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#102 Jan 29 2014 at 3:46 PM Rating: Good
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idiggory, King of Bards wrote:
And I can't wait for the gaming industry to get less misogynistic overall.


Look, I'm all for equal rights and such, but to call an entire industry misogynous is borderline misandrous.

Just saying, this entire debate is getting ridiculous.

I'm sorry that some women apparently feel treated like sh*t in the gaming world, but I'm pretty sure it wasn't intentional. And I'm pretty sure dissecting every single scenario won't improve the quality of the games. If someone can pick apart Mass Effect and call it misogynous then there's no way to fix this, and I dare say some people need to not read so much into things.

I can pick apart stuff and present it as hateful, too. Doesn't mean it is, though.

Edited, Jan 29th 2014 10:51pm by Mazra
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#103 Jan 29 2014 at 3:59 PM Rating: Good
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For the record: I love the ladies. I'm not saying we should ignore the issues that come with a male dominated industry, but we have to be careful it doesn't get ridiculous.

When a minority gets special rights because of their gender, equality also sort of goes out the window. When a female minority can veto a decision by playing the equality card, it sort of gets muddy real fast.

Edited, Jan 29th 2014 10:59pm by Mazra
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#104 Jan 29 2014 at 4:19 PM Rating: Decent
If only someone could have predicted this would happen.

Ah well, maybe next time.
#105 Jan 29 2014 at 4:31 PM Rating: Good
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Kavekk wrote:
If only someone could have predicted this would happen.

Ah well, maybe next time.

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#106 Jan 29 2014 at 4:45 PM Rating: Good
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Look, I'm all for equal rights and such, but to call an entire industry misogynous is borderline misandrous.

Just saying, this entire debate is getting ridiculous.

I'm sorry that some women apparently feel treated like sh*t in the gaming world, but I'm pretty sure it wasn't intentional. And I'm pretty sure dissecting every single scenario won't improve the quality of the games. If someone can pick apart Mass Effect and call it misogynous then there's no way to fix this, and I dare say some people need to not read so much into things.

I can pick apart stuff and present it as hateful, too. Doesn't mean it is, though.



Yeah, I'm not touching this one with a 10-foot pole.

Frankly, the gaming industry IS incredibly misogynist. As in, it's notoriously hard for women to get jobs in it, and it's generally an extremely hostile work environment for women.

This shouldn't be news.

The joke of crying misandry every time male dominated sectors get called out for their **** has long-since gotten old.
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#107 Jan 29 2014 at 4:57 PM Rating: Good
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For people who care:

David Gaider's GDC talk on sexism and sexuality in the game design industry.
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#108 Jan 29 2014 at 5:58 PM Rating: Good
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idiggory, King of Bards wrote:
The joke of crying misandry every time male dominated sectors get called out for their sh*t has long-since gotten old.


Generalizations swing both ways is all I'm saying.

And I think it's interesting that misandry generalizing has gotten old while misogyny generalizing is still a hot potato...
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#109 Jan 29 2014 at 6:31 PM Rating: Good
Look at all this nuance.

Smiley: laugh

You kids enjoy yourselves now.
#110 Jan 29 2014 at 6:47 PM Rating: Good
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Mazra wrote:
idiggory, King of Bards wrote:
The joke of crying misandry every time male dominated sectors get called out for their sh*t has long-since gotten old.


Generalizations swing both ways is all I'm saying.

And I think it's interesting that misandry generalizing has gotten old while misogyny generalizing is still a hot potato...


Well when one is an expression of institutionalized patriarchy generally dismissing the voice of the disenfranchised, then yeah.

Misogyny itself has various levels. Most people only bother looking at the highest level, where you have creepy guys rubbing into women on the subway. Like racism, lower levels of misogyny, for instance subconscious misogyny that keeps men from hiring women based on subconscious assumptions about their capability, is a serious issue. It's the same kind of misogyny that makes guys think it's okay to make awkward sex jokes when they are the dominant population. It's not okay, you're just abusing the male dominance of the situation to be an *******, because you know the chances of being called on it are low.

