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Wrath of the Lich King : What we know thus far.Follow

#52 Aug 04 2007 at 8:25 AM Rating: Decent
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morghast wrote:
[The new hairstyles/dances weren't discussed in detail but they said that plastic surgery for your character was not planned anytime soon.


Blast. I wish I paid more attention when I was making my lock. He's got the biggest nose posible, i swear :(
#53 Aug 04 2007 at 8:36 AM Rating: Default
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Since Hero Class seems to have little meaning, being balanced against the other classes unless they really are going to be more powerful, I don't see why they aren't keeping us at level 70 and having all classes do a quest to become a hero class. Then once a hero class have us level to 10 as that hero class, so were a 70 Paladin/10 Death Knight or whatever.

Since they already have to do 10 more talent points into every single tree, why not scrap leveling to 80, level hero classes instead and have separate hero class trees. It would be the same amount of work and balance and wouldn't change your class fundamentally. One could still use their old spells they would just have new hero class abilities gathered through 10 Hero points. Could even make it specific so if your a feral and become a Druid of the Claw you can only spend hero talent point in the Druid of the Claw tree, not in the Druid of the Moon or Druid of Life trees. Quests let you change your hero class from Druid of the Claw to Druid of the Moon etc.

with this, everyone gets to be a hero class, and still has to level, the hero class, still gets 10 more talent points, hero talents, and bliz doesn't have more work, less work actually. People won't eventually abandon their characters as all of the hero classes come out and will get to maintain and develop their main namesake.

Death Knight is rolled into the Retribution tree as its Hero Class and once you reach level 10 on your hero class you can embark on a quest that lets you create any class beginning at level 60. NOW they don't have to rebalance and change the low level content. Even less work for them.
#54 Aug 04 2007 at 8:56 AM Rating: Decent
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I think part of the reason they will imba the Northrend gear (since they probably will) is so that people who are level 69 when the patch comes out aren't going to find it too hard compared to those who are 70. Although I wish there was some reason to go back to the old-world end-game content...as it is right now it seems like they've got all these raids that don't ever get used any more.
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#55 Aug 04 2007 at 9:35 AM Rating: Default
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Isn't it awesome? This new expansion I mean!!!
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#56 Aug 04 2007 at 9:46 AM Rating: Good
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MentalFrog wrote:

This also makes more sense because if it was race or class specific it'd be too frustrating for the players. For example if only paladins could become a death knight what about all the players that don't have a paladin? You'd have to restart a pally (and maybe you absolutely hate playing pallies) and lvl it up to the appropriate lvl to make the switch. Same thing if you only had night elves or tauren and these races couldn't be a death knight. You'd have to restart and lvl a toon just to try one out. Also what happens if you changed a class you enjoyed playing into a death knight? Could you switch back?


You basically just described the leveling cycle in FFXI lol (leveling up one class just so you can play another, so you can play another, so you can play another, etc.).

Joking aside, I would be suprised if there was not some kind of requirement on it, such as that you must have a level 80 (or maybe only 70) on your account on that server before you can start a Hero Class. It would be strange for a new player to just start as a Hero Class as their first character.

Also, I really do wonder about Blizz's decision to increase the cap to 80 so soon. I was really figuring that we would have an expansion after TBC that would give the game more life to those players who are bored at the cap, but not so quickly give them 10 more levels. If it keeps going at this pace, we will be leveling up to 100 by 2010. Most games thus far have spaced out level cap raises; usually by one or more expansions. And the expansions on those games were still great, even without a cap raise. I just hope that the level cap does not get too high, and then Blizz has to make several expansions in a row without raising it. That would be frustrating.
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#57 Aug 04 2007 at 10:04 AM Rating: Decent
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I think that it is important for Blizzard to expand the game so that people don't get bored as quickly as they did with instances such as Molten Core, Blackwing Lair, and Naxx.

HOWEVER!!!!!!!!

I do not feel that it is necessary to raise the level cap as quickly as they are planning on. Also I don't think that it is a good idea to add a new profession such as inscription, to me it gives the game WAY to much of a Diablo feeling, and personally feel that it will ruin PVP for some classes.

