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I Bought MoPFollow

#1 Nov 28 2013 at 4:20 PM Rating: Good
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Since it's on sale for $10.

I'm not sold on staying. But $10 for another month without restrictions to figure it out seemed worth it.

So, yay, level 86. Smiley: lol

Having spent time playing with it, though, I abhor what they've done to the Death Knight. They pretty much took everything I loved about the class (Unholy spec in particular), and just removed it. I loved applying diseases, so now they all get applied at once and last longer. Wandering Plague was literally my favorite talent in the game, and that's gone. Add that to the evil Unholy Blight change back in Wrath, and there's just nothing to the class I particularly care for, anymore. I was never much for Frost, and I always hated Blood (Unholy tank throughout Wrath).


I'm going to keep playing him, because my next highest class is my Mage, who is still in cata zones, but I'm not particularly pleased about it. To be honest, I'm not sure what I should find particularly interesting about this class anymore...
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#2 Nov 28 2013 at 4:53 PM Rating: Good
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Blood ain't That bad!

It does decent DPS and has ridiculously good survivability.

Not sure what exactly you don't like about it, its the way I always went.

Frost.........is way too squishy, though.
#3 Nov 28 2013 at 7:22 PM Rating: Good
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Well, I never disliked Blood, per se. I just hated the self-healing mechanic in terms of tanking in Wrath (LOVED Unholy tanking).

I did like two-handed Frost, but then it turned into the DW spec. And DW DK just always felt wrong to me.

Though, to be 100% fair here, I was working on the assumption that 2-handed Frost was still firmly subpar, which definitely doesn't seem the case here. Obliterate spam could be fun...
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#4 Nov 28 2013 at 9:23 PM Rating: Good
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idiggory, King of Bards wrote:
Well, I never disliked Blood, per se. I just hated the self-healing mechanic in terms of tanking in Wrath (LOVED Unholy tanking).

I did like two-handed Frost, but then it turned into the DW spec. And DW DK just always felt wrong to me.

Though, to be 100% fair here, I was working on the assumption that 2-handed Frost was still firmly subpar, which definitely doesn't seem the case here. Obliterate spam could be fun...


What I didn't like about Frost is how **** squishy you are. Stuff that my Ret Paladin would laugh at, my Frost is going "OMG OMG OMG COME ON I NEED DEATH STRIKE NOW!!!" (and of course if you're using DS you're not using Oblit because they use the same runes).

Blood.......blood works a lot better than it did back in Wrath.

Your Self-Heal IS your Main Damage Attack.

It has a very simple and easy rotation:

1). Your two diseases (can never remember the names of those two abilities for the life of me... Icy Touch and Plague Strike I think?)
2). Blood Boil (take the Roiling Blood talent!) to spread the diseases to everything near you. Blood Boil also refreshes both diseases with the Roiling Blood talent as well.
3). Death Strike.

The rest of the fight?

Blood Boil/Heart Strike when you have a Blood Rune
Death Strike anytime it is available.
Rune Strike when you have enough Runic Power.

That's......literally all you need for Blood.

Sometimes you get a proc for a free Death & Decay or Blood Boil.

This rotation will keep you healed (if not, you have Rune Tap -- 1 Blood Rune for an instant heal). You can tank most quest mobs until the cows come home and never have to worry about dying, at all.

EDIT: This is pretty much the same thing you do while tanking dungeons (of course being ready to taunt when needed, and you might want Icebound Fortitude and Bone Shield on your action bar for high damage but... my DK in 496 gear never needs these).

So once you do a few questing mob packs for practice... once you get it down (doesn't take long due to how easy it is), you can pretty much tank dungeons if you know the mechanics. nice and easy, nice and fast queues.

