty sure it asks what difficulty you want when you first start...

In any case, it's in the gameplay section of the options menu.
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#354 Nov 16 2011 at 3:41 PM Rating: Good
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idiggory, King of Bards wrote:
It's not just wandering that will get you into those oh-sh*t moments. A lot of quests from Whiterun will send you to some really difficult places, and that's super early. Hell, good luck clearing the saber cat caves for the companion quest if you are a magic user. Those teeth HURT--they ripped through my Oakflesh spell and all 3 early destruction spells barely scratched them.


The sabercat caves does require a "come back later" flag. =X But once you are set up, The 2nd tier spells + Impact + dual-cast bonus from dual casting can pretty much take anything down.
#355 Nov 16 2011 at 3:49 PM Rating: Good
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Ravashack wrote:
idiggory, King of Bards wrote:
It's not just wandering that will get you into those oh-sh*t moments. A lot of quests from Whiterun will send you to some really difficult places, and that's super early. Hell, good luck clearing the saber cat caves for the companion quest if you are a magic user. Those teeth HURT--they ripped through my Oakflesh spell and all 3 early destruction spells barely scratched them.


The sabercat caves does require a "come back later" flag. =X But once you are set up, The 2nd tier spells + Impact + dual-cast bonus from dual casting can pretty much take anything down.


I just need Impact. :P

Also, is anyone else a little disappointed with Conjuration? All my summons cost a crapton of magicka and tend to die way too fast. They might have been useful if I didn't want them to tank, I suppose.
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#356 Nov 16 2011 at 4:17 PM Rating: Good
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idiggory, King of Bards wrote:

I just need Impact. :P

Also, is anyone else a little disappointed with Conjuration? All my summons cost a crapton of magicka and tend to die way too fast. They might have been useful if I didn't want them to tank, I suppose.


I think the only Destruction Trainer available is only at Winterhold...could be wrong! :D

As for Conjuration...Conjuration in this game feels designed around a melee character more than a standard ranged character to me. So if you're primarily ranged, you won't get a lot of mileage out of it.


#357 Nov 16 2011 at 4:48 PM Rating: Good
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I've been abusing the crap out of Conjuration and loving it. The skill is at about 55 at the moment for me.

Flame Atronach is an excellent addition to your fire spells, she stands back generally and lobs fireballs at the bad guys, and looks badass while doing it. If they're close up she'll melee them. Both her attacks will set the enemy on fire, giving your fire spells bonus damage. In addition, if she dies, then her corpse will explode.

Also, I love raising the dead with the necromancy spells, which fall under Conjuration. This time around, you have to cast them on bodies instead of pulling a skeleton or zombie out of your ass. It's just a lot of fun for me to kill a bandit and raise him to help me clean up the others. If you need to, get the half magicka cost perk and it really helps out.

I'm sure a Frost Atronach would be an awesome tank, but I haven't been able to track down a spell for it or a Storm Atronach. Or Transmute. I feel like there's a lot of spells I'm missing.

Little tip, though. Do not summon stuff against a Dragon Priest. They will turn it against you like an @#%^.

Edited, Nov 16th 2011 5:49pm by IDrownFish
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#358 Nov 16 2011 at 4:50 PM Rating: Good
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IDrownFish wrote:
I've been abusing the crap out of Conjuration and loving it. The skill is at about 55 at the moment for me.

Flame Atronach is an excellent addition to your fire spells, she stands back generally and lobs fireballs at the bad guys, and looks badass while doing it. If they're close up she'll melee them. Both her attacks will set the enemy on fire, giving your fire spells bonus damage. In addition, if she dies, then her corpse will explode.

Also, I love raising the dead with the necromancy spells, which fall under Conjuration. This time around, you have to cast them on bodies instead of pulling a skeleton or zombie out of your ass. It's just a lot of fun for me to kill a bandit and raise him to help me clean up the others. If you need to, get the half magicka cost perk and it really helps out.