I do however like the addition of the Death Knight, and think that it's great that you won't just be able to create one without "unlocking" it first. I don't necessarily agree with it being "pre-leveled" because I feel that takes advantage of game play, and you'll more than likely see a bunch of people running around not knowing what to do, where if you play the character from level 1 you have a greater feel for the character and are more likely to play it better.

I also think that the addition of new instances is great, however maybe not introduce them with an expansion, just add on. There are many raiding guilds that haven't even hit "The Black Temple" yet, and many more that aren't clearing instances such as "Serpentshrine Cavern". I realize that this isn't Blizzards problem, but I do feel that they should be a little more sympathetic to the amount of raiding guilds and the lack of "TOP" guilds per server.

The expansion is going to happen no matter what any of us want. And there are going to be things that people don't like about the expansion. However people who really like the game, and want to see it expand, I feel that it will be a good experience and i'm excited about leveling to 80 (Just kinda UGH about leveling 3 characters again).

I don't think they'll release this expansion for at least another 6 months, but I could be wrong. However when they released "The Burning Crusade" they did say that they were going to try and release one expansion a year after it's release. "The Burning Crusade" is about 6 months in now, and is still going strong. I just think that Blizzard might be getting a little greedy if they start releasing to many expansions to fast.
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#58 Aug 04 2007 at 10:19 AM Rating: Decent
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Lets see what stuff they can bring up for the Death Knight class.

Anyone else think that it won't be that different from other classes BUT will become incredibily over-populated the first month and then cries about how OP they are will cause several consecutive nerfs/fixes ? heh.
#59 Aug 04 2007 at 10:44 AM Rating: Decent
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Aside of the new continent... there isn't really much that interesting to me.

A new hairdoo and differant dance isn't going to affect in anyway my appreciation for the game. It's something to play around with a couple days, i'll grant that, but after a few days its going to be boring.

I love my mage, it farms well, hurts hard in pvp and I like my role in pve. Why would I want to cap yet another deathnight char if I am ever so rarely going to play with him? ... besides lose time on gearing up my mage.

Inscription sounds cool, but I doubt I'll drop my tailoring or enchanting as they have both proven to be great use in TBC, tailoring for hard dps gear / enchanting for that 2k gold leveling 10 levels.


I was kind of hoping to see somekind of solo content/instances, personal quests which are only doable alone, kind of like the fair you have in FF7 if you know what i mean.

I'm enjoying TBC so far but I do agree it's getting a bit repetative and need new content, however with what I have seen so far... I'm not impressed but am looking forward to hear more.

#60 Aug 04 2007 at 11:07 AM Rating: Excellent
I guess I have a different way to look at the Death Knight then most people...

I don't see myself quitting on my main for a DK. I might unlock one and play it for fun, but I have a hard time playing alts - there's always so much to do on my main toon!

I know a lot of people will... and I really can't wait to see the new enviromnent (in pvp and pve) that this new class will bring.
#61 Aug 04 2007 at 11:56 AM Rating: Excellent
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Stickying this (at least for the time being) as I'm sure there will be increasing numbers of people (thinking about) starting threads on the matter come Monday.
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#62 Aug 04 2007 at 12:13 PM Rating: Good
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Azuarc wrote:
Stickying this (at least for the time being) as I'm sure there will be increasing numbers of people (thinking about) starting threads on the matter come Monday.


Woot! I gots me a sticky. Smiley: clap Smiley: bowdown
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#63 Aug 04 2007 at 1:40 PM Rating: Decent
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They need to fix AV for this expak. Complete re-work IMO.
#64 Aug 04 2007 at 3:40 PM Rating: Decent
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I really need to catch up to the expansion packs.
#65 Aug 04 2007 at 8:26 PM Rating: Decent
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Micros wrote:
morghast wrote:
[The new hairstyles/dances weren't discussed in detail but they said that plastic surgery for your character was not planned anytime soon.


Blast. I wish I paid more attention when I was making my lock. He's got the biggest nose posible, i swear :(


If you think that's bad, try upgrading your graphics card after you made all your toons. My lock now has a completely different looking face and skin tone with my new card upgrade...she went from being a black warlock to an old lady with a tan. My previous card did not show as much facial details...although it is hilarious to see my old lady strut her stuff (I guess my new card aged her XD ). And its kind of nice that she looks a bit different.

