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#1 Jul 09 2013 at 8:40 AM Rating: Good
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http://www.bbc.co.uk/news/technology-23226563

Quote:
World of Warcraft maker Blizzard is to start experimenting with a system that lets players use real money to buy goods in the game

...

The first item players can buy is a potion that boosts the experience points they gain from kills and loot.

The Enduring Elixir of Wisdom boosts experience rewards by 100% and is currently only available on the game's public test servers. To use it, players must be controlling a character of level 85 or above.


This pisses me off, and I am not one who's been unhappy about the sale of pets and mounts from the online store, so I can only imagine how the people who felt that was going too far are going to see this. Selling XP? And in-game cash shop? These are perfectly acceptable things in a game that has no sub fee. It's not okay for WoW to do it.
#2 Jul 09 2013 at 9:13 AM Rating: Good
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@#%^ing clam stackers. Smiley: motz

I'm not surprised to see this at all. With as much as other games can pull in via their cash shop it was only a matter of time before we saw it here. XP boots are generally popular, sell well, and have "no effect on end game," which is what I'm guessing was the motivation. It's kind of sad to see though, WoW was one of the last games (certainly the most notable at least) that kept their world largely isolated from the real life currency, and that was a breath of fresh air. I'm not sure WoW with a functioning cash shop is anymore appealing to me than WoW without one though. The ability to get XP boosts really doesn't factor into my choice of what game to play in any way.

Testing the waters again I suppose? In the end though, I reckon they're likely to make a F2P conversion at some point in the future as the subscription base continues to decline. Best they work out the kinks in the system before that happens?

Who knows. Kids these days... Smiley: disappointed

Edited, Jul 9th 2013 8:13am by someproteinguy
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#3 Jul 09 2013 at 9:23 AM Rating: Good
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Indeed. The clam stacking is definitely where WoW jumped the shark. Smiley: lol

I have no problem whatsoever with a cash shop. In a FTP game. I've spent money there glady in GW2 to support it. But are there any subscription based games that do this? It's so grasping and evil.

It won't stop me playing. I just won't buy anything from it. But it still pisses me off.
#4 Jul 09 2013 at 9:29 AM Rating: Excellent
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Eve has a cash shop right?

I swear it does, though I have no idea what's in it. That's the only other game that comes off the tip of the tongue as having a sub + shop. But as everything these days has some sort of F2P option, there's not much to compare it to. Smiley: frown
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#5 Jul 09 2013 at 9:33 AM Rating: Excellent
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While I'm totally against P2W I don't think this is that bad. For several reasons.

1) Zarhyms quote, at least to me, hints at this potion being only available on Asian servers. They have a totally different payment model over there, a model this potion would work together pretty good (afaik). That possibility is only strengthened by the massive discussions this datamined item has spurred in the forums in the past days. Blizzard knows that many people would be unhappy if this came to all regions.

2) As mentioned above, it is datamined. If some people would not have pulled this out of the PTR code we wouldn't know about it. There has not been an official statement (apart from Zarhyms thing, which was only in reaction to a thread). So I don't think it is sure they want to implement it.

3) Even if points 1&2 are moot and this will come to EU and US servers, I still don't see the big deal. RAF has been around for a long time and is basically giving an experience boost for money too.

As soon as they sell maxlevel Equipment or something along those lines I'll be the first to bring pitchforks and a few ropes. But I see this more as a way to buy your character an hour of rested exp even if said character is not rested.

#6 Jul 09 2013 at 9:33 AM Rating: Decent
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someproteinguy wrote:
@#%^ing clam stackers. Smiley: motz
Indeed.
#7 Jul 09 2013 at 9:35 AM Rating: Excellent
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[quote]First, we’ll be testing the in-game store with some new kinds of items we’re looking into introducing (in Asian regions, at the outset) based on player feedback: specifically, an experience buff to assist with the leveling process, as well as an alternate way to acquire Lesser Charms of Good Fortune. We’ve had a lot of requests from players in different regions for convenience-oriented items such as these, and as with other new ideas we’ve introduced as WoW has evolved—including Pet Store pets, mounts, and more—your feedback plays a hugely important part in determining what we add to the game.[/quote] (emphasis added, quote from Bashiok as shown on MMO-C)

Face/mianzi is often expressed here by slinging cash around. That's one of the differences in play style. WOW is probably taking a hit in Asia by not offering any form of cash shop; it looks like this is an effort to address that problem. Many players here expect to be able to show off by buying stuff for themselves and their friends. As it is, the only way they can do that is by purchasing gold and buying stuff that way. If I have to choose one, I'd rather see Blizz cut out the middle man.
#8 Jul 09 2013 at 9:36 AM Rating: Default
/sigh, its just like Diablo 3 all over again
#9 Jul 09 2013 at 9:37 AM Rating: Decent
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Looks like they're trying to have their cake and eat it, too.

