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#1 Jul 16 2012 at 9:17 AM Rating: Good
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This is, I am sure, a stupid question, but oh well:

I only just noticed that there is a rapid-transit portal in Deepholm right to Therazane's Throne. This after flying back and forth for the dailies for a few weeks.

Now, I'm wondering, why a portal for a relatively short distance like this, yet no means of getting back from Uldum when doing those two Ramkahen dailies?

Is there some rapid return trick that I'm missing for Ramkahen?
#2 Jul 16 2012 at 10:22 AM Rating: Excellent
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Not as far as I know - that's a big reason why I don't do my life -> air transmutes anymore.
#3 Jul 16 2012 at 6:43 PM Rating: Good
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You can always set your hearthstone to the capitol of your faction and use the portal to get TO Uldum.

Blizzard allows mages to create their own portals. I'm a little surprised they don't allow us a second hearthstone - for an extra fee, of course
#4 Jul 17 2012 at 12:51 PM Rating: Excellent
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As a mage, I wish they'd give us more places to portal TO.
#5 Jul 17 2012 at 1:05 PM Rating: Excellent
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Ollamnh wrote:
You can always set your hearthstone to the capitol of your faction and use the portal to get TO Uldum.

Blizzard allows mages to create their own portals. I'm a little surprised they don't allow us a second hearthstone - for an extra fee, of course


Because Blizzard seems to think it is fun waiting on things like Boats, Zeppelins and Hearthstone cooldowns.

Though I will admit, I was surprised when I saw that they removed the AH NPCs from the Pandaren cities and replaced them with portals to each capital city. They finally realized that people might use the other capitals more often if they had actual decent ways to get to them that didn't involve 10 minute wait times.

Let's hope those capital cities also have ways to let you get to the Pandaren cities, too.
#6 Jul 17 2012 at 1:28 PM Rating: Excellent
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Lyrailis wrote:
Because Blizzard seems to think it is fun waiting on things like Boats, Zeppelins and Hearthstone cooldowns.


I don't think they implemented waiting because they thought it was fun, I think they did it because of immersion. I don't remember waiting on a zeppelin/boat to be an issue "back in the days." This was before we had portals connecting everywhere to everywhere else, though. Before people could press a button and get instantly teleported to a dungeon and back again after finishing it. Back when the point of the game was to interact with other players. Before a worldwide over-stimulation disorder kicked in and made everyone impatient as all hell.

Now, I don't blame the individual people. I'm over-stimulated as well. When I get up from my chair to go smoke a cigarette by the window, I bring along my smartphone so I can check various news articles. Three years ago, I could just stare out of the window while enjoying the smoke. When I'm watching a movie, I find myself using the phone to look up information on the various actors while the movie is playing. And while I'm playing a video game, I'm also running three browser tabs in the background, looking up information on something happening in the game, as well as posting on a forum and watching/listening to a webcast about an entirely different game..

Over-stimulation. It turns normal, patient people into this:



Edited, Jul 17th 2012 9:30pm by Mazra
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#7 Jul 17 2012 at 2:01 PM Rating: Excellent
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Mazra wrote:

I don't think they implemented waiting because they thought it was fun, I think they did it because of immersion. I don't remember waiting on a zeppelin/boat to be an issue "back in the days." This was before we had portals connecting everywhere to everywhere else, though. Before people could press a button and get instantly teleported to a dungeon and back again after finishing it. Back when the point of the game was to interact with other players. Before a worldwide over-stimulation disorder kicked in and made everyone impatient as all hell.


Something like this.

I was replaying an old PS2 game, and facing the fact I had about 15 minutes of walking/fighting to get to the point where I was progressing. Then I'd try to beat some new monsters, solve a puzzle or two, etc. Of course I had to be careful to ensure I had enough supplies to make the 15 minute trek back to town to restock on potions and the like before heading back out again to try and get a little farther.

Part of me can't believe I had the patience for that 10 years ago (or maybe that's why I never finished this particular game... Smiley: lol).