I'm sure a Frost Atronach would be an awesome tank, but I haven't been able to track down a spell for it or a Storm Atronach. Or Transmute. I feel like there's a lot of spells I'm missing.

Little tip, though. Do not summon stuff against a Dragon Priest. They will turn it against you like an @#%^.

Edited, Nov 16th 2011 5:49pm by IDrownFish


I found Transmute in that dungeon just outside Whiterun. Halted Stream camp or something like that.

I know I bought Storm Atronach--maybe from the Jarl of Whiterun's wizard?
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#359 Nov 16 2011 at 4:51 PM Rating: Good
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His voice annoyed me, so I didn't talk to him any more than I had to. I'll have to check his wares out again.
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#360 Nov 16 2011 at 4:52 PM Rating: Good
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That reminds me of the other problem about the pets...they usually just get in the way. :D
#361 Nov 16 2011 at 5:00 PM Rating: Good
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IDrownFish wrote:
His voice annoyed me, so I didn't talk to him any more than I had to. I'll have to check his wares out again.


Nope. Nothing of use I didn't already have. Smiley: frown

Ravashack wrote:
That reminds me of the other problem about the pets...they usually just get in the way. :D


That's the beauty of zombies. They're going to die again soon anyways, so feel free to blow them up!
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#362 Nov 16 2011 at 5:12 PM Rating: Good
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IDrownFish wrote:

That's the beauty of zombies. They're going to die again soon anyways, so feel free to blow them up!


I usually use single target spells. :( So getting in the way == waste of a shot.
#363 Nov 16 2011 at 5:13 PM Rating: Decent
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One of my friends have already started with the ragging.

First day, his message:
"@#%^ Skyrim"

Second day:
"@#%^ Sky Cum"

Tomorrow he'll probably say:
"@#%^ Sky Rimjob"

Any time he comes online and I'm playing Skyrim. And I stay online so I can tell when they come on to play some MW3 with them.
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#364 Nov 16 2011 at 5:42 PM Rating: Good
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TirithRR wrote:
One of my friends have already started with the ragging.

First day, his message:
"@#%^ Skyrim"

Second day:
"@#%^ Sky Cum"

Tomorrow he'll probably say:
"@#%^ Sky Rimjob"

Any time he comes online and I'm playing Skyrim. And I stay online so I can tell when they come on to play some MW3 with them.


Then again, Skyrim has...what, over triple the number simultaneous users as MW3? :D
#365 Nov 16 2011 at 6:20 PM Rating: Good
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TirithRR wrote:
One of my friends have already started with the ragging.

First day, his message:
"@#%^ Skyrim"

Second day:
"@#%^ Sky Cum"

Tomorrow he'll probably say:
"@#%^ Sky Rimjob"

Any time he comes online and I'm playing Skyrim. And I stay online so I can tell when they come on to play some MW3 with them.


Call it "Modern Whorefare", or something equally witty.
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#366 Nov 16 2011 at 8:38 PM Rating: Good
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#367 Nov 16 2011 at 10:34 PM Rating: Good
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What's the difference between generic dragons and the named ones?
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#368 Nov 16 2011 at 10:48 PM Rating: Excellent
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xypin wrote:
What's the difference between generic dragons and the named ones?

Named ones are quest-based, generic are Radiant Quest AI-induced (ie: random)?
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#369 Nov 16 2011 at 10:51 PM Rating: Excellent
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Named dragons are associated with a quest or have information concerning them in the game. Generic ones are cannon fodder dragons. That is based on my knowledge of video game structure and has zero knowledge of the game. Smiley: tongue

Edit: Dang it Locke!