Now, my troll lady on the other hand, looks like the millions of other female trolls out there and could use some serious plastic surgery and a new hairstyle. At the minimum, I wish she could get warpaint like the male trolls do. I don't care if it costs alot of gold or takes alot of rep or questing, please just make it possible to alter my troll's current appearance!
#66 Aug 04 2007 at 8:34 PM Rating: Decent
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So what is the official Acronym for the expansion thus far?

Is it going to be WLK? WoLK? WotLK? WLK seems right, and follows the same pattern as WoW and TBC (both 3 letter acronyms). But it seems quite similar to the word Walk xD.
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#67 Aug 04 2007 at 10:43 PM Rating: Excellent
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The new main city for Northrend will be Dalaran. The Mages are going to move it to the sky above Northrend and it will be the equivalent of Shatt for the new area. I forgot about this until reminded today and they did say they'd have to script it in before the expansion comes out. That should be interesting to see how they adjust the existing quests in the area.

There's going to be some Dragon related stuff involving the blue and red dragonflights we were told.

There's going to be some heavy content involving titans and the origin of the Dwarves. They didn't say for sure but they hinted that Uldam might be used and there will definitely be a non-ruined city like Uldaman.

We sat through the panal about the movie and while they didn't give many details, they did say the story would be about events that happened about a year before WoW and that the main focus would be from the Alliance point of view.


Today I visited the expansion content for another 20 minute session on a pre-made Rogue. I spent more time exploring and found some interesting areas and an invisible wall blocking me from going further. I also got a 'blue' drop that said it was a World drop and that it would be something cool if this wasn't Blizzcon. :P Figures I'd get a blue when it doesn't count. Still, I had fun and managed to not only kill a level 71 Wolf but killed his level 71 buddy that joined in the fight and that's not bad for a level 70 Rogue with only a few skills on the bar and only about half the talents allocated. LoL
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#68 Aug 05 2007 at 1:19 AM Rating: Default

You are NOT Pre Pared...
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#69 Aug 05 2007 at 6:13 AM Rating: Decent

Looking for what I can about DKs.

DKs can DW Two-handers?

Hero Classes are openable for all races? You just have to be able to unlock the quest line and complete them? Sort of like FFXI advanced jobs.


Anything about the release date? 08 sounds about right.
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#70 Aug 05 2007 at 6:22 AM Rating: Decent
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With the new level cap, how long do you think it will be before we see a lvl 80 Holy/Prot Pally SOLO Onyxia?
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#71 Aug 05 2007 at 6:55 AM Rating: Decent
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In response to mike's post:

I accidentally mis-read some of the information on the Gamespot article. The new character slot thing has been corrected.

Also, I'm sure Blizzard would like to release more than one hero class on release date, but will probably be unable to due to the aforementioned "balancing nightmare".
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#72 Aug 05 2007 at 8:30 AM Rating: Good
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Quote:
There's going to be some Dragon related stuff involving the blue and red dragonflights we were told.


Excuse my Language. F*** YEH!

Okay, I'm done.
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#73 Aug 05 2007 at 8:36 AM Rating: Good
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Quote:
Hero Classes are openable for all races? You just have to be able to unlock the quest line and complete them? Sort of like FFXI advanced jobs.


No, completing the quest line unlocks the Hero class for your account and then you can create a Deathknight as a new character. Your existing character gains no benefits from this aside from quest rewards and XP.

Edited, Aug 5th 2007 12:46pm by Efreem
#74 Aug 05 2007 at 9:26 AM Rating: Decent
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Sounds great. But how many people will see full content of TBC??
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#75 Aug 05 2007 at 9:50 AM Rating: Good
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There are three rune types: Blood, rune, and frost.


Rune runes?
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#76 Aug 05 2007 at 10:00 AM Rating: Decent
Old Ironforge Please.
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#77 Aug 05 2007 at 10:11 AM Rating: Decent
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Quote:
Sounds great. But how many people will see full content of TBC??


Not many people who raid will get all the way to BT, MH especially if there only casual. Sucks.
#78 Aug 05 2007 at 10:15 AM Rating: Decent
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Eschatologist wrote:
Quote:
There are three rune types: Blood, rune, and frost.


Rune runes?


Damn typos. Smiley: mad
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#79 Aug 05 2007 at 12:17 PM Rating: Decent
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Quote:
Not many people who raid will get all the way to BT, MH especially if there only casual. Sucks.