Edited, Nov 28th 2013 10:29pm by Lyrailis
#5 Nov 29 2013 at 10:08 AM Rating: Good
Last I played, Frost can use 2h and still be rocken. It is as Lyrailis said, kind of squishy solo, if you don't kill the target very fast you are going to be eating after each fight...and totally do not even try to tak eon groups lol. Before I took my break to play FFXIV I basically was only Frost (And then Unholy, Unholy at the time was doing a bit more DPS in groups) in dungeon/raid setting and Blood for solo/pvp (but Frost pvp was bad **** if you were geared). Blood solo is right there with BM Hunter, WoW easy mode.
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#6 Nov 29 2013 at 1:06 PM Rating: Excellent
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Sandinmygum the Stupendous wrote:
Last I played, Frost can use 2h and still be rocken. It is as Lyrailis said, kind of squishy solo, if you don't kill the target very fast you are going to be eating after each fight...and totally do not even try to tak eon groups lol. Before I took my break to play FFXIV I basically was only Frost (And then Unholy, Unholy at the time was doing a bit more DPS in groups) in dungeon/raid setting and Blood for solo/pvp (but Frost pvp was bad **** if you were geared). Blood solo is right there with BM Hunter, WoW easy mode.


I did some MoP Frost and the squishiness is why I went Blood and never looked back.

I will admit, though.... Frost hits like a mack truck. 2H Frost is indeed perfectly viable. You see a lot of DW frost these days because everybody thinks DW is cooler or somecrap (that, and TG Fury Warriors, everybody wants 2H DW for some dumb reason).

I'm going to have to go Frost here soon myself; I want to get Friendly with Shado-Pan Assault with my two DKs and I'm sure not gonna be tanking Last Stand, lol. No way.

I'll have to go out and bang on a dummy or something to re-learn how exactly one does Frost; I haven't touched it since 5.0.

Edited, Nov 29th 2013 2:06pm by Lyrailis
#7 Nov 29 2013 at 1:11 PM Rating: Excellent
Dual wield frost is about as many RNG procs as possible and getting a lot of free hits.

Two handed frost is about big, sticky obliterate crits.
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#8 Nov 29 2013 at 1:13 PM Rating: Good
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IDrownFish of the Seven Seas wrote:
Dual wield frost is about as many RNG procs as possible and getting a lot of free hits.

Two handed frost is about big, sticky obliterate crits.


Yeah, give me them big, sticky obliterate crits indeed.

That and... I already use a 2H weapon because I'm usually blood. lol. So that's good.
#9 Nov 29 2013 at 7:45 PM Rating: Excellent
I remember really enjoying Frost DW during Cata. It's such a girl thing too, but I think the reason I liked it was watching my undead do a bunch of back flips. It was just a really fun spec to play.
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#10 Nov 29 2013 at 7:45 PM Rating: Excellent
I remember really enjoying Frost DW during Cata. It's such a girl thing too, but I think the reason I liked it was watching my undead do a bunch of back flips. It was just a really fun spec to play.
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#11 Nov 29 2013 at 10:37 PM Rating: Good
Lyrailis wrote:

I'll have to go out and bang on a dummy or something to re-learn how exactly one does Frost; I haven't touched it since 5.0.


CLC DK is a good addon to learn basic rotation. Frost rotation has always been my favorite for some reason.
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#12 Nov 29 2013 at 11:18 PM Rating: Good
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GOD DAMMIT.

This farm thing is going to be ridiculous addictive.

God. Freaking. Dammit.
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#13 Nov 30 2013 at 10:11 AM Rating: Excellent
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You can get a dog and a pig and sheep. Just saying.
#14 Dec 02 2013 at 11:03 AM Rating: Excellent
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Okay, so, I hit level 90... Stop judging me...

Anyway. I've finished the first 3 zones, and haven't set foot in any of the others.

The farm isn't nearly as interesting as I expected it to be. At least, from what the quests looked like. I thought it would be more about growing things to meet orders, expanding your farm, etc. - not just random sleezing up to NPCs and growing cooking ingredients. Smiley: frown What exactly is the point of this? What keeps it fun over time?

I've enjoyed questing, but not as much as I enjoyed it in Wrath. The writing of the quests themselves is great (though I've found I usually hate any sort of cutscene event), but the flow of the quests into one another (which is the one thing Cata did really well) is bad. I'm so often finishing a quest line and thinking, "Wait, what? That's it? Where the **** do I go now?"

I didn't really like Krasarang much at all. I always hate the Nesingwary hub. But I liked Jade Forest well enough, and Valley was fun. I actually liked the Valley the most in the beginning; it was less fun to me once the insect guys came into play. I wish it had ended with the Stormstout Brewery (which I haven't run yet).

