But Diablo III was so terribly easy that it broke my heart and possibly even my fanboi blizz love
Only issue I have with Diablo III difficulty was that a lot of it was fake difficulty. I'm fine with high numbers and challenging mechanics. That's a good endgame. What isn't good is when you get a group of Jailer/Fire Chains/Molten/Plagued or whatever as melee and you can't see anything because of all the sh*t you yourself put on the ground. What I mean is that in Diablo III, a lot of deaths are going to be outside of your control. You'll die because your follower will go after a treasure goblin and pull half the dungeon, or because you couldn't get out of the Freezing because you were already jailed, or because the Invulnerable Minions blocked all of your shots, or something like that. It's one thing when you die because you could have done something better - it's another when you die because the game says "F*ck you," which was my experience with a lot of Inferno.
I'm curious to know why you called it easy. It's not the hardest game I've ever played, certainly, and most of the game all the way before Inferno was
pretty easy (though I know people who had trouble starting at Nightmare, so that's subjective), but I don't think I would go as far as calling it terribly easy.
Edit: Oh wait, this topic was about the trailer. Lolderp.
It definitely went for a more lighthearted feel this time around. A more cartoonish style, no epic villain, nothing to make you want to take up arms and adventure into a strange new continent/world and kill some demons/undead/dragons/whatever. It just had a very different tone than the others. There were moments of action, but even then the comedy moments outweighed them.
This is about what I would expect, honestly. With the new direction they are going with this expansion pack (and I'm not saying it's a bad direction, only different), this trailer fits that pretty well. I just don't really know what they could have done differently to make it seem more in line with the past ones. Focus more on the Alliance/Horde conflict? Well, that would kind of ignore the whole Pandaria/Pandaren selling point. Emphasize the conflicts going on in Padaria? There's too much to focus on for one trailer - there's the Sha, the Mantids, the Alliance/Horde imperialism and the war they brought, and others stuff I'm sure I'm forgetting.
Honestly, there's just so much going on in this expansion pack that isn't a new Big Bad. And the Big Bads are what lend themselves to trailers really well. This trailer is done about as well as I would expect. It's not that the material they're working with (this expansion) is bad, it's just that I don't think it translates to a trailer very well. They did about as well as could be expected. Edited, Aug 16th 2012 11:22pm by IDrownFish