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#252 Oct 24 2011 at 8:12 AM Rating: Good
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feelz wrote:
There's a hidden bonfire near the second bell. The spider thingy npc there can upgrade your flask. Of course you will need to go through blight town again but if you enter by the valley of drakes it's only a few minutes walk from firelink shrine.

The closest bonfire that I could find was just outside the hill, down just past the weird wooden elevator-type thing. The only other area I thought to explore (but didn't) was the area just below the room with the second bell; didn't want to risk the fall damage killing me right after getting 20k souls from Quelaag.

Where is this hidden bonfire?
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#253 Oct 24 2011 at 8:16 AM Rating: Good
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Go down the stairs where you ring the bell and just before the entrance to the demon ruins on your right there's a hidden passage (just hit the wall a few times).
#254 Oct 24 2011 at 1:41 PM Rating: Excellent
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Also, there's an egg guy after you break the wall.

Don't attack him.

He's a vendor.
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#255 Oct 24 2011 at 1:49 PM Rating: Good
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Also, there's an egg guy after you break the wall.

Don't attack him.


You will need to answer yes to his question or he won't let you through and you'll need to kill him to access the bonfire.
#256 Oct 24 2011 at 2:01 PM Rating: Good
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feelz wrote:
Quote:
Also, there's an egg guy after you break the wall.

Don't attack him.


You will need to answer yes to his question or he won't let you through and you'll need to kill him to access the bonfire.


I'm having a couple issues with this dialogue system. I've had at least two occasions now where the phrasing of the question that you're supposed to be answering left me unsure of what "yes" and "no" actually meant.

For example, the pyromancer NPC early on asks you something like:

"I could teach you pyromancy if you'd like, but perhaps it's something that you're opposed to."

I remember saying "yes", in response to the first part of the sentence, and because the affirmative response usually indicates that you're up for whatever they're asking in video games. But here "no" is the proper response, in reference to the second half of the sentence.

Thankfully, you can just ask him again.

Edited, Oct 24th 2011 4:04pm by Eske
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#257 Oct 25 2011 at 11:46 AM Rating: Good
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**** Fog Ring. Was helping out a caster, and we got invaded. Dude had a fog ring on, so the caster was useless. :/
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#258 Oct 25 2011 at 1:58 PM Rating: Good
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I got slaughtered by a dude wearing Fatty Armor (Smough's set), and a Painting Guardian sword.

I hate how you still get bleed damage by blocking the hits with a shield.
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#259 Oct 25 2011 at 2:25 PM Rating: Good
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Kirby the Eccentric wrote:
I hate how you still get bleed damage by blocking the hits with a shield.
Yeah. Does the Blood Shield work on bleeds like the Spider Shield does on poison, or is it just a resistance boost?

I finally used my cracked red eye stones in Blight Town, at level 37. Two failed invasions, then I won one and lost one. I won with a backstab+bleed with my Iaito+10. The one I lost was to some sort of caster. I haven't played with any magic aside from pyromancy, so I don't know what spell it was but it ****** me up. It was like 5 points of light above his head, and then they all zoomed in on me and one-shot me. Smiley: lol I mistimed my roll. :(

Edited, Oct 25th 2011 4:30pm by Spoonless
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#260 Oct 25 2011 at 2:32 PM Rating: Good
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I dunno, I don't normally use it.

Also, getting 21k souls per Forest run is nice (now that I'm level 110 >__________________>)
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#261 Oct 25 2011 at 3:01 PM Rating: Good
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Also, getting 21k souls per Forest run is nice

This is by unlocking the door near the hidden bonfire and farming the Forest Covenant NPCs, yes?
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#262 Oct 25 2011 at 8:21 PM Rating: Excellent
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I dedicate my 1000th post to Lord Gwyn. The ****** is now dead at my feet.


Praise the Sun!
#263 Oct 25 2011 at 9:00 PM Rating: Good
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Lucky *******... and grats.
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#264 Oct 26 2011 at 3:17 AM Rating: Good
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Demea wrote:
Quote:
Also, getting 21k souls per Forest run is nice

This is by unlocking the door near the hidden bonfire and farming the Forest Covenant NPCs, yes?
Yeah, in New Game+.

Soul rewards are tripled (from monsters, not collected as loot).



Also, New Game+ seems to remember which bonfires I kindled in the first play through, so you guys should kindle as many as you can before you move on.


