Once upon a time Strand was easy honor - if it came up in the random I cheered at the prospect of easy honor in just 5m or 12.5m depending on if Horde was on O or D - then something happened.
I have no clue what it was but Horde suddenly lost it's ability to even come close to winning - we were lucky to crack the yellow gate in most battles, while Allies now roll through while on O for a 2.5m win as if we weren't even fighting them.
As a plus point, WSG and AB have gone from Ally owned and 50/50 to Horde romp fests, again, no clue what's different to suddenly change the results.
Sadly, Battle of G is still firmly in Ally hands, although that's at least attributable to Horde's suicidal fascination with Windmill and total and utter refusal to focus on WW instead.
AV seems to favor Horde slightly over Allies, which is a swap from it favoring Allies slightly over Horde (around 60/40 win ratios).
Twin Peaks just doesn't want to queue for me and I haven't caught a x2 honor weekend on it in a while so no comment there.
EoS is a flip of the coin - either Horde dominates by chain capping the flag and/or three capping or Allies do the same - nothing remotely resembling a close fight - it's always all or nothing.
TB has shifted back to favoring the Horde as Allies just can't seem to give up their rolling zerg approach despite the last set of changes to it - Horde usually wins D 2/3 of the time and losing on O is the exception, not the norm.
All said, can't complain about the dynamics shifts, but they are puzzling as I never can seem to see any rhyme or reason behind most of them.