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Skyrim, or, How I Ruined My LifeFollow

#902 Dec 05 2011 at 11:42 AM Rating: Good
Good deal. I'll keep my eyes open. Only gear I've seen it on has been guild feet.
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#903 Dec 05 2011 at 11:44 AM Rating: Good
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I ended up trying a melee heavy armor type for the second iteration after finishing up with the mage/rogue/assassin character. This one I am focusing a little more on Alchemy this time due to the annoying need for 10 million healing potions, and interestingly enough, it looks like what you make DOES affect your skill up rate--a difference compared to the other tradeskills.

But it still doesn't beat bribing the trainer.

#904 Dec 05 2011 at 11:58 AM Rating: Good
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Is there any limit on training from npcs? I know in Oblivion it was not possible to go 0->100 through trainers alone.
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#905 Dec 05 2011 at 12:44 PM Rating: Decent
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I think the only limit is that you can only train 5 times whatever the skills per level.

Edit: and it gets more expensive the higher the skill level is.

Edited, Dec 5th 2011 1:45pm by feelz
#906 Dec 05 2011 at 1:15 PM Rating: Good
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You can't disenchant set pieces, which are the only ones I've seen so far that have muffle. I'll have to try shopping a little (that's assuming I ever get back to the game, I haven't played it in a week due to dota 2 / skyward sword).
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#907 Dec 05 2011 at 1:17 PM Rating: Good
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There is a limit on training where the NPC will tell you that you've learned all they can teach you. Limit depends on the NPC's training level.
#908 Dec 05 2011 at 1:29 PM Rating: Excellent
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Here are your fun tips for the day. Spoilery spoilers ahoy, the first can make you overpowered pretty much from the get-go.

The entire thing is detailed here, but here is the meat and bones:
1. The "fortify X" effects are considered part of the restoration tree.
2. If you were to, say, use a "Fortify restoration potion," and then use another, and then another, and then another... the effect and duration would increase each time. If you then drank a "fortify enchanting potion," your increase would be several hundred-thousands of percents increased.
3. You can then enchant your items with more fortify enchanting/smithing/alchemy. The effects will be much higher than the "normal" maximum cap of 29% (or 32% with the falmer hood glitch).
4. You can then make whatever uber items you want through smithing, or with whatever amazing enchant you want through enchanting, or with uber-powerful potion effects and a 999 second duration with alchemy.
5. Best of all, you don't need any perks; just add more fortify restoration potions before-hand. The potion can be made very early on using salt piles and abecean longfin.


Second one, less game-breaking and likely a glitch, but a great boost for a low-level character or a huge cash-cow for higher level characters.
Dawnstar's secret chest:
The topic on it can be found here, the OP was looking for reagents, thought the tree he mentioned had something, and ended up finding an invisible chest outside of Dawnstar containing several hundred gold, some filled Grant Soul Gems, dozens of potions, and a large amount of enchanted gear. After much trial and error, the members of the board are pretty sure that this is the inventory of the traveling Khajhit caravan that goes from city to city; people sold items to them, and then found the items back in the chest.

To find the chest, here are the direction:
To find it, go to Dawnstar. Face the Iron-breaker mine entrance. Now look to the left of the entrance (facing it, not coming out of it.) On the compass, you'd be looking almost due east. There's a triangle of rocks near a short pine tree. The chest is between the mountain and the rock closest to it.


Here's a video of it; the guy is very long-winded. Chest location is around 1:03


I've heard the items do respawn after about a month in-game, and the value and type will level with your character's level.


Edited, Dec 5th 2011 3:04pm by LockeColeMA
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#909 Dec 05 2011 at 1:34 PM Rating: Good
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Brokenwheel wrote:
ArexLovesPie wrote:
I also reached 100 enchanting and the dual enchant perk last night. My dragonscale boots now have muffled and 40% to sneak on them which makes sneaking so much more fun. I also got a 62 hp and stam regen dragonscale chest. I need to find and kill more dragons since I'm running out of scales to make armor!


