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Skyrim, or, How I Ruined My LifeFollow

#852 Dec 02 2011 at 5:28 PM Rating: Good
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Windhelm is depressing. It's always dark and snowy, it's segregated, and its walls lead to it feeling pocketed.
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#853 Dec 02 2011 at 7:40 PM Rating: Good
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idiggory, King of Bards wrote:
Windhelm is depressing. It's always dark and snowy, it's segregated, and its walls lead to it feeling pocketed.


Let me guess... someone stole your sweetroll?
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#854 Dec 02 2011 at 7:48 PM Rating: Good
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I want to MURDER every guard that asks me that.
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#855 Dec 02 2011 at 7:51 PM Rating: Decent
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Mazra wrote:
idiggory, King of Bards wrote:
Windhelm is depressing. It's always dark and snowy, it's segregated, and its walls lead to it feeling pocketed.


Let me guess... someone stole your sweetroll?


Shot it in the knee with an arrow. Very sad. Poor sweetroll needs a cart to get around now. If you see a sweetroll sitting on a wee little cart somewhere in Windhelm, be a sport and push it somewhere warm. It would do it itself, but the poor **** ain't got no arms.

Vive le sweetroll, vive le resistance.
#856 Dec 02 2011 at 11:45 PM Rating: Good
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idiggory, King of Bards wrote:
I want to MURDER every guard that asks me that.


I used to want to do that, then I took an arrow to the knee.
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#857 Dec 03 2011 at 6:42 AM Rating: Good
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idiggory, King of Bards wrote:
I want to MURDER every guard that asks me that.


Hehehe, I can't read that sentence in my head without saying 'murrdurr' like a couple of the characters do in the game.

Seriously, Skyrim probably has the biggest cluster@#%^ of dialects I've ever heard in a game. Some of the accents seem Scandinavian, others German and some sound like they just arrived from Brooklyn.

The wizard at Whiterun has the most odd accent ever.

Edited, Dec 3rd 2011 1:54pm by Mazra
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#858 Dec 03 2011 at 8:42 AM Rating: Good
So, I'm somewhere in the North Western corner of the map in a dungeon. It didn't appear to be tagged in any quests, & it's the deepest one I've found so far. I recently dinged 20 & find the first couple levels full of bandits. Outside of one mage, non prove a challenge & I either snipe them with a flaming bow or slaughter them outright with my exquisite dwarven greatsword of fire.

Next couple levels, spiders as I get deeper. No problem there, me & Lydia (when she wasn't stuck behind a trap) have no issues.

Then some draugers. The melee are getting tougher & the mages are now summoning sh*t against me. Heavy uses of potions twice, but no issues. Also, no saves.

Then I sneak up a staircase & a figure rises from a throne. I'm unseen, so I light the @#%^er up with my bow. I sneak back, remaining completely undetected while Lydia goes and dies on his sword. I fire another arrow, get another critical & he's at all of 90%.

Huh.

Switch to GSWD, Yell at him, charging attack. 85%.

Then the @#%^er yells at me, I lose my sword and he proceeds to bum rush me while I scramble to find it. I'm now at 20% health after two hits. Switch to bow & run away. Kite him in a circle and snipe him for 25mins (thank christ he didn't have magic or ranged)while Lydia intermittently gets up and dies some more. Eventually kill him. Loot treasure till I can't walk & look for Lydia.

No where.

Drop some stuff, go look for her. She's dead with an arrow in her chest. She's fully loaded on loot too.



Do I do it ALL over or leave her there dead?
Leave her. :11 (42.3%)
Life without her is pointless, do it all over you lazy bastard. :1 (3.8%)
Continue on, leaving her behind you (knowing that you're going to HAVE to come back for her loot):10 (38.5%)
Masturbate furiously to her stripped corpse, THEN do it all over. :4 (15.4%)
Total:26


(Poll is busted, apparently. Immediate after I posted it there were all ready 20 votes.)

