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Swg is it goodFollow

#1 Feb 13 2004 at 3:44 PM Rating: Default
Heya I was a star wars fan (until Greedo started shooting first) ive been playing MMORPG's on and off for awhile now. Was considering SWG.

My buddy played game since first beta and was so in love with it. All he talked about how good the game was. Then as it got closer to release he became increasingly frustrated with it and said they were butchering game in rush to get it out.

Within 4 months of release he had quit game in disgust. This has me more than a little worried. Is the game still buggy? I heard rumours that lots of people are leaving or have left the game. Basically ive heard lots and lots of bad press on the game.

Was wondering if someone that is still playing and loves the game can make a case for it? What makes SWG worth playing other than the fact that it is Star Wars?

Edited, Fri Feb 13 15:45:17 2004 by Fucttt
#2 Feb 13 2004 at 4:04 PM Rating: Decent
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128 posts
Well besides being Star Wars, I really like how they have handled the professions and skills, as far as you being able to go up one profession, and then drop it later to try something else. I also enjoy the PVP, and I really enjoy grouping and hunting within the game. So far I think that for the most part that Galaxies is pretty newbie friendly, and I with the changes to the Chef profession and with the Imperial Crackdown they have made it more interesting for me, as a Rebel.

But there is still some major balance issues with some of the classes, especially Bounty Hunters, along with Carbineers, and a few other professions. Other than that I dont really have too many complaints.

Keep this in mind though that this is a MMORPG, and its only going to be as fun as you and those around you make it. So maybe people should actually try to RP for once, instead of running around and trying to "own" everyone around them.
#3 Feb 13 2004 at 4:13 PM Rating: Decent
I personally am enjoying it. It has a good chance of turning out to be very good, although it has some flaws now.

I'll warn you now... you'll get a lot of negative feedback here. It appears that there are a number of people who feel personally insulted at the time they spent and feel was wasted (I personally don't think mine was or is). This may or may not actually be a good place for you ti find out if you like it.
#4 Feb 13 2004 at 4:21 PM Rating: Default
I imagine you will get as many posted oppinions on this matter as a steaming pile of dog crap gets flies, My suggestion is wait for another free trial offer and play the game first hand so you can make your own decision. I wouldn't want to tell you that you are going to love the game because I do, because you are not me and You might hate it. I would then be responsable for wasting your time, but only partially since you would have listened to me a complete stranger who knows nothing about your likes and dislikes. I guess what all gamers need is a compatablitiy test that they can take before they by a new game. You know one of those test made up of 25 multiple choice questions that grade how compatable you are for the game. Then if you found out it still sucked you could blame the magazine and yourself instead of me.

-Smile Your on Candid Camera-

"G"
#5 Feb 13 2004 at 5:57 PM Rating: Decent
My oppinion:
Descent game.
Great potential.
Lacking true content, it just feels empty.
every thing takes a LONG time.

It's a great game to be able to start a macro, and watch some TV a few days later you have enough ore to truly begin making stuff (If your a craft oriented person)

Be prepaired to talk to afew people, and generaly be lonely killing/farming resources/grinding for xp with little true ingame content. The NPC's are sterel (sp?).

The few people you meet seem nice and some are very willing to help teach you skills (esp since they need the XP for teaching you) and dont get disheartened when you find out 30k credits is nothing!


Games I've played to base my oppinion from
Muds
Meridian 59
UO
EQ


EDIT:
OK let me correct something, or rather try to express my impersion. SWG seems to me a game the Devs wanted the fans of star wars/the players to make the game. IE they joined a faction made player cities, and generaly kept the game "alive" the truth is players are for the most part lazy, and despite saying we want RP usualy dont. (Dont flame theres afew who do, but most just don't) This is a flaw, and the game could use some true dynamic server side content inclusive of staff ran events, and special programed NPC's who may have a special purpose for 1 month then be gone. SOE has our money every month let it goto content/event designers and not expansion designers. I personaly want events/content not new planets/maps. Although here I have a double standard because I DO want space craft as it's esential to star wars.


Edited, Fri Feb 13 18:24:07 2004 by duston
#6 Feb 14 2004 at 11:37 AM Rating: Decent
Really, this is what u need to know.
1) You will love this game if u are a star wars fan.

