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Skyrim, or, How I Ruined My LifeFollow

#1202 Feb 07 2012 at 4:02 PM Rating: Decent
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Duke Ikkian wrote:
This game got boring after I had 75k gold and nothing to spend it on...


Pay a bard to sing one song 3,000 times, while you sit leering at them from a corner.
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#1203 Feb 07 2012 at 7:21 PM Rating: Excellent
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I bought a horse. It's like riding Snuffleupagus.
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#1204 Feb 07 2012 at 7:37 PM Rating: Decent
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I use fast travel way too much to care about my horse. I got one for free, Shadowmere, from the Dark Brotherhood quest, but I have only used it a handful of times. Dismounting and mounting takes forever. I'd rather just sprint around with my near infinite infinite stamina pool. It allows me to quickly drop to a sneaking stance if I spot danger, plus I get to skin rabbits and pick butterflies while I run around.

They make for good tanks, though, but I'm at a skill level where I don't have to worry about random encounters out in the world anymore, so the usefulness is limited.
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#1205 Feb 07 2012 at 8:46 PM Rating: Decent
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He has returned! Sort of!



The Space Core is an official mod by Valve and Bethesda to celebrate the release of the Creation Kit. You can find it under "Characters" in the Steam Workshop.

Edited, Feb 7th 2012 9:48pm by Shaowstrike
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#1206 Feb 07 2012 at 9:02 PM Rating: Decent
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It's not Wheatley, but it's awesome!

Prologue:

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#1207 Feb 09 2012 at 8:40 AM Rating: Excellent
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In news no one cares about, I killed my first giant last night. Kited him around his campfire and blasted him with fire while Lydia sat safely parked on a ridge and pelted him with arrows. Then we killed his mammoth, just to be ****** Hit level 12. Yay.
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#1208 Feb 09 2012 at 8:44 AM Rating: Good
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Ahh, dear sweet Space Core. How I miss thee's antics.
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#1209 Feb 09 2012 at 10:32 AM Rating: Good
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The long awaited 1.4 patch is out today. It fixes a load of bugs for all systems and supposedly fixes the lag problem on PS3.

Changelog is as follows:

NEW FEATURES

- Skyrim launcher support for Skyrim Workshop (PC)

BUG FIXES

- General optimizations for memory and performance

- Fixed occasional issue with armor and clothing not displaying properly when placed on mannequins in player’s house (PS3)
- Long term play optimizations for memory and performance (PS3)
- Improved compiler optimization settings (PC)
- Memory optimizations related to scripting
- Fixed issue with dangling scripts not properly clearing from memory
- Fixed crashes related to pathing and AI
- Fixed crash in “Haemar’s Shame” if player had already completed “A Daedra’s Best Friend”
- Fixed rare crash with loading saved games
- Fixed issue with accented characters not displaying properly at the end of a line
- Fixed issue where dragon priest masks would not render correctly
- Fixed issue where quests would incorrectly progress after reloading a save
- Fixed issues with placing and removing books from bookshelves in the player’s home
- Optimized bookshelf script in player-owned houses that would occasionally block other scripts from properly firing off
- Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any upgrades
- Fixed issue where the player house in Windhelm would not clean up properly
- Fixed crash related to giant attacks and absorb spells
- Fixed issue with ash piles not cleaning up properly
- Fixed occasional issue where overwriting an existing save would fail
- Fixed memory crash with container menu
- Fixed infinite loop with bookshelves
- Fixed issue where transforming back to human from werewolf would occasionally fail
- Bows and daggers will display properly when placed on weapon racks
- Fixed occasional audio issue that would play sound effects louder than intended
- Fixed bug related to hitching between cell boundaries
- Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
- Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions

QUEST FIXES

- The Unusual Gem that was inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
- In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
- Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
- Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly
- Fixed issue where progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests
- In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
- In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
- Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
- In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
- “The White Phial” will now start properly if player already has a briar heart in their inventory
- Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
- Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
- In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
- In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
- “Onmund’s Request” will now start properly if player has already found - Enthir’s staff before receiving this quest
- Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
- “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
- Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
- In “The Break of Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
- Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
- Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
- “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
- Fixed rare issue where “Dampened Spirits” would not start properly
- Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
- Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
- Fixed numerous issues with “Blood on the Ice” not triggering properly
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
- In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
- Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
- Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.
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#1210 Feb 09 2012 at 4:49 PM Rating: Excellent
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So, there's this cool video. Besthesda, after Skyrim was released, told their designers "You have one week. Do whatever you want, and put it in the game."

