Forum Settings
       
Reply To Thread

What do you think of the Annual Pass now that D3 is out?Follow

#52 May 23 2012 at 12:51 PM Rating: Good
Citizen's Arrest!
******
29,527 posts
Makes sense, I guess. I thought you meant Male Wizard at first, and I thought "Yeah, that makes sense. Who wouldn't have fun when your character is voiced by Crispin Freeman?"

Because seriously, that voice. Smiley: inlove
#53 May 23 2012 at 12:57 PM Rating: Excellent
*******
50,767 posts
The One and Only Poldaran wrote:
Makes sense, I guess. I thought you meant Male Wizard at first, and I thought "Yeah, that makes sense. Who wouldn't have fun when your character is voiced by Crispin Morgan Freeman?"

Because seriously, that voice. Smiley: inlove
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#54 May 23 2012 at 3:27 PM Rating: Good
***
1,882 posts
lolgaxe wrote:
The One and Only Poldaran wrote:
Makes sense, I guess. I thought you meant Male Wizard at first, and I thought "Yeah, that makes sense. Who wouldn't have fun when your character is voiced by Crispin Morgan Freeman Michael Dorn?"

Because seriously, that voice. Smiley: inlove

#55 May 24 2012 at 5:16 AM Rating: Excellent
*
202 posts
ekaterinodar wrote:
lolgaxe wrote:
The One and Only Poldaran wrote:
Makes sense, I guess. I thought you meant Male Wizard at first, and I thought "Yeah, that makes sense. Who wouldn't have fun when your character is voiced by Crispin Morgan Freeman Michael Dorn John Hurt?"

Because seriously, that voice. Smiley: inlove


#56 May 24 2012 at 6:25 AM Rating: Good
Citizen's Arrest!
******
29,527 posts
Quote edit all you want, but I should point out that mine's the only one that's actually correct(since Crispin is in fact the voice for the male wizard).
#57 May 24 2012 at 6:45 AM Rating: Good
Muggle@#%^er
******
20,024 posts
someproteinguy wrote:
Smiley: nod

It seems to work pretty well from what I've seen over her shoulder. Apparently is inferno-viable as well; people using critical mass and various +crit skill to get near 100% uptime on Diamond skin or something, and using various close-range AoE stuffs.

Me? I'll just nuke from afar though. Like a proper wizard. Smiley: cool


I've heard that it stops being viable pretty quickly at the high difficulties, as it doesn't do enough damage to warrant the severe loss of defense that range provides. Which makes me a sad panda, because my Melee Sorceress was my favorite character in D2.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#58 May 27 2012 at 6:41 PM Rating: Good
Drama Nerdvana
******
20,674 posts
Picked up Diablo III, kind of a let down.

The story was subpar.

Being forced to play normal mode was almost an insult, Azmodean & Diablo plus 1-2 special packs took some thought & some potions the rest was steam roll. Metal Gear cutscenes are more challenging.

The boss fights at a harder difficulty will be solid. That aspect of the game was enjoyable.

Edited, May 27th 2012 8:41pm by bodhisattva
____________________________
Bode - 100 Holy Paladin - Lightbringer
#59 May 27 2012 at 7:26 PM Rating: Good
***
1,882 posts
bodhisattva wrote:
Picked up Diablo III, kind of a let down.

The story was subpar.

Being forced to play normal mode was almost an insult, Azmodean & Diablo plus 1-2 special packs took some thought & some potions the rest was steam roll. Metal Gear cutscenes are more challenging.

The boss fights at a harder difficulty will be solid. That aspect of the game was enjoyable.

Edited, May 27th 2012 8:41pm by bodhisattva


I have to agree. But to be honest, I think I'm already starting to shelve the game. I'm halfway through Nightmare and just bored to death. Having to repeat the same subpar story with no variation multiple times is kind of a letdown. The game was too easy, too short, and just way too two dimensional. I don't see why I'd spend real money to buy things from the auction house or why I'd even continue to play to inferno mode. I mean, I probably will, eventually, but it really just ended up being a diversion for a couple of weeks. Spending hours and hours spamming two buttons was kind of fun for awhile, but second way through its starting to lose its novelty.
#60 May 27 2012 at 7:38 PM Rating: Decent
Drama Nerdvana
******
20,674 posts
I have zero knowledge of the multiplayer experience, but if I do go back for nightmare I might try it that way just to mix things up.
____________________________
Bode - 100 Holy Paladin - Lightbringer
#61 May 27 2012 at 7:58 PM Rating: Good
***
3,441 posts
Perhaps the reason why I've not felt such things about Diablo 3 is because of the simple fact I don't play it constantly -- I'll tinker around with it for a few hours here, and a few hours there. I don't gobble up content as fast as I humanly can (the farthest I've gotten is Maghda in Act 2 Normal).

I've only cleared Act 1 with two characters (Barbarian and Sorceress) and I've got a Monk that's about halfway through Act1, and a Demon Hunter who only got as far as to kill the Skeleton King.

I plan on starting a WD next; that way I will have 1 of every class so that when I find rares that are good for those classes, I can hand them off to them and I plan on leveling them all as equally as reasonably possible; I don't want things sitting in my stash for weeks.

