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Wrath of the Lich King : What we know thus far.Follow

#204 Jan 03 2008 at 6:16 AM Rating: Good
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#205 Jan 03 2008 at 4:08 PM Rating: Decent
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I heard rumors that the dungeon of Uldum in southern Tanaris (that area with a hole in the wall surrounded by elite giants?) will be in WLK but I can't be sure.

They are also getting that Tirion Fordrig guy from EPL and putting him in Northrend and creating a neutral group called, "The Order of the Silver Hand", replacing the current Argent Dawn.

Apart from the obvious stuff, like the Lich King, the unlockable Death Knight race, and the new Continent, that's all I know. Maybe they're planning on opening the Greymane Wall in southern Silverpine to Gilneas?
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#206 Jan 03 2008 at 6:42 PM Rating: Decent
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Erotan wrote:
I heard rumors that the dungeon of Uldum in southern Tanaris (that area with a hole in the wall surrounded by elite giants?) will be in WLK but I can't be sure.


I get the feeling that'll come in a later expanison.
#212 Jan 27 2008 at 12:11 PM Rating: Decent
I'm somewhat nervous about system requirements. I read this whole thread hoping to find some information on that, because with the partnership with Dell on the WoW computers and the new Vista, I'm worried I won't be able to actually play on the expansion. I am definitely not going to buy a whole new computer just to do it, though. So basically, I'm trying very hard not to get excited about it, since I might not be able to play it anyway. Has there been any information about that yet?

As for Death Knights... The only thing I worry about is that with all the other classes, you have a lot of time to figure out how your class works, starting with extremely easy quests in your home area. Starting out suddenly at level 50 with a whole level 50 library of spells and abilities, *especially* with a new system (runes)... That's going to be a little complicated to learn. I still have troubles remembering when/how to use some of the spells I got ages ago (Psychic Scream and Fade), and I'm only level 34. So, I definitely don't think that Death Knights are going to replace Paladins. Plus, unless the character slot thing becomes nearly infinite (or at least, perhaps, an empty slot next to each original character that could become a hero class), people are not going to make all their characters into Death Knights in order to learn how they work. So, while there may be a lot of them right at first, there will probably only be one Death Knight per player per server.

Finally, as to the semantic issue of "no one said they are going to be tanks" and "Blizzard said they will have tanking abilities" -- I think these two things go together quite well. They will likely be *able* to tank, but that does not mean they will all *be* tanks, any more than all shamans being healers, even though they have healing abilities.
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#213 Jan 31 2008 at 1:08 AM Rating: Good
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Micros wrote:
Erotan wrote:
I heard rumors that the dungeon of Uldum in southern Tanaris (that area with a hole in the wall surrounded by elite giants?) will be in WLK but I can't be sure.


I get the feeling that'll come in a later expanison.


There is a dungeon slated to be in WotLK that is like Uldaman and Uldum, sorta. It was a Titan built based called Ulduar.
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#214 Feb 03 2008 at 3:48 AM Rating: Default
Wow! Deathnight is a terrible class name...I hope blizzard nerfs the name before the release.
#215 Feb 07 2008 at 4:44 PM Rating: Default
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I wonder what it will be like in outland once WotLK comes out. will shattrah be deserted, .
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#216 Feb 07 2008 at 4:45 PM Rating: Decent
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gullywonka wrote:
Wow! Deathnight is a terrible class name...I hope blizzard nerfs the name before the release.


It's Death Knight, noob. And its a fine class name, have you seen Baron Rivendare in Stratholme? It would be pretty cool to play one of those.

As for Shattrath being deserted, Blizzard has taken several measures to make absolutely sure that Outland and its zones remain populated. The zones are incredible, and there are all those awsome lvl 70 raid instances, why would anyone just throw them away? Dalaran will have a portal to Shattrath.

Edited, Feb 7th 2008 4:48pm by Erotan
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#217Irdak, Posted: Feb 08 2008 at 4:42 AM, Rating: Sub-Default, (Expand Post) And enhancement shamans wont get buffed of course...
#218 Feb 08 2008 at 9:45 AM Rating: Decent
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I've just thought of something. What's going to happen to the "Hero of the Mag'Har" questline when WoTLK comes out. Garrosh is moving to Warsong Hold, somebody will have to take his place in Garadar. Greatmother Geyah is too old, and Thrall has business back in Orgrimmar.

NOt only that, but who will take the place of Tirion Fordring back in EPL once he moves to Northrend. His son is dead, and the Argent Dawn have more pressing matters to deal with.
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#219 Feb 08 2008 at 7:04 PM Rating: Decent
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Erotan wrote:
I've just thought of something. What's going to happen to the "Hero of the Mag'Har" questline when WoTLK comes out. Garrosh is moving to Warsong Hold, somebody will have to take his place in Garadar. Greatmother Geyah is too old, and Thrall has business back in Orgrimmar.

NOt only that, but who will take the place of Tirion Fordring back in EPL once he moves to Northrend. His son is dead, and the Argent Dawn have more pressing matters to deal with.