Anyway, we're spoiled and stuff.
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#8 Jul 19 2012 at 12:42 PM Rating: Good
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Mazra wrote:
Now, I don't blame the individual people. I'm over-stimulated as well. When I get up from my chair to go smoke a cigarette by the window, I bring along my smartphone so I can check various news articles. Three years ago, I could just stare out of the window while enjoying the smoke. When I'm watching a movie, I find myself using the phone to look up information on the various actors while the movie is playing. And while I'm playing a video game, I'm also running three browser tabs in the background, looking up information on something happening in the game, as well as posting on a forum and watching/listening to a webcast about an entirely different game..
Edited, Jul 17th 2012 9:30pm by Mazra


I don't think this is really off topic, given your post, but "Nightline" the other evening did a report on a drug called Provigil , a mile psychotropic drug that has become the rage as a super-stimulant, allowing users to function for days on end without rest. Sounds like the perfect facilitator for the behavior you described.
#9 Jul 19 2012 at 5:13 PM Rating: Good
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Quote:
I don't think they implemented waiting because they thought it was fun, I think they did it because of immersion. I don't remember waiting on a zeppelin/boat to be an issue "back in the days." This was before we had portals connecting everywhere to everywhere else, though. Before people could press a button and get instantly teleported to a dungeon and back again after finishing it. Back when the point of the game was to interact with other players. Before a worldwide over-stimulation disorder kicked in and made everyone impatient as all hell.


I absolutely loathe that word, btw. "Immersion".

We play a GAME for FUN. Therefore, everything in said GAME should be for FUN. Immersion is when you try to make a game feel "real". But, you see, we sit at computers to play a GAME to escape from our REAL lives for a few hours, right? We want to escape from our boring mundane lives and enjoy a FANTASY for a little while.

So..........

Why are people trying to take un-fun things from our real lives, like long travel times, and sticking them in our GAME that we are trying to have FUN with?

What's next, taxes? (other than the AH tax of course. What if vendors had a tax? Or better yet, INCOME taxes yaaaay!)
STDs? (oh God, there goes Goldshire... on second thought, yes, please, let's put STDs in the game so Goldshire goes extinct in 2 days)
Dying of old age? (oh gee your character is 5 years old... he dies of old age!)
Restroom needs? (oh shoot, brb, my character has to take a p*ss!)
Starvation? (gotta eat or die)
Dehydration?

Do we want to include those things in the game for "immersion" too? Maybe we should make a Fallout:New Vegas style WoW where you MUST eat, drink, and sleep regularly or your character dies permanently?

I hate it when people cry for more "Immersion!!!"

As far as why people are impatient, one needs look no further than our economy IRL -- time is getting far, far more valuable to us. Our hours spent at work give us less in return (wages go up, but prices at stores go up faster). When Time is worth More, we are willing to waste Less Of It. When we log into WoW, we want to make every minute count.

And "meeting other people in the world" ..... eh..... I don't like a large number of people I have the displeasure of meeting in the game world. What would I want to see them for? I'm more concerned about not wasting what little precious time I have.

Edited, Jul 19th 2012 7:19pm by Lyrailis
#10 Jul 20 2012 at 1:20 AM Rating: Good
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Vorkosigan wrote:
As a mage, I wish they'd give us more places to portal TO.
I just want them to issue me a Special Issue License D-6. My portal trainer refuses to discuss the matter with me.
#11 Jul 20 2012 at 1:49 AM Rating: Good
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Lyr, have a beer and relax? Caps lock, underlining and multiple exclamation marks may be a sign of stress.
#12 Jul 20 2012 at 2:02 AM Rating: Good
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Ever since i started playing this game now almost 7 years ago i have always wondered why flight paths are not faster. Sure it gives you time to go have a little walk around while you fly from stonetallon to say Ratchet but its annoying when you just want to get there and not wait 10 min for your lazy *** griffon/hippogrif/bat/wyvern to land.
Blizz really just needs to have instant flight paths and if i need to get up for something i can leave my character in town nice and safe
#13 Jul 20 2012 at 5:43 AM Rating: Good
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Rhodekylle wrote:
Lyr, have a beer and relax? Caps lock, underlining and multiple exclamation marks may be a sign of stress.