I'd rather skip a few raids and get a full new xpac. They setup the serious raids for a select few people, those guilds with 40-60 hardcore dedicated members, who raid 5-7 times a week for 3-5 hours a session. Theres quite a number of these people, but for everyone else it just gets boring. I'm very happy a new xpac is coming, and I can care less that I'll never see Mt Hyjal or black temple before it launches.
#80 Aug 05 2007 at 12:59 PM Rating: Decent
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Honestly the more I read about the next expansion, the less I want to play warcraft during the expansion. First off, everyone and their mother will be trying to play a death knight, and while they're going to be incorporated in raiding, there will be so many people trying to play it, that a majority of people won't be able to actually get into raids. Then if you force people to play other characters and only have DKs as their alts, how does that make gameplay any different from what it is now? I imagine for pvp they'll be initially overpowered, then the people playing other classes will QQ so much that the DKs will get severely nerfed in pvp, to the point where they will have more flaws than bonuses. Raising the level cap again is annoying, it basically means that all the effort I'm putting into gearing my current characters is completely a waste of time, as there will be lvl 75 greens better than the epics I'm using now. And leveling... leveling 1-60 was a pain, 1-70 made me want to stab myself... I cannot imagine trying to do 1-80. Plus wouldn't that make all the outland content worthless? 60 content isn't used anymore, 70 content won't be... so what? 2/3 of the game no one will even do?

Yeah, the more I read about the expansion, the less I want to play it. I will be keeping my eye on Warhammer.

Edited, Aug 5th 2007 5:01pm by Dilbrt
#81 Aug 05 2007 at 1:36 PM Rating: Excellent
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Quote:
Honestly the more I read about the next expansion, the less I want to play warcraft during the expansion. First off, everyone and their mother will be trying to play a death knight, and while they're going to be incorporated in raiding, there will be so many people trying to play it, that a majority of people won't be able to actually get into raids.


Slow down there, Negative Nancy. There wasn't exactly a huge influx of raiding paladins and shamans in TBC; if anything, there are far fewer of them than other classes.

Quote:
I imagine for pvp they'll be initially overpowered, then the people playing other classes will QQ so much that the DKs will get severely nerfed in pvp, to the point where they will have more flaws than bonuses.


What on earth are you basing this assumption on? Blizzard said that they will be no more powerful than the other classes.

Quote:
And leveling... leveling 1-60 was a pain, 1-70 made me want to stab myself... I cannot imagine trying to do 1-80.


Blizz said that there will be some mechanism to make 1-68 easier.

But hey, if you want to play WAR, I'm not stopping you.
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#82 Aug 05 2007 at 1:47 PM Rating: Default
Efreem wrote:
Quote:
Hero Classes are openable for all races? You just have to be able to unlock the quest line and complete them? Sort of like FFXI advanced jobs.


No, completing the quest line unlocks the Hero class for your account and then you can create a Deathknight as a new character. Your existing character gains no benefits from this aside from quest rewards and XP.

Probably not XP. From what I gathered, the quest to unlock a Death Knight will be a level 80 quest. Since that's the cap, XP won't be gained, and I think that the only quest reward will be a Death Knight. What was said was that it would be similar in scope to the Paladin and Warlock quests for epic mounts, so expect for it to be long and expensive.
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#83 Aug 05 2007 at 2:04 PM Rating: Default
codexia wrote:
According to the O-Boards (scary I know) there was something on the stream that had a conference with Blizzard reps (dont ask me what it is, but its regarded as fact on the O-Boards and not just rumor. Do I know if its fact? No, I dont. But I'm relaying what I read).

Hero Classes are unlocked after reaching level 80 and doing a long/hard chainquest. You lose your old character (not confirmed, but it IS confirmed you lose everything that character has gained: rep, keys, mounts, etc, so its possable you lose the old character entirely) and gain a Hero Class that is already leveled. The guess right now is level 68. This is to make it so you don't have to go through the 1-80 grind all over again.

They are entirely seperate characters, not addons to existing ones. The O-Boards is up in arms right now since it actually does look like you have to lose the character you went to 80 and unlocked the quest with. Again, that part isn't confirmed, but it's what is believed right now based on something the rep said.