I don't know which dungeons I've run (two with insects, two with shado-pan, one with Mogu, iirc). I was honestly bored through most of them. Maybe I just need to respec to a Tank to try and make things more interesting. I have no clue why someone thought it would be fun to put THIS many stuns into a game (comment applies to both dungeons and solo), but yeah. The biggest annoyance, for my DK, is the sheer extent of local area AoE. I feel like I'm spending more time standing around than I am fighting (okay, exaggeration).

I've enjoyed my time with pet battles. Dunno if it would keep my attention, but it's been fun enough so far.

I still don't really like my DK. Enjoy him more than I did at level 85, but now I'm just spending most of my time annoyed that he has to be in melee range to do anything.

Final note: I've seen so much Shammy gear dropping in dungeons.

Other stuff:

Music - Don't think I've particularly noticed any of it.
Art- The game is beautiful (in those first 3 zones). Jade Forest is my preferred zone, so far.

Story- I'm very happy that the first three zones have minimal horde vs. alliance stuff, because I'm not interested. I hope they really hold off on that for a while longer. We have interesting plot threads with the Sha and the insect people and the celestials. And I guess the Mogu, though they've done way too little to flesh them out for how much I've fought them. Let me explore those. That said, the game definitely feels unfocused. I'm meandering through plot points, not following them.

It feels out of place for my DK to just be wandering through the world like that. Like, I don't understand the motivation for moving forward at this point. I'm not looking for the Prince, it's not Alliance vs. Horde, I'm not seeking a response to the Sha, I'm not trying to master martial combat. I'm not even traveling/exploring. I just... am in Pandaria.

Systems stuff- Still hate the new talent system, don't like this spec system, don't like mastery as a stat. Gearing is really uninteresting now (at least for DKs). Our secondaries are way too close to make it all that fun, and there don't seem to be any particularly interesting stat relationships (a la ArPen).

To be 100% honest, I could uninstall the game right now and not feel like I'm really missing out. That's a big deal, considering I'm halfway through the zones and should be past the point where I really want to see more of this continent, experience its quests, etc.

I'm gonna continue on (because might as well, I paid for the month already). But yeah.
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#15 Dec 02 2013 at 11:18 AM Rating: Excellent
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idiggory, King of Bards wrote:
Okay, so, I hit level 90... Stop judging me...
Never have, never will. Smiley: wink

But yeah, pet battle until you're blue in the face. It's the highlight of the expansion.
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#16 Dec 02 2013 at 11:38 AM Rating: Good
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I consider that a challenge!

And I'm a little overwhelmed by pet battling, because I've been a pet collector for years, so my selection is huge already. Smiley: lol

[EDIT]

Also, do I want to go 3/3 for new pets, or should I just be focusing on getting blue ones?

Edited, Dec 2nd 2013 12:38pm by idiggory
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#17 Dec 02 2013 at 11:40 AM Rating: Excellent
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idiggory, King of Bards wrote:

I've enjoyed my time with pet battles. Dunno if it would keep my attention, but it's been fun enough so far.


Sure, I thought the same thing - cute little side game, dunno if I'd do it much but it's fun to dip into... a month later I had no time to actually play my character because all I was doing was farming the exact right breed, upgrading and leveling my pets, obsessively putting together teams, and working toward that 5k PVP wins achievement (I'm only at ~1500). I unsubbed in July and only came back recently to level an Alliance character with a family guild, so haven't done any of the 5.4 pet stuff, but I'm pretty sure once I start that Celestial Tournament stuff I'll do that and little else. Work schmerk.

Edit cause you posted while I was: if you're going to try to do the pet tamer quests or any PVP, I would recommend you only bother to level blue pets. But for more scarce pets that it's hard to find a rare of, it's still worth trapping a lower quality one, since there are stones you can use to upgrade them eventually. Since you have so many pets I'd recommend a beast, a mechanical, and a flyer for your first 3 to 25. Smiley: grin After that you can use them to power level your others.


Edited, Dec 2nd 2013 12:44pm by teacake
#18 Dec 02 2013 at 11:42 AM Rating: Excellent
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Make your baby blizzard bear into a blue one. Smiley: nod
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#19 Dec 02 2013 at 11:47 AM Rating: Excellent
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someproteinguy wrote:
Make your baby blizzard bear into a blue one. Smiley: nod


So many beasts I'd choose to stone before BBB. Feline Familiar would be my first beast stone used, personally - she is kickass for power leveling other pets, since that one magic attack makes her a little more versatile than other cats and of course devour just lets her go on and on and on forever without bandaging.
#20 Dec 02 2013 at 11:56 AM Rating: Excellent
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Ahh see that's why I kept my little fawn. The bleating was quite effective at healing up a group while leveling. That and that crab you get from fishing, and I kept it and the spirit of competition around a bunch.