The caps-locked words were meant for emphasis.

I didn't feel like typing that many formatting tags, lol.

But really, every time someone uses the word "Immersion" that I've seen as far as WoW goes, they want to add something stupid that makes the game less fun, usually something that causes one to waste lots and lots of time doing nothing (like waiting on boats/zeppelins).

What they don't realize is that the best way to "Immerse" yourself in a game, is to be having lots of fun. You tend to forget about the rest of the world while you're having fun in that game. And to be honest, I'm not "Immersed" in a game while I find myself AFKing waiting on taxis, boats, or zeppelins. And what sucks about WoW's boats/zeppelins, is they never give you any time estimate, and you *can't* AFK -- you'll likely miss the boat if you do. There's no automatic "put me on the boat when it arrives" button/dialogue/whatever. No, you're *forced* to wait at the keyboard. And even if you Do put your character on the boat or zeppelin, you still can't afk -- or at least not for long. The boat will arrive and then leave again with you still on it and you'll end up right back where you started.

Edited, Jul 20th 2012 7:46am by Lyrailis
#14 Jul 20 2012 at 8:15 AM Rating: Good
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Quote:
And what sucks about WoW's boats/zeppelins, is they never give you any time estimate, and you *can't* AFK -- you'll likely miss the boat if you do. There's no automatic "put me on the boat when it arrives" button/dialogue/whatever. No, you're *forced* to wait at the keyboard. And even if you Do put your character on the boat or zeppelin, you still can't afk -- or at least not for long.


Smiley: nod Speakers are your friend. When the boat docks, or a dungeon pops, there is an audio cue. Set the sound so that it is played in the background, even when minimized, and you can be off surfing the Interwebs. Otherwise, just leave it turned up a bit and you can wander away for another glass of strange Mongolian hooch and some dried beef with no worries.

Smiley: laughKwitcherbitchn. I am billed by the minute ... all those time wasters are burning my game card!
#15 Jul 20 2012 at 8:57 AM Rating: Excellent
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Jallil wrote:
Sure it gives you time to go have a little walk around while you fly from stonetallon to say Ratchet but its annoying when you just want to get there and not wait 10 min for your lazy *** griffon/hippogrif/bat/wyvern to land.


Darnassus to Un'goro anyone? Smiley: banghead

I'll just log on early, and then take out the trash, or do the dishes or something during that 10+ min flight. Or better yet, only do the far away zones on characters like a mage/druid/etc. that has an extra portal thingy.

In before the whole chain-hopping gryphon thing comes up.
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#16 Jul 20 2012 at 11:56 AM Rating: Excellent
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The One and Only Poldaran wrote:
Vorkosigan wrote:
As a mage, I wish they'd give us more places to portal TO.
I just want them to issue me a Special Issue License D-6. My portal trainer refuses to discuss the matter with me.


I'm not asking for a portal to every little town, but man...
For Allies, there are only 2 portals on Kalimdor. Same for Horde in the Eastern Kingdoms. Both still give traveler's a fair hike or flight to their destinations. I'm not counting Exodar and Silvermoon, nobody goes there and I'm talking usable port destinations. :P

Why not add level-restricted neutral portals to Booty Bay, Gadgetzan and Everlook? Only one for BC and LK in Shattrath and Dalaran? Why not portals for each faction on the east and west coasts of Northrend? They gave us decent options with the Cata ports in Orgrimmar and SW, so what gives here?
Bah.. too much coffee this morning.

#17 Jul 20 2012 at 1:33 PM Rating: Excellent
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I know I'm about to sound like an old man, but what the hell. The first time through, before I got a toon to level cap, I found all of it kind of fun. I know some remember it differently, but I fondly recall that run I made to Ironforge with my night elf when he was in his early teens. The time it took to run through the Wetlands can be measured in minutes, but it felt like hours as I stopped along the way because I didn't know what the aggro range was for that thing that looked like Dino from the Flintstones. And when I ran through the tunnel just after the spiders and saw a dwarf coming toward me, not knowing if he was going to smash me or what, and the sigh of relief when I clicked on him as I drew near and he said, "Interest ya'n a pint?"

