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Trial account to solo raidsFollow

#1 Jul 24 2012 at 1:22 PM Rating: Good
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I'd like to create a trial account to group with, so I can solo old raids. I know I could just ask a random guildie, but I really don't like bothering people with that kind of thing.

So, is it possible to form a raid group using a regular account character (lvl 85) and a character on a trial account?

I don't see this information on the Blizzard site. I read an older post on WowInsider that makes it look like it isn't possible to group with anyone over level 20. But, a forum post elsewhere made it sound like it was possible.

Thanks.

#2 Jul 24 2012 at 1:35 PM Rating: Decent
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Are you in a guild?

If so, ask someone to log an alt on and join your group.

Once you do that, convert it into a raid group and then they can log off (without leaving the group!) and continue doing what they were doing. There, instant solo raid group!

It really isn't THAT much bother, to be honest.

As for using a trial account, that would depend upon whether or not trial accounts can get into groups.

Edited, Jul 24th 2012 3:36pm by Lyrailis
#3 Jul 24 2012 at 1:38 PM Rating: Excellent
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Thanks, but...
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I know I could just ask a random guildie, but I really don't like bothering people with that kind of thing.

#4 Jul 24 2012 at 4:12 PM Rating: Excellent
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To give an answer to your actual question, yes you can do this. I have a trial account so I don't have to pester people every time I want to kill Attumen or try to get the last binding for my Thunderfury. You will need to level to 10 on the trial account in order to join a raid group, but that doesn't take that long.

One thing that might be worth mentioning is that I have my second copy of WoW (the trial one) installed on an external hard drive because I wasn't sure if two copies of WoW can be run from the same hard drive at once. So that could be something to consider.
#5 Jul 24 2012 at 4:34 PM Rating: Excellent
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Tellaria wrote:
One thing that might be worth mentioning is that I have my second copy of WoW (the trial one) installed on an external hard drive because I wasn't sure if two copies of WoW can be run from the same hard drive at once.


You can run multiple instances of the same program, so I don't see why not. This one time my computer had a hiccup as I was trying to launch the game, so like a total **** I just spam-clicked the shortcut until the game started running. Was lagging really bad, so I decided to Tab out and look at the task manager. Noticed ten copies of the WoW game running there in the background. Smiley: facepalm

Did it some time later with Crysis 2 and my computer shat bricks. True story.
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#6 Jul 24 2012 at 4:42 PM Rating: Good
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I wonder if they are ever gonna change this whole needs-to-be-in-a-raid-to-enter thing. At least for every raid that is not from the current expansion. I don't see how that could hurt.
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#7 Jul 24 2012 at 4:47 PM Rating: Excellent
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Thanks for clearing that up Mazra! I actually use a Mac so don't have much of a clue about how Windows works so I didn't know that was possible. And now I'm kinda curious about whether it will work on the Mac or not.

And Logros, I've seen a few threads on the Beta forums about that very thing. No response from Blizzard yet, but I wish they'd remove that restriction too, at least for old content.
#8 Jul 24 2012 at 8:16 PM Rating: Excellent
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Something may be in the works:

Quote:
In general, enemies in raids and dungeons drop significantly more gold than outdoor foes, specifically because we are assuming that the gold is going to be split 5, 10, or 25 ways. As player power rises over time, it obviously becomes possible to complete old content with significantly fewer players, such that the gold rewards become disproportionately high.

In the past, our only solution was to drastically reduce the gold dropped by legacy content across the board (e.g., Magtheridon, much of Karazhan, etc.). In Mists, we have a new system in place that normalizes gold yield based on the number of players involved in the kill. If a Black Temple enemy drops 100 gold today on live, and you kill it with a 25-player raid group in Mists, it'll also drop 100 gold and each player will get 4 gold. If you solo Black Temple, that enemy will also give you 4 gold. If you do it with 4 friends, it'll drop 20 gold and each of you will get 4.

In other words, the gold obtained from killing raid or dungeon creatures no longer depends upon how many people you bring, or do not bring, with you. This system does not apply to anything in the outdoor world.
Source.

