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What do you think of the Annual Pass now that D3 is out?Follow

#77 May 30 2012 at 3:28 PM Rating: Good
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I don't think anyone was arguing, just sharing information and thoughts.
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#78 May 30 2012 at 5:23 PM Rating: Excellent
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M: An argument isn't just contradiction.
A: It can be.
M: No it can't. An argument is a connected series of statements intended to establish a proposition.
A: No it isn't.
M: Yes it is! It's not just contradiction.
A: Look, if I argue with you, I must take up a contrary position.
M: Yes, but that's not just saying 'No it isn't.'
A: Yes it is!
M: No it isn't!

A: Yes it is!
M: Argument is an intellectual process. Contradiction is just the automatic gainsaying of any statement the other person makes.
(short pause)
A: No it isn't.
#79 May 30 2012 at 7:41 PM Rating: Good
Drama Nerdvana
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Mazra wrote:
bodhisattva wrote:
Admin edit: save that for the non gaming forums.

Edited, May 27th 2012 11:44pm by Kaolian


Smiley: dubious

I'm more than slightly intrigued now.


I made a mom joke that was probably a little too racy for the main wow forum, Kao came in and cleaned it up. Can't say that I blamed him and he did it in a classy enough manner that I had no issues with it. Not really much in the way of drama.
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#80 May 30 2012 at 11:12 PM Rating: Good
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TherealLogros wrote:
I honestly don't get why so many people complain about the story. Neither D1 nor D2 had a great story. Why did anyone expect something different?
Also, in both predecessors you did exactly the same on each difficulty too. So these arguments seem kind of silly.


Eh, from what little I've heard (been trying to avoid spoilers), Diablo 3's story seems a lot more "way out there" than Diablo 2's, or especially Diablo 1's.

Diablo 1 had a very simple storyline. You're a wanderer. You came to Tristram, and learned that the local cathedral is cursed and there are demons everywhere and you're a brave hero so you go down there to kill demons and look for survivors and wind up uncovering a major evil in the process.

Fairly simple and straightforward.

Diablo 2 added some more story into it, but heck, it at least sounded plausible. Simple, but plausible. You lock demons inside of soulstones and then smash em to kill the demons permanently.

I'm not going to post any spoilers about Diablo 3, but from what I've heard of its storyline, Late Act 3 through Act 4 sounds absolutely whacko. I'm like "just who wrote this, anyways!?"

Heck, the cutscene at the end of Act *ONE* sounded a bit "off" to me. Angels fighting each other? Or where Kulle tells you in Act 2 that the Angels wanted to wipe humanity out? errrrr? wtf?

Even my mom was scratching her head at that one.
#81 May 30 2012 at 11:49 PM Rating: Good
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Quote:
I made a mom joke that was probably a little too racy for the main wow forum,


You made a mom joke that should have been left back in the 1950s. A key part of the joke was about his mom in a room full of 'black' people. It didn't belong on the gaming forum, it didn't belong on any of the forums, unless it is now official policy that ZAM wishes to support racist remarks. You nearly managed to make RAW look classy.
#82 May 31 2012 at 2:34 AM Rating: Good
Lyrailis wrote:

I'm not going to post any spoilers about Diablo 3, but from what I've heard of its storyline, Late Act 3 through Act 4 sounds absolutely whacko. I'm like "just who wrote this, anyways!?"

Heck, the cutscene at the end of Act *ONE* sounded a bit "off" to me. Angels fighting each other? Or where Kulle tells you in Act 2 that the Angels wanted to wipe humanity out? errrrr? wtf?

Even my mom was scratching her head at that one.


That's been canon since at least the Sin War novels which started in 2006. I know a Diablo 1 in-game book mentioned the Sin War, but I don't think it included the vote for Sanctuary's fate. Lord of Destruction talked around the whole thing with Izual and Inarius/World Stone, but I'm not sure what information was relayed where.

Short version when it comes to the conflict: Diablo's angels are not Christianity's angels. They are very... human and fallible.

Longer version: An original power of good and evil split into angels and demons, and they fought for a very long time. Humans are the offspring of angels and demons who got tired of the war and created Sanctuary to hide from it. When discovered two of the 5 leading angels wanted to destroy them because the humans had evil inside and so could be turned to the side of the devils (Valor was a warmonger, and Wisdom abstained which was counted against preservation). Two of them wanted to protect humanity because they could decide their own fate (which Hope and Fate found appealing). Tyrael (Justice) had the deciding vote, which he cast in humanity's favor when Uldyssian sacrificed his life defending the Worldstone rather than abusing its power.