I remember the swim I took with my pally from Westfall to Booty Bay when he was in his 20s because there was something I needed for fishing, but I can't remember now - was it the book to level?. I remember the griffon ride over Burning Steppes and Searing Gorge and looking at all the dark red dragons and warlock-looking orcs and thinking how cool they looked and wondering if I'd get to fight them at some point. I never went afk on griffon rides, no matter how long they took, because it was all so new and different and cool to look at.

I can go on and on, but I think I made the point. And, yeah, now I just can't wait to get where I want to go, and I get annoyed if I have to wait for anything. WHY DO I HAVE TO WAIT FOR A TRAM? HOW HARD COULD IT BE TO HAVE ONE WAITING? JUST LINE UP A BUNCH OF THEM!!! I'M AN IMPORTANT GNOME DAMMIT!
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#18 Jul 20 2012 at 2:11 PM Rating: Excellent
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I came to WoW from Final Fantasy XI, and that first run thru the Wetlands was a blast. But...in no way was it comparable to my first run from Bastok to Jeuno, which was hours of mind-numbing terror. I'm not sure anything in WoW has ever been that intense for me. I'm also not sure how long I could play another game like that again.
Point is, imo, we've all been playing this for a damn long time. Stuff gets old.
#19 Jul 20 2012 at 4:17 PM Rating: Excellent
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I might be misremembering, but the run through Dustwallow Marsh at a low level to get into the Barrens for one of old the Warlock quests was very frightening to me. I think I might have been level 20 at that time with all of these 35+ mobs hiding behind the trees that hugged close to the road.. You rarely saw the mobs from a distance, but then all of a sudden you would have some other croc, wind serpent or spider on your tail. I think the first time through took 3 or 4 corpse runs to get all the way into the Barrens.

As to portals, the Titan Gate at the north side of Ungoro can be useful for getting to / from Sholazar Basin in Northrend. You need to get some quests done in Sholazar to open it up, but I've occasionally saved some time traveling if I've been close to either end.

#20 Jul 20 2012 at 5:00 PM Rating: Excellent
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Vorkosigan wrote:
I'm not asking for a portal to every little town, but man...
For Allies, there are only 2 portals on Kalimdor. Same for Horde in the Eastern Kingdoms. Both still give traveler's a fair hike or flight to their destinations. I'm not counting Exodar and Silvermoon, nobody goes there and I'm talking usable port destinations. :P


Well, there are more portals than you realize, but you need to be Level 80+ to use them. The problem is, they don't go to any usable cities, only to zones...

Quote:
Why not add level-restricted neutral portals to Booty Bay, Gadgetzan and Everlook? Only one for BC and LK in Shattrath and Dalaran? Why not portals for each faction on the east and west coasts of Northrend? They gave us decent options with the Cata ports in Orgrimmar and SW, so what gives here?
Bah.. too much coffee this morning.


Gadgetzan = Caverns of Time Portal in Dalaran, or Cataclysm's Uldum Portal.
Everlook = Mt. Hyjal Cataclysm Portal (or Teleport: Moonglade)

Northrend, yeah, you're pretty much screwed unless you have the Waygate in Un'goro opened. That's why in Cataclysm, you're still forced to bind in Dalaran; there's no easy Northrend access unless you buy a 7500g ring (if you're Exalted with Kirin Tor) or get the Argent Crusader's Tabard (you need to be a Crusader to buy it).

What really sucks, though, is if you are Alliance and you want to get to the upper-half of Eastern Kingdoms.

There literally is no way for Alliance to get up to, say, Plaguelands whatsoever at all. Horde can at least get a Teleport:Undercity, or use Tirisfal Glades' Zeppelin.

Both sides can use Mt. Hyjal, Uldum, CoT, and the Waygate. Both sides get the Portal to Blasted Lands.

