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#52 Sep 03 2011 at 6:49 PM Rating: Excellent
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I reached the same room last night and called it a day. Not looking to be given the answer yet but I thought it was funny to read that you're at the same spot.
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Belkira wrote:
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#53 Sep 03 2011 at 7:01 PM Rating: Excellent
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This?
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#54 Sep 03 2011 at 7:29 PM Rating: Good
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Spoiler about story and not solutions, but if you've started chapter 8 are are beyond about the first three levels then it is safe to look.

I'll let you guys know that I started playing Chapter 8 with the intention of finding the level and helping you, but then I remembered Wheatley was going to ****** every time I completed a test and was all "Nope, nope nope, alt+f4."

I genuinely felt dirty and used the first time I played through that chapter.


Edited, Sep 3rd 2011 8:31pm by Allegory
#55 Sep 03 2011 at 7:57 PM Rating: Good
Allegory wrote:
Spoiler about story and not solutions, but if you've started chapter 8 are are beyond about the first three levels then it is safe to look.

I'll let you guys know that I started playing Chapter 8 with the intention of finding the level and helping you, but then I remembered Wheatley was going to ****** every time I completed a test and was all "Nope, nope nope, alt+f4."

I genuinely felt dirty and used the first time I played through that chapter.


Edited, Sep 3rd 2011 8:31pm by Allegory


Smiley: laugh

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#56 Sep 03 2011 at 8:12 PM Rating: Good
BeanX wrote:
This?


yea ><
I was close.
Thanks.
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#57 Sep 04 2011 at 7:01 PM Rating: Decent
Sandinmygum the Stupendous wrote:
So I find my self stuck, and not knowing exactly what level it is I don't know how to find a solution.
So I will describe the best I can. It is in chapter 8 (The Itch) and when you start in the puzzle room Wheatley does an evil laugh. In the room is a Blue Tractor beam, some blue gel, and 3 lazer gun things, a switch to turn the blue beam into a red one, and a button I have not been able to reach due to the Gunners (there is a glass wall to stop them pwning me).
This is only from memory... Drop blue goo on the turrets.
#58 Sep 04 2011 at 8:07 PM Rating: Good
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It's been a while, so I don't remember if you can do this, but try spraying the turrets with blue bounce gel. It's kind of funny watching them tumble into oblivion.

Edit: Ninja'd.

Edited, Sep 4th 2011 10:07pm by IDrownFish
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#59 Sep 04 2011 at 8:42 PM Rating: Good
yea, all is good. Beat Portal 2 this morning :D
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#60 Sep 04 2011 at 9:21 PM Rating: Good
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Played coop yet?
#61 Sep 04 2011 at 9:47 PM Rating: Good
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All this portal talk now i had to reinstall it and play again. Damn you all! :P

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#62 Sep 04 2011 at 10:15 PM Rating: Good
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BeanX wrote:
All this portal talk now i had to reinstall it and play again. Damn you all! :P



You say that like it's a bad thing. Smiley: sly
#63 Sep 05 2011 at 4:20 PM Rating: Good
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Sandinmygum the Stupendous wrote:
BeanX wrote:
This?


yea ><
I was close.
Thanks.


This was the chamber I was stuck on for awhile D: I'd got rid of the turrets... just hadn't worked out how to propel myself :P Derp!

Sandinmygum the Stupendous wrote:
yea, all is good. Beat Portal 2 this morning :D


I too recently finished this, hopefully will do co-op with someone soon
#64 Sep 05 2011 at 5:12 PM Rating: Good
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For coop I'd strongly recommend playing with someone you know and not playing with random people online.

Aside from the inherent merits of playing with someone you know being more fun, because it is a puzzle game it's not really fun to be playing with someone on a puzzle they already know the solution too or you already know the solution to.

Find someone and stick with them throughout the entire coop game if you can.
#65 Sep 05 2011 at 7:09 PM Rating: Excellent
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I didn't want to be left out so I finished tonight as well.
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Belkira wrote:
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#66 Sep 05 2011 at 9:46 PM Rating: Good
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Another tick for people that beat the game tonight. Reinstalled and dealt with my the game crashing every 2 puzzles or so. (Its a crappy old pc(AMD X2 2.0 2gigs ram Geforce 7950) until my new pc comes next week)I beat it in 6/7 hours since I have played it before but still a great to go back and chuckle at the jokes.
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#67 Sep 05 2011 at 10:26 PM Rating: Good
Jophiel wrote:
I didn't want to be left out so I finished tonight as well.



