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Looking for GEONOSIAN LabFollow

#1 Feb 13 2004 at 3:58 PM Rating: Decent
Can anyone tell me where the Geonosian Lab on Yavin IV is? I've only seen the start screen with message about it. just the same as The Warren screen. Pls help!

Zsasz - Legion - Radiant
#2 Feb 13 2004 at 6:41 PM Rating: Decent
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238 posts
I wish to know as well. I do know that the Geonosian lab will not be officially "up" until two weeks from now when they do the mini-publish. By then, I should be master carbineer and have some fencer, and then i'll go there and knock out a couple of the geonosian bugs thingies HEHE :)

#3 Feb 14 2004 at 12:26 PM Rating: Decent
Are you all sure that the genosian lab is on Yavin IV, I thought the Genosian population was on Tantooine. By the way I have been doing some mining on Tantooine lately and notices some major rumbling. I mean is it normal for there to be earthquakes on tantooine. Sometimes I can go a few hour with out a single earth trembling moment, then other times it seems there is a quake about every half hour. Whats going on.

"G"

-vinni viddi vicci-
#4 Feb 14 2004 at 1:15 PM Rating: Excellent
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3,079 posts
I've been playing on Tat. since the game came out, and I've never heard of an earth-quake..... Is somethin' wrong with my comp or do these not exist?
#5 Feb 14 2004 at 1:55 PM Rating: Decent
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238 posts
Information from the official SWG site concerning the existance of a Geonosian Biogenics Laboratory:

http://starwarsgalaxies.station.sony.com/content.jsp?page=Friday%20Feature:%20Geonosian%20Bio%20Lab

*cool pics
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Whispers of a Hidden Geonosian Bunker

Bothan spies have intercepted transmissions from an Imperial Officer named Lt. Harmon Vintollo in Kadaara and an undercover Rebel operative in a hotel on Kor Vella named Teraeza Furloti. They both speak of a hidden bio-genics lab run by the Geonosians. The information was leaked to the holonet so we are able to re-transmit to you here:

Lately, rumors have been floating around about a secret Geonosian biogenics research lab where the Geonosians were experimenting on creatures, giving them horrible powers. Some creatures were being engineered for use in the Geonosian execution arena. There are even Acklay being twisted for their foul purposes. Other, more sinister creations such as mutated Kwi's and Klikniks with force powers were being developed for use as minions of Sith. This base is quite real and is hidden.

Recent seismic events have compromised the bases integrity, disabling the holo-generators that hid the entrance to the complex. The tremors have also caused minor cave-ins, structural collapses and sporadic power loses resulting in mass chaos throughout the complex.

The bases security system seems to be malfunctioning, the sentry droids have gone berserk, there are toxic leaks in areas and stores of volatile materials that could explode at any moment, large chunks of falling rocks constantly fall from overhead...not to mention the genetically engineered monstrosities roaming the hallways...

The Geonosian Biogenics lab will be the first of many in our efforts to add more content in the form of player dungeons. A couple of weeks after each major publish, we will be launching a "mini publish" that will have these fun and exciting new dungeons for the game. These dungeons are a lot of data, so we're going to push out the big chunks of data with the main monthly publish, then add the final touches to the dungeon and then launch them in the mini-publish.

Each of these dungeons will have new loot, new content and expand the game both visually and contextually. The Geonosian Bunker for instance, has 3 "heralds" in the game that players can interact with to find the dungeon while staying immersed in their game play. Players can also expect new types of challenges in the dungeons, such as: keypads that may only be unlocked with special codes that have to be attained by NPCs in the dungeons; lightning traps; and fearsome new creatures.

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I like the look of the dungeon and the Geonosians, as well as the new creature, the Acklay! These were in AoTC in the arena battle. Its going to be fun in these dungeons. And the storyline hints at those earthquakes mention in a past post. hehe :)


Edited, Sat Feb 14 14:00:07 2004 by AlavanceQZ
#6 Feb 15 2004 at 8:07 AM Rating: Good
Sony forum posts on this dungeon have people who checked mobs by targeting them even though you can't get in hte dungeon itself yet.

This **** is gonna be tough, avg CL is well over 100
#7 Feb 15 2004 at 10:04 AM Rating: Decent
now thats something i´m looking forward to .. CL over 100 ..
hope they don´t have as high energy resists as the nightsisters :)
#8 Feb 15 2004 at 3:38 PM Rating: Decent
Now that looks like fun!!! Anyone catch when thats going to be released??
#9 Feb 15 2004 at 7:40 PM Rating: Decent
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238 posts
a week or so...two weeks from last wednesday
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