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Skyrim, or, How I Ruined My LifeFollow

#377 Nov 17 2011 at 8:38 AM Rating: Good
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lolgaxe wrote:
So I boot up this morning and leave that first inn, and Sven is lying dead at the door with two little kids standing around next to him.


Looks like the little love triangle has turned into a homicide investigation? That dark elf archer always struck me as the evil type.
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#378 Nov 17 2011 at 9:25 AM Rating: Good
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lolgaxe wrote:
So I boot up this morning and leave that first inn, and Sven is lying dead at the door with two little kids standing around next to him.


I found the kid's dog dead behind the general store. What is up with this town?
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#379 Nov 17 2011 at 9:50 AM Rating: Good
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idiggory, King of Bards wrote:
lolgaxe wrote:
So I boot up this morning and leave that first inn, and Sven is lying dead at the door with two little kids standing around next to him.


I found the kid's dog dead behind the general store. What is up with this town?


Friendly fire and casualties of war? :D
#380 Nov 17 2011 at 10:48 AM Rating: Good
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It kind of creeped me out. I leave the inn, and to my left (your right) there's two kids sitting on the bench, looking at me and smiling. To my right (your left) on the ground is a dead guy. So I take a second to look at the body, then at the kids, then at the body, then I'm like "Time to leave town!"
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#381 Nov 17 2011 at 12:12 PM Rating: Good
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lolgaxe wrote:
It kind of creeped me out. I leave the inn, and to my left (your right) there's two kids sitting on the bench, looking at me and smiling. To my right (your left) on the ground is a dead guy. So I take a second to look at the body, then at the kids, then at the body, then I'm like "Time to leave town!"


lolol, Riverwood is hiding some kind of dark secret.
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#382 Nov 17 2011 at 12:34 PM Rating: Excellent
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idiggory, King of Bards wrote:
lolgaxe wrote:
It kind of creeped me out. I leave the inn, and to my left (your right) there's two kids sitting on the bench, looking at me and smiling. To my right (your left) on the ground is a dead guy. So I take a second to look at the body, then at the kids, then at the body, then I'm like "Time to leave town!"


lolol, Riverwood is hiding some kind of dark secret.


Especially that shifty innkeeper with her "attic" room! :D
#383 Nov 17 2011 at 12:55 PM Rating: Good
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Another life Skyrim has ruined:
PCgamer wrote:
Megan and Eric Kellermeyer must really be into their Skyrim. Well, one of them at least. They’ve named their child Dovahkiin Tom Kellermeyer. That’s Skyrim speak for Dragonborn Tom Kellermeyer. He was born on Skyrim’s release date – 11.11.11.

It’s Bethesda’s fault really. Back in January they offered a challenge to all Elder Scrolls fans, offering games for a child’s real-life handle. Was it a serious challenge? That’s irrelevant now. The birth certificate has been signed. And the proud parent’s have earned a lifetime’s worth of Bethesda games in exchange for the gesture.

A post on the official Bethesda Blog congratulates the proud parents on “completing the quest” and states “Be it the real world or the game worlds we create, we wish young Dovahkiin the best in all his adventures.” Awww. That’s nice.

Bethesda’s first blog featured a hefty disclaimer: “Any reward for completing this quest will not ultimately justify the potential teasing your child could — and probably will — endure over its lifespan. Bethesda Softworks is not responsible for your parenting. You may gain experience points for completing this quest, but you will not care at 3am on a work night. Completion of this quest may also result in decreased desire to play video games and/or function as a human being. Consult with your friends before embarking on this quest; while it may not start in prison, it probably ends there.” Sounds like good advice to us.
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#384 Nov 17 2011 at 1:00 PM Rating: Good
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xypin wrote:
Another life Skyrim has ruined:
PCgamer wrote:
Megan and Eric Kellermeyer must really be into their Skyrim. Well, one of them at least. They’ve named their child Dovahkiin Tom Kellermeyer. That’s Skyrim speak for Dragonborn Tom Kellermeyer. He was born on Skyrim’s release date – 11.11.11.

It’s Bethesda’s fault really. Back in January they offered a challenge to all Elder Scrolls fans, offering games for a child’s real-life handle. Was it a serious challenge? That’s irrelevant now. The birth certificate has been signed. And the proud parent’s have earned a lifetime’s worth of Bethesda games in exchange for the gesture.