I'm perfectly happy to own that most of these instances are probably cases of it happening subconsciously, but that argument stops flying when it's a systemic issue with all aspects of the work environment. At some point, you have a responsibility to check your behavior.
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#111 Jan 29 2014 at 7:04 PM Rating: Decent
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And Shepard isn't some perfect example of how to not sexualize a female character (though it's REALLY easy for men to miss that). When you compare the male and female scripts side-by-side, there are some moments of degrading sexualization for fem!Shep that m!Shep never has anything close to an equivalent for (m!Sheps only moments of non-romance sexualization are all heavily empowering according to power dynamics). And pretty solidly across gender lines, the reactions to these situations are positive for men, and negative for women.

Like fem!Shep punching some grimey @#%^s who was harassing her. Most men see that as empowering. Most women see that Shepard was in a situation where she was being sexualized in the first place, because they've actually lived that situation. And when we're talking about sci-fi/fantasy futures where women can be soldiers, no problem, and no one doubts their efficacy, it's really jarring to have moments that zoom straight back to 21st century patriarchy.

For instance, imagine if you had gone the whole game with a dark-skinned Shepard, and no one ever once treated you differently because of your race, and out of nowhere there's just one racist prick. When approaching from a place of privilege, it sounds empowering to punch out that @#%^. But really, all that did (from an experiential perspective), is serve to remind the player that they're still the "other," even in this universe.


So basically, you're saying that women were unhappy that Mass Effect didn't 100% make everything all perfect and that there were a few small mistakes in it?

*blinks*

Okay, no offense to any ladies offended by a scene or snippet of dialogue here&there, but... they should step back and go "Hey, this is a huge step up from the norm, I shouldn't be whining about some small thing they didn't do quite right".

Hey, sure, Mass Effect isn't 100% perfect as far as the gender thing goes, but damn, it is sure better than most other games out there. They should be happy with the progress we've made thusfar, instead of whining about the few things such a game got wrong.

We need to go further and make things more equal, sure. But don't brush off the good while whining about the bad!

Quote:
For the record: I love the ladies. I'm not saying we should ignore the issues that come with a male dominated industry, but we have to be careful it doesn't get ridiculous.

When a minority gets special rights because of their gender, equality also sort of goes out the window. When a female minority can veto a decision by playing the equality card, it sort of gets muddy real fast.


^^
This.

We already see it with sexism in day-to-day conversations; it is NOT okay for a man in any way to crack jokes about women driving, it is NOT OK for a man to be looking at her *** or her chest but yet it somehow IS okay for a woman to demand men lift all kinds of crap for her, and it IS okay for a woman to crack jokes about men not cooking very well. It somehow IS okay for a woman to sit around watching soap operas, but yet they act like it ISN'T OK for guys to watch the Super Bowl (not that I'd want to, but to each their own).

Instead of sexism against women, now we got sexism against men and I freaking hate that crap. They want equality? Hey, sure, I'm down for that! But that means they gotta take the bad with the good. Just like how Affirmative Action (somehow, discrimination against whites was better than discrimination against minorities) was entirely ***-backwards and why most employers do "Equal Opportunity" these days.
#112 Jan 29 2014 at 7:29 PM Rating: Excellent
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Well when one is an expression of institutionalized patriarchy generally dismissing the voice of the disenfranchised, then yeah.
...
At some point, you have a responsibility to check your behavior.


I dood it.

Digg, where's your horse in this race?

Fantasy armor is fantasy armor, across the board it is horrible. I spent 30 years and more doing various martial arts, including kendo. I spent roughly the same time doing armored and light combat in SCA and Renfaire environments. I've studied historical fighting manuals. I hold multiple belt rankings, across a range of systems and used to teach martial arts. It is my professional opinion that most armor -- fantasy or fictional -- is begging to be killed to such a degree that even with "oh, well, it's magic don't you know" my brain hurts.

As far as game design, I grew up with it. My father did game design with AH and SPI back in the day. I did some work with TSR. If you play a game with a bard, I was one of the play testers for the original.

Yes, an argument can be constructed about armor and appearances, but I'd feel a lot more comfortable hearing it from Teacake. When a person who is not a member of a group starts throwing around talk about disenfranchisement, I have to ask what their real stake is. How did they get anointed spokesperson and what do they get from it? Is bikini armor annoying? Sure it is, but don't get me started on the impracticality of virtually all fantasy/fictional armor. Aside from Randy Asplund, most artists barely know enough about weapons or armor to hold the part that isn't sharp and it is reflected in their work; however, most of the people that their work targets are no more knowledgeable. This is a particular problem with things that don't involve modern elements such as guns and ballistic vests.

