Article below. It's in a spoiler to avoid a 'wall-o-text':It seems odd to many that Blizzard’s still unannounced, still unnamed, barely confirmed Project Titan is still lurking in the shadows as a mystery title for the company. At a certain point, we expect to hear some new information about a title rumored to exist for years, but Blizzard hardly ever comments on Titan when asked.
They did have to respond to a series of recent rumors, however. According to Gamesbeat, 70 of the 100 staff current working on Titan were removed and assigned to other projects as the game is said to haven been “restarted.” That move would mean the game itself would be delayed until probably 2016.
It wasn’t good news, as the last game Blizzard “restarted” was Starcraft: Ghost, a title which never ended up seeing the light of day. As Titan is supposed to be Activision Blizzard ‘s Next Big Thing, this is a bigger deal. ZAM managed to wrestle an official comment out of Blizzard regarding these rumors:
“We’ve always had a highly iterative development process, and the unannounced MMO is no exception. We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven’t announced any dates for the MMO.”
This essentially confirms the Gamesbeat rumor about the massive staff shift, and it does seem like the project is being “restarted” based on what they’re saying about the technology and design. And of course Blizzard would never commit itself to a date officially.
So, what’s going on? As Titan is an MMO, it was/is likely being developed as replacement for the aging World of Warcraft which is still a cash cow for Activision, but also losing subscribers by the millions. It’s possible they were modeling the game after WoW too much, and after seeing similar MMOs fail, they didn’t want the same thing to happen to the game’s spiritual sequel.
Though next to nothing is known about Titan, it’s hard to imagine that Blizzard will debut it as a subscription-based MMO the way WoW operates. Even if it’s still within the Blizzard family, the only reason people are still paying for WoW is that they’ve done so for so long, they’ve forgotten about it. Nearly all other MMOs who have tried to do a subscription model have gone free to play, save a few of the old bastions of the genre (EVE Online). With a new IP, it’s hard to imagine a monthly fee would work for Titan, nor would copying the same format of WoW. Players are looking for their games to evolve.
Of course with a tight lid on official information, we can only guess at what’s going on, but Titan is big deal for a company known for the same three series for the last 15 years, and it seems it’s having some growing pains.