Edited, Nov 16th 2011 11:51pm by Criminy
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#370 Nov 16 2011 at 10:53 PM Rating: Good
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I see. I ask because I've killed a bunch of named dragons... but never got a quest related to any of them (other than your very first dragon). Could just be that I'm clearing stuff without the quests then- happens a lot in these games.
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#371 Nov 17 2011 at 1:08 AM Rating: Decent
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IDrownFish wrote:
I've been abusing the crap out of Conjuration and loving it. The skill is at about 55 at the moment for me.



I use the Flame Astronach to tank dragons for me so I can walk up behind them and get all stabby. I'd like to be able to use the others, but so far I haven't found the spells. Speaking of dragons, Dual Casting Thunder bolt rapes them. It's decent damage, and with Impact it stuns them fairly consistently. Not to mention that unlike Ice and Fire spells, it doesn't suffer from a travel time, so you don't have to lead them in the air.

Now that I've capped Smithing, I need to go find some dragons to farm scales for my armor. Before I realized how useful Smithing was, I sold the silly things off to save weight and buy a house. I'm regretting that now.

Edited, Nov 17th 2011 2:10am by Turin
#372 Nov 17 2011 at 1:27 AM Rating: Good
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60 bones/scales later, you won't even notice.

Also, Enchanting + Smithing + Alchemy is definitely not overpowered... really... not. at. all.


Someone mentioned it, but wanted to confirm- you can use potions/enchantments to see 100+ smithing skill for bigger bonuses. Also, if you craft something at Legendary then boost your skill, you can upgrade it again, even though it's already Legendary tier, so you won't need to worry about having to make a whole new item.

Edited, Nov 17th 2011 1:38am by xypin
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#373 Nov 17 2011 at 1:38 AM Rating: Good
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Eske Esquire wrote:
TirithRR wrote:
One of my friends have already started with the ragging.

First day, his message:
"@#%^ Skyrim"

Second day:
"@#%^ Sky Cum"

Tomorrow he'll probably say:
"@#%^ Sky Rimjob"

Any time he comes online and I'm playing Skyrim. And I stay online so I can tell when they come on to play some MW3 with them.


Call it "Modern Whorefare", or something equally witty.
Generic Shooter #482.

I'd say to comment on the fact that its campaign only takes about 4.5 hours, but somehow I think that would be missing the point of the game.
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#374 Nov 17 2011 at 1:57 AM Rating: Good
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Wait, it has a story?
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#375 Nov 17 2011 at 3:09 AM Rating: Excellent
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I just finished the thieves guild quests...

Am I the only one who thought Nocturnal was hot with her boobies hanging out like that?
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#376 Nov 17 2011 at 8:31 AM Rating: Good
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So I boot up this morning and leave that first inn, and Sven is lying dead at the door with two little kids standing around next to him.
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#377 Nov 17 2011 at 8:38 AM Rating: Good
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lolgaxe wrote:
So I boot up this morning and leave that first inn, and Sven is lying dead at the door with two little kids standing around next to him.


Looks like the little love triangle has turned into a homicide investigation? That dark elf archer always struck me as the evil type.
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#378 Nov 17 2011 at 9:25 AM Rating: Good
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lolgaxe wrote:
So I boot up this morning and leave that first inn, and Sven is lying dead at the door with two little kids standing around next to him.


I found the kid's dog dead behind the general store. What is up with this town?
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#379 Nov 17 2011 at 9:50 AM Rating: Good
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idiggory, King of Bards wrote:
lolgaxe wrote:
So I boot up this morning and leave that first inn, and Sven is lying dead at the door with two little kids standing around next to him.


I found the kid's dog dead behind the general store. What is up with this town?