As for the act 3/4 plot, it fits with Blizzard's style of straightforward corruption/betrayal/redemption/betrayal/back to corruption plots, like what is seen in Starcraft and Warcraft, and the other Diablo games for that matter. The hero of D1 sticks the soulstone in his head to prevent Diablo from getting loose, and canonically he lasted all of two weeks before becoming the Dark Wanderer of D2. The Act 3/4 plot may be a little hammy (ok, VERY hammy, almost BRIAN BLESSED hammy), but not unusual.
#83 May 31 2012 at 4:48 AM Rating: Decent
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Rhodekylle wrote:
Quote:
I made a mom joke that was probably a little too racy for the main wow forum,


You made a mom joke that should have been left back in the 1950s. A key part of the joke was about his mom in a room full of 'black' people. It didn't belong on the gaming forum, it didn't belong on any of the forums, unless it is now official policy that ZAM wishes to support racist remarks. You nearly managed to make RAW look classy.

Wait, is it wrong to call black people black?

Also, does it hurt to have a huge stick up your ***?

Because if a joke is in poor taste, you should probably brush it off as "oh, it's the internet" and move along. Or downrate him until no one can see it.

Just saying; there's a purpose for karma around here, and this forum has been really good about policing itself for a long time. Hell, it even made me chill out.

If someone can't take a joke, they don't belong in society.
#84 May 31 2012 at 5:06 AM Rating: Decent
Overlord Theophany wrote:


If someone can't take a joke, they don't belong in society.
You are a racist and it's not a joke.
#85 May 31 2012 at 5:51 AM Rating: Excellent
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Hey all,

Lets not let the thread descend into a slap fight. I crossed the line, & I won't make any excuses for what I said. Allow me to apologize to any who I offended.. Rhode has the right to be offended & it didn't have a place on the main WoW forums. Lets leave it at that.
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#86 May 31 2012 at 6:08 AM Rating: Excellent
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edit. In light of Bhodi's post, further discussion would be counter productive. Bhodi, well spoken.
#87 May 31 2012 at 12:25 PM Rating: Good
ElMuneco wrote:
M: An argument isn't just contradiction.
A: It can be.
M: No it can't. An argument is a connected series of statements intended to establish a proposition.
A: No it isn't.
M: Yes it is! It's not just contradiction.
A: Look, if I argue with you, I must take up a contrary position.
M: Yes, but that's not just saying 'No it isn't.'
A: Yes it is!
M: No it isn't!

A: Yes it is!
M: Argument is an intellectual process. Contradiction is just the automatic gainsaying of any statement the other person makes.
(short pause)
A: No it isn't.



Smiley: grin
#88 Jun 02 2012 at 3:46 PM Rating: Decent
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I'm really not liking the various critters that drop those rotating "lazers", I get so mesmerized by just hacking and slashing and don't see them swirling around until it's almost too late.
#89 Jun 03 2012 at 3:12 AM Rating: Decent
There's nothing wrong with rewarding loyalty. Also, I agree about not logging into WoW since D3. But I think I'll be done with D3 soon enough (a couple weeks at most). Let's see how that plays out.
#90 Jun 03 2012 at 5:16 PM Rating: Excellent
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Quote:
That's been canon since at least the Sin War novels which started in 2006.


See, this is something I wish Blizzard would stop doing.

Okay, side-stories and such in novels is OK, but when you explain core concepts of a franchise only in novels to the point that someone playing all three games like I did who still doesn't know WTF is going on, that's when you're putting too much lore in novels and not enough in the games.

You don't know anything about "Sanctuary", or Angels and Demons doing it, or any of that crap until you get to Act 4 Diablo 3 from what I hear.

So basically, you play Diablo 1, Diablo 2, and half of Diablo 3 thinking that "Angels" and "Demons" are close to the same "Angels" and "Demons" that you already know from other sources and then WHAM, Act 4 says "oh, no, we're not talking about THOSE Angels and Demons!" other than a few very vague hints in the previous two games that could easily be taken the wrong way.

I played Diablo 1 very thoroughly, as well as Diablo 2.

But, because I didn't buy a bunch of novels that I didn't even know existed, I was utterly clueless to the real story behind the games.

This is a mistake, IMO. Like I said, side-stories and filler is OK in novels, but not the core concepts behind a story. That's like, oh, I don't know, releasing a movie and a couple novels. You watch the movie and you're going "Errr, wtf?" because you missed out on a lot of "this is who this is, this is who that is, and this is why they're fighting" that the books tell you.