Edited, Oct 26th 2011 3:35am by Kirby
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#265 Oct 26 2011 at 1:31 PM Rating: Good
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I've been trying to get back to the tutorial level, but I keep ******* up on the jump to get into the tower. Smiley: lol Also, the fire is currently out, so I have to go set my bonfire somewhere other than the Blighttown swamp.
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#266 Oct 26 2011 at 1:36 PM Rating: Good
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There's one relatively soon up the hill from Firelink.
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#267 Oct 26 2011 at 1:38 PM Rating: Good
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You can go back to the tutorial area? Why would you want to?
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#268 Oct 26 2011 at 1:38 PM Rating: Good
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You don't really need to jump, just a roll should do it.

For the bonfire, I find the one near the Blacksmith in Undead Parish is pretty convenient.
#269 Oct 26 2011 at 1:40 PM Rating: Good
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Quote:
You can go back to the tutorial area? Why would you want to?



You can fight another version of the asylum demon and get the doll to access the painted world of ariamis (or whatever it's called) There's also a few Black knight that drop decent loot. You can also trade with sparkly the crow.
#270 Oct 26 2011 at 2:13 PM Rating: Good
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feelz wrote:
Quote:
You can go back to the tutorial area? Why would you want to?



You can fight another version of the asylum demon and get the doll to access the painted world of ariamis (or whatever it's called) There's also a few Black knight that drop decent loot. You can also trade with sparkly the crow.
Also, the rusted ring.
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#271 Oct 26 2011 at 2:35 PM Rating: Good
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That answer is obvious. To get that stupid treasure up the stupid broken staircase you couldn't get before you left.
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#272 Oct 26 2011 at 2:48 PM Rating: Good
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Ideally, you want to hit up the tutorial area before Blighttown.

Joined the Chaos Covenant, just 'cause I had the Old Witch's Ring.
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#273 Oct 26 2011 at 3:02 PM Rating: Good
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I'm still a bit confused on the Covenants. Not why you'd want to join one (the loots, duh), but what place they have in the game to begin with. They're not involved at all in the main story, nor are they explained very well in the game. ****, you don't even know of their existence until you stumble over the NPCs that allow you to join them.
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#274 Oct 26 2011 at 4:18 PM Rating: Good
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Well I managed to get the key, but when I tried to roll onto that ledge again, I failed and died. Moar Blighttown fun. I think I'm going to farm leeches for a while and throw ny summon sign up.
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#275 Oct 26 2011 at 6:24 PM Rating: Good
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Demea wrote:
I'm still a bit confused on the Covenants. Not why you'd want to join one (the loots, duh), but what place they have in the game to begin with. They're not involved at all in the main story, nor are they explained very well in the game. ****, you don't even know of their existence until you stumble over the NPCs that allow you to join them.


I feel the same way. They're not very well fleshed out.
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#276 Oct 26 2011 at 6:38 PM Rating: Decent
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The covenants are mostly for multiplayer. Some will give you a specific goal for invading and other will make it easier to co-op with people of the same covenant. If you're not into PvP or co-op, there's really no advantage in joining a covenant other than the reward. You can easily finish the game without joining any.
#277 Oct 27 2011 at 3:15 AM Rating: Good
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Did lol:
Screenshot


Also, this one's kinda cool:
Screenshot

Edited, Oct 27th 2011 3:27am by Kirby
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#278 Oct 27 2011 at 7:46 AM Rating: Good
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Stray Demon gave me the most trouble out of any boss thus far. Not because he's particularly difficult, but because half of my attempts ended with me dead before I even got a chance to roll after the drop.
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#279 Oct 27 2011 at 8:13 AM Rating: Good
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Monsieur Spoonless wrote:
Stray Demon gave me the most trouble out of any boss thus far. Not because he's particularly difficult, but because half of my attempts ended with me dead before I even got a chance to roll after the drop.

I just beat him as well, after about four straight tries in which I dropped down, rolled away from an axe swing, and get face-melted by the subsequent magic explosion. Once you get behind him, it's almost laughable how easy he is.

In fact, I'm a little disappointed by several of the boss fights thus far. For example, after dying twice to the Gaping Dragon, I easily beat him without taking a single hit. Same with the Hydra; the hardest part of the fight is getting into melee range, but once you do that, it's almost boring.

Considering the trouble I had with the Belltower Gargoyles, I was expecting better from the later bosses (although I may recant that statement once I start exploring Anor Londo, the Catacombs, and the rest of Darkroot Garden).
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#280 Oct 27 2011 at 8:26 AM Rating: Decent
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Like demon's souls, the bosses are not the toughest part. The challenge is getting to the boss.
#281 Oct 27 2011 at 8:56 AM Rating: Good
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I had a couple rough goes at Quelaag, but they're just about learning the mechanics and not ******** up. I'm sure on NG++++ or so, when their moves just all one-shot you, they'll be more challenging. Smiley: lol

I've been helping with Quelaag a bunch, but now I just cheap it with Iron Flesh.
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#282 Oct 27 2011 at 12:38 PM Rating: Good
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Yeah, for me, the difficulty has all been in approaching the boss. Capra killed me 3 times in a row by pinning me in the entrance with his dogs. Once I got rid of the dogs and had some room to move, he was pretty simple. Hydra killed me a couple of times with its long range attacks, then became piece of cake at melee range (albeit one that took a while). Same for the lightening demon behind the blacksmith.