Friendly fire and casualties of war? :D
#380 Nov 17 2011 at 10:48 AM Rating: Good
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It kind of creeped me out. I leave the inn, and to my left (your right) there's two kids sitting on the bench, looking at me and smiling. To my right (your left) on the ground is a dead guy. So I take a second to look at the body, then at the kids, then at the body, then I'm like "Time to leave town!"
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#381 Nov 17 2011 at 12:12 PM Rating: Good
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lolgaxe wrote:
It kind of creeped me out. I leave the inn, and to my left (your right) there's two kids sitting on the bench, looking at me and smiling. To my right (your left) on the ground is a dead guy. So I take a second to look at the body, then at the kids, then at the body, then I'm like "Time to leave town!"


lolol, Riverwood is hiding some kind of dark secret.
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#382 Nov 17 2011 at 12:34 PM Rating: Excellent
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idiggory, King of Bards wrote:
lolgaxe wrote:
It kind of creeped me out. I leave the inn, and to my left (your right) there's two kids sitting on the bench, looking at me and smiling. To my right (your left) on the ground is a dead guy. So I take a second to look at the body, then at the kids, then at the body, then I'm like "Time to leave town!"


lolol, Riverwood is hiding some kind of dark secret.


Especially that shifty innkeeper with her "attic" room! :D
#383 Nov 17 2011 at 12:55 PM Rating: Good
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Another life Skyrim has ruined:
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Megan and Eric Kellermeyer must really be into their Skyrim. Well, one of them at least. They’ve named their child Dovahkiin Tom Kellermeyer. That’s Skyrim speak for Dragonborn Tom Kellermeyer. He was born on Skyrim’s release date – 11.11.11.

It’s Bethesda’s fault really. Back in January they offered a challenge to all Elder Scrolls fans, offering games for a child’s real-life handle. Was it a serious challenge? That’s irrelevant now. The birth certificate has been signed. And the proud parent’s have earned a lifetime’s worth of Bethesda games in exchange for the gesture.

A post on the official Bethesda Blog congratulates the proud parents on “completing the quest” and states “Be it the real world or the game worlds we create, we wish young Dovahkiin the best in all his adventures.” Awww. That’s nice.

Bethesda’s first blog featured a hefty disclaimer: “Any reward for completing this quest will not ultimately justify the potential teasing your child could — and probably will — endure over its lifespan. Bethesda Softworks is not responsible for your parenting. You may gain experience points for completing this quest, but you will not care at 3am on a work night. Completion of this quest may also result in decreased desire to play video games and/or function as a human being. Consult with your friends before embarking on this quest; while it may not start in prison, it probably ends there.” Sounds like good advice to us.
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#384 Nov 17 2011 at 1:00 PM Rating: Good
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xypin wrote:
Another life Skyrim has ruined:
PCgamer wrote:
Megan and Eric Kellermeyer must really be into their Skyrim. Well, one of them at least. They’ve named their child Dovahkiin Tom Kellermeyer. That’s Skyrim speak for Dragonborn Tom Kellermeyer. He was born on Skyrim’s release date – 11.11.11.

It’s Bethesda’s fault really. Back in January they offered a challenge to all Elder Scrolls fans, offering games for a child’s real-life handle. Was it a serious challenge? That’s irrelevant now. The birth certificate has been signed. And the proud parent’s have earned a lifetime’s worth of Bethesda games in exchange for the gesture.

A post on the official Bethesda Blog congratulates the proud parents on “completing the quest” and states “Be it the real world or the game worlds we create, we wish young Dovahkiin the best in all his adventures.” Awww. That’s nice.

Bethesda’s first blog featured a hefty disclaimer: “Any reward for completing this quest will not ultimately justify the potential teasing your child could — and probably will — endure over its lifespan. Bethesda Softworks is not responsible for your parenting. You may gain experience points for completing this quest, but you will not care at 3am on a work night. Completion of this quest may also result in decreased desire to play video games and/or function as a human being. Consult with your friends before embarking on this quest; while it may not start in prison, it probably ends there.” Sounds like good advice to us.