WTF? I just finished Portal 2 as well. Smiley: lol

ETA: And just barely before tomorrow (in my time zone at least).

Edited, Sep 5th 2011 11:26pm by Belkira
#68 Sep 06 2011 at 9:58 AM Rating: Excellent
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I have to say, that was one of the most satisfying game endings I've seen. "Want You Gone" won't have the same effect as "Still Alive" but I think that was a hurdle that would never be cleared. It was still a fun song though. More to it though, I thought GLaDOS's actions were plausible and in character...
(considering the emergent Caroline personality)
...and her actions/logic at the end made sense and avoided a sappy ending but gave us the GLaDOS we love.

Smiley: thumbsup
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#69 Sep 06 2011 at 12:43 PM Rating: Good
Jophiel wrote:
I have to say, that was one of the most satisfying game endings I've seen. "Want You Gone" won't have the same effect as "Still Alive" but I think that was a hurdle that would never be cleared. It was still a fun song though. More to it though, I thought GLaDOS's actions were plausible and in character...
(considering the emergent Caroline personality)
...and her actions/logic at the end made sense and avoided a sappy ending but gave us the GLaDOS we love.

Smiley: thumbsup


I hearted it.
#70 Sep 06 2011 at 3:35 PM Rating: Good
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It was good up until the Caroline part. They kind of wedged in a bunch of contradictory ideas. Gladdos was Caroline, except she wasn't, it was part of her, and it was keeping her sane, except when it was making her crazy.
#71 Sep 06 2011 at 4:35 PM Rating: Good
Allegory wrote:
It was good up until the Caroline part. They kind of wedged in a bunch of contradictory ideas. Gladdos was Caroline, except she wasn't, it was part of her, and it was keeping her sane, except when it was making her crazy.


That's not quite what I got out of it, but I'll admit to concentrating more on the puzzles than the actual story line.
#72 Sep 06 2011 at 5:23 PM Rating: Decent
Belkira the Tulip wrote:
Allegory wrote:
It was good up until the Caroline part. They kind of wedged in a bunch of contradictory ideas. Gladdos was Caroline, except she wasn't, it was part of her, and it was keeping her sane, except when it was making her crazy.


That's not quite what I got out of it, but I'll admit to concentrating more on the puzzles than the actual story line.


oh then you totally need to go back and replay them for the story. I found my self not moving through a puzzle until dialog was over so I could smile and lol at what was being said.
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#73 Sep 06 2011 at 5:32 PM Rating: Excellent
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I didn't have a problem with it.

GLaDOS wasn't Caroline, GLaDOS was a separate AI (invented for a de-icing machine) who had Caroline uploaded into her. Caroline's "psyche" was repressed, except for maybe feeding GLaDOS's obsession with science, until she hears the Cave Johnson recordings. From there, she makes subtle influences on GLaDOS until the final fight when Caroline makes herself obvious by saving you. GLaDOS can now delete Caroline* and, in doing so, realizes that it's easier to just let you leave than risk dying again trying to kill you. Besides, she has her bots for experimenting.

*GLaDOS was also unaware of her black box function and is originally unaware of the purpose of the cores in Portal, so it's not surprising that she didn't just know who/where Caroline was or how to get rid of her.


Edited, Sep 6th 2011 6:33pm by Jophiel
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Belkira wrote:
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#74 Sep 06 2011 at 5:45 PM Rating: Good
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There's a difference between paying close attention to the storyline and simply listening to the dialog for jokes. I listened to all of the dialog and understood the basic premise of what was going on, but I never put much thought into the storyline of Portal 2. A deep thought out story was not the focus of these games.
#75 Sep 06 2011 at 6:11 PM Rating: Excellent
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If what I wrote counts as "deep" to you, you need to stick with Pac-Man Smiley: laugh
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#76 Sep 06 2011 at 6:24 PM Rating: Good
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I said it wasn't a "deep" story Smiley: glare
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