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#9 Jul 24 2012 at 8:20 PM Rating: Good
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Tellaria wrote:
Thanks for clearing that up Mazra! I actually use a Mac so don't have much of a clue about how Windows works so I didn't know that was possible. And now I'm kinda curious about whether it will work on the Mac or not.


Just run the game executable twice and see what happens. Smiley: smile Might want to run it windowed (non-fullscreen) to get a better overview. I don't imagine Macs would be different from Windows computers in that regard, though.

Edited, Jul 25th 2012 4:52am by Mazra
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#10 Jul 24 2012 at 8:35 PM Rating: Excellent
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You can run at least two instances at the same time on Windows, windowed or not. I did the trial account thing to get the fishing achievement solo in SSC.
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#11 Jul 24 2012 at 8:45 PM Rating: Good
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Rhodekylle wrote:
Something may be in the works:

Quote:
In general, enemies in raids and dungeons drop significantly more gold than outdoor foes, specifically because we are assuming that the gold is going to be split 5, 10, or 25 ways. As player power rises over time, it obviously becomes possible to complete old content with significantly fewer players, such that the gold rewards become disproportionately high.

In the past, our only solution was to drastically reduce the gold dropped by legacy content across the board (e.g., Magtheridon, much of Karazhan, etc.). In Mists, we have a new system in place that normalizes gold yield based on the number of players involved in the kill. If a Black Temple enemy drops 100 gold today on live, and you kill it with a 25-player raid group in Mists, it'll also drop 100 gold and each player will get 4 gold. If you solo Black Temple, that enemy will also give you 4 gold. If you do it with 4 friends, it'll drop 20 gold and each of you will get 4.

In other words, the gold obtained from killing raid or dungeon creatures no longer depends upon how many people you bring, or do not bring, with you. This system does not apply to anything in the outdoor world.
Source.



Nooo! So much for me farming BWL for over 1k gold a week. Smiley: frown
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#12 Jul 24 2012 at 8:54 PM Rating: Good
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Criminy wrote:
Quote:
If a Black Temple enemy drops 100 gold today on live, and you kill it with a 25-player raid group in Mists, it'll also drop 100 gold and each player will get 4 gold. If you solo Black Temple, that enemy will also give you 4 gold. If you do it with 4 friends, it'll drop 20 gold and each of you will get 4.


Nooo! So much for me farming BWL for over 1k gold a week. Smiley: frown


I ran a lot of TBC raids solo back when I was farming gear for my Druid's transmogrification set. The money was not noticeable. If I wanted to make gold, I'd go farm Savage Leather in that fire place thingy in Mount Hyjal for 30 minutes. Selling the leather at the AH would bring me 100g a stack. 30 minutes would get me 10 stacks easy (more if others in the area were looting their spiders). Who gives a **** about 200g for soloing a pain in the **** raid boss (that needs to be reset) when you can make ten times that much by just picking up sh*t other people left behind?

Also, some of the TBC raid bosses will still turn you inside out, despite the level and gear advantage we have, because of stupid mechanics. Rage Winterchill will stun you and put an AOE under you. The AOE's damage scales with your health. Lady Vashj takes forever to kill and is a major pain if you're a melee class. Kael'thas in The Eye (or wherever it is he hangs out before Magister's Terrace) is also a pain. Not only do you have to kill the phoenix bird (also a PITA fight) before taking him on, you have to clear endless hallways of trash mobs and then fight mini-bosses before the actual Kael fight. And Kael has a tendency to just rip you a new one if he bugs out, which has happened to me more than once while I was farming him.

Sure, I'd love to go kill a level 70 boss at level 90, receive 8g from the boss and then go pay 100g in repairs. Why would anyone want to go do the old content now? 200g is nothing, but at least it would motivate you to run the whole thing once you'd killed your boss for the transmog item.
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#13 Jul 24 2012 at 8:55 PM Rating: Excellent
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Quote:
Nooo! So much for me farming BWL for over 1k gold a week.


Smiley: laugh See! See! It's guys like you that are getting us nerfed!!!111!!!

I would guess, however, that this is going to cut into a certain group who farm things much more seriously. I'd like to think that is a good thing but it means they'll just turn to something else that may be more disruptive.