Edited, Dec 3rd 2011 9:46am by Omegavegeta
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#859 Dec 03 2011 at 9:20 AM Rating: Good
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Those dragr guys with the disarm shout can be pretty obnoxious. The thing is, your NPC companion can't be killed by mobs. That arrow sticking out of her was yours, ya sloppy-aiming bastid.

It's up to you what you choose to do, but her blood is on your hands >:D
#860 Dec 03 2011 at 9:50 AM Rating: Good
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IDrownFish wrote:
idiggory, King of Bards wrote:
I want to MURDER every guard that asks me that.


I used to want to do that, then I took an arrow to the knee.


I used to laugh about an arrow in the knee jokes... but then I took an mace in the face
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#861 Dec 03 2011 at 9:50 AM Rating: Good
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That arrow sticking out of her was yours, ya sloppy-aiming bastid.


I'm aware, read the links I posted previously.

(Broken poll is still broken)
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#862 Dec 03 2011 at 9:57 AM Rating: Good
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I'd resurrect her.

I'm lazy like that.
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#863 Dec 03 2011 at 12:06 PM Rating: Good
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I'd leave her dead. Game's more interesting with lasting negative consequences.

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Seriously, Skyrim probably has the biggest cluster@#%^ of dialects I've ever heard in a game. Some of the accents seem Scandinavian, others German and some sound like they just arrived from Brooklyn.


The best part is that you can hear each one of those accents within different members of the same family. Smiley: lol

Edited, Dec 3rd 2011 1:06pm by Eske
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#864 Dec 03 2011 at 1:17 PM Rating: Good
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Blackreach is by far the scariest and most badass dungeon ever.

I did finish the main quest line now, it seemed anti climactic but I think I'm going to finish up the college quests and I'll take a little break and start a new character.
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#865 Dec 03 2011 at 1:47 PM Rating: Good
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Elder Scroll games have never really been about the main story. I never actually finished Oblivion's. I finished the Mage Guild, Thieves Guild, Fighter's Guild, Dark Brotherhood, and the Arena quest lines. And I got to the very end of the main quest, just never actually did it. I just looked up what happened.

I just didn't care that much. Martin wasn't a strong character. And the fact that the final quest involved keeping him alive, while he was in all cloth, and I was highly leveled? LOL no. He'd die in 2-3 hits. WAY too much effort involved for a quest. I'll admit I didn't see the line ending, though Martin pulling some super powerful ability out of his **** wasn't surprising.
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#866 Dec 03 2011 at 2:38 PM Rating: Good
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Eske Esquire wrote:
The best part is that you can hear each one of those accents within different members of the same family. Smiley: lol


Yeah, it's very confusing.

Some races, like the various elves and the Khajiit, have their own unique accent which everyone from the race shares. It would make sense if someone from Cyrodiil had a different accent than someone from Skyrim, but at this point, I can't tell an Imperial from a Nord because both are switching accents like it's a sport.

I mean, I get that Skyrim is supposed to mimic Northern Europe, but there should be some kind of consistency to the accents. Someone from northern and southern parts of Skyrim should either be using the same accent or different ones. As it is right now, two people from southern Skyrim could be using two different accents - accents identical to the ones found in northern Skyrim.

It's one big pile of what the hell.

Come to Dragonsreach to discush the ongoing hoshtilities, like the rest of the "great warriors"?

Edited, Dec 3rd 2011 9:47pm by Mazra
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#867 Dec 03 2011 at 3:02 PM Rating: Good
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To be fair, the court wizard in Whiterun's voice is just plain annoying.
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#868 Dec 03 2011 at 3:59 PM Rating: Good
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Yeah, it is. He sounds like a young and mildly irritable Sean Connery.