Funny, thinking about it, just about everyone I leveled had some kind of heal. Except that harpy thingy, but even that had the humanoid self heal... Smiley: rolleyes

Edited, Dec 2nd 2013 9:57am by someproteinguy
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#21 Dec 02 2013 at 12:09 PM Rating: Good
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someproteinguy wrote:
Make your baby blizzard bear into a blue one. Smiley: nod


My BBB is already blue. Smiley: lol And thanks for the advice. Smiley: grin

I have tomorrow off because I need to get stitches removed. Technically, I could go in to work and just leave somewhat early, but I frankly rather just not. I guess I know what I'm doing now.

I have the lil bomb guy, his other engi counterpart (back when Gob and Gnomish were different), the battle bot, the mechanical squirrel, and some other ones I can't remember. I've been using the little bomb guy.
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#22 Dec 02 2013 at 12:51 PM Rating: Excellent
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I remember that clockwork gnome from archeology being popular with people too (just for a pet you might already have you can use) though I only used him a couple of times myself.
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#23 Dec 02 2013 at 12:56 PM Rating: Good
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someproteinguy wrote:
I remember that clockwork gnome from archeology being popular with people too (just for a pet you might already have you can use) though I only used him a couple of times myself.


Not sure I actually got that one. I did Arch. long enough to cap it when I was in the game in Cata, but it wasn't a priority, since it was so boring.

Which DOES bring me to something else: Arch. is way better now that a digsite awards more goodies. Still think they should make the survey game suck less, though.
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#24 Dec 02 2013 at 1:03 PM Rating: Excellent
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Little gnome holding surveying thing on a tripod: "ooo you're hot," "nope cold," "warmer now," "cool like yesterday's coffee," etc?
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#25 Dec 02 2013 at 1:08 PM Rating: Good
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someproteinguy wrote:
Little gnome holding surveying thing on a tripod: "ooo you're hot," "nope cold," "warmer now," "cool like yesterday's coffee," etc?


Actually, that's not bad. Smiley: lol

Or maybe they give you three gnomes that you place by clicking on the map/minimap/smaller map of the dig site? You get returns based on their proximity to a result, either by personal proximity or trilocation. And as you move them around, they work with your previous searches to decrease the area of possibility for the item. And then they start popping up when you find the exact location?

But some of them are things like constructs and guardians, etc, that you have to fight for the item/artifacts? And that's made desirable by giving them some nice gold drops and a higher chance for tablets?
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#26 Dec 02 2013 at 4:14 PM Rating: Excellent
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The farm is an awesome alternative to "Farm farm farm farm farm farm" craft materials.

You can plant plants that turn into leather, cloth, ore, herbs, and enchanting materials now which saves you the trouble of having to pound it out on ore nodes or such. Well, the Ore is... hella slow (though if you need Trillium it can be nice...) but the Leather... I'd rather spend 5 minutes a day for 50-60 pieces of leather, than having to kill & skin 30-40 mobs to get the same leather every day.

And the Farm -is- about growing your farm (though you can only do this 3 times for a total of 16 plots) and doing work orders. You can't do the work orders until you have Exalted with the Tillers and take over the farm though.
#27 Dec 02 2013 at 6:26 PM Rating: Good
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I see. Still, I would have preferred the farm was more like the bases or whatever from WoD. I want custom improvements, dammit.

Also, I'm not amused by the lack of a random finder for MoP dungeons at 90. It randomly took away my ability to queue for normals, and I don't have the gear for a random heroic. Smiley: glare
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#28 Dec 02 2013 at 6:29 PM Rating: Good
That's why you're supposed to do random normals while you level silly. That's what I did.