But trying to do anything in Plaguelands (like trying for that stupid horse, or working on your critter kill achievement) as Alliance is a pain in the butt. Alliance really does need a fast travel method to get up there. The best Alliance can do is go to Shatt, go to the IoQD, and take a Flight down to either ZA or Light's Hope. You're talking a nearly 10min journey, which is just as bad as taking a taxi from Stormwind. At least you could AFK during the taxi....

Let's hope they decide to keep the Portals in the Pandaren cities; we need them if we ever want to be able to use the older capital cities again.

Hopefully, they'll add a Scarlet Monastery portal for those wanting to do Challenge Modes.


Edited, Jul 20th 2012 7:00pm by Lyrailis
#21 Jul 23 2012 at 10:49 AM Rating: Excellent
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Lyrailis wrote:
There literally is no way for Alliance to get up to, say, Plaguelands whatsoever at all. Horde can at least get a Teleport:Undercity, or use Tirisfal Glades' Zeppelin.

Both sides can use Mt. Hyjal, Uldum, CoT, and the Waygate. Both sides get the Portal to Blasted Lands.

But trying to do anything in Plaguelands (like trying for that stupid horse, or working on your critter kill achievement) as Alliance is a pain in the butt. Alliance really does need a fast travel method to get up there. The best Alliance can do is go to Shatt, go to the IoQD, and take a Flight down to either ZA or Light's Hope. You're talking a nearly 10min journey, which is just as bad as taking a taxi from Stormwind. At least you could AFK during the taxi....


I'm assuming since you mention Mt Hyjal/Uldum that you're talking about a high level character. You can portal to Twilight Highlands, jump on your flying mount and be there in almost no time. Even taking a flightpath from TH is faster than flying from IoQD.
#22 Jul 23 2012 at 11:51 AM Rating: Excellent
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Tellaria wrote:
Lyrailis wrote:
There literally is no way for Alliance to get up to, say, Plaguelands whatsoever at all. Horde can at least get a Teleport:Undercity, or use Tirisfal Glades' Zeppelin.

Both sides can use Mt. Hyjal, Uldum, CoT, and the Waygate. Both sides get the Portal to Blasted Lands.

But trying to do anything in Plaguelands (like trying for that stupid horse, or working on your critter kill achievement) as Alliance is a pain in the butt. Alliance really does need a fast travel method to get up there. The best Alliance can do is go to Shatt, go to the IoQD, and take a Flight down to either ZA or Light's Hope. You're talking a nearly 10min journey, which is just as bad as taking a taxi from Stormwind. At least you could AFK during the taxi....


I'm assuming since you mention Mt Hyjal/Uldum that you're talking about a high level character. You can portal to Twilight Highlands, jump on your flying mount and be there in almost no time. Even taking a flightpath from TH is faster than flying from IoQD.


Oh, right. I forgot about Twilight Highlands.

I just wish it didn't take 45+ minutes to unlock TH. Well, Horde side is horrible (waiting on the Zeppelin alone takes 10+ minutes depending on your luck or lack thereof, and the Zeppelin ride itself is nearly 10 minutes... that's 20 minutes of sitting there doing nothing), Alliance... just pray the prince doesn't despawn on you (I've had that happen, highly annoying) while you're escorting him.

Edited, Jul 23rd 2012 1:52pm by Lyrailis
#23 Jul 27 2012 at 8:00 PM Rating: Good
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There is a few trinkets, the arch one that randomly ports you around the old world for example.

Or if you are an engineer, the wormhole to Northrend.

Some others but I can't think of them at the moment.
#24 Aug 02 2012 at 6:53 AM Rating: Excellent
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I don't know. I don't reeeeally feel there's a need for more portals.

For the past few weeks I've been doing some TBC mount runs, Tol Barad dailies and Hyjal dailies, so I do move around a bit, but there's quite a few items out there to help you move fast. Personally I set my HS in Shatt, and use my Tol Barad tabard to teleport there, do the dailies and then use the portal there to take me to Org and from there portal to Hyjal. Bank access is achieved by using Grundig (or whatever his name is) and if I need to go to Northrend to get another blasted egg for the odd chance of a green proto there's the Argent Tournament tabard too.

