Iamadam the Malefic wrote:
I don't even care about this. I wish half the time spent worrying about graphical fidelity was spent on graphical style.
You're talking about 2 very different groups of people.
Think about this: eventually the fidelity will reach a point where it can't progress further, then the artists will be completely free of limitations to do whatever they want with the style.
Oh, I don't think that the same people do both, that these guys are artistic geniuses who gave it up to do tech. It's that everyone seems to spend a lot more time worryign and talking about relative poly counts.
I don't really think freedom is the problem, to be honest. Lots, maybe most, graphically interesting games come from smaller studios.
Cutting-edge graphics don't work in opposition to artistic style.
No, obviously not. Edited, Sep 2nd 2011 1:48am by Kavekk
“Socialism never took root in America because the poor see themselves not as an exploited proletariat but as temporarily embarrassed millionaires.”