"The O-boards is up in arms right now". What else is new? That bunch of whiners complaining about unfounded rumors has always been a continuing thing. Shame on you for listening to the O-boards. The ONLY things that you can believe there are in blue. Just about everything else is speculation and rumor.
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#84 Aug 05 2007 at 2:06 PM Rating: Decent
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My hope is that Death Knights will be factionless. Once you decide to take that step and become a DK, you essentially break ties with your current faction. I have a feeling there is going to be some sort of consequence for being a DK. Also, in the video it appeared that a human DK was attackign alliance players, so who knows.
#85 Aug 05 2007 at 3:46 PM Rating: Decent
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Am I the only one who's super-psyched about all new 1-60 content? I'm so tired of the same old Azeroth that I have a hard time leveling my alts. Maybe with this expansion I can finally have another high level character.
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#86 Aug 05 2007 at 6:11 PM Rating: Decent
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WoW! Way to take a joke /clap
#87 Aug 05 2007 at 8:27 PM Rating: Decent
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Im just excited about the new talents/abilities of Paladins to level 80. Hopefully Ret gets some love in this exp.
#88 Aug 06 2007 at 12:16 AM Rating: Good
Smells to me that they are still working out the details themselves.

Thus - Any specifics are still VERY questionable . . .

Just know Bliz too well from D1 days through.


All I know - they better have a level 80 class Katana-esque sword (duel wieldable) or I quit! ;) Enough of the stupid swords that are just slightly bigger then the engine block of a Ferrari . . . Let's get somewhat "realistic" bliz!!!!

Edited, Aug 6th 2007 4:19am by TheVoidsLeftHand

Edited, Aug 6th 2007 4:22am by TheVoidsLeftHand
#89 Aug 06 2007 at 12:59 AM Rating: Decent
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morghast wrote:

Edit:
Oh - I almost forgot. There was also some official mention of a WoW movie that's being worked on. I don't know any details though.

I can confirm this - it's being made by Legendary Pictures (the guys who did "300" and "Batman Begins") in association with Vivendi-Universal.
#90 Aug 06 2007 at 2:32 AM Rating: Excellent
From a sticky on the wow-europe.com general forums it looks like there will be a built in threat meter in this expasion!!!!!!!!
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#91 Aug 06 2007 at 3:18 AM Rating: Decent
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guys when it will be realeased ??
#92 Aug 06 2007 at 3:35 AM Rating: Decent
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Wow this sucks balls. Soooo many people will quit WOW if this is released within the next year. It is by far to soon for a new lvl cap etc... People need time to get the lvl 70 epics etc before they come out with more fing greens that are better.
#93 Aug 06 2007 at 3:58 AM Rating: Decent
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Quote:
morghast wrote:

Edit:
Oh - I almost forgot. There was also some official mention of a WoW movie that's being worked on. I don't know any details though.

I can confirm this - it's being made by Legendary Pictures (the guys who did "300" and "Batman Begins") in association with Vivendi-Universal.



I hope that, if they do this, it doesn't suck like many of the D&D movies.

Anyway, I agree with most of you that level cap should not be risen so fast. However, my main concern is that most of the player base has not delved into TBC deeply. I mean, faction-wise only, there is a lot to do for all crafters. PVE-wise, there still is much to do in instances and raids.


Edited, Aug 6th 2007 8:59am by Abidos
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#94 Aug 06 2007 at 5:30 AM Rating: Good
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Quote:
Smells to me that they are still working out the details themselves.

Thus - Any specifics are still VERY questionable . . .


Yes, they were constantly telling us that much were being worked out and that things could change a lot between now and release (which really does sound quite a ways off). It seems like what they have mainly done is sketch out the zones and subzones and they have a 'plotline' to follow with the quests and have put together a rough cast of characters (mobs & npcs) to use. They aren't even close to working on details yet.

Even with the Starcraft II stuff, they said things could change a lot between now and release and I think Starcraft II is much closer to being ready to release than the Northrend expansion.


