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I already did offer input as to why I think you're wrong.
Some, but there's some points you Didn't cover.
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And again here you're stating that inscription isn't an instant "get-rich-quick" like it was in Cataclysm. First, you can't possibly know that yet since Mists of Pandaria isn't even out yet. You're assuming that because you think no one will pay hundreds of gold for novelty glyphs that inscription will be worthless as a gold making profession.
"Not Get Rich Quick" != "worthless as a gold making profession"
There _is_ a difference. I never said Inscription would be worthless, I said the profit margins won't be as high as they were in Cataclysm. "Not as High"
does not equal "none" or "worthless".
Face the facts:
1). All glyph recipes are easy to obtain, there's no "rare" ones that are worth more.
2). The glyphs themselves are far less powerful, and are nowhere near as mandatory and the ones that are "mandatory", there's a lot less of them.
3). The glyphs are
even cheaper as
all of them take Light Parchment -- no more Resilient Parchment.
4). No more Relics.
5). Cards require
Spirits of Farmony; you have to farm mobs as well as the items, which will add quite a bit onto how long it takes you to make the cards for the decks. This would drive prices up, sure, but it will limit how many you can produce in a time-frame, making it harder for you to actually complete a deck. You can't just get your Volatiles while Herbing like you could in Cataclysm.
What are they doing in MoP that *increases* Inscription's profits?
They're giving us shoulder enchants, staves and fans.
If you disagree with any of these points, feel free to say why.
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As Poldaran already said, you'd be surprised at how much people will pay for items that other people think are worthless. You are entitled to your opinion of course, but I would not write off inscription yet. When they announced that glyphs would be permanently known and could be switched with a reagent, many people freaked and claimed that it would ruin inscription's gold-making ability. But guess what? It certainly didn't, since as I stated above, I made a killing in Cataclysm selling glyphs.
You made a killing selling glyphs because 58 of them were very difficult to get and only a few people on each server had those recipes. On top of that, the primes were
mandatory; if you didn't have them, you got kicked out of groups, laughed at and ridiculed. Oh, and there's the fact that anything that WASN'T one of those 58 were <50g per. Why? Because
everyone knew those recipes. Too much competition.
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It's completely premature to state one way or another how inscription will turn out in MoP, but I'm fairly confident that it will remain profitable.
Never said it wasn't going to be profitable. I only said that there will be
less profit. Again "Less" does not equal "None".
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Edit: I also forgot to thank you for mentioning earlier that Northrend Research now teaches the glyphs formerly taught by the Book of Glyph Mastery, I somehow missed that change. I had previously learned all the book glyphs, but then they went and added some apparently with 5.0.4 and those books are still selling for stupid prices on my server.
Yes, they added some glyphs, and some people want them NOW NOW NOW NOW NOW NOW so they'll buy the glyph books because they can't wait those extra 1-2 weeks. Been tempted to sell some of the ones I get (they appeared to increase the drop chance; I've found like 5 in one week where I'd go months without before).
Edited, Sep 14th 2012 8:50pm by Lyrailis