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#27 Nov 18 2013 at 5:29 PM Rating: Excellent
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Me either, but I seem to recall lots of one-shotting stuff with my shaman, even with just a couple pieces of heirloom gear. Once you got out of the easy one-shot levels windfury and stormstrike seemed like they were conspiring to make sure things still died ridiculously fast with some elevated frequency.

Rogue was the terrible one for me, just sinister strike spam for way too long. Smiley: lol

Edit: I didn't feel any hatred or major dislike for the Panda starting place, no real love either though. Monk was meh, but I felt starting with a rogue or warrior was a bit harder. At least until you got an awesome weapon and a couple of survival skills.

Edited, Nov 18th 2013 3:31pm by someproteinguy
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#28 Nov 18 2013 at 5:51 PM Rating: Excellent
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idiggory, King of Bards wrote:
I never once had mana issues when leveling my Shaman with heirloom gear.


Well there's your problem. Give leveling one to about the time you get instant Lava Bursts without any heirloom gear. Some areas are a royal pita.

Once my shaman hit that instant Lava Bursts things just melted in front of me, sans heirlooms.

Edit: Grammar is hurd.

Edited, Nov 18th 2013 6:55pm by Criminy
#29 Nov 18 2013 at 6:09 PM Rating: Good
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Healing is definitely noteworthy when we're having a discussion about non-heirloom classes now, though. Very noteworthy. Mobs dish out far more damage than they did pre-Cata, and without the increased dps (and health) from heirloom gear, you can REALLY feel it on classes like Rogue, Paladin, Warrior, and Monk, who are going to be spending most of their time in range of enemy attacks.

It's probably the least painful on Warrior, since they can wear mail and use Victory Rush. But I'd bet they'd be closer to Rogues/Monks then they were to, say, Mages (who can snare, get a root, get an instant burst skill, and get blink). I'd assume Pallies are in that boat, too. But they have slightly better ranged options and more reliable damage options - Crusader Strike is solid, 10% + to AA is great, and the judgement is icing on the cake.

Plus, y'know, Shields are an option if damage is that much of an issue.
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#30 Nov 18 2013 at 9:03 PM Rating: Excellent
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Paladins are.......

Laughably easy. At least, Retadins are.

3 HoPo Word of Glory heals your entire HP bar until Level 80. Seriously.

In fact 3 HoPo is overkill until at least Level 50.

In the 20s-30s, I remember ONE Holy Power healing 50% of my health for quite awhile.

That's to not even say anything about Flash of Light being an instant full-heal until way later.

On Monks, I didn't really think it was that much trouble, Glyph of Afterlife as long as you can kill things fast (which you can, easily for quite awhile even without heirlooms) always drop a healing orb every time you get a killing blow.

Warriors, I didn't see any trouble when I did my Worgen Warrior. Out of Combat HP heals were easily enough to carry me 30-40 and Victory Rush did whatever the OoC Heals didn't, by a large margin. Oh, and things didn't live long enough to hurt me much. But then I was Arms, and not Fury. Fury might be different story. Arms has enough bursty damage that nothing lives long enough to hurt you.

EDIT: I will admit I HATED leveling my Goblin Mage, though. Mages seriously need better heals than Evocation (and later, Runic Circle) and Conjure Food.

Edited, Nov 18th 2013 10:04pm by Lyrailis
#31 Nov 18 2013 at 9:21 PM Rating: Excellent
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Quote:
so it's going to take you a while just to hit level 7.


Smiley: lolI guess I'm just old, it probably took six levels for my coffee to kick in.

For me (and your mileage may reasonably vary), classes below level 10 all tend to feel much the same -- spam base attack, throw in an extra attack when you get it, repeat. Compare Monks to Rogues: Sinister Strike to build points and Eviscerate if it is still standing.

#32 Nov 18 2013 at 10:00 PM Rating: Excellent
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Rhodekylle wrote:
Quote:
so it's going to take you a while just to hit level 7.


Smiley: lolI guess I'm just old, it probably took six levels for my coffee to kick in.

For me (and your mileage may reasonably vary), classes below level 10 all tend to feel much the same -- spam base attack, throw in an extra attack when you get it, repeat. Compare Monks to Rogues: Sinister Strike to build points and Eviscerate if it is still standing.



Which is.......oddly what a Combat Rogue is at 90.

Well, ok... mark it for death, use SnD and spam SS.

*yawn*

Oh and revealing strike now and then.