By the way, I was curious what the word 'Dovahkiin' got its inspiration from, so I looked up some Nordic words. Dovah in the game means dragon, so I'm guessing 'kiin' means 'kin'. Dragonkin. Dragonborn. Would make sense. But where does 'dovah' come from then? Well, 'duva' means 'dove' in Swedish. Flying thingy, though not exactly a dragon. I don't recall 'dovah' meaning anything in Danish either (never used the word myself, at least), so I turned to Norwegian.

Stumbled across an old Norwegian dictionary where the word 'dova' appeared. It means (or meant) the backside of a horse...

So, yeah, Dragonborn or Descendant of a Horse's Ass.

Potato tomato, right?

Edited, Dec 4th 2011 2:57pm by Mazra
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#869 Dec 03 2011 at 4:53 PM Rating: Good
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Well, I did feel like kind of an **** murdering all those people in Whiterun.
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#870 Dec 03 2011 at 7:31 PM Rating: Good
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IDrownFish wrote:
Well, I did feel like kind of an **** murdering all those people in Whiterun.
In my defense I did just get the Cannibal Ring and wanted to test it out a little.
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#871 Dec 03 2011 at 10:36 PM Rating: Decent
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I had hoped to avoid playing today, so I could work (especially since I had to clear out of my apartment for an hour, because my landlord was having an open house). But I've gotten so little work done and am pretty sure I'm not going to get any more productive... so I might just play. >.<

I've been reading Game of Thrones all day instead. And while I'm enjoying it, I really want to kill a dragon.
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#872 Dec 03 2011 at 11:53 PM Rating: Decent
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I finally got my skill level high enough to pick up the Expert tier of Destruction spells. Thanks to Enchanting I can cast Destruction magic for free. I've been abusing the **** out of the Wall spells and loving it every second of it. I also finally found another Blacksmithing Philter so I finished off my Deadric Bow and added 68 Ice and Lighting damage to it with Enchanting. My bow skill is mid 50s and it still one shots pretty much anything but bosses while Sneaking.

Finally, I found my "wife" from the "A Night to Remember" quest. I was not amused and had to kill her to get the ring back.
#873 Dec 04 2011 at 1:15 AM Rating: Decent
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I just finished the Mage's Guild quest line and I was well pleased with it. It struck me as being about the perfect length and the trip through Labyrinthian was quite fun. I can't help but think I missed out on a tiny bit of the story at the final dungeon boss because I just unleashed the pewpew with my maxed out Daedric Bow and things went splat before they had a chance to rant and rave about how I was such a fool to come down here and now I'm going to die and have my soul harvested to make bread for evil beings of some sort. That stretch through Labyrinthian has to suck for the pure mage types, though...what with the incessant full mana drains and all. I managed to nab some of the glowy spectral weapons though, and while I'm not sure that I'll ever use them I made a point of bringing them out and tucking them into storage just for the cool factor.

Now I have to decide between the thieves guild and the Companions line. My character is grossly overpowered and I'm fine with that. For whatever reason I'm not all that interested in protracted fights...I'm just as happy to sneak around and splatter things, with the sole strategic consideration being to get them all dead before they ever find me. Beyond that I'm quite happy to just explore and see what the game has to offer with the understanding that I can always create a new character and play for the "challenge" any time I want.
#874 Dec 04 2011 at 2:06 AM Rating: Good
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Aurelius wrote:
That stretch through Labyrinthian has to suck for the pure mage types, though...what with the incessant full mana drains and all. I managed to nab some of the glowy spectral weapons though, and while I'm not sure that I'll ever use them I made a point of bringing them out and tucking them into storage just for the cool factor.



It's not that bad, as long as you know they're there. Out of combat magicka regen is pretty darn fast for pure mage types--at least, ones who invest in proper gear LOL.

Edited, Dec 4th 2011 3:06am by Ravashack
#875 Dec 04 2011 at 4:59 AM Rating: Decent
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Ravashack wrote:
Aurelius wrote:
That stretch through Labyrinthian has to suck for the pure mage types, though...what with the incessant full mana drains and all. I managed to nab some of the glowy spectral weapons though, and while I'm not sure that I'll ever use them I made a point of bringing them out and tucking them into storage just for the cool factor.