I'm surprised they haven't jumped the F2P bandwagon yet. I'm all for a cash shop in F2P games, but in WoW you pay monthly and now they're reserving features for subscribers who throw extra cash at them?

Meh, haven't played in a long time, so it doesn't affect me, but it's seems like things are headed in a dark direction.
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#10 Jul 09 2013 at 9:45 AM Rating: Excellent
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Tbone0203 wrote:
/sigh, its just like Diablo 3 all over again


Care to explain? Or do like putting oneliners out to bash something because that was cool some 20 years ago? I don't think this is like anything that happened with Diablo 3 at all.

I have cursed Blizzard privately and publicly very often by now, but at least add some substance to your attacks...
#11 Jul 09 2013 at 9:48 AM Rating: Excellent
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TherealLogros wrote:
3) Even if points 1&2 are moot and this will come to EU and US servers, I still don't see the big deal. RAF has been around for a long time and is basically giving an experience boost for money too.

As you say, I don't see it being a big deal either potentially. You out-level most zones before you finish them anyway, so now that just happens more? No huge loss.

On the other hand it could be trade-able, with people putting them on the auction house for 500g a pop. Which I suspect would lead to no shortage of complaining as the market went through some upheaval and the game dealt with the influx of cash. WoW is such a competitive MMO you wonder how something like that would play out. Unlike something like that companion pet which has limited appeal, there would be a huge market for XP boosts.

Rhodekylle wrote:
As it is, the only way they can do that is by purchasing gold and buying stuff that way. If I have to choose one, I'd rather see Blizz cut out the middle man.
Honestly this too. The one thing I do like about cash shops is it seems to keep the gold-sellers in check. If I have to deal with people "buying gold" I'd rather they did it from someone who wasn't trying to hack my system and steal my stuff.

Edited, Jul 9th 2013 8:52am by someproteinguy
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#12 Jul 09 2013 at 9:56 AM Rating: Excellent
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someproteinguy wrote:
On the other hand it could be trade-able, with people putting them on the auction house for 500g a pop. Which I suspect would lead to no shortage of complaining as the market went through some upheaval and the game dealt with the influx of cash. WoW is such a competitive MMO you wonder how something like that would play out. Unlike something like that companion pet which has limited appeal, there would be a huge market for XP boosts.


I don't see this as a downside either. Another method would further help to give the rich and impatient alternatives to simply buying gold from a third party. And it would not add gold to WoWs economy. It would simply lead to more transactions in this economy. Which I see as healthy.
#13 Jul 09 2013 at 10:10 AM Rating: Excellent
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TherealLogros wrote:
I don't see this as a downside either. Another method would further help to give the rich and impatient alternatives to simply buying gold from a third party. And it would not add gold to WoWs economy. It would simply lead to more transactions in this economy. Which I see as healthy.
Add gold more in a sense of returning it to circulation. There's nothing like a hot item to get people to dump that 100k they're sitting on. Definitely more transactions is good, more gold moving around is good.

Short-term it causes price fluctuations. If you can easily cash -> gold, then prices can jump, which would certainly spook people (though really, I suppose, what change doesn't cause endless whining?). Long term you end up with a more lax economy. It's easier to make gold, even for those not into the cash shop thing. There's less people competitively playing the AH, and more content just to "purchase the gold" when they need it. Trickle down economics? Smiley: lol Smiley: rolleyes

It would be really interesting to watch that transition though. Wonder where you'd see people withdrawing from the economy. What tasks get given up if there's a way to get ample gold.
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#14 Jul 09 2013 at 10:15 AM Rating: Excellent
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TherealLogros wrote:
Or do like putting oneliners out to bash something because that was cool some 20 years ago?


Wait, that's not cool anymore? Smiley: eek

You guys make some good points. My ire has been soothed, and I shall now have lunch.
#15 Jul 09 2013 at 10:50 AM Rating: Excellent
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teacake wrote:
You guys make some good points. My ire has been soothed, and I shall now have lunch.


I can totally relate. My first (and thus far only) WoW-ragequit was caused by their announcement of the coming faction change, sometime during Wrath I think. Smiley: lol I see things a bit less strict now.
#16 Jul 09 2013 at 11:39 AM Rating: Excellent
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I just now realized they are also adding Small Charms of Fortune to the store in Asia (Sorry Rhodekylle, didn't read your quote careful enough).

I definitely DO NOT like this. I hope they change their minds about it. This is something that affects endgame and should never be near any kind of RL-currency-shop! I'm not fully o-boards-enraged, yet, but I have to admit, this stirs up quite an emotional response from me. And it's not a positive one.


Edit: Ugh sorry for the double post. Smiley: frown

Edited, Jul 9th 2013 1:39pm by TherealLogros
#17 Jul 09 2013 at 11:52 AM Rating: Excellent
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How so? I haven't been reading the o-boards, so I'm kinda curious how the argument about end-game effects goes. Gold related?