Don't be surprised if they just bring in some random guy. I think that's what they did for Rexxar when they moved him to Outland.
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#220 Feb 11 2008 at 10:37 AM Rating: Good
Bestiary : Taken from the WoW homepage, three new beasts are joining us in WotLK so far. Take a look! =)
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#221slaaneshprince, Posted: Feb 20 2008 at 12:01 PM, Rating: Sub-Default, (Expand Post) I can't wait for this expansion. There's a ton of great info here: http://www.wowdungeon.com/forums/
#222 Feb 26 2008 at 11:00 PM Rating: Excellent
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DodoBird wrote:
Erotan wrote:
I've just thought of something. What's going to happen to the "Hero of the Mag'Har" questline when WoTLK comes out. Garrosh is moving to Warsong Hold, somebody will have to take his place in Garadar. Greatmother Geyah is too old, and Thrall has business back in Orgrimmar.

NOt only that, but who will take the place of Tirion Fordring back in EPL once he moves to Northrend. His son is dead, and the Argent Dawn have more pressing matters to deal with.


Don't be surprised if they just bring in some random guy. I think that's what they did for Rexxar when they moved him to Outland.


I'm calling it: His son comes back as a Forsaken.
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#223 Feb 27 2008 at 10:14 AM Rating: Good
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I'm hoping Tirion's new Order of the Silver Hand will be for both factions. Tirion seems like that kind of guy, will accept members of all races to unite against the Scourge.
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#224 Feb 29 2008 at 8:18 AM Rating: Default
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Not much is known then ... Heh XD

Some graphical upgrades would be awesome. This game is rich, content-wise, but poor, graphic-wise.

As for hero classes, of which only one is known to be certain and more a possibility, a summoner class would be awesome. You summon critters, point them at target, and /laugh. This class would have to be BE or Undead only, of course. Perhaps some kind of gravity using mage would be cool. Increase gravity = lower speeds for everyone else and some damage, earthquakes to for AoE damage, the (CD required) ability to fling targets and all that ... Dwarfs and Gnomes rejoice, this could be your class.

Because, you see, I would like to have, like many others, some classes keyed to alliance or horde. Like it was pre-TBC.

I don't really see a need for new races, apparently nor does Blizzard at the moment, but if any are released, renegade demons for the horde (you want to be one, and you know it), and some sort of angel-like race for the alliance. Absorb fire and gluidind could be their respective racial abilities.

Whatever. Bring on lvl 80.
#225 Feb 29 2008 at 5:28 PM Rating: Default
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#226hunans, Posted: Mar 02 2008 at 11:39 AM, Rating: Sub-Default, (Expand Post) hi everyone!
#227 Mar 07 2008 at 2:42 AM Rating: Good
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Blizzard has anounced their Invitational, their showroom held in Paris at the end of June, and they said that both WotLK and Starcraft 2 will be playable on all computers at that showroom. I wonder what does that mean in terms of a possible release date.
#228 Mar 08 2008 at 3:53 AM Rating: Decent
Amaiya wrote:
Blizzard has anounced their Invitational, their showroom held in Paris at the end of June, and they said that both WotLK and Starcraft 2 will be playable on all computers at that showroom. I wonder what does that mean in terms of a possible release date.

Absolutely nothing. I was able to play WotLK at Blizzcon last year.
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#229 Mar 16 2008 at 10:46 PM Rating: Decent
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I just received a newsletter from a toystore:

PCDVD World of Warcraft Wrath of the Lich King
Expected 1 September 2008
Price: EUR 34,95


In Dutch

Edited, Mar 17th 2008 8:48am by Deaver
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#230 Mar 17 2008 at 12:56 PM Rating: Default
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You can just see whats going to happen when this is released, everyone is going to race to Northrend, so all other areas are going to be empty, then all lvl 50+ areas are going to be swamped with dark knights with daft hair styles. In the meantime all diehard necros are sat in limbo filing their nails.
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#231 Mar 24 2008 at 12:26 AM Rating: Default
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when when when will it be?
#232 Mar 25 2008 at 9:20 AM Rating: Default
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I think shattrath will still be populated. I hope, and think, that Aldor an Scryer will remain, just upgraded rewards to level 80 or so. Then outland will still be filled with people.
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#234 Mar 28 2008 at 11:43 PM Rating: Default
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Lol, a CoT Strathalome? Coincidence, I was telling my guild today how the new expansion should have a new CoT instance like strat or scholo, maybe a CoT 25-man that takes place 10 years in the WoW future. That would be complete and utter, awesome.

As from what I HEAR the lich king is supposidly a 25-man, and he also drops his Legendary 2-handed sword, Frostmourne. Much of that is debatable for I hear it only through rumors.