What item can you disenchant muffle from? I've been trying every one I get.


If you finish the db quest chain you'll have like 8 sets of boots you can disenchant for muffle. Just fully furnish the new sanctuary and look around.

I think thats where I got mine, not sure.
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#910 Dec 05 2011 at 4:48 PM Rating: Good
ArexLovesPie wrote:
Brokenwheel wrote:
ArexLovesPie wrote:
I also reached 100 enchanting and the dual enchant perk last night. My dragonscale boots now have muffled and 40% to sneak on them which makes sneaking so much more fun. I also got a 62 hp and stam regen dragonscale chest. I need to find and kill more dragons since I'm running out of scales to make armor!


What item can you disenchant muffle from? I've been trying every one I get.


If you finish the db quest chain you'll have like 8 sets of boots you can disenchant for muffle. Just fully furnish the new sanctuary and look around.

I think thats where I got mine, not sure.


I just finished this last night but haven't really checked out the furnished hideout yet. I'll have to do that in a bit. That being said, I've tried on every worn, ancient, and normal shrouded armors I've come across with no luck yet. It did let me enchant a worn shrouded glove with the backstab on it, but afterwards it didn't show up on the item.
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#911 Dec 05 2011 at 5:59 PM Rating: Good
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Just did the WantedMaster Criminal achievement. God that was awesome. I escaped from Windhelm all true thief style by one epically placed jump into the river from the main bridge.

Edited, Dec 5th 2011 6:00pm by ArexLovesPie
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#912 Dec 05 2011 at 7:07 PM Rating: Good
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I'm pretty sure there is a named...either thief or assassin who has a lesser version of the equipment. I honestly don't remember because I disenchanted his entire set a while back. =X
#913 Dec 05 2011 at 8:59 PM Rating: Decent
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Quote:
I just finished this last night but haven't really checked out the furnished hideout yet. I'll have to do that in a bit. That being said, I've tried on every worn, ancient, and normal shrouded armors I've come across with no luck yet. It did let me enchant a worn shrouded glove with the backstab on it, but afterwards it didn't show up on the item


Not sure if they work cause I didn't try to disenchant them but I found a pair of boots with muffled on it. They look like normal elven boots so I guess that should work. I got them in the room where you find Cicero in the Dawnstar sanctuary.
#914 Dec 05 2011 at 10:43 PM Rating: Excellent
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Ravashack wrote:
I ended up trying a melee heavy armor type for the second iteration after finishing up with the mage/rogue/assassin character. This one I am focusing a little more on Alchemy this time due to the annoying need for 10 million healing potions, and interestingly enough, it looks like what you make DOES affect your skill up rate--a difference compared to the other tradeskills.

But it still doesn't beat bribing the trainer.



I came across this list that may be of at least some use to you if you want to grind alchemy (or part of it) with potions. It's organized by the value of the finished potion which correlates to the skill gained from each combine. It's not great for finding specific recipes because it's too large and unwieldy, but if you're looking at your mats wondering what to make with them in order to get the most skill-up bang for your buck, it can be a big help.
#915 Dec 05 2011 at 11:29 PM Rating: Good
I'm at 38 out of 50 acheesements without actually trying for them. Level 47 on my thief and trying to finish restoring the thieves guild, but I'm running out of steam a bit.
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#916 Dec 06 2011 at 1:32 AM Rating: Good
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Aurelius wrote:
Ravashack wrote:
I ended up trying a melee heavy armor type for the second iteration after finishing up with the mage/rogue/assassin character. This one I am focusing a little more on Alchemy this time due to the annoying need for 10 million healing potions, and interestingly enough, it looks like what you make DOES affect your skill up rate--a difference compared to the other tradeskills.

But it still doesn't beat bribing the trainer.



I came across this list that may be of at least some use to you if you want to grind alchemy (or part of it) with potions. It's organized by the value of the finished potion which correlates to the skill gained from each combine. It's not great for finding specific recipes because it's too large and unwieldy, but if you're looking at your mats wondering what to make with them in order to get the most skill-up bang for your buck, it can be a big help.