They said they're not sure of a lot of this will see the light of day, if it'll be DLC, free downloads, what. So know that. But they pulled off some pretty cool stuff.

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#1211 Feb 09 2012 at 5:51 PM Rating: Good
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JESUS CHRIST, why haven't they added all that stuff yet?! They told their developers to go ahead and do whatever for a week and they did all that? Did they create Skyrim in a weekend or something?
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#1212 Feb 09 2012 at 5:59 PM Rating: Good
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Werebears? Might as well just kill yourself...
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#1213 Feb 09 2012 at 6:01 PM Rating: Excellent
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Giant mudcrab made me lulz

Also, is there a mod to handle that song being stuck in my head now?

Edited, Feb 9th 2012 6:02pm by Jophiel
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#1214 Feb 09 2012 at 6:06 PM Rating: Decent
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On a mildly related note, is wrong that whenever I play TF2 I laugh every time I shoot someone in the knee with the Huntsman?
#1215 Feb 09 2012 at 6:35 PM Rating: Decent
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Modding should only be used for good.

Not things like this.

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#1216 Feb 09 2012 at 6:56 PM Rating: Excellent
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Jophiel wrote:
Giant mudcrab made me lulz

Also, is there a mod to handle that song being stuck in my head now?

Edited, Feb 9th 2012 6:02pm by Jophiel



This one always works.



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#1217 Feb 09 2012 at 9:10 PM Rating: Good
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IDrownFish wrote:
So, there's this cool video. Besthesda, after Skyrim was released, told their designers "You have one week. Do whatever you want, and put it in the game."

They said they're not sure of a lot of this will see the light of day, if it'll be DLC, free downloads, what. So know that. But they pulled off some pretty cool stuff.



That video wrote:
Spears!


Oh, that's just not fair. Please, please put 'em in the game. And let me wield 'em one handed!!!
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#1218 Feb 09 2012 at 9:21 PM Rating: Good
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Jophiel wrote:
Also, is there a mod to handle that song being stuck in my head now?
There is, it has the general shape and weight of a hammer.

It's a hammer.
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#1219 Feb 09 2012 at 9:34 PM Rating: Decent
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Something tells me it might be a hammer.
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#1220 Feb 10 2012 at 2:13 AM Rating: Excellent
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500 draugr + 200 skeletons + 500 dwarves + 2 mages and a dragon
#1221 Feb 10 2012 at 4:02 AM Rating: Good
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Maybe someday the technology will exist where people playing Skyrim will be able to "connect" somehow in a way that allows them to play together... simultaneously even.
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#1222 Feb 10 2012 at 5:34 AM Rating: Good
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Isn't there a multiplayer mod out there? Tyrani-something?
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#1223 Feb 10 2012 at 8:42 AM Rating: Good
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Mazra wrote:
Isn't there a multiplayer mod out there? Tyrani-something?


Can only get mods on PC version Smiley: frown
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#1224 Feb 10 2012 at 10:14 AM Rating: Decent
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Mazra wrote:
Isn't there a multiplayer mod out there? Tyrani-something?

I doubt it. People have been working on an Oblivion multiplayer mod for years without any success. It's not an easy thing to hack in later.
#1225 Feb 10 2012 at 11:00 AM Rating: Good
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Ah, the name was Tytanis.