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Generalizations swing both ways is all I'm saying.


I'm going with Maz on this one.
#113 Jan 29 2014 at 8:23 PM Rating: Good
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Digg, where's your horse in this race?


The fact that you think I need one is frankly what's disturbing. As in, I can't be interested in promoting fair and equal treatment of people without personally being a beneficiary.

Saying that my argument doesn't matter is like if I said an Ally's argument didn't matter, because they're straight. Sure, my own words might have more power, because they're reinforced by personal experience, but if the Ally is making a rational, informed argument, whether or not they're gay shouldn't matter.

And if I'm NOT making a rational argument, then you should deconstruct it. Dismissing my opinion because I'm male is just stupid.

Also, really? Someone rated down the post with the DG talk linked? Rating down my posts because you disagree with what I'm saying is one thing, but the post linking to a talk by a Lead Designer for one of the few game studios that actually has representation for women on the design team, given at one of the biggest game design conferences in the country, to a room full of his peers working in game design, about the state of sexuality and sexualization in game design is beneath people's time.

I judge whoever rated that down so hard.
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#114 Jan 29 2014 at 9:09 PM Rating: Good
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idiggory, King of Bards wrote:
Also, really? Someone rated down the post with the DG talk linked? Rating down my posts because you disagree with what I'm saying is one thing, but the post linking to a talk by a Lead Designer for one of the few game studios that actually has representation for women on the design team, given at one of the biggest game design conferences in the country, to a room full of his peers working in game design, about the state of sexuality and sexualization in game design is beneath people's time.

I judge whoever rated that down so hard.


Someone got butthurt and went through the entire thread downvoting everything from page 2 on. Even comments that have nothing to do with the current discussion.

Edit: I fixed it.

Edited, Jan 29th 2014 10:17pm by IDrownFish
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#115 Jan 29 2014 at 9:36 PM Rating: Excellent
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IDrownFish of the Seven Seas wrote:
idiggory, King of Bards wrote:
Also, really? Someone rated down the post with the DG talk linked? Rating down my posts because you disagree with what I'm saying is one thing, but the post linking to a talk by a Lead Designer for one of the few game studios that actually has representation for women on the design team, given at one of the biggest game design conferences in the country, to a room full of his peers working in game design, about the state of sexuality and sexualization in game design is beneath people's time.

I judge whoever rated that down so hard.


Someone got butthurt and went through the entire thread downvoting everything from page 2 on. Even comments that have nothing to do with the current discussion.

Edit: I fixed it.

Edited, Jan 29th 2014 10:17pm by IDrownFish


Yeah I saw that. Wonder who had their cheerios pissed on... Smiley: confused
#116 Jan 29 2014 at 11:15 PM Rating: Decent
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Criminy wrote:
IDrownFish of the Seven Seas wrote:
idiggory, King of Bards wrote:
Also, really? Someone rated down the post with the DG talk linked? Rating down my posts because you disagree with what I'm saying is one thing, but the post linking to a talk by a Lead Designer for one of the few game studios that actually has representation for women on the design team, given at one of the biggest game design conferences in the country, to a room full of his peers working in game design, about the state of sexuality and sexualization in game design is beneath people's time.

I judge whoever rated that down so hard.


Someone got butthurt and went through the entire thread downvoting everything from page 2 on. Even comments that have nothing to do with the current discussion.

Edit: I fixed it.

Edited, Jan 29th 2014 10:17pm by IDrownFish


Yeah I saw that. Wonder who had their cheerios pissed on... Smiley: confused


Maybe Kavekk because he got rated to default on that one post of his?
#117 Jan 29 2014 at 11:38 PM Rating: Good
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And if I'm NOT making a rational argument, then you should deconstruct it. Dismissing my opinion because I'm male is just stupid


Asking what your stake is isn't dismissing you, it is asking for a clarification of your position. As for my reasoning, look at the bottom line: "I'm going with Maz on this one." Specifically, his points in posts 102 and 103.

Quote:
I can't be interested in promoting fair and equal treatment of people without personally being a beneficiary.


