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SWG Board fixesFollow

#1 Jan 06 2004 at 12:29 PM Rating: Decent
18 posts
Well this is a great idea, if you want to feed the community stuff and get there freedback on what matters only to the devs.

So only devs can start threads in

In Concept, In development. So you will be able to get rid of all of the other stuff just by being off topic. In test will be off topic if not testing. Yep you will have a clear feedback loop with no information but exactly what you and the fanbots want to here.

Side effects:

All meaningful discussion will move offsite (and you have lost control of it) of idea not put forward by the devs. Seven deadly sins of starwars etc..

No rants (they will go offsite all of them listing how the game is actually doing) and no dev response will provide feedback or to counter the message being loudly screamed but no one hears.

So ya got enough fanbots to support 22 servers or are you having an asian release.

You could add a state of the game....message board...if ya have the balls...not gonna happen is it. lol

SWG only game to fail with 100% community support cause we told ya what to thinkl

Laughing at your pathetic attempt to focus boards on only what you want to hear.



In Concept: "In Concept" is the first stage of game development and it can be considered "blue sky" thinking and brainstorming. The idea is to just consider all the possibilities and angles of the announced topic. During the dates listed in the post, the development team and the correspondents will keep track of all the great ideas and suggestions, catalogue them and send them to the game designers in a neat package so that they might be properly considered for the game.



In Development: The next stage is "In Development". When a game development topic reaches this stage, it means the design document is being produced and will be posted for community comment. At this point, the community can see what was included, what has been designed and it will be open for discussion. The difference at this stage is that this is the "polish" stage of design. The "blue sky" is gone and now the focus is to tweak, fill in gaps, uncover problems. No sweeping changes will be made unless something critical has come up and jeopardizes the integrity of the design. Any "big" changes made to design ideas will have to have very strong community support to be considered.



In Test: When the game topic reaches this final stage, the game developers will announce the status of game feature, including any changes that had to be made during its creation to accommodate technical details. Additionally, we will post a basic "test plan" in the laceName>TestlaceName> laceType>CenterlaceType> forums so everyone can help test what they have been involved in and to help find the issues that were unforeseen.

also posted on swg boards
ttyl
ogreman
#2 Jan 06 2004 at 1:02 PM Rating: Decent
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276 posts
"I don't know what you just said kid, but you're special"

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