Oh, and they haven't added multiplayer yet, but it's their goal.
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#1226 Feb 10 2012 at 12:35 PM Rating: Good
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To be fair, Bethesda pretty much said they'd love for modding to be possible on consoles, but it's probably not going to happen. That's completely up to Sony/Microsoft, and there are so many legal issues concerning third party mods, security, content, etc. that it just won't happen.
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#1227 Feb 10 2012 at 1:24 PM Rating: Decent
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Why would you buy Skyrim for a console? I mean, don't get me wrong, some games are better on a console, like most arcade games, but Skyrim? Skyrim wsa built for modding and you can't mod it on the console. And I bet you paid more for it than the PC version, right? Right? Smiley: tongue

I'm insanely biased since I was born and raised on a PC (no, literally, Nanny McAfee), but what do consoles deliver that make the games worth the extra coin? I get it if you're into multiplayer games where cheating is an issue (CoD, for instance), but playing anything that requires you to control the camera and movement at the same time seems stupidly clunky on a console with a controller. I guess you could get a keyboard and mouse for the console, but then you've still got the locked graphics, zero hardware upgrades and zero software modification to deal with.

Sorry, but it's mind-boggling why anyone would buy a game like Skyrim for a console. It just seems like a very bad deal, especially when you look at the price.

Feel free to enlighten me.
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#1228 Feb 10 2012 at 1:28 PM Rating: Excellent
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Would not having a PC that's able to play Skyrim at an acceptable level be a reasonable excuse?

Edited, Feb 10th 2012 1:28pm by xypin
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#1229 Feb 10 2012 at 1:38 PM Rating: Excellent
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xypin wrote:
Would not having a PC that's able to play Skyrim at an acceptable level be a reasonable excuse?

Absolutely not! Go buy a new computer! Smiley: grin
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#1230 Feb 10 2012 at 1:50 PM Rating: Good
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Mazra wrote:
Why would you buy Skyrim for a console? I mean, don't get me wrong, some games are better on a console, like most arcade games, but Skyrim? Skyrim wsa built for modding and you can't mod it on the console. And I bet you paid more for it than the PC version, right? Right? Smiley: tongue

I'm insanely biased since I was born and raised on a PC (no, literally, Nanny McAfee), but what do consoles deliver that make the games worth the extra coin? I get it if you're into multiplayer games where cheating is an issue (CoD, for instance), but playing anything that requires you to control the camera and movement at the same time seems stupidly clunky on a console with a controller. I guess you could get a keyboard and mouse for the console, but then you've still got the locked graphics, zero hardware upgrades and zero software modification to deal with.

Sorry, but it's mind-boggling why anyone would buy a game like Skyrim for a console. It just seems like a very bad deal, especially when you look at the price.

Feel free to enlighten me.


There's a bunch of reasons for me, all of them pretty reasonable, I think.

- I bought an expensive drafting laptop 4 years ago that, while great for any other purpose, does not handle games very well due to overheating issues. I won't be in the market for a PC until it dies.
- I don't like having to troubleshoot my games, and I've done enough PC gaming to know that sh*t happens once in a while.
- I do some lighter PC gaming, it's just that higher-tier stuff like Skyrim is a no-go. Somehow I managed to get through both Dragon Ages on it, though.
- I play a lot of shooters, and cheating would drive me nuts.
- I prefer the console exclusives.
- I prefer console controllers (not to say that this isn't possible on PC, but just that I don't have any burning desire to use a mouse and keyboard).

I'm not opposed to PC gaming at all. It's just not in the cards for me right now. Maybe I'll get back into it heavier in a few years.

Edited, Feb 10th 2012 2:52pm by Eske
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#1231 Feb 10 2012 at 1:54 PM Rating: Good
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My PC is powerful enough to run quite a few modern games, at medium settings. But on something like Skyrim, I would want the best graphics possible. My PC just wouldn't provide it.
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#1232 Feb 10 2012 at 1:54 PM Rating: Good
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My PS3 runs Skyrim better than my computer runs Firefox.
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#1233 Feb 10 2012 at 2:05 PM Rating: Good
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Mazra wrote:


Sorry, but it's mind-boggling why anyone would buy a game like Skyrim for a console. It just seems like a very bad deal, especially when you look at the price.