Most mobs don't live long enough for the DoT finisher so that ends up being wasted, the AoE finisher is kinda meh because very few AoE mobs live long enough for the DoT to really be that effective anyways.. so for solo one-on-one, it is still "SS it to death". And Eviscerate... lol. Sometimes SS crits do more than Eviscerate does, so Evis is a kinda "I don't need SnD or Recup? Meh......why not...." kinda thing.

Edited, Nov 18th 2013 11:01pm by Lyrailis
#33 Nov 19 2013 at 6:43 AM Rating: Good
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Gotta love the complete removal of burst from the game for PVP balance. Smiley: oyvey
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#34 Nov 19 2013 at 8:28 AM Rating: Good
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idiggory, King of Bards wrote:
Gotta love the complete removal of burst from the game for PVP balance. Smiley: oyvey


Oh, I dunno, Arms Warriors are still bursty. One of the reasons I love them in PvE combat; normal mobs don't live long enough for DoT classes to really be fun, so the Arms style of "rush in, smash it to death with 3 attacks, loot, repeat since CDs will be up by the next mob" of solo questing.

But then they fold like a paper cup whenever you start attacking one and they run out of stuns (they have 2 of them potentially) and heals (1 of 3 different talents) and if they can't charge/intervene away from you.

And then you have Ret Paladins. From what I've been told in a couple dungeons I've run, many people seem to think that a Paladin should not be taking the Divine Purpose talent because the other two "add up to more DPS".

Divine Purpose, though... can cause absolutely ridiculous burst that it can be comical. Normally you get 1 here and there to proc... but nothing is more awesome than pulling, say, a snake on the Timeless Isle and killing it in 10 seconds (even though it has 2.5 million health) because you got back-to-back-to-back-to-back-to-back-to-back-to-back Divine Purpose procs. I think my record is 8 in a row, not counting the 3 HoPo before and after (I had easily enough time to throw a couple Exorcisms in between the Templar's).

That's 10 TVs in a row with a couple Exorcisms thrown in there.

Enhancement Shaman.

"Got Maelstrom x5, do you? Use Unleash Elements and then Elemental Blast right afterward. Here, lemme give you a critical ontop of that, and an Echo of the Elements. Enjoy your 325k damage with crap gear! (seriously I was using 476 weapons at the time)"

Doesn't happen all that often, but often enough.

Edited, Nov 19th 2013 9:30am by Lyrailis
#35 Nov 19 2013 at 9:18 AM Rating: Excellent
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iddigory might have been sarcastic because there is still way too much burst in the game.
#36 Nov 19 2013 at 9:25 AM Rating: Good
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TherealLogros wrote:
iddigory might have been sarcastic because there is still way too much burst in the game.


Oh.

Didn't catch that.

Depends on class really.

That, and he was replying to (I assume?) what we were talking about Monks and Rogues spamming 1 basic attack for a whole battle (which is not really "burst" damage).

Ah well.
#37 Nov 19 2013 at 9:40 AM Rating: Good
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Well, it was mostly a commentary on how Rogues used to be a burst-based class, but because of PVP insta-death whining, they aren't anymore.

Which really just makes them weird, because the whole concept of a stealth class is kill fast or die.
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#38 Nov 19 2013 at 9:46 AM Rating: Good
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12k gold on one char. No clue how much is on the rest, yet. How does that stack up against the modern economy?

Also, whatever happened to Thassarian? Last I new, he was kidnapped by Sylvanas for re-education.

Also, also, my God they added more FPs, didn't they?
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#39 Nov 19 2013 at 9:51 AM Rating: Excellent
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idiggory, King of Bards wrote:
12k gold on one char. No clue how much is on the rest, yet. How does that stack up against the modern economy?

Also, whatever happened to Thassarian? Last I new, he was kidnapped by Sylvanas for re-education.

Also, also, my God they added more FPs, didn't they?


30k ish on my rogue with another 100k floating between other characters on Stormrage. My rogue sits about average from what I can tell on Stormrage back in August. There are still several people that max out black market auctions on certain items.

Thassarian's plot has not be expanded on. According to the game he is still Sylvanas's BDSM partner.
#40 Nov 19 2013 at 9:54 AM Rating: Good
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lol, naturally. Why bother continuing an interesting plot point like DKs finding their place in a new world order. Smiley: glare

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[EDIT]

I'm guessing this massive stockpile of Frostweave Cloth is probably not going to help me. Smiley: lol

Edited, Nov 19th 2013 10:56am by idiggory
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#41 Nov 19 2013 at 10:11 AM Rating: Excellent
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Frostweave used to be quite the roadblock for leveling tailoring, or at least it was last time I was on, I don't know if they fixed that. People used to pay a pretty penny for it as the alternative usually meant a couple of hours of grinding mobs.