It's not that bad, as long as you know they're there. Out of combat magicka regen is pretty darn fast for pure mage types--at least, ones who invest in proper gear LOL.

Edited, Dec 4th 2011 3:06am by Ravashack



I actually thought about seeing what I could do with enchants and such just to get an idea for how quickly I could get it to regen. I've seen a couple of pieces with native +100% regen on them and I think the potions I have for enchanting give +130% so it might be worth checking out. Not that I plan to play as a mage style character any time soon...I was just curious.

I have to say that the new quarters you get at the end of the quest are **** amazing. I haven't tried storing anything in them because frankly, it would be a pain in the **** to move everything out of my storage in Whiterun, even with fast travel.

I just started on the Imperial quest line tonight. I read somewhere that if you don't pick a side by a certain point that you are just defaulted to having sided with the Greybeards. Not sure how that works but I didn't want to miss out on that aspect on this playthrough. There was something kind of neat about being sent to clear out a keep for the Imperials to use as a garrison. I haven't gone back since I cleared it and went back to Solitude to finish the quest but I plan on checking it out tomorrow. I also found a Thalmar embassy with three Thalmar justicars standing outside like they were getting ready to burn the place to the ground. I got jumped by a group of Thalmar justicars earlier on in with this character and found a note on one of them with orders to kill me. These guys didn't attack me on sight so I'll have to go back and see what's going on, but it still surprises me just how much they crammed into this game. Everywhere you go it seems like something is happening.
#876 Dec 04 2011 at 10:25 AM Rating: Good
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idiggory, King of Bards wrote:
I had hoped to avoid playing today, so I could work (especially since I had to clear out of my apartment for an hour, because my landlord was having an open house). But I've gotten so little work done and am pretty sure I'm not going to get any more productive... so I might just play. >.<

It's not like catching a cold or having to go in to work. If you want to avoid playing, just don't play. A little willpower goes a long way.
#877 Dec 04 2011 at 10:28 AM Rating: Good
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I have no willpower.
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#878 Dec 04 2011 at 10:31 AM Rating: Good
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it still surprises me just how much they crammed into this game.


Yeah I was working on enchanting to 100 on my thief yesterday. So I was just wandering the far out corners of the world for fun while filling soul gems. I found all kinds of neat stuff I had never seen. :)
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#879 Dec 04 2011 at 1:54 PM Rating: Good
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Aurelius wrote:

[...]
There was something kind of neat about being sent to clear out a keep for the Imperials to use as a garrison. I haven't gone back since I cleared it and went back to Solitude to finish the quest but I plan on checking it out tomorrow. I also found a Thalmar embassy with three Thalmar justicars standing outside like they were getting ready to burn the place to the ground. I got jumped by a group of Thalmar justicars earlier on in with this character and found a note on one of them with orders to kill me. These guys didn't attack me on sight so I'll have to go back and see what's going on, but it still surprises me just how much they crammed into this game. Everywhere you go it seems like something is happening.


From what I understood, there's a kind of karma count in game -- if your karma is good, you get assassins sicced on you, and if it is bad you get what you got. Personally, I got jumped by assassins until I joined the Dark Brotherhood.
#880 Dec 04 2011 at 2:15 PM Rating: Excellent
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My slow plan to inundate my roommate with Skyrim memes until he decided to buy the game since I'm too broke to do so has succeeded, and just in time for my vacation. Smiley: grin
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#881 Dec 04 2011 at 2:34 PM Rating: Excellent
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Did you take an arrow to your knee to do it? :D
#882 Dec 04 2011 at 3:41 PM Rating: Decent
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Ravashack wrote:
Aurelius wrote:

[...]
There was something kind of neat about being sent to clear out a keep for the Imperials to use as a garrison. I haven't gone back since I cleared it and went back to Solitude to finish the quest but I plan on checking it out tomorrow. I also found a Thalmar embassy with three Thalmar justicars standing outside like they were getting ready to burn the place to the ground. I got jumped by a group of Thalmar justicars earlier on in with this character and found a note on one of them with orders to kill me. These guys didn't attack me on sight so I'll have to go back and see what's going on, but it still surprises me just how much they crammed into this game. Everywhere you go it seems like something is happening.