Poor kid. Seriously.
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#385 Nov 17 2011 at 1:11 PM Rating: Excellent
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Eske Esquire wrote:
xypin wrote:
Another life Skyrim has ruined:
PCgamer wrote:
Megan and Eric Kellermeyer must really be into their Skyrim. Well, one of them at least. They’ve named their child Dovahkiin Tom Kellermeyer. That’s Skyrim speak for Dragonborn Tom Kellermeyer. He was born on Skyrim’s release date – 11.11.11.

It’s Bethesda’s fault really. Back in January they offered a challenge to all Elder Scrolls fans, offering games for a child’s real-life handle. Was it a serious challenge? That’s irrelevant now. The birth certificate has been signed. And the proud parent’s have earned a lifetime’s worth of Bethesda games in exchange for the gesture.

A post on the official Bethesda Blog congratulates the proud parents on “completing the quest” and states “Be it the real world or the game worlds we create, we wish young Dovahkiin the best in all his adventures.” Awww. That’s nice.

Bethesda’s first blog featured a hefty disclaimer: “Any reward for completing this quest will not ultimately justify the potential teasing your child could — and probably will — endure over its lifespan. Bethesda Softworks is not responsible for your parenting. You may gain experience points for completing this quest, but you will not care at 3am on a work night. Completion of this quest may also result in decreased desire to play video games and/or function as a human being. Consult with your friends before embarking on this quest; while it may not start in prison, it probably ends there.” Sounds like good advice to us.


Poor kid. Seriously.

I really really REALLY hope his first word is FOS!
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#386 Nov 17 2011 at 1:20 PM Rating: Excellent
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LockeColeMA wrote:
I really really REALLY hope his first word is FOS!
I doubt we'll ever find out what his first word is, but I'm sure the police report after he kills his parents will say that was one of the words he was yelling at the top of his lungs when he was found.
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#387 Nov 17 2011 at 1:33 PM Rating: Decent
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Unlimited Bethesda games vs the cost of a legal name change...

GO!
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#388 Nov 17 2011 at 1:59 PM Rating: Good
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ArexLovesPie wrote:
Unlimited Bethesda games vs the cost of a legal name change...

GO!


I suppose renaming myself Talos could be kinda cool...
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#389 Nov 17 2011 at 2:02 PM Rating: Decent
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I'd love for my middle name to be @#%^ing Dovahkiin. Parents always screw up and give the names in the wrong order. Kid wouldn't get made fun of if everyone just thought his name was Tom.
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#390 Nov 17 2011 at 2:16 PM Rating: Good
Sounds like a cool name to me. Hopefully he eventually owns it and takes pride in his awesome legacy geek cred. In the mean time he can go by "Bobby" or Tom or something while he is too young to realize what a cool name that is. :)
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#391 Nov 17 2011 at 2:25 PM Rating: Good
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Shojindo of the Ten Storms wrote:
Sounds like a cool name to me. Hopefully he eventually owns it and takes pride in his awesome legacy geek cred. In the mean time he can go by "Bobby" or Tom or something while he is too young to realize what a cool name that is. :)


I'm a geek, and I don't even think that's a cool name.

Heck, I don't even think it's a cool name as far as fantasy names go. Smiley: tongue

Heaven help the kid if he's not into that kind of thing.

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#392 Nov 17 2011 at 2:33 PM Rating: Good
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When I was about 11 years old I wanted to name my child Sephiroth, no joke.
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#393 Nov 17 2011 at 2:36 PM Rating: Good
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Skyrim on Cracked

...Yeah.

Quote:
Can I go in this house? I can? Rad! Some other time though, because that's a butterfly!


This was me, but instead of going into a house, it was heading to stop a dragon that was attacking a watchtower about 20 seconds away. Instead, I ended up running after a butterfly, jumping to try and catch it...
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#394 Nov 17 2011 at 3:12 PM Rating: Good
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idiggory, King of Bards wrote:
Skyrim on Cracked

...Yeah.

Quote:
Can I go in this house? I can? Rad! Some other time though, because that's a butterfly!


