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ok....where did the goblins go?Follow

#1 Jul 01 2005 at 9:48 AM Rating: Decent
ummm i logged on this morning and the gobbies are GONE!! NOOOO!!! finally we get a new 60's camp with way better stacks then TFG and they take them away. i knew the camp was way to easy, i have been wondering what they were gonna do to make these camps a little more difficult. like SOA's at the eyes. but come on, why are they gone except for a few roamers? what about the 60 epics, and those who are about to turn 60? they get screwed or what? devs had to have known ppl would xp at these new places. come on, TFG stacks suk and the xp is lower. of course ppl are gonna stay at a new white faced higher lvl camp where stacks go to 99. idk, anyone know whats the deal are the coming bak?
#2 Jul 01 2005 at 9:51 AM Rating: Decent
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514 posts
freakintrolls wrote:
ummm i logged on this morning and the gobbies are GONE!! NOOOO!!! finally we get a new 60's camp with way better stacks then TFG and they take them away. i knew the camp was way to easy, i have been wondering what they were gonna do to make these camps a little more difficult. like SOA's at the eyes. but come on, why are they gone except for a few roamers? what about the 60 epics, and those who are about to turn 60? they get screwed or what? devs had to have known ppl would xp at these new places. come on, TFG stacks suk and the xp is lower. of course ppl are gonna stay at a new white faced higher lvl camp where stacks go to 99. idk, anyone know whats the deal are the coming bak?
I don't know sap the dev might know:)
#3 Jul 01 2005 at 10:08 AM Rating: Decent
***Monsters of the 60th level and above have threatened to go on strike unless they were given a fighting chance against the strong and powerful adventurers they face. Please approach familiar hunting grounds with care, as quite a few monsters have learned how to do considerable damage with their fists.

ok...lmao how are we supposed to give them a fighting chance? let them kill us a few times lol. and i dont know what monsters have learned anything, the wildlife is still lame and the goblins seem to have the same hits.
#4 Jul 01 2005 at 10:54 AM Rating: Excellent
They used a bit of flare in the description, it said 60+ mobs were to easy and needed to be more challenging. Deep red mobs should never be a push over. I am not sure of what the changes were, but adding more challenge to the game cant be that bad.
#5 Jul 01 2005 at 11:50 AM Rating: Decent
I agree w/ the update... low level toons have to worry about deaths in grouped why not high end toons?? thank god less AFKERS... and finally my toon can catch-up w/ the clerics that i grouped w/ earlier in my EQ life lol......
#6 Jul 02 2005 at 6:09 AM Rating: Decent
you have to restart ur ps2 cuz they buffed up eg, and goblins and who knows what else
#7 Jul 02 2005 at 7:51 PM Rating: Decent
eyes now quad 1200...yay!
#8 Jul 02 2005 at 7:54 PM Rating: Decent
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358 posts
Sounds like there ******** 60s.
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