That's definitely a nifty list. Thanks!
#917 Dec 06 2011 at 11:20 AM Rating: Good
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My bow is doing 748 damage and my daggers like 330 and I've not even gotten to redoing any of my +archery gear which is all like 13%.

I WILL KILL EVERYTHING!

Oh and I need 7 more achievements.
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#918 Dec 06 2011 at 12:26 PM Rating: Good
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My bow is doing 32 damage.

Smiley: um
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#919 Dec 06 2011 at 12:39 PM Rating: Good
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Mazra wrote:
My bow is doing 32 damage.

Smiley: um


Mazra and I are apparently playing a very different game than everyone else. Smiley: lol
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#920 Dec 06 2011 at 12:50 PM Rating: Decent
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My bow does 219 damage and I've only put a couple perks into Archery. With the triple damage from Sneak attacks, it's really as strong as it needs to be.
#921 Dec 06 2011 at 2:13 PM Rating: Good
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I'm not sure what my bow currently does on the second character...I'm too busy charging stuff to chop them to bits. Smiley: lol

#922 Dec 06 2011 at 2:44 PM Rating: Good
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Ok, so I hit level 27, and now every time a dragon shows up it's two bloody Frost Dragons with about a million HP, and they kill me in one shot.

This game is now seriously p*ssing me off :(
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#923 Dec 06 2011 at 3:11 PM Rating: Good
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Likibiki wrote:
Ok, so I hit level 27, and now every time a dragon shows up it's two bloody Frost Dragons with about a million HP, and they kill me in one shot.

This game is now seriously p*ssing me off :(


Shouldn't be a problem if you invest in strong frost resist potions and keep them with you. Enchanting your bow with fire damage wouldn't be a bad idea, either.
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#924 Dec 06 2011 at 4:13 PM Rating: Good
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Eske Esquire wrote:
Mazra and I are apparently playing a very different game than everyone else. Smiley: lol


In my case, it's a game of "How many times can I restart this game before actually getting past level 20?"

I'm two levels from finding out - unless I start over again, of course.
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#925 Dec 06 2011 at 6:49 PM Rating: Good
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Mazra wrote:
Eske Esquire wrote:
Mazra and I are apparently playing a very different game than everyone else. Smiley: lol


In my case, it's a game of "How many times can I restart this game before actually getting past level 20?"

I'm two levels from finding out - unless I start over again, of course.


Guilty there. Played a SnB and deleted him like a durka durka, picked a mage but hated how I had mana problems, picked a rogue but attacking a dragon with a low level bow feels like trying to tear up your driveway with a spoon, back to a SnB character and enjoying it the most. Completed the Molag Bal quest chain and now I got a sweet new mace on my level 10 warrior. Now lets see how well I do with getting this character to a decent level.
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#926 Dec 06 2011 at 6:52 PM Rating: Good
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My current toon is using:

One-Handed
Archery
Block
Light Armor
Restoration
Sneak

Prioritization is in that order.
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#927 Dec 06 2011 at 7:12 PM Rating: Good
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It's amazing how easy it is to complete some of the Daedric item quests. Some of them you could probably finish at level 1.

Although I haven't actually used the Wabbajack in battle yet...
#928 Dec 06 2011 at 8:10 PM Rating: Good
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idiggory, King of Bards wrote:
My current toon is using:

One-Handed
Archery
Block
Light Armor
Restoration
Sneak

Prioritization is in that order.


Almost the same here, except I don't like fighting with a shield, so I went with magic instead.

Archery
Sneak
One-Handed
Destruction
Heavy Armor
Restoration

It's an... interesting build, I have to admit. Heavy armor and sneak works okay and the armor rating helps balance out the lack of a shield. I basically sneak around, sinking arrows into faces until someone discovers me, at which point I whip out my ol' sword and proceed to punish the weak in close range combat with fire and stabbing. Lots of stabbing.