As the Death Knights go, I always thought of them like Dark paladins. Paladins are Warriors with preist spells, so I assumed Death knights were the oposite, Warriors with Warlock spells. Drain life, summon minions, etc. Also can't wait to try out that new "Rune" system for them. Seems similiar to the "Medallion" style of play in Devil May Cry 2 (God rest that piece of crap)

And no, outlands will never be deserted, who would want to leave that place? Its a gold mine. As would the 10-mans. Who WOULD want to leave karazhan?
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#235 Mar 31 2008 at 5:02 AM Rating: Good
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Looks like they are raising the xp per level similar to how they did when BC launched. As somone noticed and pointed out on Curse.com, the amount of xp needed for lvl 71 went from 814,700 to 1,256,500 when 2.4 hit. You can read the full article at:
Level 71 XP changes in 2.4

Edited, Mar 31st 2008 8:04am by declay
#236 Mar 31 2008 at 7:50 AM Rating: Decent
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I'm hoping that drop sargerus somewhere in this expansion. Let the legion be owned, once and for all.
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#238 Apr 05 2008 at 11:52 AM Rating: Default
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i would luv that for my already awesome warrior
#239 Apr 07 2008 at 12:06 PM Rating: Decent
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I would really love them to open up Mount Hyjal, maybe in the same way like they did in 2.4 with the Isle of Quel'Danas i.e. with a content patch from where the server can take over different parts of the Mountain throught different phases or something :D

I also really like the new Death Knight Class, although I hope its not gonna consume another of your chars.

But then again, we'll see when it comes out :D
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#240 Apr 10 2008 at 2:44 AM Rating: Default
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I wonder what the blademaster will be like I mean there's not much they can change to the warriors. As for a new CoT I think it would be cool If we could fight in one of the wars along side some NPCs. Or maybe help the titans stop sargerous before he built his forces.
#241 Apr 16 2008 at 1:34 PM Rating: Default
I agree with you vaulterofdeath!!!

Edited, Apr 16th 2008 4:36pm by theozarkcamper
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#242 Apr 19 2008 at 1:56 AM Rating: Excellent
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vaulterofdeath wrote:
As for a new CoT I think it would be cool If we could fight in one of the wars along side some NPCs.


That's pretty much what the Battle for Mount Hyjal is. It's a ton of fun. Especially when you're a completely HAX AoEer and do 250k more damage than the closest person in your raid. Smiley: grin

Draeneipally wrote:
I'm hoping that drop sargerus somewhere in this expansion. Let the legion be owned, once and for all.


It's far too early for that. Someone dropped a possible leaked expansion path a while back, and we'll be level 100 before we go after Sargeras if that thing is right. And even if not, this expansion should be focused on the Scourge. The Legion was a main focus in the current expansion, let's change it up a bit and go after the other major threat looming over us right now.



According to the post I'm referring to, the Maelstrom will be the next expansion after WotLK and will be followed by a foray into the Emerald Dream. Which is then followed by a trip to what sounds like the Twisting Nether and the Draenei homeworld, where much of the Eredar base of operations is located. That last one sounds like it could involve Sargeras.

Edited, Apr 19th 2008 4:06am by Poldaran
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#243 Apr 21 2008 at 6:39 AM Rating: Default
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Now that I think about it I guess a blademaster could be a spin off of a rogue. And maybe they will make a diffrent form of rage or energy. But whatever they do with the hero classes I'm sure it will be exciting and intresting.

Edited, Apr 25th 2008 4:24pm by vaulterofdeath
#244 Apr 29 2008 at 7:09 AM Rating: Good
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I hope they open up Kel Tiras in WOTLK expansion and dalanar thats my favorite spot of lore.
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#245 Apr 30 2008 at 2:30 AM Rating: Excellent
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potsoriginal wrote:
I hope they open up Kel Tiras in WOTLK expansion and dalanar thats my favorite spot of lore.


My guess is that Kul'Tiras won't be seen til the Maelstrom, since it was a heavy naval power.
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Wow, you've got an awesome writing style.! I really dig the narrator's back story, humor, sarcasm, and the plethora of pop culture references. Altogether a refreshingly different RotR journal (not that I don't like the more traditional ones, mind you).

#246 May 02 2008 at 5:39 AM Rating: Decent
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The One and Only Poldaran wrote:
potsoriginal wrote:
I hope they open up Kel Tiras in WOTLK expansion and dalanar thats my favorite spot of lore.


My guess is that Kul'Tiras won't be seen til the Maelstrom, since it was a heavy naval power.

Don't depress me like that!!!! >.<
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#247 May 14 2008 at 10:58 PM Rating: Decent
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You know, i like it better that the skill cap is being raised to 450, than the lvl cap being raised to 80
#248 May 20 2008 at 9:26 AM Rating: Default
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1 thing too

if you have ANY lv 55 char you can MAKE a lv 55 deathknight your character isnt curropted (sp?) but as to race they havent said

LINK <--------< is block by meh school filter so there is none but i heard this on x-play (G4) so its problly legit
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#250 May 21 2008 at 9:42 AM Rating: Decent
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twizkid wrote:
1 thing too

if you have ANY lv 55 char you can MAKE a lv 55 deathknight your character isnt curropted (sp?) but as to race they havent said

LINK <--------< is block by meh school filter so there is none but i heard this on x-play (G4) so its problly legit


Checked the official site and it now says ANY race.
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#251 May 22 2008 at 11:32 PM Rating: Decent
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Can the Death Knight also be a female? ;)

Edited, May 23rd 2008 9:32am by Deaver
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