This was me, but instead of going into a house, it was heading to stop a dragon that was attacking a watchtower about 20 seconds away. Instead, I ended up running after a butterfly, jumping to try and catch it...


Which kind of butterfly was it? :)

(Hey, some wings are good reagents!)
#395 Nov 17 2011 at 3:17 PM Rating: Good
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I too have fallen victim to "Catching the butterfly."
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#396 Nov 17 2011 at 3:30 PM Rating: Good
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Ravashack wrote:
idiggory, King of Bards wrote:
Skyrim on Cracked

...Yeah.

Quote:
Can I go in this house? I can? Rad! Some other time though, because that's a butterfly!


This was me, but instead of going into a house, it was heading to stop a dragon that was attacking a watchtower about 20 seconds away. Instead, I ended up running after a butterfly, jumping to try and catch it...


Which kind of butterfly was it? :)

(Hey, some wings are good reagents!)


I think it was a blue one, but IDK. I also don't remember the differences between the different bugs when it comes to usefulness. I've largely just been focusing on trying new combos to see if it makes a new potion without really paying attention to WHAT it makes.
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#397 Nov 17 2011 at 3:48 PM Rating: Good
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idiggory, King of Bards wrote:

I think it was a blue one, but IDK. I also don't remember the differences between the different bugs when it comes to usefulness. I've largely just been focusing on trying new combos to see if it makes a new potion without really paying attention to WHAT it makes.


You can see the ones you know it makes when you select the ingredient in your inventory. Eating it will automatically make the first one (and second one if you have the right perk) of the 4 possibilities appear.
#398 Nov 17 2011 at 3:49 PM Rating: Good
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The One and Only Poldaran wrote:
Generic Shooter #482.

I'd say to comment on the fact that its campaign only takes about 4.5 hours, but somehow I think that would be missing the point of the game.


You could argue that Skyrim is Generic RPG #482, being the fifth game in an existing RPG franchise and hardly the first open world FPS RPG to have hit the market.

The only thing setting Skyrim apart from other FPS RPGs is the size of the free roam world and the length of the campaign. Everything else is recycled material.

Speaking of campaign lengths, though, I wouldn't say the 250-hour length of Skyrim can be directly compared to the length of a shooter game, primarily because there's no RPG element involved in the latter. The fact that you have to level up a million different skills in Skyrim, talk to a bunch of people and walk across the giant free roam world is why the campaign takes as long as it does. It also means that Skyrim's gameplay loses a lot of the intensity you find in shooter games, like Modern Warfare. Shooter games are largely built around 'ready, set, go!' and then not stopping until you finish the game.

As for the multiplayer crowd, I've heard Modern Warfare is quite the retard magnet. You mustn't view a game by its player base, though.
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#399 Nov 17 2011 at 3:54 PM Rating: Good
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idiggory, King of Bards wrote:

Cracked wrote:
This terrible habit -- of scouting out every single other pathway before the main one -- may be a leftover impulse from older RPGs, where many areas became inaccessible after you advanced through them. So if you wanted to make sure you found all the secret spells and legendary weapons, you had to explore every other path before the right one, otherwise the story might drag you, kicking and screaming, away from the best toys.

Smiley: laugh ... Smiley: frown
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#400 Nov 17 2011 at 4:03 PM Rating: Decent
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Demea wrote:
idiggory, King of Bards wrote:

Cracked wrote:
This terrible habit -- of scouting out every single other pathway before the main one -- may be a leftover impulse from older RPGs, where many areas became inaccessible after you advanced through them. So if you wanted to make sure you found all the secret spells and legendary weapons, you had to explore every other path before the right one, otherwise the story might drag you, kicking and screaming, away from the best toys.

Smiley: laugh ... Smiley: frown

q4mft
#401 Nov 17 2011 at 4:04 PM Rating: Good
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43,189 posts
Yeah, I find myself doing that. A lot. Even in games that aren't RPGs. Smiley: um
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