Feel free to enlighten me.


Speaking for myself there are a few reasons to get a game on console rather than PC.

First is control method. If it's a game that is designed to work well with a controller (a lot of games i have on PC i can tell are designed with a controller in mind and I play them with an xbox controller :P) I might get it on a console. Some games suck with controller I agree.

Second is system requirements/cost. In the time i've owned my 360/ps3 ive put probably a thousand dollars into my PC and it is questionable whether or not it would run Skyrim at a reasonable setting. It just meets the recommended specs. I could buy a 250-300 dollar video card and would be in business, that's the cost of an entire console. With a console I know it will run well.

Third is mood, and this is really specific to me I'm sure. Some games i want to relax and my computer is in my office which is kind of small and secluded in my house. I have a 21" monitor and a comfortable office chair. I have a 2 speaker stereo hooked up to the sound. its an OK experience.

On the other hand, my console is in my family room where i have a lot of room to let the kids be kids. It's also my home theater and the whole package is a lot bigger, louder and more comfortable.

Primary reason though is #2, especially with games with no demo to see how well your computer can handle it. Ive had too many occasions where i exceed the recommended settings on a PC game in the past and it ended up running at what I consider unplayable.
#1234 Feb 10 2012 at 2:08 PM Rating: Excellent
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I'm playing Skyrim on a 9800 GTX+ and it looks positively lovely.

I don't really care what anyone plays it on though; PC or console. The console-esque controls annoyed me a little at first but I guess that's what mods are for.
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#1235 Feb 10 2012 at 2:08 PM Rating: Default
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Well, yeah, if you don't own a PC, or your PC is a craptop from the late 90's, you may want to hold off on that purchase until you upgrade your PC.

But xypin, don't you live in the US? You guys, with your silly economy, can buy decent computers for like $500, right? That's, what, five console games and some silly accessory thingamajig? I paid $500 for my CPU alone. My PC cost me $1,800 total. Smiley: glare

Upgrade your craptop. Experience gaming like you've not experienced it since Windows 95.

KT wrote:
Primary reason though is #2, especially with games with no demo to see how well your computer can handle it. Ive had too many occasions where i exceed the recommended settings on a PC game in the past and it ended up running at what I consider unplayable.


That sounds really odd. If you've dumped a thousand dollars into a PC since 2006 and it still can't run Skyrim then what the **** did you put in it? Smiley: dubious

As for comfort, yes, I can see the appeal of being able to play video games from the couch in the living room, but with an HDMI cable, you can hook your PC to the TV and play your PC games from the couch as well (my sister's boyfriend plays his PC games on a 50" TV). Stick a USB controller in the PC and play the game with a controller even. The only difference is that you get to mod the game, get to change the graphics and get to fix hardware/software issues without having to rely on the companies to do it.

Yes, a PC costs a bit more if you wish to keep it updated, but at least you can keep it updated.

On a slightly different note, how the **** do you guys stand playing FPS games with a controller? Or any game that requires you to aim at moving targets? I can see how the melee combat of Skyrim would work with a controller, but archery/spell casting? Smiley: eek

Edited, Feb 10th 2012 9:41pm by Mazra
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#1236 Feb 10 2012 at 2:33 PM Rating: Good
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Mazra wrote:
Upgrade your craptop. Experience gaming like you've not experienced it since Windows 95.


I gotta get my minesweeps on at 120 FPS. Smiley: grin
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#1237 Feb 10 2012 at 2:33 PM Rating: Good
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I have a PS3 and I have a desktop. They are not in the same room, nor is my desktop situated so that I can sit or lie on a couch while playing games on it. A game like Skyrim, where I'm likely to play for several hours at a go, is more enjoyable for me on PS3, particularly since I already spend enough hours at my PC as it is.
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#1238 Feb 10 2012 at 2:36 PM Rating: Good
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Well, my reasons for getting it on Xbox 360 instead of PC:

* My PC is probably powerful enough to run the game... just not well. I'd likely have to tone down the graphics quite a bit, which is something I really don't want.

