I know that SWG hasn't been a round that long, but does anyone see a possiblity of SOE changing some of its game mechanics. For instance wouldn't be interesting if existing Jedi could take apprentices and padowen. Another Interesting I dea I had was allignment points, that could coinside with faction points. For evil or "bad" things your demeanor would grow darker, colder, and more calculating, and for good activites you could grow more spirited, lighter, honest adn open. This could then effect game mechanics in addition to faction points allowing for more specific game quests, and for different emphasis bonuses fo characters of the same profession.
Just a thought, on diversifying the game
P.S. Still looking for a Jedi Mentor "Yes I know you cannot be taught to be force sensitive"