Still, I thought that was stupid too.
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#29 Dec 02 2013 at 7:18 PM Rating: Good
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I did. I was always in the queue. Still didn't get them all, since they were random.
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#30 Dec 02 2013 at 7:43 PM Rating: Excellent
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Keep an eye on pugs for world bosses. All you have to do it hit it a couple times and it will give you the option for loot, regardless if your group pulled it or not. Don't think it works though if the opposite faction tags it though.
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#31 Dec 02 2013 at 7:49 PM Rating: Good
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Okay, I'm more than a little annoyed right now. The starting endgame experience is just freaking awful. EVERYTHING is quest gated. I'm trying to parkour my way to the flying trainer, because I can't do my farm dailies, because some require flying.

I'm fine with restricting flying, but don't restrict my freaking ability to play the game because of it.

Add in the inability to run random dungeons, the severe lack of awareness around endgame gearing (because the game is so decentralized and the main hub is in a literally gated area).

I'm having no fun right now. Quite the opposite. I'm annoyed and I want to quit while I'm ahead. Smiley: glare
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#32 Dec 02 2013 at 8:12 PM Rating: Excellent
The main city being gated is to ensure you see the story leading up to it. It's fairly important and colors the relationship between the Alliance/Horde and Pandaren.

It's very quick, and starts at the Temple of the White Tiger in Kun-Lai Summit.

As soon as you get in there and get flying, look into the Timeless Isle intro quest. It should appear in your log as soon as possible (it has Chromie!). A piece or two from the TI and you'll be able to do heroics right away.

The quest gating is there to make sure you really explore Pandaria and see what there is to see. No more spam queuing in the city. You can't fly for the dailies until you witness the opening of the Vale, you can't queue for heroics until you get some quest/TI gear, etc.

I will admit, it was a bit stupid of them to disable the random normal queues at 90 though. There's no level 90 only normal mode dungeons (they exist only as heroics) but you can still at least queue for normal modes using the "specific dungeon" finder.

Oh, and do some Scenarios as soon as you can. They're pretty much group quests you can queue for, and are mostly a lot of fun.
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#33 Dec 02 2013 at 8:13 PM Rating: Excellent
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Go to the Vale of Eternal Blossoms.

You should get a quest called "A Flash of Bronze..."

Take this quest.

Oh, and before you use the item he gives you, download HandyNotes and HandyNotes: Timeless Isle Chests (you can get rid of these addons when you're done).

Go the Timeless Isle and take all of the chests, except those requiring Flight. You can get most chests without having to fight anything at all!

Once you're done you should be near-full 496 geared which is overkill for Heroics. Q up for the Arena of Annihilation Scenario for a 450 weapon if you haven't' done that already; its a guaranteed Quest Reward.

Oh, and... you don't need those reputations: You can buy everything off the vendors with zero rep now except for the Shado-Pan Assault (you can get all except Shoulders from being Friendly which is 1 run of Last Stand of the Zandalari).

EDIT: If you haven't been to the Vale yet.... I can fly you there if you want, and all you gotta do is grab the Flight Path and set your Hearth there (it has portals to all the other cities).

Edited, Dec 2nd 2013 9:15pm by Lyrailis
#34 Dec 02 2013 at 8:18 PM Rating: Good
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Afterthought:

I do realize that MoP does not do a very good job at explaining how one does Endgame in-game itself, especially the bit about the Vale being gated. Players who leveled during MoP before Patch 5.4 would probably know their way around because all of this stuff was added in patches along the way but if you were dumped into it at 5.4 you're probably confused.

They should have, in 5.4, allowed you to get to the Vale without doing the "attunement" quest or something. But it is a trivial matter; anybody with a Sandstone Drake can fly you there.

Also, Mage Portals and Warlock Summons work too last I checked.

Edited, Dec 2nd 2013 9:18pm by Lyrailis
#35 Dec 02 2013 at 9:00 PM Rating: Good
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idiggory, King of Bards wrote:
I consider that a challenge!

And I'm a little overwhelmed by pet battling, because I've been a pet collector for years, so my selection is huge already. Smiley: lol

[EDIT]

Also, do I want to go 3/3 for new pets, or should I just be focusing on getting blue ones?