From what I understood, there's a kind of karma count in game -- if your karma is good, you get assassins sicced on you, and if it is bad you get what you got. Personally, I got jumped by assassins until I joined the Dark Brotherhood.


On my first character, I got jumped by a lone DB assassin very, very early in. I was actually on my way to Bleak Falls Barrow for the first time and he appeared out of nowhere and tried to do horrible things to me. I've seen console commands to adjust your notoriety but haven't really messed with any of that. I also came across a Bothiah (sp) zealot guy while doing a quest. He actually appeared near the entrance to the dungeon I was sent to and wound up fighting the NPCs there until he turned on me. I thought he was friendly because he was killing baddies until the baddies were dead and he ran up and started smacking me. The little details like that add a lot to the game.
#883 Dec 04 2011 at 3:41 PM Rating: Decent
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Ravashack wrote:
Did you take an arrow to your knee to do it? :D


A sweetroll to the arrow is far more effective, I hear.
#884 Dec 04 2011 at 5:41 PM Rating: Excellent
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Started a new character again today; redoing my thief character, making him a kitty with the conscience of a serial killer. If someone treats me with respect or gives a good quest, they live. If not, they die.

Early on I pickpocketed from Embry in Riverwood. An hour or so later, three hired thugs ganged up on me to take me out; their contract had his name on it. How does a drunk hire thugs? Beats me, but I murdered him for it. I also murdered Sven because I helped the elf and used him as a companion to distract the thugs; figured I should make sure that Sven never gets a chance to redeem himself for the girl they were fighting over. I also killed the lady who owns the mill, because **** the Stormcloaks and their xenophobia. Killed a farmer on the way to dropping off a cow to a giant (killed the cow too). Now I'm thinking of killing every NPC in Winterhold... because there are only like 5.

It's pretty fun so far. And whoever told me that Sneak levels up insanely fast when you slaughter people was right. On early sneak attacks, I was getting 1-2 sneak levels each time I used it. Without really trying, I'm sitting around level 55 sneak already.
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#885 Dec 04 2011 at 6:10 PM Rating: Decent
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Is there any way to know if a NPC can't be killed other than trying to kill him? Kinda suck when you sneak into some house to murder everyone in their sleep only to find out the guy is invincible and all the guards in town comes running in. Breaks the immersion a little.
#886 Dec 04 2011 at 6:24 PM Rating: Good
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Generally speaking, those are only npcs central to main quests. Unfortunately, there are only two ways to find out without trying to kill them.

1. If on PC, use the isessential console command. A returned value of 1 means they are.

2. Apparently, if you have the master pickpocket perk "perfect touch," you still won't be able to steal their equipped gear (you'll get an alert to that affect, I think).

3. If you have completed a quest involving an npc, there's a decent chance you can kill them now. Essential status is usually removed when they are no longer needed to keep quest lines operational. At least, that's how it was in Oblivion--I imagine they would have kept it for Skyrim.

4. Look to see if they are on this list. Link contains spoilers.

Otherwise, I'm pretty sure essential npcs always accept a yield.
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#887 Dec 04 2011 at 7:21 PM Rating: Decent
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LockeColeMA wrote:
Started a new character again today; redoing my thief character, making him a kitty with the conscience of a serial killer. If someone treats me with respect or gives a good quest, they live. If not, they die.