* I rented it on Red Box (console only) before I bought it. Therefore all my saved files thus far were on my Xbox 360 and not my PC.

* ... I wanted the achievements for my gamerscore on Xbox...
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#1239 Feb 10 2012 at 3:06 PM Rating: Good
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Mazra wrote:

KT wrote:
Primary reason though is #2, especially with games with no demo to see how well your computer can handle it. Ive had too many occasions where i exceed the recommended settings on a PC game in the past and it ended up running at what I consider unplayable.


That sounds really odd. If you've dumped a thousand dollars into a PC since 2006 and it still can't run Skyrim then what the **** did you put in it? Smiley: dubious


New video card a few years ago (my only real bottle neck currently) then a whole new rig aside from the video card a year ago. Its a great machine if you ignore the GTX 260. If i cant run the game at a setting that looks substantially better than console, it really deters me from getting it on PC. I could probably run it on medium settings, but MEH.

mazra wrote:

As for comfort, yes, I can see the appeal of being able to play video games from the couch in the living room, but with an HDMI cable, you can hook your PC to the TV and play your PC games from the couch as well (my sister's boyfriend plays his PC games on a 50" TV).


This is always the rebuttal I get, but the truth is almost nobody does that. I've never known 1 person to do it and pretty much all of my friends are PC gamers. /shrug I have certainly considered it tho :P Would need a snazzy 'lap desk' that i could use on the couch, and some decent wireless peripherals.... Maybe when I get a new video card :)

Quote:

On a slightly different note, how the **** do you guys stand playing FPS games with a controller? Or any game that requires you to aim at moving targets? I can see how the melee combat of Skyrim would work with a controller, but archery/spell casting? Smiley: eek


Combination of strafing and aiming. Dunno, its not so bad once you get used to it. I like FPSs on console because the 'skill cap' is lower due to the controls, and I am better relatively. At least thats my theory.

Quote:
Yes, a PC costs a bit more if you wish to keep it updated, but at least you can keep it updated.
what are you talking about my xbox and ps3 play every game available at max settings! :P

Edited, Feb 10th 2012 1:23pm by KTurner
#1240 Feb 10 2012 at 5:02 PM Rating: Decent
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I guess it boils down to preference and what you're used to. Like I mentioned earlier, I've been playing on a PC since forever, and while I've tried consoles (and prefer them for certain games), I still prefer the PC for the customization and performance.

I can definitely see why people might prefer a console, though, so thanks for enlightening me. Smiley: grin
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#1241 Feb 10 2012 at 6:00 PM Rating: Decent
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Mazra wrote:
Console bashing


What's clunky about a pair of analog sticks? Sure they don't work as well as a mouse for pinpoint accuracy for shooters, but that's the only genre that a keyboard and mouse are better for. I have Skyrim on both 360 and PC and I use a control pad for both. The game was designed to be played with a control pad, using a keyboard and mouse would annoy the **** out of me in Skyrim.
#1242 Feb 10 2012 at 6:19 PM Rating: Excellent
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So I just redownloaded and installed Skyrim on my new computer, and I'm itching to get back in. But now I'm interested in mods... anyone have some recommendations? Modding always worries me, but since finding some amazing ones for Minecraft I've gained a whole new respect for them. I was reading this article and a lot of them seem promising, especially Sky UI, Midas Magic, and Tytanis. No idea which graphical ones I should look at. Recommendations? If I got, say, Midas Magic and Tytanis, since both introduce new spells, will there be issues?
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#1243 Feb 10 2012 at 7:08 PM Rating: Good
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LockeColeMA wrote:
So I just redownloaded and installed Skyrim on my new computer, and I'm itching to get back in. But now I'm interested in mods... anyone have some recommendations? Modding always worries me, but since finding some amazing ones for Minecraft I've gained a whole new respect for them. I was reading this article and a lot of them seem promising, especially Sky UI, Midas Magic, and Tytanis. No idea which graphical ones I should look at. Recommendations? If I got, say, Midas Magic and Tytanis, since both introduce new spells, will there be issues?


