LOL - says something about that town that I didn't even mention the name and you instantly identified it.
Calm down Theo - I'm finding this more entertaining then anything - you should be laughing and enjoying the outside perspective of your culture.
Besides, as the Captain so astutely observed, I'm doing this from an Ally perspective, meaning that every single pointless and petty gank and camping incident I record is being inflicted upon me by my fellow Horde, so it's not like this is simply a "rip on Allies and PvP" thread - I'm walking 80 levels in the other side's LW crafted moccasins.
With how unbalanced high level vs lowbie combat is, it only takes a very small number high level chars from one of the factions to make an entire region unplayable to the opposing faction. That is unless you can "find a pvp solution" (aka: relog to your level 80 PvP char).
(ok, who am I kidding, if you're on a PvP server all of your level 80 chars are PvP chars)
(unless you're a clueless carebear)
(it does suck if you don't have level 80s and nobody with level 80s cares about helping you)
There's tricks to get around all that, on PvP servers you have to level 2 chars instead of one, in 2 different regions. If you get camped by a high level you evade and escape, if it becomes impossible then you just switch to your other char.
There's also one other thing when you level on a PvP server, your leveling is done using a 100% pvp oriented spec and pvp viable gear. Because, when a quest on contested territory sends you to kill 10 zombies, it's not the zombies that could kill you, I'd be surprised if the zombies actually did. Or you might just disregard what I just said, people who do, like me, will just roll over you with the same ease you vaporize the zombies.
But with all things said, I have been a fan of World PvP and PvP servers for a long time but I think it is no longer worth it. I feel that World PvP is ruined mostly because of how flying mounts introduce a terrible mechanic for World PvP. It is also not very good that people can have chars in both factions. It isn't something that will be removed, and I don't see any fix or even an intention to fix this, or ****, even an acknowledgement from blizz that they understand that flying mounts introduce a detrimental mechanic for world pvp.
So really, take it from me, at this point in the game, with all the changes that have affected world PvP, PvP servers are no longer worth it. The only world PvP worth playing now is the world PvP scenarios like wintergrasp which prevents flying during the battles. I'm not going to cry about it anyway, I enjoyed while it lasted. It may be time for me to say I've played wow enough and play battlefield instead.
I got Starcraft but I find I'm not enjoying the build order style of it. After having played Company of Heroes I can't go back to resource collecting base simulators. But if you're cool with resource collecting base simulators then Starcraft isn't bad at all, and the campaign was pretty nice. Edited, Nov 1st 2010 7:20pm by xorq