Edited, Dec 2nd 2013 12:38pm by idiggory


Focus on getting blue ones. It's all about quality in the long run. And get an addon (sorry, I can't check WoW to recommend the right one atm) to tell you what breed you're getting. There are preferable breeds you'll want for some pets. Focus on getting a strong group to level 25. Once you have that, it's easier to power level low level pets. You'll run across a lot of beasts and critters, so Mechanical (I love Clockwork Gnome) and Beast are two good ideas. Dragon, Elemental, or Humanoid are also good, but can be a little hard to come by at first. Others probably have good suggestions, as well.
#36 Dec 02 2013 at 9:03 PM Rating: Good
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A. I figured I could jump off the wall into the zone to get my flying. So. Yeah. My Winged Steed of the Ebon Blade flies again!

B. Thanks for the pet battle tips. Anyone have addon reqs there, lemme know.

C. I got the Chromie quest, but didn't bother doing it. Thanks for telling me this was a bad idea. :P

D.

It says my ilvl is too low for scenarios, but it's fine for heroic scenarios...

Is that normal?

Edited, Dec 2nd 2013 10:06pm by idiggory
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#37 Dec 02 2013 at 9:11 PM Rating: Good
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Lyrailis wrote:
The farm is an awesome alternative to "Farm farm farm farm farm farm" craft materials.

You can plant plants that turn into leather, cloth, ore, herbs, and enchanting materials now which saves you the trouble of having to pound it out on ore nodes or such. Well, the Ore is... hella slow (though if you need Trillium it can be nice...) but the Leather... I'd rather spend 5 minutes a day for 50-60 pieces of leather, than having to kill & skin 30-40 mobs to get the same leather every day.

And the Farm -is- about growing your farm (though you can only do this 3 times for a total of 16 plots) and doing work orders. You can't do the work orders until you have Exalted with the Tillers and take over the farm though.

My big problem with the farm is the tedium of fighting crap, pulling roots, watering, debugging, etc. It just happens way too many times and takes too fricking long. I just want to plant stuff, not have to do **** for practically every seed. They should implement a skill system, so the more times you have farmed the less likely any and the random events will occur.

I love the idea of the farm, I just wish it wasn't so annoying.

Edit: cause iPads suck for typing.

Edited, Dec 2nd 2013 8:14pm by Azwing
#38 Dec 02 2013 at 9:20 PM Rating: Good
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idiggory, King of Bards wrote:
A. I figured I could jump off the wall into the zone to get my flying. So. Yeah. My Winged Steed of the Ebon Blade flies again!

B. Thanks for the pet battle tips. Anyone have addon reqs there, lemme know.

C. I got the Chromie quest, but didn't bother doing it. Thanks for telling me this was a bad idea. :P

D.

It says my ilvl is too low for scenarios, but it's fine for heroic scenarios...

Is that normal?

Edited, Dec 2nd 2013 10:06pm by idiggory


Uh?

Going to the Timeless Isle is a bad idea?

......why?

You don't even have to fight anything and you'll get gear good enough to do the dungeons easily.

But if you seriously want to pass up 496 stuff, then... the only two other things you could do would be to buy 476 BoEs from the AH, or quest in Dread Wastes (which rewards 437 greens + occasional 440-ish blue).
#39 Dec 02 2013 at 9:20 PM Rating: Good
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A. Me too. I was impatient and figured I could make it easy enough, and I did.

B. One pet addon I do remember and highly recommend is PetBattle Teams. You can make multiple teams, name teams, swap pets. It's a great improvement over the standard pet ui.


Edited, Dec 2nd 2013 8:22pm by Azwing
#40 Dec 02 2013 at 9:23 PM Rating: Good
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Azwing wrote:
Lyrailis wrote:
The farm is an awesome alternative to "Farm farm farm farm farm farm" craft materials.

You can plant plants that turn into leather, cloth, ore, herbs, and enchanting materials now which saves you the trouble of having to pound it out on ore nodes or such. Well, the Ore is... hella slow (though if you need Trillium it can be nice...) but the Leather... I'd rather spend 5 minutes a day for 50-60 pieces of leather, than having to kill & skin 30-40 mobs to get the same leather every day.

And the Farm -is- about growing your farm (though you can only do this 3 times for a total of 16 plots) and doing work orders. You can't do the work orders until you have Exalted with the Tillers and take over the farm though.

My big problem with the farm is the tedium of fighting crap, pulling roots, watering, debugging, etc. It just happens way too many times and takes too fricking long. I just want to plant stuff, not have to do **** for practically every seed. They should implement a skill system, so the more times you have farmed the less likely any and the random events will occur.