Edited, Jul 24th 2012 10:56pm by Rhodekylle
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#14 Jul 24 2012 at 10:27 PM Rating: Good
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Mazra wrote:
Criminy wrote:
Quote:
If a Black Temple enemy drops 100 gold today on live, and you kill it with a 25-player raid group in Mists, it'll also drop 100 gold and each player will get 4 gold. If you solo Black Temple, that enemy will also give you 4 gold. If you do it with 4 friends, it'll drop 20 gold and each of you will get 4.


Nooo! So much for me farming BWL for over 1k gold a week. Smiley: frown


I ran a lot of TBC raids solo back when I was farming gear for my Druid's transmogrification set. The money was not noticeable. If I wanted to make gold, I'd go farm Savage Leather in that fire place thingy in Mount Hyjal for 30 minutes. Selling the leather at the AH would bring me 100g a stack. 30 minutes would get me 10 stacks easy (more if others in the area were looting their spiders). Who gives a **** about 200g for soloing a pain in the **** raid boss (that needs to be reset) when you can make ten times that much by just picking up sh*t other people left behind?

Also, some of the TBC raid bosses will still turn you inside out, despite the level and gear advantage we have, because of stupid mechanics. Rage Winterchill will stun you and put an AOE under you. The AOE's damage scales with your health. Lady Vashj takes forever to kill and is a major pain if you're a melee class. Kael'thas in The Eye (or wherever it is he hangs out before Magister's Terrace) is also a pain. Not only do you have to kill the phoenix bird (also a PITA fight) before taking him on, you have to clear endless hallways of trash mobs and then fight mini-bosses before the actual Kael fight. And Kael has a tendency to just rip you a new one if he bugs out, which has happened to me more than once while I was farming him.

Sure, I'd love to go kill a level 70 boss at level 90, receive 8g from the boss and then go pay 100g in repairs. Why would anyone want to go do the old content now? 200g is nothing, but at least it would motivate you to run the whole thing once you'd killed your boss for the transmog item.


-shrug- This still sells well. Besides I am in and out in about an hour and I am still working on my transmog set. Not to mention I still find doing them fun. Will I still do full clears once the gold nerf goes in? Probably not, Chromaggus is a pain to solo. Will I still go in there and clear up to him? Probably, I doubt the ingots will sell for much less than they do now.

I also like to work on my reputation with various factions so I know I won't do full Kara clears once I hit exalted with Violet Eye. Probably will still work on AQ40 once I get exalted with Brood of Nozdormu since I am currently stuck on Twin Emp. (I know, I suck Smiley: frown). Same goes for various other raids as well, the amount of money one would get doesn't justify the full clear.

Speaking of money, if I was truly into working at getting gold I would just sit around and play with the AH, boring as it is. The simple fact though is I don't really need the gold. Sure there are going to be a lot of new **** mounts for me to spend it on but in the end it just doesn't interest me enough to focus solely on it. I would rather do enjoyable stuff and have the gold as a bonus than have the gold as my primary focus and have the enjoyable stuff and a bonus. To each his own I suppose.
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#15 Jul 25 2012 at 7:55 AM Rating: Excellent
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Criminy wrote:
Rhodekylle wrote:
Something may be in the works:

Quote:
In general, enemies in raids and dungeons drop significantly more gold than outdoor foes, specifically because we are assuming that the gold is going to be split 5, 10, or 25 ways. As player power rises over time, it obviously becomes possible to complete old content with significantly fewer players, such that the gold rewards become disproportionately high.

In the past, our only solution was to drastically reduce the gold dropped by legacy content across the board (e.g., Magtheridon, much of Karazhan, etc.). In Mists, we have a new system in place that normalizes gold yield based on the number of players involved in the kill. If a Black Temple enemy drops 100 gold today on live, and you kill it with a 25-player raid group in Mists, it'll also drop 100 gold and each player will get 4 gold. If you solo Black Temple, that enemy will also give you 4 gold. If you do it with 4 friends, it'll drop 20 gold and each of you will get 4.