Soon (well I hope it's soon anyway, as soon as I get the Raven Lord anyhow) I'll start farming the Baron's mount too. I'll just change my HS to the closest location and won't again feel the pain of there not being more instant portals/teleports.

What I'm getting at is that (at least the way I see it) once you hit max level you simply do dailies, raids and heroics. Heroics you are instantly ported to these days, ditto for LFR, and raids, well most guilds port you to the raid too, so it's just the dailies that can be annoying in this list. If they add more and more ways to zip around they might as well just remove mounts, since all they would be good for is showing off in capital cities.

As always, of course, each to his own.
#25 Aug 04 2012 at 12:45 PM Rating: Good
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the thing that bothered me about this lack of transport, was that it was to a particularly distant location: Uldum.

there is a portal TO Uldum to do your two little dailies there, but you must hearth or do the 20-minute taxi ride to get back.

I don't quite understand why there is a portal to and from Mt. Hyjal... it's right next to Orgrimmar, a quick taxi ride back.

But there is no return flight from Uldum.

Likewise, there is a portal TO Vashj'ir, yet an endless taxi ride back from there.

These transport choices by the game designers just leave me perplexed.
#26 Aug 04 2012 at 1:04 PM Rating: Excellent
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capcanuk wrote:
the thing that bothered me about this lack of transport, was that it was to a particularly distant location: Uldum.

there is a portal TO Uldum to do your two little dailies there, but you must hearth or do the 20-minute taxi ride to get back.

I don't quite understand why there is a portal to and from Mt. Hyjal... it's right next to Orgrimmar, a quick taxi ride back.

But there is no return flight from Uldum.

Likewise, there is a portal TO Vashj'ir, yet an endless taxi ride back from there.

These transport choices by the game designers just leave me perplexed.


Lack of Consistency is something that always annoyed me.

Whether it is transportation or anything else.

That's why I feel WoW has come a long way since Vanilla, there were just so many inconsistencies one would have to wonder if the developers were on crack when they designed half of the game because there appeared to be no rhyme nor reason for a lot of things in the game, especially when it came to equipment and quest rewards.

The most infamous example I quote a lot, in Teldrassil, you could get a green weapon (a choice between 1-2 weapons I think) out of some easy (but quite lengthy quest) to go into a Barrow Den.

3-4 levelups later you find yourself on Darkshore, you are sent off to kill 20 bears and they give you white cloth bracers and...... that's it. White Cloth Bracers.

Oh wow... harder quest, vastly inferior quest reward. Heh.

Or how you'd see weapons from Outland (you still see this to this day) that are all mix-matched. For example, when you first get to Honor Hold or Thrallmar, the first few quests cover everyone, except 2-handed strength users. To get a 2-Handed Strength by following usual progression, you have to wait until near the end of the zone to get the Helboar Carving Blade. Meanwhile there are no less than two 2-H Agility weapons from HH/Thrallmar Proper, a staff and an axe. Both are usable by hunters, only one is usable by druids. Shouldn't that axe have been strength instead, since Hunters can use the Staff AND Axe, while the Druid can only use the Staff?

And now we see it with portals -- they give a return portal for Hyjal (though to be honest, when Cata first released, those portals did not exist), but yet NOT for Uldum or worse, Vashj'ir, as Vashj'ir is the worst zone to try and get out of possible (you have to swim/taxi up to the surface and then take ANOTHER taxi clear to either Ironforge or where was that again, Sepulcher for the Horde? UGH!), you'd think they would have given Portals.

That, and Vashj'ir is kind of funny anyways -- the portal going TO Vashj'ir dumps you at several different places depending on whereat in the questline you were, instead of picking-and-choosing a spot in the middle like all other zones do. Uldum always goes to Ramkahen for example, while Twilight always goes to Highbank or DMP. The Vashj'ir portal SHOULD take you to that place where the Quartermaster is (yaknow, so you didn't have to taxi halfway across the stinking zone to get to him every time you get a new helm?) and they should have stuck return portals there as well.
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