Ok, fine, some more on it. Glitch is a really unique game and probably my favorite MMO I've reviewed for ZAM to date. It was in Beta for a long time but finally launched this morning after an almost-complete reset (beta testers get to keep their avatar's looks, a couple special and nonfunctional items, and a humorous gift for participating in Beta).
The point of the game? There isn't really a point. There's no real fighting, and a big focus on crafting and social aspects. You can do a bunch of quests or achievements, buy a house (and customize some of it), learn skills about everything from levitation to tool repair. A lot of the fun is just going around exploring the world; it's constantly changing because of players' actions. Animals and plants can vary in a location from day to day. And players are incredibly creative, starting up groups to gather resources, throw parties, or mess with people.
Ok, enough of all that. Go check it out! I'm in the game as Locke, by the way.