You can, but with my background I am both wary and weary of crusaders. Some are passionate about an ideal, some are passionate about being in the spotlight and get carried away. I'm glad that I teach foreign students these days. I used to spend days calming down Chinese students who had studied abroad and cornered by a group of well meaning people who were often too young to have any personal recollection of the actual event, but they were determined to show pictures of "Tank Guy" in order to tell the student that the government of China is evil, totalitarian and ... Communist. I used to work in a place where a group of Pentecostals lived like royalty in gated communities, with SUVs and rooms full of antiques. They would adopt 10-12 kids with hair lips and get donations to have the kids fixed, but they made most of their money by telling people back in the US how they were persecuted and in danger in China because they were Christian. They would go online and solicit donations for their good works, including a starting fee of 30 USD/month to sponsor a child. They did do good work, but they made it pay very well for themselves.

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Sure, my own words might have more power, because they're reinforced by personal experience, but if the Ally is making a rational, informed argument, whether or not they're gay shouldn't matter.


I live in a high context culture. That's something like being trapped in an episode of Criminal Minds, where everything must be analyzed for meaning beyond the word themselves. It can get annoying, but it is habit now. The first things that I see in this sentence are that you have labels in your cause, and you treat them as titles. You could have simply said "someone" but to you they aren't, you identify them by their role "an Ally" but they're depersonalized because you don't use pronouns or common language.
#118 Jan 30 2014 at 7:57 AM Rating: Good
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Lyrailis wrote:
Criminy wrote:
IDrownFish of the Seven Seas wrote:
idiggory, King of Bards wrote:
Also, really? Someone rated down the post with the DG talk linked? Rating down my posts because you disagree with what I'm saying is one thing, but the post linking to a talk by a Lead Designer for one of the few game studios that actually has representation for women on the design team, given at one of the biggest game design conferences in the country, to a room full of his peers working in game design, about the state of sexuality and sexualization in game design is beneath people's time.

I judge whoever rated that down so hard.


Someone got butthurt and went through the entire thread downvoting everything from page 2 on. Even comments that have nothing to do with the current discussion.

Edit: I fixed it.

Edited, Jan 29th 2014 10:17pm by IDrownFish


Yeah I saw that. Wonder who had their cheerios pissed on... Smiley: confused


Maybe Kavekk because he got rated to default on that one post of his?


Thanks, Fishy. Because honestly, even if you think I'm a mouth-breathing load of crap, that talk is REALLY worth listening to (if you have the time). Gaider approaches topics from both the business perspective and the end-user experience, as well as the general social equality angle. So it makes the entire presentation super accessible.

And I doubt it was Kavekk. He lives to troll, it doesn't seem like his style.

Quote:

I live in a high context culture. That's something like being trapped in an episode of Criminal Minds, where everything must be analyzed for meaning beyond the word themselves. It can get annoying, but it is habit now. The first things that I see in this sentence are that you have labels in your cause, and you treat them as titles. You could have simply said "someone" but to you they aren't, you identify them by their role "an Ally" but they're depersonalized because you don't use pronouns or common language.


Labels are generally used in social justice discussions to help set common points of understanding, to move forward from there. "Ally," for instance (while most common to the ***** rights arena), is essentially anyone who is not part of the discriminated group, but has vested interest (either through generally passive support or activism) in advancing the position of that group towards equality.

Because the issues are dynamic, the definitions of labels becomes important, because you need to approach the issue from some kind of common ground, so you don't just end up talking circles around each other.

Misogyny is a good example for feminist literature. I tried to break it down earlier, but I probably didn't do an awesome job, but in feminist literature misogyny is the broad label for cultural systems of oppression by male dominance. This can be as clear and repulsive as rape, it can refer to patriarchal systems with built-in controls (generally systematic, and many aren't consciously supported), and it can refer to every-day gender policing (frowning down upon women who are "too masculine," men who are too "feminine," etc.)

There's really very little room for argument that the game design industry doesn't fit that definition pretty fully. Women occupy less than 12% of all game design positions in the US, and the testimonial evidence of constant gender policing is immense. Here's the #1reasonwhy twitter campaign from 2012, here's an article from Kotaku two days ago about a game designer who had a games reporter sexually harass her on Facebook (the reporter, Josh Mattingly, said he sent those to her drunkenly, and has stepped down from his position to "work on himself").

There's plenty there.

I don't think women are generally getting felt up in their team meetings, or are being asked to exchange sex for promotions (at least, not more than any other industry). I DO think that a system that's incredibly male dominated, particularly in the positions of power, has led to a situation in which under-representation of the female gender has made it that much harder for women to get ahead.