I love the idea of the farm, I just wish it wasn't so annoying.

Edit: cause iPads suck for typing.

Edited, Dec 2nd 2013 8:14pm by Azwing


I'm seriously not trying to toot my horn but I do a farm in 4-5 minutes. I've even done it in 3:50 before with lots of water/bugs (Buy the Irrigation System/Bug Zapper/Plow. Seriously. Yes it is expensive. But it is so worth it).

Is 4-5 minutes once a day really too much work?


Edited, Dec 2nd 2013 10:23pm by Lyrailis
#41 Dec 02 2013 at 9:27 PM Rating: Good
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I mean that it was a bad idea to ignore the quest. I wasn't going to do it, because I was going to do the zones in order.
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#42 Dec 02 2013 at 9:29 PM Rating: Excellent
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idiggory, King of Bards wrote:
I mean that it was a bad idea to ignore the quest. I wasn't going to do it, because I was going to do the zones in order.


OH!

Okay.

Well, be careful on the Timeless Isle -- and remember. Don't worry about dying. lol. The mobs there are really tuned for people who are ~470-480 average item-level.

Most of the chests are easily gotten without killing anything, but you might have to sac pull (stun it, grab chest, run and maybe die) for some of them, especially anything on the eastern end of the island (Frogs, or especially up on Yaungol Hill).

Just try to get enough chests for now that you're wearing mostly 496 stuff on at least the main pieces (rings, neck, curios are harder to find usually). And don't forget the flight path when you arrive, lol. I did that on a couple characters. Having to manually fly there is possible, but you'll get dropped off in the water, hopefully not in front of Evermaw. haha.

Also, the chests (and rare mobs that you can help with and still get loot) can drop anything, but are skewed towards your class's armor type (DK for example will get Mostly Plate with some other stuff thrown in). All Timeless ____ Pieces are BoA which you can ship to your other characters. When you right click one, it makes a piece of gear for your current spec, or a specified spec if you specified a spec other than your current one. If you're in Blood Spec on your DK, it'll give you Tank Gear for example. They are no longer BoA once you use one to create a piece of armor, though.

Edited, Dec 2nd 2013 10:32pm by Lyrailis
#43 Dec 02 2013 at 9:30 PM Rating: Good
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Yeah, I have that stuff. I still find it irritating to have to fight things when I harvest, then fight things when I plant. I'd just like to be able to farm without the tedious crap. It's fine at first, but after a year of it, I'm sick of it.

Different strokes for different folks, I guess.

Edited, Dec 2nd 2013 8:32pm by Azwing
#44 Dec 02 2013 at 9:34 PM Rating: Excellent
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Azwing wrote:
Yeah, I have that stuff. I still find it irritating to have to fight things when I harvest, then fight things when I plant. I'd just like to be able to farm without the tedious crap. It's fine at first, but after a year of it, I'm sick of it.

Different strokes for different folks, I guess.

Edited, Dec 2nd 2013 8:32pm by Azwing


Don't get me wrong, there's times I find it old too.

I'm doing 6 tailors + 3 leatherworkers' gardens per day because I can't resist the opportunity to make Royal Satchels and 553 legs/belts for everybody. There are days I literally can't stomach doing 9 farms and end up skipping it that day.

And sometimes my Sleep Apnea strikes and I start getting drowsy at the keyboard while doing them too.

Edited, Dec 2nd 2013 10:35pm by Lyrailis
#45 Dec 02 2013 at 9:41 PM Rating: Excellent
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More Timeless Isle/Endgame Tips for idiggory:

1). Don't use your first pair of Timeless Boots. Save it, unless you get 2 of them.

2). If you get a duplicate item that you can use (Example: 2 Timeless Plate Chestpiece for a DK), stick the duplicate in your bank for later. If you get a Burden of Eternity later, you can use the Burden on the 2nd Chestpiece to make a 535 (rather than 496). You can't use a Burden on an already-created armor, or a Timeless Curio, or an Armor Cache.

3). If you get a Burden of Eternity, I recommend doing Helmet, Shoulder, and Boots first -- those are the 3 pieces you cannot buy from the Shado-Pan Assault (Shoulders Require Exalted, and they don't sell Helmet or Boots at all). SPA gear is 522, which is better than the 496s you get from the Timeless Isle, but they require Valor.