2) It's a good game. A lot of people don't like it, but that's their choice.

3) It might take a little while to get going (1 week?) depending on which profession you choose.

4) You get the 1st month free!!! (deciding if you want to carry on time!)

Id say: Get it. Its a good game, and if you are one of those people who don't like it, then dont carry on! (or haunt the forum with negative comments. Trust me, it gets really annoying!) Hopefully your buddy will go back in a few months after a load of bugs have been fixed and you will have even more fun going around together.

Good Luck!
#7 Feb 14 2004 at 3:38 PM Rating: Decent
I played UO and my account was 38 months old when I innocently went to the shops and came home with SWG.

All I can say is that I have not been on UO once in the last 4 months. I think SWG is great and has huge scope and is reasonably balanced.

Professions are reasonably easy to chop and change, and you can play the game in a hundred different ways. This is really the heart of a good MMORPG imo, that you can do exactly what you feel like at the time and I really believe SWG has done a good job of this.

I've always been a patient person and, although the odd bug can be annoying, (reaching a mission waypoint for examole and finding nothing there at all! Grrrrr), they are no way bad enough or regular enough to make me quit.






#8 Feb 15 2004 at 5:00 PM Rating: Decent
whoever said everything takes a long time in SWG.. no thats wrong. Try games like EQ or Lineage2. Your XP bar just stops moving basically... and lets not forget that the combat is MIND NUMBINGLY BORING.

as for the origional poster..i think SWG is better than any of the other MMORPGs i played... although i think Planetside beta was the funnest thing ever but thats a completely differnet type of game :)
#9 Feb 15 2004 at 7:01 PM Rating: Excellent
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3,079 posts
My two cents.......

I would give this game a total of a 7.9. It has TRUE potential to be the new EQ, but SOE has a lot of work to do!
#10 Feb 15 2004 at 7:11 PM Rating: Decent
it cant be the new EQ because EQ was new back then. It was the first 3D large scale MMORPG. It developed a large following over time despite it being one big grind... watching the XP go up numbingly slow while you camped the same spawn killing the same monster over and over again. If a totally new game was released that was just like that without having the EQ brand name, people would be disqusted and say it sucks. Even with the Everquest title, EQ2 will not do so good as its predecessor.
#11 Feb 16 2004 at 7:27 AM Rating: Decent
Ok, I've been playing for about two weeks, and I'm doing bounty hunter (yeah tedious), but I'd like to speak for the game. When I started I joined a guild and a player city that my friend was in, and started power leveling my character, xp, xp, xp. But now that I'm between mastered base professions and novice bounty hunter, I've started to just relax and enjoy the game more. The theme parks like Jabba's palace and the emperor's retreat are fun, though the developers could add some character to the uhhh characters. Anyhow, SOE designed this game with the player in mind, not the npc. I've gone to my friends house once or twice just to sit and chat with him for a few minutes, and we don't always roleplay, but it's cool cause it's his house, and his character, etc. Rather than just saying that SOE didn't design enough content to distract you so you don't have to interact with other players except selling and trading, you should realize that they designed this game from the ground up based on the players. The players who are writing off the game and leaving are the ones that don't really belong in the game anyway because they're annoying grinders with stupid names like "Badass Master" and things like that. SOE is working hard to add content and environment to the game, as seen by the crackdown and the upcoming space update, but you have to give them a little room to breath, most of the game world is dynamic, and that doesn't make switching everything around very easy. In addition to that they're still balancing the game and trying to figure out how to balance a game in which 90% of gameplay is controlled by the players. I think this game has a bright future for the faithful players who like playing their characters instead of camping spawns to get yet another meaningless level so they can brag that they've wasted more of their life than their friends have. The only major problem I have with the game right now is PvP and the way armor works. It is completely buff based, and I think that detracts from the games. All the stronger characters I know get buffed before fighting anything at all, which kind of defeats the purpose of even having stats, and I'm hoping SOE changes this significantly (sorry Master Doctors!) I hope this doesn't offend anyone or drive anyone from the game, and return thoughts on this post are welcome.
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