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#52 Oct 07 2011 at 5:12 PM Rating: Good
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Shojindo, Eternal Mercenary wrote:
Mike B's report and this thread have me solidly on the fence on this one. Might wait until Steam sale.


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#53 Oct 07 2011 at 7:26 PM Rating: Good
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Demea wrote:
I finally killed that damned Black Knight guarding the ring! I ran back to the rooftop with the ladder, then just chucked firebombs down on him while he herpderped into a wall. Lol level design exploit!
I had him almost dead when he got a hit in on me. I need to upgrade my armor for serious. Smiley: lol
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#54 Oct 07 2011 at 7:37 PM Rating: Good
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So I guess the Master Key gift is the only one you can't get in the game world (Thief starts with it AND gets a gift choice, everyone else can just choose it as a gift). But I'm guessing you can unlock all those doors without it--it's just easier to have this. Though you risk unlocking a door hiding a really powerful enemy.

I'm thinking I'll pick this up tomorrow morning. Has anyone tried playing a dedicated caster? I imagine it would be difficult, with the limited casts thing.
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#55 Oct 07 2011 at 7:40 PM Rating: Good
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idiggory, King of Bards wrote:
So I guess the Master Key gift is the only one you can't get in the game world (Thief starts with it AND gets a gift choice, everyone else can just choose it as a gift). But I'm guessing you can unlock all those doors without it--it's just easier to have this. Though you risk unlocking a door hiding a really powerful enemy.

I'm thinking I'll pick this up tomorrow morning. Has anyone tried playing a dedicated caster? I imagine it would be difficult, with the limited casts thing.

Not having played a caster, I can't imagine you'll need waste your spells on many of the trash mobs. The key is patience for the trash, and save the spells for archers/bombardiers and bosses.
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#56 Oct 07 2011 at 8:07 PM Rating: Good
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Does this one heavily encourage a jack-of-all-trades style?
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#57 Oct 07 2011 at 8:11 PM Rating: Decent
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You can purchase multiple copies of the spells. If you have enough slots then you just equip it twice and you get double the charges.
#58 Oct 07 2011 at 9:08 PM Rating: Good
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idiggory, King of Bards wrote:
Does this one heavily encourage a jack-of-all-trades style?
Kind of. You can pretty much play however you want, but you're really going to want to have both melee skills and ranged skills, be it archery or magic.

Also, regarding firebombers: The merchant in the Undead Burg sells a Heater Shield for 1k souls which blocks 100% physical damage and 70% fire damage. It really helps a lot.

Regarding the Master Key: From what I've read, it's not really that big of a deal. Many areas you can unlock with it will feature mobs way above your level. It seems more like a New Game+ item to me, to be honest.

Edited, Oct 7th 2011 11:10pm by Spoonless
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#59 Oct 07 2011 at 10:45 PM Rating: Excellent
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A brief excerpt from the travels of Croaker the Wanderer:

Hmm, that last note said there was a boss up here, but I'm just up on a roof. Unless that dragon flies in, I think that d-bag was messing with me. Oh, cutscene.

...

Ack, stone gargoyle! ****, that axe has some range. Dodge, roll, evade!

...

Okay, I've hot his attacks down. Just dodge and evade and keep darting in and out. Half-way there, just need to... wait a second, why does he have a second health bar? If I have to start all over aga... AHH FIRE HOT!!!! IT BURNS US, PRECIOUS!!!

*You Died*


Smiley: mad
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#60 Oct 07 2011 at 10:48 PM Rating: Good
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Smiley: lol
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#61 Oct 07 2011 at 11:12 PM Rating: Good
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Monsieur Spoonless wrote:
Apparently I've been backstabbing wrong. Once you get behind the mob, you just attack. If you're using the movement stick at the same time, you won't backstab, but if you roll behind, stop moving, then attack it's pretty reliable. TIL.


Hmm...I'll have to try that. I've only been getting the backstab like, 20% of the time.

Just got the Zweihander today. It's comically oversized, and WAY too heavy for my character to use right now. But I still ran around with it just for the lulz.

Edited, Oct 8th 2011 1:13am by Eske
#62 Oct 07 2011 at 11:42 PM Rating: Good
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Oh, and on a mildly interesting note: my most effective method of killing tough enemies thusfar? Having them kill themselves. I've had 2-3 uber-baddies just go and off themselves by dodging right off of cliffs.

Good times. Smiley: tongue
#63 Oct 08 2011 at 11:02 AM Rating: Good
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So what covenants are people going for?
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#64 Oct 08 2011 at 11:14 AM Rating: Good
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Ugh, I don't know. Smiley: lol

I took the Old Witch's Ring as my gift, so I guess I can do the Chaos Covenant early, but I don't use Pyromancy so I'm not sure I'll bother.
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#65 Oct 08 2011 at 11:51 AM Rating: Good
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I'm probably going to stick with the lawful good one for my first playthrough. Being able to reduce my chances of an invasion, and increase the chances for stronger miracles/help on bosses sounds rather nice when you are just getting accustomed.
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#66 Oct 08 2011 at 1:12 PM Rating: Good
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Can't decide what class to start as. :/

It's a toss up between Thief, because then I get the Master Key and another gift (but have to start at level 5 with only 86 stat points).