The 1h sword fatality where you hug someone and stab the sword clear through their torso is still my favorite of them all. It's even better when your left hand is a ball of fire when it happens since you grab the opponent's head with that hand during the animation.

Flaming hand to face, followed by sword through chest in slow-motion. Sexy.
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#929 Dec 06 2011 at 8:42 PM Rating: Good
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I focus almost exclusively on Archery, and secondarily on Sneak to enhance Archery. I put some points into Heavy Armor to get the Sneak related perk, but beyond that I don't think I put anything anywhere else combat related, and I don't use magic at all.

No, okay I did use the Transmute spell to powerlevel my enchanting. Silver Rings with Waterbreathing sell for decent change.
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#930 Dec 06 2011 at 9:25 PM Rating: Good
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My main character has

Heavy Armor (100)
One Handed (90something)
Blocking (80something)
Smithing (100)
Enchanting (94)

A few levels in other skills from random uses. I think I'm going to take this guy through the end of the game and then play around with some Stealth or Magic users.

I'm almost level 41, and never been attacked by multiple dragons. I'd love to see a dragon vs dragon battle. So far, Elder Dragons just drop on my head and get the sh*t beat out of them in a few moments.

Edit:
I still don't have the transmute spell. I have dived numerous dungeons, and never found it...

Edited, Dec 6th 2011 10:25pm by TirithRR
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#931 Dec 06 2011 at 9:27 PM Rating: Decent
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My bow does ~650 damage, x3 when fired from sneak, with extra damage on a crit and the crit perks in the archery tree. Very little survives one arrow, and with the exception of some dragons nothing survives two. I could get more with archery potions and a review of my gear but I'm content with what I've got for the moment.

So far, I've decimated a giant with a single, fatal arrow wound to the forearm, one-shot a frost dragon who was snoozing on top of a tower, and watch countless other smaller targets slump over tables and bounce off walls. My biggest issue right now is I tend to jump the gun in multi-target fights and fire my arrows before my bow is fully drawn, but it's still kind of funny when you see an arrow fly out at a target 20 feet away from you with just enough oomph to cover the gap only to have your target go flying against the well behind them with an arrow sticking out of their ankle.

The one thing I've noticed is that I pretty much never use my shouts, and that's a damn shame. I've already got plans for a whacky character build that I'll be messing around once I get through this character's adventures, but shouts and stealth just don't really go together for the most part.
#932 Dec 06 2011 at 10:50 PM Rating: Decent
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I still don't have the transmute spell. I have dived numerous dungeons, and never found it...


Halted stream camp near whiterun. Sometimes it can end up under the table or in a corner if the fire pot thingy hanging from the ceiling blow up.
#933 Dec 07 2011 at 12:29 AM Rating: Good
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Aurelius wrote:


The one thing I've noticed is that I pretty much never use my shouts, and that's a damn shame.


Pretty much this. I'll use Force to knock an annoying mage on his ass so I can get in for the up close kill, but aside from that I just don't use them. The global recast really hurts them. If each shout had it's own separate recast I might use them more, but even then only having one equipped at a time and having to go menu diving to change them kind of kills their utility.
#934 Dec 07 2011 at 7:27 AM Rating: Good
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Turin wrote:
Aurelius wrote:


The one thing I've noticed is that I pretty much never use my shouts, and that's a damn shame.


Pretty much this. I'll use Force to knock an annoying mage on his ass so I can get in for the up close kill, but aside from that I just don't use them. The global recast really hurts them. If each shout had it's own separate recast I might use them more, but even then only having one equipped at a time and having to go menu diving to change them kind of kills their utility.