But either way, play for a few hours here-and-there, the game lasts a lot longer than if you do marathons.
#62 May 27 2012 at 10:27 PM Rating: Decent
Drama Nerdvana
******
20,674 posts
Speaking about fast, I just logged in to try multiplayer and we cleared 2/3rds of act 1 nightmare in under 20 minutes and I gained 2 levels.

Admin edit: save that for the non gaming forums.

Edited, May 27th 2012 11:44pm by Kaolian
____________________________
Bode - 100 Holy Paladin - Lightbringer
#63 May 28 2012 at 12:14 AM Rating: Good
***
3,441 posts
I, too, noticed that there appears to be no level-scaling effect on XP.

I took out a Level 5 monk with my mom's Level 20 barbarian.

Everything died in 1-2 hits and my monk's XP shot up quickly and all I had to do was loot and throw the occasional punch and keep myself out of trouble for the most part.

If there is some sort of level scaling going on, a "mere" 15 levels doesn't seem to cause any noticeable effect.

Even at Level 20, she managed to get nearly 75% of a level just by going from "Get Leoric's Crown" to "Sword Piece #2 obtained" in Act 1.

Note, none of these mobs were any challenge whatsoever to a Level 20 barbarian who was a third of the way through Act 2....
#64 May 28 2012 at 10:01 AM Rating: Good
Game design update. Not sure what to think about it since I'm currently 60 with a max (aside from Inferno) levelled BSmith and ny DH is doing fine even with the nerfed skill. Still, it's always good to know the thought behind the actions, and if we're lucky then Inferno won't have a bunch of elitist idiots insisting everyone to follow is playing easymode.

My brother's already got a sig of "I am the 1.9%" and I plan to join him when I finish act 3/4, I've just been distracted playing with Nephalem Valor and the Siegebreaker.
#65 May 29 2012 at 10:52 AM Rating: Decent
*****
11,852 posts

I am loving D3, BUT I have not logged into WoW in about 2 months.

The "value" is slowly going out the window.

WoW just looks SO stale. I had a full PvP set, and had progressed to the end of "casual" PvE before I left, and NOTHING has been added since. Blizzard knew this would happen when they offered free copies of D3... They got me!
#66 May 29 2012 at 2:43 PM Rating: Good
*****
13,048 posts
Jordster wrote:
I am loving D3, BUT I have not logged into WoW in about 2 months.

The "value" is slowly going out the window.

WoW just looks SO stale. I had a full PvP set, and had progressed to the end of "casual" PvE before I left, and NOTHING has been added since. Blizzard knew this would happen when they offered free copies of D3... They got me!

Same thing has happened in every expansion thus far. I don't know why you thought this would be any different.

The only major difference this time is that Blizzard gave everyone that cared access to the beta of the next expansion guaranteed.
#67 May 29 2012 at 5:12 PM Rating: Good
***
3,441 posts
Overlord Theophany wrote:
Jordster wrote:
I am loving D3, BUT I have not logged into WoW in about 2 months.

The "value" is slowly going out the window.

WoW just looks SO stale. I had a full PvP set, and had progressed to the end of "casual" PvE before I left, and NOTHING has been added since. Blizzard knew this would happen when they offered free copies of D3... They got me!

Same thing has happened in every expansion thus far. I don't know why you thought this would be any different.

The only major difference this time is that Blizzard gave everyone that cared access to the beta of the next expansion guaranteed.


^^
This.

The problem with the expansion is that I run 20 (soon 22 with the extra slot per server) characters and I don't want to make things boring and blah before it is even Live.

That's why I haven't touched Jade Forest in Beta yet; I know I'll be doing Jade Forest probably at least 3-4 times, if not more on Live. Depending on how long it takes to level with Archaeology lol.

Anyways, back to Diablo 3...

Yay for downtime with no prior warning. Meh. I was logged on, and having fun with the game when "SERVER is shutting down in 4 min LOL LOL LOL" with no warning other than 4min. Then, I wait 10-15min to see if its restarts and its "Oh, we've been having trouble with 'Retrieving Hero List' ... we're trying to fix it." ... and it took them 20+ minutes to post even That.

I pity the people who had 5NV and were about to kill a major boss or somecrap. That has to be frustrating to no end. The least they could do is tell us 15min ahead of time.

Edited, May 29th 2012 7:16pm by Lyrailis
#68 May 30 2012 at 1:20 AM Rating: Good
Ghost in the Machine
Avatar
******
36,443 posts
bodhisattva wrote:
Admin edit: save that for the non gaming forums.

Edited, May 27th 2012 11:44pm by Kaolian


Smiley: dubious

I'm more than slightly intrigued now.
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#69 May 30 2012 at 4:04 AM Rating: Good
Damn it. I miss all the fun by having a life.
#70 May 30 2012 at 9:05 AM Rating: Excellent
Meat Popsicle
*****
13,666 posts
The storyline development is awful but it's not killing the game for me. It's almost like they decided at some point not to take it seriously. It exists in my mind as a general backdrop to lend some sense of purpose to all the mindless slaughter of hellspawn (which is quite good, imo). Lets face it, we don't really need a reason to kill demon stuffs anyway I suppose, most people were going to join the carnage regardless of what the reason was. D3 is a good game wrapped in poor storytelling, I'm assuming they hope people won't care.