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Cenarius
main
90 male Troll Shaman
alts
90 male Troll Death Knight....90 male Troll Hunter..........90 female Troll Warrior
90 male Blood Elf Paladin.....87 female Troll Rogue.........90 female Troll Mage
90 male Troll Druid...........90 female Troll Shaman (yes, I have two)
82 female Goblin Warlock
86 female Draenei Shaman......85 female Dranei Hunter
#95 Aug 06 2007 at 6:45 AM Rating: Decent
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I don't know if this has been mentioned much, but... I rolled originally on a PVE server. I've been thinking of rerolling PVP, but having to start over is rather daunting... regardless, from a PVE that likes to PVP one of the things I am most looking forward to in the new expansion is a zone that is PVP flagged even on PVE servers!
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#96 Aug 06 2007 at 7:57 AM Rating: Decent
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Death Knights... I just hope that they aren't shadow damage based. There is too much shadow damage out there. It sounds like they will be frost and something... I hope is Arcane. If its shadow, I'm quitting PvP... a Death Knight, a Shadow Priest and a Warlock... I'm not sure I want to know how quickly they can wipe out opponents.

Edited, Aug 6th 2007 11:10am by ArcandCB
#97 Aug 06 2007 at 9:08 AM Rating: Decent
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Quote:
With the new level cap, how long do you think it will be before we see a lvl 80 Holy/Prot Pally SOLO Onyxia?


What? You didn't hear that Onyxia is going to be the new warlock pet? :P

Seriously, y'all need to check out the interview with J. Allen Brack, on Gamespot (WotLK, Interview 1). Lots of interesting info nuggets there, including:

-Death Knight will be an alt (which should mean it won't replace your character, else it could not be an alt).

-Flying Mounts. You won't be able to use your flying mount when you first arrive in Northrend, as they want you to appreciate the scope of the land. However, at some point you will be able to use a flying mount. There will be new flying mounts, and it isn't clear if you'll be able to use your old flying mount, from this interview. Seems that this is an area they're still working on.
#98 Aug 06 2007 at 9:39 AM Rating: Decent
8 posts
I don't know if anyone already corrected this, but the topic post said that "Northrend will be acessible at lvl 68" (Those aren't the exact words by the way, I'm too lazy to quote exactly). Blizzard said that Northrend will be acessible at ANY level, but the quests are geared towards lvl 68+.
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Lvl 70 Dwarf Rouge (Drendan)
Lvl 25 Undead Mage (Twisting Nether)
Lvl 20 Tauren Shaman (Shattered Halls)
#99 Aug 06 2007 at 9:49 AM Rating: Excellent
Scholar
24 posts
Reading some of these posts makes me look forward to the next expansion even more, because maybe some of the noob 70s will finally up and quit. Then, maybe, all their friends would quit at around level 30 as a result of their being no level 70s, who are too inadequate to run instances for their level, to run them through Gnomer. Perhaps PUG'ing would be an option again.

I would expect that early Lich gear would be superior to end game BC gear. Why on Azeroth would you even play if your gear is going to transfer for an extended period of time? Getting to level 71 will be the next best thing to getting tier 6 gear for most players that just straight up suck at instancing or PvP (of course it really isn't too hard to rep farm).

I'm looking forward to the expansion. Meanwhile, I still look forward to instancing my way to greater tier gear, even though I know it'll be antequated by the next expansion. It's all part of the fun.

#100 Aug 06 2007 at 11:47 AM Rating: Default
vyodar wrote:
I don't know if this has been mentioned much, but... I rolled originally on a PVE server. I've been thinking of rerolling PVP, but having to start over is rather daunting... regardless, from a PVE that likes to PVP one of the things I am most looking forward to in the new expansion is a zone that is PVP flagged even on PVE servers!

I'm not. I don't PvP, and being "locked out" of a zone because I refuse to PvP is a bad idea, which should be done away with. If you want to run around flagged, re-roll on a PvP server. All I see is Blizz catering to players who made a mistake by being on the wrong server type to begin with. What they should do is change their policy on PvE->PvP transfers for those who want to PvP, like you do.
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#101 Aug 06 2007 at 11:59 AM Rating: Default
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972 posts
I think that the new PvP will be like the Gurubashi Arena, where if you step into the zone, you auto-flag, and when you step out, you unflag.

I'm concerned about Inscription and it's MATS.
I'm wondering how to aquire the mats... like... Disenchanting? Will Enchanting become a mat gathering skill like skinning?

*gulp*

Also, I'm looking forward to the Inscription and Enchanting sellers competing in the trade channel.

>:D
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