I don't think these guys are intentionally dismissing female candidates; I think they're used to working in a boy's club and they're evaluating candidates from a boy's club perspective, leading them to (unknowingly) rank female applicants lower for the same level of skill. Because you don't just get a job because of your qualifications, you also get it by how well the hiring agent thinks you'll meld with the rest of the group.

Fortunately, I also think that this is a problem that primarily fixes itself as women become more represented in the field, because I don't think most of these guys are ********. I think they're not really aware of the systems that are keeping women out, and I think the office culture naturally changes to be more open to female coworkers as a larger base of female employees exist.

But you still need to get to that point. And the best way to do it is call out the **** where you see it. There's been a big push to do that for the gaming industry in the past few years, and I REALLY hope that continues.

Both for the sake of equality, and for the sake of the industry itself.
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#119 Jan 30 2014 at 8:06 AM Rating: Excellent
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idiggory, King of Bards wrote:
Like fem!Shep punching some grimey @#%^s who was harassing her. Most men see that as empowering. Most women see that Shepard was in a situation where she was being sexualized in the first place, because they've actually lived that situation.


Sure, but in real life, we don't usually get to punch the guy. I personally would not be remotely offended by this, and would probably enjoy it. If I could stab him, so much the better. (Because that's why it's a game and I can do that without being stabby IRL.)


idiggory, King of Bards wrote:
And when we're talking about sci-fi/fantasy futures where women can be soldiers, no problem, and no one doubts their efficacy, it's really jarring to have moments that zoom straight back to 21st century patriarchy.


I would not find it jarring to encounter a pervy bumhole man in any universe or context. I just expect a certain percentage of any human/humanoid population to be bumholes. You can argue that this particular brand of bumholiness would manifest itself less often in a culture that was less patriarchal, absolutely, but eliminated altogether? I haz doubts.

Edit:
Lyrailis wrote:
It somehow IS okay for a woman to sit around watching soap operas


Which women? Who are these women who get to sit around watching soap operas instead of, yanno, working? How can I get into that club? (Except can I play WoW or something instead of the soap thing? It's mainly the sitting around that I'm interested in.)


Edit 2: BTW I was just commenting on that particular example, not disagreeing with Dig that most games developed by men have sexist elements (intentionally or not). This is not surprising given that men simply can't see through the eyes of women, and although some of the more glaring things really grate on me (panty armor), for the most part I don't read anything sinister in it, unless you consider making a profit to be sinister. The discussion of demographics is an interesting one but the fact remains that what they're selling is working, and they're going to continue to sell it for as long as it works, and they'll change it as soon as it stops working.


Edited, Jan 30th 2014 9:24am by teacake
#120 Jan 30 2014 at 8:40 AM Rating: Good
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teacake, I love your posts. Please don't ever stop.
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#121 Jan 30 2014 at 8:44 AM Rating: Good
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teacake wrote:
idiggory, King of Bards wrote:
I
Like fem!Shep punching some grimey @#%^s who was harassing her. Most men see that as empowering. Most women see that Shepard was in a situation where she was being sexualized in the first place, because they've actually lived that situation.


Sure, but in real life, we don't usually get to punch the guy. I personally would not be remotely offended by this, and would probably enjoy it. If I could stab him, so much the better. (Because that's why it's a game and I can do that without being stabby IRL.)


idiggory, King of Bards wrote:
I
And when we're talking about sci-fi/fantasy futures where women can be soldiers, no problem, and no one doubts their efficacy, it's really jarring to have moments that zoom straight back to 21st century patriarchy.


I would not find it jarring to encounter a pervy bumhole man in any universe or context. I just expect a certain percentage of any human/humanoid population to be bumholes. You can argue that this particular brand of bumholiness would manifest itself less often in a culture that was less patriarchal, absolutely, but eliminated altogether? I haz doubts.


Yeah, I definitely know female gamers who have that feeling, too. It's a pretty evenly split camp for my friends, there. About half hated that it was included, and the other half enjoyed punching Harkin. If I was the writer, and I was getting 50/50 feedback there, I would have probably changed the script.

Though a very solid majority HATED that they had to choose between "ignore it" and "punch him." The ones who wanted to take the Paragon route really hated the implication that the "moral" thing to do was to just let Harkin treat them like trash. End result of this particularly conversation was that, if it was going to be included, it obviously should have been a choice between "Call Harkin on his ****" and "punch him."

