Overlord Theophany wrote:
xorq wrote:
Mazra wrote:
Finally a Warrior perspective.
Been wondering if they really do macro Lolstorm to every key.
LOL, you really should try to play Warrior. It's currently the hardest class to play in PvP, it doesn't seem so until you try to do it yourself.
As for the bladestorm macro. Yes, I have bladestorm on a macro so that I can quickly /cancelaura bladestorm when I need to stop bladestorm to do something else.
Warriors aren't that hard to play in PvP. There's really not too much twitch-reaction skills that warriors need beyond spell reflect (which I don't see often) and interrupts, which almost every class does.
Pretty much everything else is taken care of via macros. I don't know what class I'd call the hardest in PvP currently, but warrior is definitely not it.
I really meant the part where I said that it doesn't seem so until you try to do it yourself. You're more than welcome to try.
As for the macroing. Warrior is possibly the only class that doesn't get anywhere without intensive macro work. And what macros can do for you in the case of warriors is very limited when you come across the fact that the class has all the stance dancing with rage loss and equipment swapping requirements to be able to access different spells.
Most of those "reactive" abilities like interrupts, disarms, reflects and so on require equipment swap, stance dancing, or both, which is penalized with loss of rage and also suffers interference from network lag, which makes them very difficult to use at all. Now every caster has so much haste that a warlock can cast 1.0 seconds fears, the equipment, or the stance dance, will make you lose at least 0.5s.
Then there's the rage system, very unique in that it means you cannot use any of your abilities at the start, or after swapping stances, and you're forced to swap stances. So depending on incoming damage you have a forced stall a few seconds each time you swap stances to use a specific stance-restricted ability.
Stricly from personal experience, I find warrior much harder to play in PvP than: any spec DK, assa rogue, ret pally, shadowpriest, any spec warlock.
From comments from other people who play warrior in PvP as well as other classes, I've been told it's much harder than: Moonkin, frost mage, arcane mage, shadowpriest, dk, any spec warlock, elemental shaman.
And I haven't heard anyone that plays warrior and another class in PvP to say that the other class is harder than warrior.
Warriors do have their advantages, they are more viable than a DK for a 2s team with a Paladin. But they are not as viable as DK for a 2s team with a disc Priest.
I don't know about after the patch, how things will turn out, I know they're changing the stance restriction for pummel so that it works in battle stance so that's a huge relief, it means being able to interrupt spells without having to swap equip and stance and losing rage.
Edited, Oct 11th 2010 4:30am by xorq