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Entertainer Healing XP - What's the Secret?Follow

#1 Feb 10 2004 at 4:09 PM Rating: Good
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1,225 posts
My character is an entertainer. I am 4-2-4-3 into the Musician tree. Obviously I am gaining an abundance in Music XP and have since switched to dancing (Which ironically is my first holo prof)

There has got to be some way to increase the amount of ent heal xp we get. What can be done? How can someone effectively cause mind wounds and Battle fatigue over and over again? Just like tumbling allows medics to heal like a bastich what can someone do to cause a constant inflow/need for mind wound/BF healing?

These last 3 boxes are killin me and now I have to get them all for dancer too. I went to cities like Theed to check out the scene but the cantinas are so full and the ents in there are so NON-group oriented it is pathetic. I must have seen at least 20 ents sending macroed shouts to ADD them to a group. There were also so many ents in there that they were standing in droves in the entrance to the cantina itself. What chance does someone have to actually gain xp in there let alone be seen?

Maybe it was the wrong time of day or something - who knows. But if anyone can come up with a nice idea for this - please post and let me know. Excuse me for sounding stupid about this but I am not that knowledgable about combat tactics in SWG yet.

Thanks in advance!

Rob :)
#2 Feb 10 2004 at 4:14 PM Rating: Decent
If you have a medic friend, you could have him run a /tenddamage macro on you, to constantly give him mind wounds for you to heal. Or you could have a Combat Medic friend put a mind disease on someone for you to heal.
#3 Feb 10 2004 at 4:33 PM Rating: Decent
As for getting in a large group of entertainers, go to coronet. I could get in groups VERY easily. and if not, start your own, won't take you long to get a full group.

For getting ent healing xp, your best bet would be to get in a large group ^^^ and pay a combat medic to disease as many people as he can. Then, get the people he diseased to listen to you.
#4 Feb 10 2004 at 8:09 PM Rating: Good
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1,225 posts
ChewyLSB wrote:
If you have a medic friend, you could have him run a /tenddamage macro on you, to constantly give him mind wounds for you to heal. Or you could have a Combat Medic friend put a mind disease on someone for you to heal.


Thanks i will give this a try tonight.

Rob :)
#5 Feb 11 2004 at 2:32 AM Rating: Decent
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286 posts
The combat medic disease is the most popular option at the moment it seems. You used to be able to get an artisan who could survey to sample some radioactive material, which gives you massive wounds to all ham bars.
However, that seems to have been nerfed as I tried it yesterday and all that happened was that I recieved negatives to my stats but zero wounds. Up side of this though is that it seems you can now sample radioactive material without having to go get healed up, thus not having to put down any harvesters.
#6 Feb 11 2004 at 9:36 AM Rating: Decent
Get a full group, and have a combat medic mind disease everyone and have each other watch/listen to each other, works like a charm, you'll rack in the exp (I've gotten upwards of 100ent healing xp per flourish.
#7 Feb 12 2004 at 10:27 AM Rating: Decent
ok what I'm about to tell you is probably a major exploit in SOE eyes and could get you in trouble but here it is....


there is a bug in the game that will allow someone to get as many wounds as they, want anytime they want as often as they want,....all you have to do is this

/prone;
/activateClone now;

repeat as much as you want....i dont know if the latest patch fixed this or not...but have a friend do it or pay someone to do it....then have them watch or listen to you...it gives massive wounds and bf...only takes 3 or 4 hits and you have totally black bars and 1000 bf

this helps medics and doctors as well....

a friend of mine went for novice medic to master doctor in less than 24 hours thank to this....
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