Here's to hoping it's still worth something for you. Smiley: boozing
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#42 Nov 19 2013 at 10:18 AM Rating: Good
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So now I'm remembering something unfortunate.

Before I learned there was no mailbox on the Wandering Isle, I sent my Monk some heirloom gear.

That heirloom gear never appeared in the mailbox. But I can't delete the character either, because it THINKS it's in the mailbox. Not that it was returned to my original character.

So, naturally, I can't get this new customer support system to actually load a single window to submit a ticket...
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#43 Nov 19 2013 at 6:04 PM Rating: Excellent
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idiggory, King of Bards wrote:
lol, naturally. Why bother continuing an interesting plot point like DKs finding their place in a new world order. Smiley: glare

#OnlyTrueWrathKidsCouldUnderstand #ForeverADeathKnight #ForeverJaded

[EDIT]

I'm guessing this massive stockpile of Frostweave Cloth is probably not going to help me. Smiley: lol

Edited, Nov 19th 2013 10:56am by idiggory


Check the AH...... you'd be surprised what crap is selling for nowadays. You could be holding THOUSANDS of gold.
#44 Nov 19 2013 at 6:47 PM Rating: Good
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But I can't delete the character either, because it THINKS it's in the mailbox. Not that it was returned to my original character.


It may not be an optimal answer, but you could just push on a few levels. The quests keep gearing you up to be increasingly effective and you're about to get some better abilities. Just for giggles, you can grab gathering for a bit of XP and gold. I suppose that the heirloom gear might be stuck in mailbox limbo and could get sorted out when the postal imps know to pass it on to Horde or Alliance.
#45 Nov 19 2013 at 7:09 PM Rating: Good
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Rhodekylle wrote:
Quote:
But I can't delete the character either, because it THINKS it's in the mailbox. Not that it was returned to my original character.


It may not be an optimal answer, but you could just push on a few levels. The quests keep gearing you up to be increasingly effective and you're about to get some better abilities. Just for giggles, you can grab gathering for a bit of XP and gold. I suppose that the heirloom gear might be stuck in mailbox limbo and could get sorted out when the postal imps know to pass it on to Horde or Alliance.


Well, one of the monks is on MoP. The OTHER is in Stormwind City and completed that quest early in my trial period. It was probably at least another 5 days left before the time ran out.

I submitted a ticket. Let a GM deal with it in time. :P

[EDIT]

Actually, I can't delete ANY character. Though google tells me other people have had this problem, and that I'll just have to wait for a GM.

Edited, Nov 19th 2013 8:36pm by idiggory
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#46 Nov 20 2013 at 7:54 AM Rating: Good
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Since this seems mildly related: http://eu.battle.net/wow/en/forum/topic/8715482427

They're working on letting us mail some items cross-realm.
#47 Nov 20 2013 at 8:38 AM Rating: Good
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That's... really nice, actually.
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IDrownFish wrote:
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#48 Nov 20 2013 at 2:30 PM Rating: Good
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It seems to be rather late in the game for this feature, honestly. With the expansion, heirlooms are going into a new tab in the spellbook same as toys (account wide). So we get cross-server heirlooms for... what, six months or so?

I mean, cool and I'm glad they're doing it and all, but I'd argue it's a little late.
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#49 Nov 20 2013 at 4:16 PM Rating: Excellent
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If it only works with BoA items what about things like archaeology items? Reputation tokens? Other items that I cannot recall off the top of my head because it has been four months?
#50 Nov 20 2013 at 4:17 PM Rating: Excellent
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I can't wait for that heirloom tab. I'm so tired of logging in a billion alts trying to figure out who has what heirlooms. And it's nice and all that they came up with this thing where you can't delete a character who's wearing one, but I wish they thought of that before I deleted that cloth headpiece. Smiley: glare It's like clam stacking, for serious. In MY day...
#51 Nov 20 2013 at 5:04 PM Rating: Excellent
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teacake wrote:
I can't wait for that heirloom tab. I'm so tired of logging in a billion alts trying to figure out who has what heirlooms. And it's nice and all that they came up with this thing where you can't delete a character who's wearing one, but I wish they thought of that before I deleted that cloth headpiece. Smiley: glare It's like clam stacking, for serious. In MY day...


Don't even get me started with not having to buy arrows anymore.

Damn kids. GET OFF MY YARD!! Smiley: mad
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