I think they're a fun idea and I agree that the recast kind of ruins them. I've picked up a few extra words in my travels but I haven't even spent the dragon souls to unlock them because it hasn't been a priority. There's apparently a shout you can get that lets you distract enemies to keep them at range or get them to turn away from you and it doesn't disrupt sneaking, but I don't have it yet and even if I did I've never found a situation where it would be necessary to use it. Maybe on a harder difficulty setting or with less focus on crafting to augment gear they'd be a key strategic element, so that's what I'm going to try for on my next character (whenever that comes to pass.)
#935 Dec 07 2011 at 8:40 AM Rating: Good
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Aurelius wrote:
There's apparently a shout you can get that lets you distract enemies to keep them at range or get them to turn away from you and it doesn't disrupt sneaking, but I don't have it yet and even if I did I've never found a situation where it would be necessary to use it. Maybe on a harder difficulty setting or with less focus on crafting to augment gear they'd be a key strategic element, so that's what I'm going to try for on my next character (whenever that comes to pass.)



I think I found that one. One of the Dragon head areas on the map (an outdoor word of power, guarded by a dragon and sometimes a priest). You learn all three words of Throw Voice at once. You point to a distant object, use it, and that object shouts an insult (like, "Hey skeever head!"). The enemy will investigate that area since the noise came from there. There is a range limit, and your cross hairs turn red if the object is too far away to throw your voice to.

Funny enough, I was using it in town, and the guard came up to me and told me to stop all that shouting cause I was scaring the towns folk. Apparently throwing my voice didn't work very well when a guard was involved.

The only shout I use often is Whirlwind, probably would use that Rend shout if I had it for fighting dragons and forcing them to land.
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#936 Dec 07 2011 at 9:15 AM Rating: Decent
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I'm running around with
Smithing
Heavy Armor
One Handed(Sword and Board)
Enchanting
Blocking
Archery


As my primary focuses, in that particular order. With an emphasis on health > Stam.

It's kinda painful watching my roommate play, since he's going: One Handed(Dual Wield). And that's pretty much it. He's completely unfocused beyond that, aside from stacking stamina. And he dies a lot. Freaking bandits are giving him a lot of trouble. I've given up on trying to get him to work on smithing.
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#937 Dec 07 2011 at 10:01 AM Rating: Good
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I can guarantee that once you get Dragonrend, you will spam it often on dragons. It just feels less wasteful missing with a shout than with a bazillion arrows. Smiley: grin The best time to use it is when they start lifting up...then they circle like a vulture for a few seconds and are forced to waste time landing again. Smiley: lol
#938 Dec 07 2011 at 10:02 AM Rating: Good
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So I left the Ratway in Riften and a naked dude ran up to me and gave me a letter. Smiley: dubious
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#939 Dec 07 2011 at 10:03 AM Rating: Decent
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I shout constantly, you all just fail. I yell at my weapons to swing faster, I yell at things to make them fall down if they hurt me, I yell at the air to move faster. I'd yell more but I don't even have a lot of shouts yet because I haven't been playing so that I don't fail my classes.
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#940 Dec 07 2011 at 10:03 AM Rating: Good
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lolgaxe wrote:
So I left the Ratway in Riften and a naked dude ran up to me and gave me a letter. Smiley: dubious


Hmm! Most of my couriers were clothed, but got a nudist one in Whiterun once I think.
#941 Dec 07 2011 at 10:05 AM Rating: Good
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Deadgye wrote:
I shout constantly, you all just fail. I yell at my weapons to swing faster, I yell at things to make them fall down if they hurt me, I yell at the air to move faster. I'd yell more but I don't even have a lot of shouts yet because I haven't been playing so that I don't fail my classes.


The option conflicts with a racial fear power that makes things run away for 30 seconds. =X

(It also conflicted with a "Turn invisible when you sneak" power that lasts 2 minutes a day on the first character.)
#942 Dec 07 2011 at 11:29 AM Rating: Good
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The elemental fury shout only works on non-enchanted weapons. So I use it occasionally, but once I get 100 enchanting I'm going to boost my weapon with some other stuff, and won't be able to use the shout anymore.
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#943 Dec 07 2011 at 11:30 AM Rating: Good
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I use my Fire Breath shout a lot.

It's like an Unrelenting Force shout, but with more fire. It'll kill someone and throw them clear across the map if positioned right.