In other words, the gold obtained from killing raid or dungeon creatures no longer depends upon how many people you bring, or do not bring, with you. This system does not apply to anything in the outdoor world.
Source.



Nooo! So much for me farming BWL for over 1k gold a week. Smiley: frown

Were you soloing BWL? How do you get past Vael?

I know the OP's question was answered, but yes, you can form a raid with a trial account, on the same computer. Your trial character just needs to be level 10 to join a raid. You can also immediately close out the second account once the raid is formed, so there's no lag. I've done this for months; it's how I worked on my MC rep (and got my Sulfuras). I've also soloed most of TK and SSC for money; each boss currently drops 250g. TK is easier, but there are only three bosses I can solo; SSC still gives me some issues with Leotheras if I take too many stacks and The Lurker Below if I get unlucky and blasted into the water.

Karazhan's not worth running for money, so I only farm for Nightmare.

Edit: Molten Core is worth it; some of the weapons sell for 20+ gold, Blood of the Mountain drops off Giant Destroyers and sell on my server for 500+ each, and Sulfuron ingots off Golemagg sell for about the same. Plus, reputation and transmogs and Legendaries, oh my!

Edited, Jul 25th 2012 9:58am by LockeColeMA
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#16 Jul 25 2012 at 8:44 AM Rating: Good
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Mazra wrote:
This one time my computer had a hiccup as I was trying to launch the game, so like a total **** I just spam-clicked the shortcut until the game started running. Was lagging really bad, so I decided to Tab out and look at the task manager. Noticed ten copies of the WoW game running there in the background. Smiley: facepalm

This brings to mind your very recent link to YouTube - "C'mon pull. Let's go. Pull now. Pull. . . ."

You know, they have medication for that. Smiley: lol
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#17 Jul 25 2012 at 10:12 AM Rating: Decent
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Lyrailis wrote:

Once you do that, convert it into a raid group and then they can log off (without leaving the group!) and continue doing what they were doing. There, instant solo raid group!


This is along thread, and I didn't read all of it so i apologize if this was covered, but this is what I do and i can guarantee that it works:

1. Get to the raid entrance you'd like to do
2. Invite any guildiee or friend into a party, convert to raid, enter raid. Takes all of 15 seconds.
3. Boot guildee AFTER you've entered raid
4. Get disappointed when Midnight doesn't drop...

I'm am 100% guaranteeing that you will NOT be booted from raid once you remove the 2nd person from your raid. I do it all the time and have never had issues. You just need a 'raid' to enter, however, one inside you can remove whomever with no consequences. I promise you!
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#18 Jul 25 2012 at 11:11 AM Rating: Good
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ACLinjury wrote:
I'm am 100% guaranteeing that you will NOT be booted from raid once you remove the 2nd person from your raid. I do it all the time and have never had issues. You just need a 'raid' to enter, however, one inside you can remove whomever with no consequences. I promise you!



I always thought it only didn't matter when the person(s) in question left by themselves. I'm not completely sure but I think that I got ported out when I kicked the other person actively.

On the nerfed gold drops, yeah that's really not cool. Running old raids was the only way I could farm gold without becoming bored really quick. I really do hope they reconsider this and only nerf maybe Wrath raids a bit. Like they did with Kara and some other raids in 4.1 (I think).
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#19 Jul 25 2012 at 11:19 AM Rating: Excellent
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Tellaria wrote:
To give an answer to your actual question, yes you can do this. I have a trial account so I don't have to pester people every time I want to kill Attumen or try to get the last binding for my Thunderfury. You will need to level to 10 on the trial account in order to join a raid group, but that doesn't take that long.


Thanks very much. I didn't want to go through the process if it wasn't going to work.

/salute
#20 Jul 25 2012 at 12:43 PM Rating: Good
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Criminy wrote:
I would rather do enjoyable stuff and have the gold as a bonus than have the gold as my primary focus and have the enjoyable stuff and a bonus. To each his own I suppose.


It's not really clear from my post, primarily because I don't mention it, but my rant-ish reply was aimed at the decision to nerf the gold output because people apparently were taking advantage of it. The gold is a nice bonus that helps with the repair bills and motivates you to do the entire instance if possible. They're nerfing it because people are making 200-ish gold per kill. They need to wake up and smell the economy. If they're splitting those 200g up into 10 and 25 pieces, it won't even cover the repair costs.