They have been getting very close to doing this in WoW, too; I notice some of the newer novels explained a LOT that isn't even mentioned in-game (like Alexstrasza after the events of Wrath, the whole part where she loses her mate). So a player who only plays WoW is scratching their head when they're talking about eggs getting corrupted and such and they're going "I thought we saved those in RS?" but yet they didn't know otherwise because they didn't read that novel.
#91 Jun 03 2012 at 6:17 PM Rating: Good
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I hope they make a Diablo movie. I find the story extremely interesting, but mostly I just want to see Tyrael on the big screen. That guy is, without a doubt, the most badass character in the franchise.
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#92 Jun 03 2012 at 7:21 PM Rating: Good
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Well don't get too excited, because in the soon to be released Diablo IV, a mini Diablo bursts out of Tyraels chest (wearing a top hat and cane) and he of course dies, being mortal and all now. The back story behind this is that during one of the slaying spree runs he joins you on in D3, he actually got a face full of some of that demon gore, and injested it, where it incubated inside him. Thus Diablo lives again and the franchise continues.
#93 Jun 03 2012 at 7:38 PM Rating: Good
I haven't played D1 so I don't know what was conveyed where. I know there's an in-game tome called "the Sin War" that tells a little of their battles. I don't know if other info is related in other tomes because the wiki's not built for that, I just found it when confirming info about the Sin War. The manual itself gives the history of the Great Conflict, the Sin War, the Dark Exile, and the binding of the Prime Evils in the soulstones (as well as Tyrael's involvement there). It also tells a story of Inarius that was clearly retconned into the novels but shows that angels are not perfect (he gathers followers, creates his own world, raids Mephisto's church and gets tormented for eternity).

The Diablo 2 manual calls Sanctuary by that name, but doesn't appear to go into more detail. It's been so long that I cannot recall what lore is given in the game, other than Izual's betrayal of course. It's also pointed out that Tyrael is the only angel to involve himself with mankind directly after the Sin War.

Lord of Destruction the three barbarian ghosts who test you refer to themselves as "the Nephalem, the Ancient Ones." Anya says that Barbarian legends speak of the Ancients being more than human, and she believes there is truth in that. And of course there's the Worldstone.

So if you ignore the books there's still most of the relevant information. Kule's revelation is *supposed* to be a revelation because part of the condition for the vote and truce over Sanctuary was records of it being erased. Kule's research into the soulstones (and direct chatter with Tyrael) gave him information that not even Deckard Cain's delvings into history could unearth. The Nephalem in the story can just be considered Ancients, long-lived and more powerful than the current humans. Sanctuary's version of Middle-Earth's Numenorians.
#94 Jun 03 2012 at 8:43 PM Rating: Good
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Quote:
I haven't played D1 so I don't know what was conveyed where.


Basically, in Diablo 1, you learn...

1). When you start the game, "dark riders" came and attacked the town.
2). The King went mad when his son disappeared, the archbishop whipped up a "frenzied mob".
3). A bunch of people went down into the cathedral to look for his son, very few came back out and you're supposed to go there and search for survivors.
4). IF Leoric's Area spawns (it doesn't always) on Level 3, some of the townsfolk tell you more of Leoric's story (which you already know from Lachdanan's scrolls in D3 and/or Leoric's journals, and/or things you are told in D3).
5). You don't learn anything new about the main plot until you get down to the lower areas, when you get to Lazarus's floor, and Cain tells you that he's certain that Diablo is behind all of this. There are random quests that will sometimes spawn, like an ancient armor, or the anvil for griswald's sword, etc, but none of these really have much to do with the main plot.
6). You kill Diablo and you get a short cutscene of the dude/girl ramming the soulstone into their forehead and...... the game ends. That's it.

That's Diablo 1 in a nutshell, best I remember it.

None of the unofficial expansion is considered canon from what I heard...

Edited, Jun 3rd 2012 10:45pm by Lyrailis
#95 Jun 12 2012 at 10:41 PM Rating: Decent
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Made me laugh, after some more "error 37" issue this evening....


http://www.youtube.com/watch?feature=endscreen&NR=1&v=I43GUnZN_s4

#96 Jun 13 2012 at 12:29 AM Rating: Excellent
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Lyrailis wrote:
There are random quests that will sometimes spawn, like an ancient armor, or the anvil for griswald's sword, etc, but none of these really have much to do with the main plot.
You forgot the best one.

I can see what you see not
Vision milky then eyes rot
When you turn they will be gone
Whispering their hidden song
Then you see what cannot be
Shadows move where light should be
Out of darkness, out of mind
Cast down into the Halls of the Blind.
#97 Jun 13 2012 at 2:25 AM Rating: Good
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Hey folks I am back. (insert who the hell are you here) I picked up D3 over my two week break between semesters and I have loved it so far. I just finished hell on my monk and thought it was a blast. As an a die hard D2 player I was playing that up until D3 launched and while I do admit there is just that little something missing I blame it on nostalga. I personally enjoy the "grindiness" of games like these.
#98 Jun 13 2012 at 9:05 AM Rating: Good
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The One and Only Poldaran wrote:
Lyrailis wrote:
There are random quests that will sometimes spawn, like an ancient armor, or the anvil for griswald's sword, etc, but none of these really have much to do with the main plot.
You forgot the best one.

I can see what you see not
Vision milky then eyes rot
When you turn they will be gone
Whispering their hidden song
Then you see what cannot be
Shadows move where light should be
Out of darkness, out of mind
Cast down into the Halls of the Blind.


Pch... y'drink... waaaater!?
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