Smiley: thumbsup

Edited, Dec 7th 2011 6:34pm by Mazra
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#944 Dec 07 2011 at 11:39 AM Rating: Good
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Whirlwind Sprint. Only used for attempting to get onto buildings and such in towns.
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#945 Dec 07 2011 at 11:56 AM Rating: Excellent
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ArexLovesPie wrote:
Whirlwind Sprint. Only used for attempting to get onto buildings and such in towns.

I just use that to move faster Smiley: lol

For shouts I usually only use Dragonrend, Force Unrelenting (for lulz) and Whirlwind Sprint (for moving faster). Oh, and Clear Skies, because lack of visibility is annoying.

I really need to use the one from around the end of the game: I hear that the dragon you summon pretty much owns anything.
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#946 Dec 07 2011 at 12:05 PM Rating: Good
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I almost never use them. I got some intermittent use out of the one to pacify animals early on, when a triple sabre cat attack could wreck me, and Whirlwind sprint for climbing around on stuff I'm probably not supposed to climb.
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#947 Dec 07 2011 at 1:31 PM Rating: Good
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Mazra wrote:
I use my Fire Breath shout a lot.

It's like an Unrelenting Force shout, but with more fire. It'll kill someone and throw them clear across the map if positioned right.

Smiley: thumbsup

The best one I've found so far is Ice Form. At one point early in the game, I was having trouble completing a bounty on a giant since he insisted on bringing his friend along with him whenever he attacked. I was starting to get frustrated, then gave the Ice Form shout a chance, and it turned into EZ-Mode.

It's also funny because the Ice Form shout doesn't stop a target's momentum, so one second they'll be running at you full-speed, and the next they'll be tumbling past you as a solid block of ice.
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#948 Dec 07 2011 at 1:48 PM Rating: Good
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So, I defeated Alduin. Now the Blades want me to kill Paarthurnax. I don't want to. The Greybeards/Paarthurnax aren't giving me any options to defend him, and I can't just kill Delphine and Espern to end the threat, as they're unkillable.
After that, I just kind of lost interest.
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#949 Dec 07 2011 at 2:17 PM Rating: Good
You don't have to kill him. Go talk to him or the Greybeards instead. Then you can learn the word you need to do the next important thing you got to do.

I will never kill him in any of my playthrough's. Big P is my buddy. Esbern can go F himself. He would still be living like a rat in the sewer if it weren't for me, just waiting to die. Now he thinks he is important? FuS Do Rah to you pal.

Edited, Dec 7th 2011 12:19pm by Shojindo
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#950 Dec 07 2011 at 2:26 PM Rating: Good
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Monsieur Spoonless wrote:
So, I defeated Alduin. Now the Blades want me to kill Paarthurnax. I don't want to. The Greybeards/Paarthurnax aren't giving me any options to defend him, and I can't just kill Delphine and Espern to end the threat, as they're unkillable.
After that, I just kind of lost interest.


Yeah. If you aren't getting any options to move on from them, then something's wrong. Are you sure there isn't a different mission for them you haven't completed or something?
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Anyways, you all are horrible, @#%^ed up people

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Never underestimate the healing power of a massive dong.
#951 Dec 07 2011 at 2:55 PM Rating: Good
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Shojindo of the Ten Storms wrote:
You don't have to kill him. Go talk to him or the Greybeards instead. Then you can learn the word you need to do the next important thing you got to do.

I will never kill him in any of my playthrough's. Big P is my buddy. Esbern can go F himself. He would still be living like a rat in the sewer if it weren't for me, just waiting to die. Now he thinks he is important? FuS Do Rah to you pal.

Edited, Dec 7th 2011 12:19pm by Shojindo
I talked to Big P, and told him that Esbern wanted me to kill him. I forget what he said. I tried talking to the Greybeards and didn't get any quests from them either. Maybe I have to take care of the civil war first? I didn't do anything with that at all. The Greybeards helped navigate a truce so I could take care of Alduin, but now that that's over, maybe I have to finally pick a side?

It's been like 3 weeks since I've played. Maybe I missed something. Still just mad that I couldn't flat out kill Esbern.
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