Makes no sense.
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#21 Jul 25 2012 at 5:40 PM Rating: Good
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Mazra wrote:
Criminy wrote:
I would rather do enjoyable stuff and have the gold as a bonus than have the gold as my primary focus and have the enjoyable stuff and a bonus. To each his own I suppose.


It's not really clear from my post, primarily because I don't mention it, but my rant-ish reply was aimed at the decision to nerf the gold output because people apparently were taking advantage of it. The gold is a nice bonus that helps with the repair bills and motivates you to do the entire instance if possible. They're nerfing it because people are making 200-ish gold per kill. They need to wake up and smell the economy. If they're splitting those 200g up into 10 and 25 pieces, it won't even cover the repair costs.

Makes no sense.


Ah, now I understand. Also I agree. Smiley: nod

LockeColeMA wrote:
Were you soloing BWL? How do you get past Vael?


Vael is a joke if you are not a mana user. Break 30k dps and you are golden. As a mana user though your numbers have to be much, MUCH, higher.

Razergore on the other hand requires hunters to be "creative" on killing him. If you want to know more PM me. I am not going to go spreading ways to break encounters.... openly...
Even though I have done so previously. But I am feeling a bit difficult tonight so bite me. Smiley: tongue
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#22 Jul 26 2012 at 10:32 AM Rating: Good
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Mazra wrote:
Also, some of the TBC raid bosses will still turn you inside out, despite the level and gear advantage we have, because of stupid mechanics. Rage Winterchill will stun you and put an AOE under you. The AOE's damage scales with your health. Lady Vashj takes forever to kill and is a major pain if you're a melee class. Kael'thas in The Eye (or wherever it is he hangs out before Magister's Terrace) is also a pain. Not only do you have to kill the phoenix bird (also a PITA fight) before taking him on, you have to clear endless hallways of trash mobs and then fight mini-bosses before the actual Kael fight. And Kael has a tendency to just rip you a new one if he bugs out, which has happened to me more than once while I was farming him.

Not to be too nitpicky, but you don't have to kill the Phoenix boss before fighting Kael. I have gone in there lots of times with friends where we just rush through trash straight to Kael's room. The Phoenix doesn't aggro unless someone actually does damage to him.


But yeah - original question - you should be able to use your other account to create raids to solo stuff. I have run three accounts at once on one computer in windowed mode with all three windows up and showing. I prefer to keep my main computer on fullscreen and run one or two windows on my laptop instead which is able to handle it but does get a bit hot at times. I sometimes 'solo' stuff while dragging alts through. Sometimes the alts can help in little ways but usually I am not quite competent enough to actively play more than one character at a time. LoL
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#23 Jul 30 2012 at 7:21 AM Rating: Good
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You don't have to kill the Phoenix, no, but I have not yet seen a Feral Druid solo Kael without using the Phoenix room for the mini-boss encounter. Ferals are good, but they can't tank all the mini-bosses at once, so you have to kite them back to the entrance and then kill them off one by one as you move back to Kael's room.

Even then, it's a **** unless you're well-geared. I mean seriously well-geared. The kind of gear that costs hundreds of gold to repair even if you survive the fight. Which makes the gold drop nerf even worse.
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#24 Jul 30 2012 at 9:32 AM Rating: Good
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Mazra wrote:
You don't have to kill the Phoenix, no, but I have not yet seen a Feral Druid solo Kael without using the Phoenix room for the mini-boss encounter. Ferals are good, but they can't tank all the mini-bosses at once, so you have to kite them back to the entrance and then kill them off one by one as you move back to Kael's room.

Even then, it's a **** unless you're well-geared. I mean seriously well-geared. The kind of gear that costs hundreds of gold to repair even if you survive the fight. Which makes the gold drop nerf even worse.

I had no idea that you needed to do that. I have never tried to solo Kael myself. I think the smallest group we've done him with is 4 or 5 people. I am a bit reluctant to try it myself on the Shaman (397 ilevel).
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