I don't think one of them has killed me once I've closed the distance and started the fight proper.

Stray Demon gave me quite a scare when I revisited the Asylum. Tried to kill him just a couple of times without success (I was having trouble telling when his magic attack was going off, and whether or not I was within its range). Might give him another go next time I fire the game up.
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#283 Oct 27 2011 at 12:53 PM Rating: Decent
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If it's like Demon's souls, there's a 40% increase in difficulty between NG and NG+ then an increase of 8% for NG++ up to NG7+.

So far the difficulty increase is underwhelming to say the least. I made it to the 1st bell in less than an hour. I even 1-shotted the asylum demon and by that I mean I killed him in 1 hit. I know he's just the tutorial boss and he was pretty easy in NG but still ... 1 hit?

I'm hoping it will get harder cause it seems pointless right now...
#284 Oct 27 2011 at 1:19 PM Rating: Good
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I am thinking about making a couple new characters. I want to play a INT or FAI class, and I want to roll a Pyro and keep him as low as possible for PvP. Smiley: lol
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#285 Oct 27 2011 at 1:29 PM Rating: Good
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I think I want to get to like level 20-25ish for PvP, get the Gold-hemmed set and troll the Depths.
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#286 Oct 27 2011 at 1:36 PM Rating: Good
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Monsieur Spoonless wrote:
... I want to roll a Pyro and keep him as low as possible for PvP. Smiley: lol

I would think that pyromancers wouldn't be all that effective at PvP. Their fireballs have a limited range, the cast time is several seconds, and they're relatively weak besides.

Either that or imdoinitrong.
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#287 Oct 27 2011 at 1:55 PM Rating: Good
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I just like the pyro starting stat layout. I'll probably just play as an ******* backstabby character.

I pretty much use Combustion/Great Combustion from my pyro spells (Iron Flesh is set too, in case I pull way to many mobs or need to cheap a boss fight). Also, you can start casting Fireball while on the move, but you're right that you're still exposed the whole time.
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#288 Oct 27 2011 at 6:09 PM Rating: Good
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Biggest annoyance to date: how the camera moves around architecture in the background as you're passing it. Generally, not a big issue, but when you're walking razor-thin railings above a 10-story drop, and the camera wiggles to the left to move around a pillar, causing you to walk "forward" right off the rail and fall to your grisly death, it's rather frustrating.
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#289 Oct 27 2011 at 11:22 PM Rating: Good
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You can turn that off in the options, but yeah, I understand your pain.

It's killed me a couple of times in the Hollow Tree.
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#290 Oct 28 2011 at 1:04 AM Rating: Good
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Demea wrote:
Monsieur Spoonless wrote:
... I want to roll a Pyro and keep him as low as possible for PvP. Smiley: lol

I would think that pyromancers wouldn't be all that effective at PvP. Their fireballs have a limited range, the cast time is several seconds, and they're relatively weak besides.

Either that or imdoinitrong.


Monsieur Spoonless wrote:
I just like the pyro starting stat layout. I'll probably just play as an @#%^ backstabby character.

I pretty much use Combustion/Great Combustion from my pyro spells (Iron Flesh is set too, in case I pull way to many mobs or need to cheap a boss fight). Also, you can start casting Fireball while on the move, but you're right that you're still exposed the whole time.
Combustion is rather effective in PVP low level(at least, it's been my mainstay when I get invaded), especially if you've upgraded your flame. The fact that you cast it fairly quickly with no cost to stamina allows you to be fairly defensive with your shield while still being an aggressive attacker.
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#291 Oct 29 2011 at 5:27 PM Rating: Good
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Started my new character, even though I'm nowhere near done with my original. Things are going a lot faster now that I know what to do and where to go. Tried the tutorial area a bit early, but the black knight there was kicking my ***. I guess 10 is a little low. Smiley: lol Though maybe with a round shield I could get some ripostes in.
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#292 Oct 31 2011 at 7:28 AM Rating: Good
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So apparently I ran into a Vagrant last night. I had no idea what it was (looked like a weird glowy crab thing), and got 1-shot by it because I didn't see it shoot these big spikes out of its back as they landed on me. :(
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#293 Oct 31 2011 at 10:28 AM Rating: Good
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I've never seen one.