XP boosts are one of the more common cash-shop items in other games, alongside things like teleport scrolls and skimpy female costumes. It's like a staple or something.


Edited, Jul 9th 2013 11:01am by someproteinguy
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#18 Jul 09 2013 at 12:10 PM Rating: Excellent
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If you buy Lesser Charms you are essentially buying extra rolls for loot. No guaranteed upgrades but a chance. It is still kind of like buying character power since it can allow a player to acquire more item upgrades than without.
Also part of the problem is the gold you mentioned. For one there's the gold for the Lesser Charm -> Rune of Fortune conversion. Then, if the bonusroll did not give an upgrade it either gives an item that is not usable for the player in question (so gold from vendoring it or enchanting mats if he is an enchanter) or just plain gold. Okay this won't be affecting the economy in a big way since the sums of gold created by this should remain rather small. But still... it's the principle about it that angers me.

But the much larger issue are the extra rolls on bossloot it will allow. I really, really hope they won't go through with this.
#19 Jul 09 2013 at 12:16 PM Rating: Excellent
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The conversion on Lesser Charms is such that I've read complaints about people who have hundreds and can't do anything with them. If they do go through with this, it means that players in regions which bill by the minute played will have a chance to skip some of the dailies. Nothing more. It isn't really that big a deal.
#20 Jul 09 2013 at 12:20 PM Rating: Excellent
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Ahh ok I follow now. Smiley: thumbsup

Not something I'd approve of either, there's plenty of money to be made places that aren't even remotely loot-related. Convenience and cosmetics are proven money makers in other games, there's no reason they wouldn't be so here. Improved loot just cheapens the whole competitive environment, it's not even like a F2P loot restriction or anything (which feels like it'd at least carry some weight in my book). That feels like way too much of a jump at this point, especially when there's millions of dollars to be made selling elf bikinis or something.

Edited, Jul 9th 2013 11:25am by someproteinguy
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#21 Jul 09 2013 at 12:24 PM Rating: Good
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Selling XP is not P2W, even if it did happen on NA/EU servers.

You can easily get that same XP without money.

Now if they started selling Heroic Raid Drops for $$$$ then yeah, that's when we should get upset.

But they've said time and time again that they have absolutely no plans of selling functional in-game items for $$$. It entirely goes against what WoW is meant to be. Pets and Mounts are OK because frankly, they're just there for aesthetics, and in the case of Pet Battles, there are plenty of non-pet shop pets that are perfectly good that you can use instead.

There's nothing wrong with an XP potion buy-able with $$$.

Though, it makes me wonder.... "Why 85+ and not <85?"

Shouldn't they be focusing on allowing players to reach Pandaria faster, rather than helping people chew through Pandaria so fast that they don't know where anything is? As it is, with no special potions, you can easily get to Lv90 without seeing half of Pandaria's zones and quest content.

If I were to ever be tempted to use such a potion, I'd rather do it on some lowbie character I want to get past the boring crap ASAP. Especially Outland.
#22 Jul 09 2013 at 12:26 PM Rating: Good
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Remember thought that Korean players apparently tend to play from a net bar, which means that they're paying for time. If I recall, Blizz has already made minor changes for them. Chinese players pay by the minute, which means that grinding dailies already costs us real money. Putting Lesser Charms in a store allows both groups the option to just pay and get on with the game.
#23 Jul 09 2013 at 12:36 PM Rating: Excellent
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I suppose so; still that's a bit of a grey area I would have thought they could have avoided for the moment. Because cosmetic items?

Not that I'd ever wish for anything that nuts to appear in WoW... Smiley: lol
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#24 Jul 09 2013 at 12:38 PM Rating: Good
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someproteinguy wrote:
I suppose so; still that's a bit of a grey area I would have thought they could have avoided for the moment. Because cosmetic items?

Not that I'd ever wish for anything that nuts to appear in WoW... Smiley: lol


Well, I dunno, that girl with the black and red outfit in the first pic wasn't half bad.

Stick that on a draenei......... eh yeah I think I'm gonna stop right there.
#25 Jul 09 2013 at 12:42 PM Rating: Excellent
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Lyrailis wrote:
Well, I dunno, that girl with the black and red outfit in the first pic wasn't half bad.

Stick that on a draenei......... eh yeah I think I'm gonna stop right there.

Smiley: lol

You should see the armor they usually wear... Smiley: rolleyes
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#26 Jul 09 2013 at 12:48 PM Rating: Good
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someproteinguy wrote:
Lyrailis wrote:
Well, I dunno, that girl with the black and red outfit in the first pic wasn't half bad.

Stick that on a draenei......... eh yeah I think I'm gonna stop right there.

Smiley: lol

You should see the armor they usually wear... Smiley: rolleyes


What game is that, btw?
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