4). Buy a Shado-Pan Assault Necklace when you get 825 Valor; the Vendor is in Townlong Steppes at the Temple of Nuizao (there's a golden helmet icon on your map where she is). The necklace is the only piece that does not require any rep with them and is 522 like the other SPA gear.

5). Once you get high enough item level to Q up for Scenarios, go to where you found Chromie's Quest, and go in the building there and find Lorewalker Cho. He'll give you a quest for the Blood in the Snow scenario. When you do that, he wants you to do another scenario: Dark Heart of Pandaria. Q up and do that one, then he should send you to Kun-Lai Summit to help an old Panda up the mountain. This quest rewards a pair of 502 Boots and will last you until/unless you get a Burden of Eternity to use on a Pair of Boots for 535.

6). Once you can Q for Heroics, 496 Pieces can be bought with Justice Points: From Krasarang (requires you to do your faction's beach landing quests to open the area up, the quest to go there is called "Meet the Scout"): 1 Ring, 1 Trinket, 1 Belt and 1 Boots (?). From Isle of Thunder (requires you to do 'Thunder Calls', the Quartermaster will be on the boat when you arrive): 1 Ring. This gives you 2 Rings and 1 Trinket if you can't get any luck finding them on the Timeless Isle. Heroic Dungeons award 120 Justice per boss, the Trinkets cost 1750 and the Rings 1250 IIRC.

Edited, Dec 2nd 2013 10:45pm by Lyrailis
#46 Dec 02 2013 at 9:43 PM Rating: Good
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Is this no flying thing... permanent?
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#47 Dec 02 2013 at 9:46 PM Rating: Good
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idiggory, King of Bards wrote:
Is this no flying thing... permanent?


On Timeless and Thunder Isles, yes unfortunately.

The Timeless Isle is designed for land travel; there's gimmicks to get to unreachable places (birds, etc). Its just like Molten Front, Tol Barad, etc like they did before.

Edited, Dec 2nd 2013 10:46pm by Lyrailis
#48 Dec 02 2013 at 9:48 PM Rating: Excellent
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idiggory, King of Bards wrote:

B. Thanks for the pet battle tips. Anyone have addon reqs there, lemme know.


I highly recommend PetJournal Enhanced. Useful no matter what aspects of pet battling you get into. It will give you the breed of each of your pets and also offers a lot of different sorting/filtering/organizational options for your journal.

I also use:
PetTracker, which will show the locations of pets, tamers, and stables on your map, as well as offering a few other nice features like information on each pet tamer, and a warning if a wild pet you're fighting is better than the one in your journal so you can trap it. If you're working on Zookeeper, it also has the option of showing the pets you're missing in each zone in your objectives list.

PetBattle Teams, which allows you to save multiple teams. Useful if you do the same tamers/dailies a lot and don't want to recreate your teams all the time, and for PVP.

Battle Pet Daily Tamer, which tracks dailies by putting them on your map and then taking them off once you've done them for the day. Useful for old ladies who can't remember if they went to Winterspring already or not.
#49 Dec 02 2013 at 9:52 PM Rating: Good
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And is this available for every new class, or is it per account? If I'm gonna bring something else up to 90, should I take it easy on the chests?
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#50 Dec 02 2013 at 9:55 PM Rating: Excellent
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idiggory, King of Bards wrote:
And is this available for every new class, or is it per account? If I'm gonna bring something else up to 90, should I take it easy on the chests?


Timeless Isle chests are available, once, for every character. Go ahead and open them all, save all the purples.

The coins can be used to buy a 476 weapon of your choice: 10k coins for a 1H, 20K for a 2H. Shields and Off-hand items also available (for 10k). Later on, you can buy a trinket or a burden of eternity for 50k, but that takes a fair amount of grinding.

You should get more than 10k coins if you do the starter quests and open all the non-flight chests. If you need 20k for a weapon...you'll need to do the daily a few times probably unless you get lucky if someone spawns the Dread Ship (Captain Genest will shout zone-wide) while you're there.

Edited, Dec 2nd 2013 10:55pm by Lyrailis
#51 Dec 02 2013 at 10:07 PM Rating: Good
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For future reference, is there more than one kind of dps trinket per stat? Because I got the same one twice in a row.
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