What level are you?

My new character is at 25, and is past my level 60 character. Smiley: lol It really flies by on your second runthrough. One-shotted Blighttown solo.

I might go back for that red cloth set. I'll have to see how it upgrades. Gold-hemmed set is really nice, but since it can't be upgraded, I'm sure there are better light armor options. Also, this run-through, I just killed the dude who kills the Firekeeper at Firelink. Sure, I'll miss out on the whole quest stuff, but getting that ring so early has really been awesome. Combined with Havel's Ring, I can wear whatever I want and still be under 50% burden.

Edited, Oct 31st 2011 12:35pm by Spoonless
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#294 Oct 31 2011 at 11:50 AM Rating: Decent
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I'm sure there are better light armor options



There might be but I didn't find anything better. It has probably the best fire and poison resistance and only heavy armor have better defense. I'm not crazy about the look but it's the best set when you compare the stats/weight ratio.

Edited, Oct 31st 2011 1:54pm by feelz
#295 Oct 31 2011 at 12:32 PM Rating: Good
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Monsieur Spoonless wrote:
I've never seen one.

What level are you?

My new character is at 25, and is past my level 60 character. Smiley: lol It really flies by on your second runthrough. One-shotted Blighttown solo.

I might go back for that red cloth set. I'll have to see how it upgrades. Gold-hemmed set is really nice, but since it can't be upgraded, I'm sure there are better light armor options. Also, this run-through, I just killed the dude who kills the Firekeeper at Firelink. Sure, I'll miss out on the whole quest stuff, but getting that ring so early has really been awesome. Combined with Havel's Ring, I can wear whatever I want and still be under 50% burden.

Edited, Oct 31st 2011 12:35pm by Spoonless


SL 20. According to my reading they just appear when someone in that area dies with a high number of humanity/souls. They are good/evil based on the area and that affects their appearance (maybe drops / attacks, not sure).

http://darksouls.wikidot.com/drift-items
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#296 Oct 31 2011 at 12:45 PM Rating: Good
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Oooh, what boss/area are you on? (Also, PS3 or XBOX?) I can help with bosses and stuff soon. I think you'd need to be 23.
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#297 Oct 31 2011 at 2:02 PM Rating: Good
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XBOX. I am still making my way through the Undead Parish. I spent some time in the burg farming and getting a little better at the game, so I might be not as far ahead as you'd think.
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#298 Oct 31 2011 at 2:12 PM Rating: Good
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Oh, I'm on PS3 so I can't help anyway. :/

I helped with Gaping Dragon for a while last night, and farmed upgrade mats and humanity. 25 seems like a prime level for it; I was getting summons usually within 5-10 minutes. Ended up with almost 250k souls by the time I got bored.
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#299 Oct 31 2011 at 2:46 PM Rating: Good
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How does one do that? Just go human and wait for a summon thing to appear? Where is it?

Also, where do I get more humanity? -_-
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#300 Oct 31 2011 at 2:57 PM Rating: Good
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Vataro wrote:
Also, where do I get more humanity? -_-


Rats in The Depths drop it with relative frequency. Between them and the jellies, it's a decent farming area.
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#301 Oct 31 2011 at 3:06 PM Rating: Excellent
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Spoilers ahead regarding summoning: Back across the bridge where the dragon is (towards the Burg, the opposite side of the bridge from where the dragon is perched), there is a guy who talks about helping each other out and gives you the White Soapstone, which you use to place your marker in order to be summoned (I think you need to have acquired it before you can summon others, too).
  • In order to summon someone, you must be human, and the area boss must be alive.
  • You can summon or be summoned by someone whose Soul Level is +- 10% of your own SL.
  • It really depends on the area, where people put their signs down. I like to put mine down right at a bonfire, but many people put their sign outside the boss. I like to help run someone through the level.
  • Sometimes, if I'm having a really tough time with an area, I'll put my summon sign down to help someone else out, but my motivation is actually learning the level. You can put a summon sign down if you are hollow or human, doesn't matter.

  • For the Undead Parish, if you haven't beaten the boss yet, people usually put their summon signs just outside the fog wall. 20 might be a tad high to find a helper with that one, but should be just fine for the next boss.

    Regarding Humanity, you can get it from having your messages rated up, or as a rare drop from some mobs. Rats drop it, and there's an easy farm area when you get down into the Depths, right near the mobs you can farm for Large Titanite Shards. I think there's a better place to farm it later in the game, but that's probably the first place that it's convenient to do so at. Also, there's a vendor who sells Humanity at 8k/ea.

    Edited, Oct 31st 2011 5:07pm by Spoonless
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