A post on the official Bethesda Blog congratulates the proud parents on “completing the quest” and states “Be it the real world or the game worlds we create, we wish young Dovahkiin the best in all his adventures.” Awww. That’s nice.

Bethesda’s first blog featured a hefty disclaimer: “Any reward for completing this quest will not ultimately justify the potential teasing your child could — and probably will — endure over its lifespan. Bethesda Softworks is not responsible for your parenting. You may gain experience points for completing this quest, but you will not care at 3am on a work night. Completion of this quest may also result in decreased desire to play video games and/or function as a human being. Consult with your friends before embarking on this quest; while it may not start in prison, it probably ends there.” Sounds like good advice to us.


Poor kid. Seriously.
#385 Nov 17 2011 at 1:11 PM Rating: Excellent
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Eske Esquire wrote:
xypin wrote:
Another life Skyrim has ruined:
PCgamer wrote:
Megan and Eric Kellermeyer must really be into their Skyrim. Well, one of them at least. They’ve named their child Dovahkiin Tom Kellermeyer. That’s Skyrim speak for Dragonborn Tom Kellermeyer. He was born on Skyrim’s release date – 11.11.11.

It’s Bethesda’s fault really. Back in January they offered a challenge to all Elder Scrolls fans, offering games for a child’s real-life handle. Was it a serious challenge? That’s irrelevant now. The birth certificate has been signed. And the proud parent’s have earned a lifetime’s worth of Bethesda games in exchange for the gesture.

A post on the official Bethesda Blog congratulates the proud parents on “completing the quest” and states “Be it the real world or the game worlds we create, we wish young Dovahkiin the best in all his adventures.” Awww. That’s nice.

Bethesda’s first blog featured a hefty disclaimer: “Any reward for completing this quest will not ultimately justify the potential teasing your child could — and probably will — endure over its lifespan. Bethesda Softworks is not responsible for your parenting. You may gain experience points for completing this quest, but you will not care at 3am on a work night. Completion of this quest may also result in decreased desire to play video games and/or function as a human being. Consult with your friends before embarking on this quest; while it may not start in prison, it probably ends there.” Sounds like good advice to us.


Poor kid. Seriously.

I really really REALLY hope his first word is FOS!
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#386 Nov 17 2011 at 1:20 PM Rating: Excellent
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LockeColeMA wrote:
I really really REALLY hope his first word is FOS!
I doubt we'll ever find out what his first word is, but I'm sure the police report after he kills his parents will say that was one of the words he was yelling at the top of his lungs when he was found.
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#387 Nov 17 2011 at 1:33 PM Rating: Decent
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Unlimited Bethesda games vs the cost of a legal name change...

GO!
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#388 Nov 17 2011 at 1:59 PM Rating: Good
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ArexLovesPie wrote:
Unlimited Bethesda games vs the cost of a legal name change...

GO!


I suppose renaming myself Talos could be kinda cool...
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#389 Nov 17 2011 at 2:02 PM Rating: Decent
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I'd love for my middle name to be ******* Dovahkiin. Parents always ***** up and give the names in the wrong order. Kid wouldn't get made fun of if everyone just thought his name was Tom.
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#390 Nov 17 2011 at 2:16 PM Rating: Good
Sounds like a cool name to me. Hopefully he eventually owns it and takes pride in his awesome legacy geek cred. In the mean time he can go by "Bobby" or Tom or something while he is too young to realize what a cool name that is. :)
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#391 Nov 17 2011 at 2:25 PM Rating: Good
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Shojindo of the Ten Storms wrote:
Sounds like a cool name to me. Hopefully he eventually owns it and takes pride in his awesome legacy geek cred. In the mean time he can go by "Bobby" or Tom or something while he is too young to realize what a cool name that is. :)


I'm a geek, and I don't even think that's a cool name.

Heck, I don't even think it's a cool name as far as fantasy names go. Smiley: tongue

Heaven help the kid if he's not into that kind of thing.

#392 Nov 17 2011 at 2:33 PM Rating: Good
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When I was about 11 years old I wanted to name my child Sephiroth, no joke.
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#393 Nov 17 2011 at 2:36 PM Rating: Good
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Skyrim on Cracked

...Yeah.

Quote:
Can I go in this house? I can? Rad! Some other time though, because that's a butterfly!


