In the earlier levels, getting to the next level is relitively easy but eventually up in the higher end levels it starts taking a longer time, obvisously, which is not too bad but can sometimes be way to time consuming for your average casual player. But the really bad thing is CM points... after your first 700-800 or so it starts to become extremely time consuming and gets extremely repetitive killing the same monsters over and over again. I find myself creating a new character because i enjoy the quick leveling up and such =D, and because of this i have a 60 rogue who will probably never go burgler unless i get a rose of renewal and relocate all my cms to the requirements for burgler, but if they added somthing to make grinding more entertaining i might just pick up on that rogue again. What do you think would make XP and CM grinding more fun to do? They have already added new mobs and new quest, but hunting around for items for a quest and killing the same mob over again and again to get the item gets annoying after a while, and sadly almost all the quest are this way...
I would love to see something completely new added such as monsters raiding some of the bigger, more populated towns (freeport, highpass hold, Queynos?). The guards would shout that a band of (put monster here) (most likely gnolls or deathfist or orcs or somthing to that effect) are preparing to attack the city in a X amount of time. Then a NPC would start recruiting characters to defend the town. Soon after the monsters would start attacking the town and then all the players would fight back. After a while a Big Bad Monster (like a captain or somthing of that type) will come with another group of the creatures and whatever person/group kills it gets somthing special from its corpse, like a real nice one of a kind ring that is no trade lore. If the town is successfully defended then everyone will get somthing showing that they help defended the town and also get a good amount of xp (which would be determined by there level)
I think this would keep the game interesting and might even make it more fun! Imagine hearing a guard shout that there has been a prison break at queynos prison and all the prisoners are now raiding queynos... soon a bunch of 15-20's would get recruited and go and defend queynos! Then after a while the person who led the prison break will come and try to assist in the raid.
Ohh and im not sure on a great idea of how to make the quest a pass or fail type of thing. Im thinking if the people can kill everything in an alloted amount of time then they succeed and if not then they fail. also there would be level specific raids. like a raid on highpass hold could be the level range of 50-60 and queynos 10-20 and freeport 20-30 and so on and so forth.
Just my two cents...
I would love to hear your ideas on how to make xping and cming much more fun =-)