The most useful mod to me is Val's Crafting Meltdown ...it lets you use a smelter to break down all armor into leather or ingots.

Edited, Feb 10th 2012 7:08pm by Dyadem
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"What do you want to be when you grow up?"
"I want to be a unicorn!"
"Awww, why's that?"........
"So I can stab people with my face."
#1244 Feb 10 2012 at 8:05 PM Rating: Decent
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This girl has a pretty amazing voice.

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#1245 Feb 10 2012 at 8:46 PM Rating: Good
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Yeah I linked that video on post 1129 and Mazra linked a different video of her singing on post 1128.

None the less she has an amazing voice. Comments on her video are... disturbing... to say the least. Yes, she is attractive. No, making a "Your one handed skill has increased" joke doesn't make you cool.
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#1246 Feb 10 2012 at 8:54 PM Rating: Good
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Turin wrote:
Mazra wrote:
Console bashing


What's clunky about a pair of analog sticks? Sure they don't work as well as a mouse for pinpoint accuracy for shooters, but that's the only genre that a keyboard and mouse are better for. I have Skyrim on both 360 and PC and I use a control pad for both. The game was designed to be played with a control pad, using a keyboard and mouse would annoy the **** out of me in Skyrim.


I, personally, wouldn't want to use a controller for any RTS game either. And I imagine you'll run out of buttons on a standard controller for most MMO games, not to mention targeting can get a little hairy if you rely on Target Next for everything. Basically, anything that involves clicking stuff, or precision, I'd go with a mouse over a controller.

A lot of games are designed for consoles and ported to PC because it's easier to play a video game designed for consoles on a PC than the other way around. Why? Because they can design the UI and gameplay around using a stick/arrow keys and copy it to a keyboard (WASD/arrow keys), but you can't design a game around using a mouse and copy it to the console. You end having to move a mouse cursor around with your little thumbsticks and it's a giant mess.

Skyrim's UI and gameplay was designed to support consoles, which is why the UI is horrible and bows have auto-aim at close distances. If they'd designed the game for a PC, it would be nigh unplayable on a console (without using a keyboard and mouse). This way, they don't have to design two games like in the old days, giving them more time to do other stuff, like making dragons fly backwards and whatever.

Luckily the PC market is still big enough that they bother porting their products at all. They'd save a ton of money on bug fixing if they only released the game for consoles, because every console is identical and troubleshooting one console, theoretically, fixes all consoles.

It's quite sad, actually.
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#1247 Feb 11 2012 at 2:42 AM Rating: Good
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I'm getting seriously irritated with Bethesda.

I think I've been patient. I think I've been extremely accommodating. I bought this game 3 months ago. For the past 2 months, I haven't been able to play. Not because I couldn't sit down and play the game, but because PS3 players had the enjoyable experience of lagging like crazy once their save file started building up. If you were lucky, you might just encounter the glitch where saving (auto or manual) had a high probability of freezing the game. You could play... you just might have to play the same thing multiple times.

2 months. TWO MONTHS I waited. I made excuses for them. I understand that big games come with complex code. I understand that glitches can be difficult to fix. I didn't complain when invisible mobs killed me. I accepted it when dragon bones piled up in Whiterun. I laughed it off when quests wouldn't advance. ****, I didn't even criticize them for the fact that most glitches in Oblivion were fixed in fan patches, and not available for console players. But those weren't performance glithces.

Patch 1.4 was supposed to fix the stability issues for PS3 players. I had the pleasure of freezing twice before I could get a new character to Whiterun (going straight there without detours). When I went to save while in Whiterun, the game locked up for about 3 minutes (I waited out of angry curiosity). The whole time, I had plenty of framerate drops. I even followed their advice--I made a manual save at the start, restarted, waited 72 hours in game, restarted, THEN played. Nope, I still have a game that's ridiculously unstable.