This was me, but instead of going into a house, it was heading to stop a dragon that was attacking a watchtower about 20 seconds away. Instead, I ended up running after a butterfly, jumping to try and catch it...
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
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#394 Nov 17 2011 at 3:12 PM Rating: Good
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idiggory, King of Bards wrote:
Skyrim on Cracked

...Yeah.

Quote:
Can I go in this house? I can? Rad! Some other time though, because that's a butterfly!


This was me, but instead of going into a house, it was heading to stop a dragon that was attacking a watchtower about 20 seconds away. Instead, I ended up running after a butterfly, jumping to try and catch it...


Which kind of butterfly was it? :)

(Hey, some wings are good reagents!)
#395 Nov 17 2011 at 3:17 PM Rating: Good
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I too have fallen victim to "Catching the butterfly."
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#396 Nov 17 2011 at 3:30 PM Rating: Good
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Ravashack wrote:
idiggory, King of Bards wrote:
Skyrim on Cracked

...Yeah.

Quote:
Can I go in this house? I can? Rad! Some other time though, because that's a butterfly!


This was me, but instead of going into a house, it was heading to stop a dragon that was attacking a watchtower about 20 seconds away. Instead, I ended up running after a butterfly, jumping to try and catch it...


Which kind of butterfly was it? :)

(Hey, some wings are good reagents!)


I think it was a blue one, but IDK. I also don't remember the differences between the different bugs when it comes to usefulness. I've largely just been focusing on trying new combos to see if it makes a new potion without really paying attention to WHAT it makes.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

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#397 Nov 17 2011 at 3:48 PM Rating: Good
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idiggory, King of Bards wrote:

I think it was a blue one, but IDK. I also don't remember the differences between the different bugs when it comes to usefulness. I've largely just been focusing on trying new combos to see if it makes a new potion without really paying attention to WHAT it makes.


You can see the ones you know it makes when you select the ingredient in your inventory. Eating it will automatically make the first one (and second one if you have the right perk) of the 4 possibilities appear.
#398 Nov 17 2011 at 3:49 PM Rating: Good
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The One and Only Poldaran wrote:
Generic Shooter #482.

I'd say to comment on the fact that its campaign only takes about 4.5 hours, but somehow I think that would be missing the point of the game.


You could argue that Skyrim is Generic RPG #482, being the fifth game in an existing RPG franchise and hardly the first open world FPS RPG to have hit the market.

The only thing setting Skyrim apart from other FPS RPGs is the size of the free roam world and the length of the campaign. Everything else is recycled material.

Speaking of campaign lengths, though, I wouldn't say the 250-hour length of Skyrim can be directly compared to the length of a shooter game, primarily because there's no RPG element involved in the latter. The fact that you have to level up a million different skills in Skyrim, talk to a bunch of people and walk across the giant free roam world is why the campaign takes as long as it does. It also means that Skyrim's gameplay loses a lot of the intensity you find in shooter games, like Modern Warfare. Shooter games are largely built around 'ready, set, go!' and then not stopping until you finish the game.

As for the multiplayer crowd, I've heard Modern Warfare is quite the ****** magnet. You mustn't view a game by its player base, though.
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#399 Nov 17 2011 at 3:54 PM Rating: Good
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idiggory, King of Bards wrote:

Cracked wrote:
This terrible habit -- of scouting out every single other pathway before the main one -- may be a leftover impulse from older RPGs, where many areas became inaccessible after you advanced through them. So if you wanted to make sure you found all the secret spells and legendary weapons, you had to explore every other path before the right one, otherwise the story might drag you, kicking and screaming, away from the best toys.

Smiley: laugh ... Smiley: frown
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#400 Nov 17 2011 at 4:03 PM Rating: Decent
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Demea wrote:
idiggory, King of Bards wrote:

Cracked wrote:
This terrible habit -- of scouting out every single other pathway before the main one -- may be a leftover impulse from older RPGs, where many areas became inaccessible after you advanced through them. So if you wanted to make sure you found all the secret spells and legendary weapons, you had to explore every other path before the right one, otherwise the story might drag you, kicking and screaming, away from the best toys.

Smiley: laugh ... Smiley: frown

q4mft
#401 Nov 17 2011 at 4:04 PM Rating: Good
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Yeah, I find myself doing that. A lot. Even in games that aren't RPGs. Smiley: um
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