Lyrailis wrote:


Anyways, back to Diablo 3...

Yay for downtime with no prior warning. Meh. I was logged on, and having fun with the game when "SERVER is shutting down in 4 min LOL LOL LOL" with no warning other than 4min. Then, I wait 10-15min to see if its restarts and its "Oh, we've been having trouble with 'Retrieving Hero List' ... we're trying to fix it." ... and it took them 20+ minutes to post even That.


I was willing to write off the first couple of days as just a jittery launch, but this is getting sad. The auction house is darn near unusable at peak hours. You find a great item you're exited to get, and click buyout, only to get an error message, and then again, and then again. Then you click on a different almost-as-good piece to get the same thing, and again, and again, and... "oh wait this click is getting though!" Wait... wait... wait... *time out* Smiley: mad. Click again, wait.... wait... wait... *that item is no longer available* Smiley: motz.

FINE! Smiley: bah

You give up and switch to waste some time on some character you don't really want new gear for atm. When your new character appears it's all "hey look the auction house button is greyed out now..." Smiley: rolleyes. You log in and start playing again. Ahhh mindless zombie death, loving it... so good... *error switching characters* and poof you're back at the login screen!

Smiley: banghead





____________________________
That monster in the mirror, he just might be you. -Grover
#71 May 30 2012 at 9:39 AM Rating: Good
Ghost in the Machine
Avatar
******
36,443 posts
Isn't it boring doing everything over and over again with nothing but a change in difficulty and available abilities?

I mean, this is like Mass Effect where you finish the content, but you get to transfer your levels to the next playthrough. Nothing changes. The story is the same. The plot twist is the same. Everything is the same. Only difference is that you get a couple of new abilities and die more often.

And the game even forces you to replay individual parts of the content multiple times in order to obtain gear that'll allow you to at all complete the second, third and fourth playthrough?

I don't get it... am I missing something here? If it was an MMO game I'd call it FFXI, but I thought it said Blizzard on the box?
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#72 May 30 2012 at 10:42 AM Rating: Excellent
Meat Popsicle
*****
13,666 posts
Mazra wrote:
Isn't it boring doing everything over and over again with nothing but a change in difficulty and available abilities?


Your abilities change, and the baddies abilities change too. The elite mobs start having random combinations of abilities that makes each fight with them fairly unique. Also many of the maps are randomly generated, so you'll never enter the same dungeon twice.

Mazra wrote:
Nothing changes. The story is the same. The plot twist is the same. Everything is the same.


The story doesn't bother me any more seeing it the second time. It was poor the first time when I was actually following it, and that makes it all the easier to ignore on subsequent play-throughs.
____________________________
That monster in the mirror, he just might be you. -Grover
#73 May 30 2012 at 10:46 AM Rating: Good
Ghost in the Machine
Avatar
******
36,443 posts
I see. The story is just an excuse for hacking away at things then?

I don't know. It feels an awful lot like an MMO game, with one quarter of the content and way more of the grind. Still not sold.
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#74 May 30 2012 at 10:52 AM Rating: Excellent
Meat Popsicle
*****
13,666 posts
I wouldn't buy it right now honestly; too many bugs and problems to blow $60 (or whatever it sells for in Euroland) on. Better to wait a few months, let them work out and server problems, auction house issues, and stuff. Maybe they'll have a 1/2 price sale around the holidays or something.

It's a fun game when you can play it. Smiley: rolleyes

Edited, May 30th 2012 9:53am by someproteinguy
____________________________
That monster in the mirror, he just might be you. -Grover
#75 May 30 2012 at 11:00 AM Rating: Excellent
**
970 posts
someproteinguy wrote:
Mazra wrote:
Isn't it boring doing everything over and over again with nothing but a change in difficulty and available abilities?


Your abilities change, and the baddies abilities change too. The elite mobs start having random combinations of abilities that makes each fight with them fairly unique. Also many of the maps are randomly generated, so you'll never enter the same dungeon twice.

Act 1 Normal -> Act 1 Nightmare seems to be quite different. In normal, you have unruned skills on your buttons and one or two hotkeyed abilities and fight against elites with one ability. While in nightmare your primary skills have mid-level runes that in some cases completely change the way they function, you have both offensive and defensive hotkeys, and elite packs have two abilities some of which synchronize in nasty ways. I expect the change to Act 1 Hell will be less in some ways - the skill loadout will basically play the same but more powerful - but the change from two abilities to three will mean a lot more caution is necessary. So it will be a change in playstyle rather than in fundamentals.
#76 May 30 2012 at 3:05 PM Rating: Excellent
***
1,148 posts
I honestly don't get why so many people complain about the story. Neither D1 nor D2 had a great story. Why did anyone expect something different?
Also, in both predecessors you did exactly the same on each difficulty too. So these arguments seem kind of silly.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 417 All times are in CST
Anonymous Guests (417)