No. That's just not okay. At all. I've been patient. I shelved the game for two months simply because I believed Bethesda would fix the PS3 problems. Now I'm just angry. If these issues can't be fixed in two months, then the game should NEVER have launched in the first place.

I'll give it a few more days, to see if the patch will sort itself out as it gets rid of script errors. But I'm so annoyed with Bethesda right now that I barely want to play the game now. I refuse to make excuses for them anymore. I accept game breaking glitches at launch. Three months afterwards, I'll even accept the annoying glitches. But they sure as **** shouldn't make the game unplayable.
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Anyways, you all are horrible, @#%^ed up people

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#1248 Feb 11 2012 at 7:21 AM Rating: Good
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idiggory, King of Bards wrote:
I'm getting seriously irritated with Bethesda.

I think I've been patient. I think I've been extremely accommodating. I bought this game 3 months ago. For the past 2 months, I haven't been able to play. Not because I couldn't sit down and play the game, but because PS3 players had the enjoyable experience of lagging like crazy once their save file started building up. If you were lucky, you might just encounter the glitch where saving (auto or manual) had a high probability of freezing the game. You could play... you just might have to play the same thing multiple times.

2 months. TWO MONTHS I waited. I made excuses for them. I understand that big games come with complex code. I understand that glitches can be difficult to fix. I didn't complain when invisible mobs killed me. I accepted it when dragon bones piled up in Whiterun. I laughed it off when quests wouldn't advance. ****, I didn't even criticize them for the fact that most glitches in Oblivion were fixed in fan patches, and not available for console players. But those weren't performance glithces.

Patch 1.4 was supposed to fix the stability issues for PS3 players. I had the pleasure of freezing twice before I could get a new character to Whiterun (going straight there without detours). When I went to save while in Whiterun, the game locked up for about 3 minutes (I waited out of angry curiosity). The whole time, I had plenty of framerate drops. I even followed their advice--I made a manual save at the start, restarted, waited 72 hours in game, restarted, THEN played. Nope, I still have a game that's ridiculously unstable.

No. That's just not okay. At all. I've been patient. I shelved the game for two months simply because I believed Bethesda would fix the PS3 problems. Now I'm just angry. If these issues can't be fixed in two months, then the game should NEVER have launched in the first place.

I'll give it a few more days, to see if the patch will sort itself out as it gets rid of script errors. But I'm so annoyed with Bethesda right now that I barely want to play the game now. I refuse to make excuses for them anymore. I accept game breaking glitches at launch. Three months afterwards, I'll even accept the annoying glitches. But they sure as **** shouldn't make the game unplayable.



I don't have the PS3 version, but just out of curiosity did you delete the Game Data files and all your old saves first, let the patch re-install and try again? From what I remember the lag due to the game generating a massive save file because the autosave didn't know how to restrain itself.
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#1249 Feb 11 2012 at 8:42 AM Rating: Excellent
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Yeah, it's MUCH worse to play on PC medium graphic settings than to have a locked-up, nonworking console game Smiley: wink2

BAM! Smiley: laugh
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#1250 Feb 11 2012 at 9:06 AM Rating: Good
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The patch, once you reset and "wait" actually reduces the size of your save file (reports are saying that it's significant, too--3-4 MB).

I'm actually going to delete all of those files today and try that, though, including the character files. I figure, if it works, fine--I was going to create a new character anyway. If it doesn't, I'll probably be permanently shelving Skyrim, so it still wouldn't matter.
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Anyways, you all are horrible, @#%^ed up people

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#1251 Feb 11 2012 at 9:34 AM Rating: Decent
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Criminy wrote:
Yeah I linked that video on post 1129 and Mazra linked a different video of her singing on post 1128.

None the less she has an amazing voice. Comments on her video are... disturbing... to say the least. Yes, she is attractive. No, making a "Your one handed skill has increased" joke doesn't make you cool.


That's YouTube for ya.

There's a reason why any video with a thumbnail featuring boobs has one million views or more.
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