I haven't seen ANY loot in ANY Scenario, old or new...
And that kinda sucks. I used to love Theramore and the two Krasarang Base Scenarios because they yielded pretty decent loot.
Now, they yield absolutely nothing 'cept the box and VP.... meh.
Anyways, back on the OP...
The New Scenarios are cool but there's a few tweaks I feel they could make:
1). Blood in the Snow: The 3rd Boss (the mage) does way too much stinkin damage with her attacks. About the only hope you have if you get stuck in a group with no heals whatsoever, is to CC the berserker standing beside her, but a lot of people go in leeroy style and you end up with the mage boss AND berserker on you.
Also, I wish people would learn PURPLE STUFF IS BAD MMMKAY!? on the last boss. They love standing in that **** and dying over and over again.
2). Dark Heart: This scenario felt pretty good.
3). Ragefire: The Last Boss is simply overpowered. During the fight, I had used my rocket jump item and landed beside him just as he did his Signature Overpowered Move. I went from 350k to 0 in less than 3 seconds (basically, second 1 is when I landed, second two is when I saw the stuff on the ground and started to move, and second 3 was when I was trying to move out of the area. I was dead before I ever had a hope of moving out of the area). Overpowered, much? I think so. That ability was doing 90-120k a tick. Surely they can think of ways to make something challenging without insta-death attacks?
Edited, May 23rd 2013 11:56pm by Lyrailis