If we're talking about general situations, though, I think it comes down to the particular plot structure of that world. I know how jarring it is for me to have really random moments of extreme homophobia in games that aren't even that gay-friendly, by design. But when it's a game that IS, that would probably be enough to ruin my entire experience with the title.

Here's one example (fabricated) that's coming to mind. In DA2, your mother makes a comment on the romance option you're pursuing (where in earlier acts she talks about getting you a wife/husband). It's not negative at all, she doesn't mention that she won't have grandkids, etc. Had she instead said something judgemental, or had refocused the perspective of that relationship as if I was hurting my family, etc., it would have thoroughly destroyed my experience.

On the other hand, if it was a game where I faced adversity as a gay character, and had the satisfaction of swiftly swinging a lead pipe into the nads of someone who makes comments, I'd feel really differently about that particular interaction.

I think the context is important, but I'm 100% happy that there are women who played that and found it empowering, because that's literally the best case scenario.

I guess ultimately the conversation begins to fall into the realm of escapism vs. idealism. Some people want some games where they can actually leave that particular brand of **** they deal with all the time behind them. Other people want a game where they confront it and kick its ***.

I think the field is healthiest by having both games. Right now, it's really lacking in the escapist part for women (which is ironic, because DA gives a solid escapist experience for gay/bi/lesbian individuals, and we're a smaller population by far).
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#122 Jan 30 2014 at 9:02 AM Rating: Excellent
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idiggory, King of Bards wrote:
Though a very solid majority HATED that they had to choose between "ignore it" and "punch him." The ones who wanted to take the Paragon route really hated the implication that the "moral" thing to do was to just let Harkin treat them like trash.


Oooh yeah, that would bug for sure. I have never actually seen the game in question, was just going by your example.

Quote:
I guess ultimately the conversation begins to fall into the realm of escapism vs. idealism. Some people want some games where they can actually leave that particular brand of sh*t they deal with all the time behind them. Other people want a game where they confront it and kick its ***.


I think this is a good observation. I enjoy all sorts of entertainment - games, movies, books - that allow me to kill the things that either scare or anger me in real life. I love horror for largely this reason. So if what I find entertaining falls into that camp, I'm bound to notice less when just getting away from it altogether is not an option.

Quote:
I think the field is healthiest by having both games. Right now, it's really lacking in the escapist part for women (which is ironic, because DA gives a solid escapist experience for gay/bi/lesbian individuals, and we're a smaller population by far).


By your definition of escapism, this is true. But I get plenty of escapism out of fantasy games regardless of being faced with real-life gender issues on occasion. The odd pervy NPC is not even on my radar when I'm flying around on a horse and shooting fire out of my fingertips and making friends with adorable rotten squirrels.

And awww, thanks Fishy.
#123 Jan 30 2014 at 9:02 AM Rating: Decent
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I think it's definitely worth noting, though, that the experience of being a woman (feminist or no) and being a male feminist are very different, because I ultimately still have a male perspective that's been trained to identify moments of sexual inequality.

But that doesn't get paired to the experience of sexual inequality, which is why perspectives of female gamers like Teacake's DO matter more than mine. Which is also why I'm desperate to get more female designers into the game design industry - I only see positive results there.

Because, feminist or no, male designers just can't create a game built with an understanding of female experience.
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#124 Jan 30 2014 at 9:08 AM Rating: Good
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Quote:
By your definition of escapism, this is true. But I get plenty of escapism out of fantasy games regardless of being faced with real-life gender issues on occasion. The odd pervy NPC is not even on my radar when I'm flying around on a horse and shooting fire out of my fingertips and making friends with adorable rotten squirrels.


I have an incredible desire to get you magical powers now...
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#125 Jan 30 2014 at 9:10 AM Rating: Excellent
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4,074 posts
IKR?

I'd totally use them for good. Like, I'd for sure never summon big blue demons to kill those who displease me.
#126 Jan 30 2014 at 9:19 AM Rating: Good
Muggle@#%^er
******
20,024 posts
teacake wrote:
IKR?

I'd totally use them for good. Like, I'd for sure never summon big blue demons to kill those who displease me.


I would be unto mankind a benevolent god, gently guiding them into order and morality with hands of fiery justice and words of soul-enslaving beauty.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
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