Early on I pickpocketed from Embry in Riverwood. An hour or so later, three hired thugs ganged up on me to take me out; their contract had his name on it. How does a drunk hire thugs? Beats me, but I murdered him for it. I also murdered Sven because I helped the elf and used him as a companion to distract the thugs; figured I should make sure that Sven never gets a chance to redeem himself for the girl they were fighting over. I also killed the lady who owns the mill, because **** the Stormcloaks and their xenophobia. Killed a farmer on the way to dropping off a cow to a giant (killed the cow too). Now I'm thinking of killing every NPC in Winterhold... because there are only like 5.

It's pretty fun so far. And whoever told me that Sneak levels up insanely fast when you slaughter people was right. On early sneak attacks, I was getting 1-2 sneak levels each time I used it. Without really trying, I'm sitting around level 55 sneak already.


Ya, fastest way to level sneak is to successfully attack someone from stealth. I can't say whether it matters if you use a melee or a ranged weapon, but I know it works very well with melee weapons. That little feature of game mechanics is at the heart of the exploit that allows you to level sneak to 100 before leaving the intro scenario.

I don't have it in me to play the bad guy for very long. I find it exhausting. Just on a whim today I was looking at the global achievements page for Skyrim on Steam and only 0.5% of players had managed to earn a bounty of 1000 septums in each of the cities. That's some dedicated baddassery right there lol
#888 Dec 04 2011 at 7:32 PM Rating: Good
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Aurelius wrote:
Just on a whim today I was looking at the global achievements page for Skyrim on Steam and only 0.5% of players had managed to earn a bounty of 1000 septums in each of the cities. That's some dedicated baddassery right there lol

I believe that killing a guard automatically puts your bounty at 1000. Or, at least it's happened to me a few times (mostly by accident, but once when a guard gave me the sweetroll line and I just snapped).
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#889 Dec 04 2011 at 7:35 PM Rating: Good
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Transforming into a werewolf in a city will give a bounty of 1000, I think.
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#890 Dec 04 2011 at 9:04 PM Rating: Decent
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Demea wrote:
Aurelius wrote:
Just on a whim today I was looking at the global achievements page for Skyrim on Steam and only 0.5% of players had managed to earn a bounty of 1000 septums in each of the cities. That's some dedicated baddassery right there lol

I believe that killing a guard automatically puts your bounty at 1000. Or, at least it's happened to me a few times (mostly by accident, but once when a guard gave me the sweetroll line and I just snapped).


I haven't found cause to do anything that would lead to an accidental guard slaughter yet. While doing some of the Imperial quest fights involving friendly and enemy NPCs all over the place, I did on occasion splatter some of my allies, but that's because their uniforms look so **** similar from bow range. In those cases, nothing bad happened to me.

I've thought about shooting guards in the knee whenever they talk about getting shot in the knee, but that would just be mean...

idiggory, King of Bards wrote:
Transforming into a werewolf in a city will give a bounty of 1000, I think.


I heard that transforming into a sweetroll will cause the guards to dogpile you. They've had that quest in their journal for ages, it would seem.
#891 Dec 05 2011 at 12:24 AM Rating: Decent
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I finally decided to stop mucking about and actually work on some storyline quests. I finished off the Mage's College line and found it more than a little boring. It was painfully obvious from the first time you talk to him who the villain would end up being and the final fight was more tedious than fun. He was fairly easy to kill, but having to run back over to the silly floating globe of doom to reset it every minute or so was annoying. The robes would have been a nice reward before I made my armor, now it's just something to toss into storage.

I actually looked ahead at one point (when deciding whether or not to kill Cerino) on the Dark Brotherhood line, so I know what to expect there, which is making me not want to do it. I may go for the Companions. I'm a Werewolf now, so I suppose I should at keep at it.

Edited, Dec 5th 2011 1:25am by Turin
#892 Dec 05 2011 at 2:02 AM Rating: Excellent
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I'll just leave this here.