Pyromancer, on the other hand, only gets one gift but gets to start at level 1 and has 84 stat points.

And the Cleric starts at level 2, with 84 stat points, but already a part of the covenant of the white...

GAH.
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#67 Oct 08 2011 at 1:28 PM Rating: Good
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idiggory, King of Bards wrote:
Can't decide what class to start as. :/

It's a toss up between Thief, because then I get the Master Key and another gift (but have to start at level 5 with only 86 stat points).

Pyromancer, on the other hand, only gets one gift but gets to start at level 1 and has 84 stat points.

And the Cleric starts at level 2, with 84 stat points, but already a part of the covenant of the white...

GAH.


If I were to do it again, I'd pick a non-thief class and probably grab the master key as a gift. I wouldn't say that the key is super necessary, though. It's gotten me a couple of nice finds, but it hasn't turned up anything uber yet.

Pyromancer looks like a solid starter class to me, and from everything I've heard, it starts out better than most.

I joined the Way of White (lawfully good) covenant, mostly on accident. Haven't really done anything with it yet, though the benefits sound solid.

Hydra just owned me before I could even get within striking distance...bah...
#68 Oct 08 2011 at 1:33 PM Rating: Good
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Yeah, I think I'm going to go Pyromancer. And I'll probably grab the Pendant for my first run. That way, I get to learn during this run what is on the other side of doors before I open them next run. :P

Plus, if what I've heard about the Pendant is true, it sounds awesome.
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#69 Oct 08 2011 at 3:36 PM Rating: Decent
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I just encountered a weird glitch.

I shot the red dragon from the top of the tower in the undead parish where the black knight is and he just disapeared. Seconds after I got 10000 souls. I went back to the bridge and he's gone. Looks like I killed him with 1 arrow lol.
#70 Oct 08 2011 at 6:03 PM Rating: Good
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feelz wrote:
I just encountered a weird glitch.

I shot the red dragon from the top of the tower in the undead parish where the black knight is and he just disapeared. Seconds after I got 10000 souls. I went back to the bridge and he's gone. Looks like I killed him with 1 arrow lol.


Yeah, that seems to be a common one. Seems to be a roll of the dice on whether it'll happen.

Edited, Oct 8th 2011 8:04pm by Eske
#71 Oct 08 2011 at 6:18 PM Rating: Good
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There's also an area that contains 4 npcs right near a campfire. These npcs will, when aggroed, refuse to follow you onto a ledge. Instead, they'll "chase you" onto the ledge above it and try and jump down onto your ledge. Except they'll bounce of your head and plunge to their deaths, giving you 7k souls. Then just head to the campfire to reset them.

It does take 20k souls to open the area though.
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#72 Oct 08 2011 at 6:25 PM Rating: Good
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Is it worth me picking up Demon's Souls before picking up Dark Souls?
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#73 Oct 08 2011 at 6:41 PM Rating: Good
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MagingMartin wrote:
Is it worth me picking up Demon's Souls before picking up Dark Souls?


It's worth picking up if you want basically more of the same experience on the cheap. It's definitely not necessary, though. There isn't any plot continuity between the two.

I'm enjoying Dark Souls a bit more than its predecessor. It's a little more even about divvying out rewards. More weapons, more spells, more items etc. etc.

Edited, Oct 8th 2011 8:41pm by Eske
#74 Oct 08 2011 at 6:42 PM Rating: Good
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I'm really liking the open world system, with the campfires instead of the nexus. Much better imo.
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#75 Oct 08 2011 at 6:49 PM Rating: Decent
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Quote:
There's also an area that contains 4 npcs right near a campfire. These npcs will, when aggroed, refuse to follow you onto a ledge. Instead, they'll "chase you" onto the ledge above it and try and jump down onto your ledge. Except they'll bounce of your head and plunge to their deaths, giving you 7k souls. Then just head to the campfire to reset them.



There's one you can easily pull with a bow from the entrance that gives 2000 souls, rince and repeat. If you get too deep in that area you can get aggro from a bunch of ghost. Pulling from the entrance is really safe and you're next to the bonfire. You still need to kill the guy good old fashion way but it's an easy fight.


Quote:
Is it worth me picking up Demon's Souls before picking up Dark Souls?


You don't need to story wise. The two games are not connected but Demon's souls is an awesome game and you'll get used to the games mechanic. If you can get it cheap, I'd say go for it but you can get straight into Dark souls if you prefer without problem.
#76 Oct 08 2011 at 6:55 PM Rating: Good
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The strategy I was mentioning has you going in, aggroing all 4, then running onto that ledge. All 4 will run off the cliff, 1 right after the other. Is probably actually safer, since they aren't easy mobs from what I understand.

Of course, your way is a lot less cheap. :P
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