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#893 Dec 05 2011 at 5:51 AM Rating: Good
Any way to get rid of this stupid horse, Shadowmare?

I fast travel somewhere and it always follows me. Ok, I can appreciate that but when it starts attacking people, that's not cool. Last night, after I fast travel, guards catch up to me to collect a bounty. I draw my sword as I see someone coming at me. Realize it's the guards, put it away and ask the guard to look the other way. Guard seems cool with this and walks away, until my stupid horse jump kicks it in the face. Welcome back bounty.
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#894 Dec 05 2011 at 7:51 AM Rating: Good
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idiggory, King of Bards wrote:
There are occasions were it makes sense, but for general purposes 1 sec will suffice.


I'd assume it's for cases where you have a high intensity DoT effect?
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#895 Dec 05 2011 at 10:16 AM Rating: Good
Brokenwheel wrote:
Any way to get rid of this stupid horse, Shadowmare?

I fast travel somewhere and it always follows me. Ok, I can appreciate that but when it starts attacking people, that's not cool. Last night, after I fast travel, guards catch up to me to collect a bounty. I draw my sword as I see someone coming at me. Realize it's the guards, put it away and ask the guard to look the other way. Guard seems cool with this and walks away, until my stupid horse jump kicks it in the face. Welcome back bounty.


He can be killed even though he has pretty fast health regen. I got attacked by two ancient dragons once. Dragons live for one purpose it seems, to hunt and kill my horse. I dispatched the first dragon and was looking around for the second. I saw it's red dot south on my spidy radar so I ran down a hill to get to it just in time to see it tossing my Shadowmere high into the air where he splatted unceremoniously onto some rocks below.

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#896 Dec 05 2011 at 10:33 AM Rating: Good
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The only use I have for that silly thing is distract dragons so can get all stabby with them. Horses are too **** slow and the controls are just odd. It's pretty much always a better idea to walk.
#897 Dec 05 2011 at 10:53 AM Rating: Good
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I broke out of jail last night for the achievement. I need 9 more and I'm done.

It was a fun thing to do though, walk up to the Jarl of Solitude, punch her in the face, go to jail... I probably did it the cheap way because as the guard walks by you can pick pocket the key, which I did. Then it was a quick sneak to the two chests that have my **** and off I go.

I also reached 100 enchanting and the dual enchant perk last night. My dragonscale boots now have muffled and 40% to sneak on them which makes sneaking so much more fun. I also got a 62 hp and stam regen dragonscale chest. I need to find and kill more dragons since I'm running out of scales to make armor!
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#898 Dec 05 2011 at 11:15 AM Rating: Good
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Turin wrote:
The only use I have for that silly thing is distract dragons so can get all stabby with them. Horses are too **** slow and the controls are just odd. It's pretty much always a better idea to walk.


Agreed. Especially without being able to interact or fight from them...it's like being neutered when you ride. Add to that their wonky behavior, and I haven't bothered with one since I dismounted for the first time.
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#899 Dec 05 2011 at 11:35 AM Rating: Good
ArexLovesPie wrote:
I also reached 100 enchanting and the dual enchant perk last night. My dragonscale boots now have muffled and 40% to sneak on them which makes sneaking so much more fun. I also got a 62 hp and stam regen dragonscale chest. I need to find and kill more dragons since I'm running out of scales to make armor!


What item can you disenchant muffle from? I've been trying every one I get.
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#900 Dec 05 2011 at 11:40 AM Rating: Good
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Check out armor and general store vendors if you need an enchantment. It seems their inventory is somewhat random and changes everyday, so I would warp around to all the different cities, talking to blacksmiths, looking to see who carried my enchantments.

I know I've seen muffle on boots before, not sure about other pieces.

Edited, Dec 5th 2011 11:41am by xypin
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#901 Dec 05 2011 at 11:40 AM Rating: Good
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I got it off a necklace.
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