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#52 Jan 29 2007 at 6:44 AM Rating: Decent
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1,287 posts
RothosViridis wrote:
Also, how do you control what your focus is, outside of macro controls? This post is the first time this noob has heard of focus.


Look in your Key Bindings. There's 1 option that sets your Focus to your Target, and 1 option that sets your Target to your Focus. If you have nothing targeted, you will clear your focus if you try to set a new one.

There are addons that display your focus as an extra frame on your screen.
#53 Jan 30 2007 at 12:08 AM Rating: Decent
when i use /castsequence, the reset conditional doesnt work if i put it inside brackets, is this normal? heh
#54 Jan 30 2007 at 1:32 AM Rating: Decent
Cant seem to find a poison macro... Well i found a few complicated ones where you press alt and other keys. I need something simple; 2 seperate macros, one poisons main hand weapon, and another to poison off hand weapon.
#55 Jan 30 2007 at 7:52 AM Rating: Excellent
Updated with a whole host of new macros I pulled from the threads in each of the different class forums!
#56 Jan 30 2007 at 7:59 AM Rating: Decent
RPZip wrote:
Updated with a whole host of new macros I pulled from the threads in each of the different class forums!


Something got hosed in your formatting when you try to color Mage as Chartreuse.
#57 Jan 30 2007 at 8:09 AM Rating: Excellent
Yeah, saw it and corrected it. Thanks, Thermal.
#58 Jan 30 2007 at 8:10 AM Rating: Decent
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27,272 posts
/thank
/cheer
/clap
i thank you very much, the revive/mend/call pet one is something i couldnt have figured out myself.
(now something that makes my cat use prowl whenever i use shadowmeld ;) )
#59 Jan 30 2007 at 8:13 AM Rating: Excellent
Hmm. Well.

You can't cast Pet spells directly using the /cast function. What you CAN do is use the /click PetActionButton4 (or 5, or 6, or 7...) which will click the appropriate button on your pet bar. Assuming that Prowl is the fifth ability on the bar, counting the Aggressive/Defensive/Passive options...

/cast [nostealth] Shadowmeld
/click [pet:Cat] PetActionButton5

Should do it! It will Shadowmeld you and Stealth your pet, assuming that you have a Cat pet out (and that's the right number for the button - it probably isn't, adjust as needed). It will also not drop Shadowmeld if you accidentally click it twice.

Edited, Jan 30th 2007 11:15am by RPZip
#60 Jan 30 2007 at 10:29 AM Rating: Decent
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1,030 posts
Looking back at some of the macros (especially the "safe stealth/prowl" ones, it brought to mind an interface option I was looking at last night. Seems that Blizzard put something in recently (I can't remember from where) that does the same thing. It's on the Basic tab of the Interface Options screen. I'm at work right now and, for the life of me, can't remember the wording of this. When I get to the hotel and get WoW up and running, I'll check it out and post it. These "safe" versions might suddenly be OBE.
#61 Jan 30 2007 at 12:24 PM Rating: Decent
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6,318 posts
For the mage sheep macro, what could be added to mark the focused target with a raid icon and send a message to the party saying: "Marking and Sheepign <target>"
#62 Jan 31 2007 at 12:11 PM Rating: Decent
Why in the world is this thread not stickied? That my friends, is a crime against humanity.

Viva la Macro!
#63 Jan 31 2007 at 1:37 PM Rating: Decent
42 posts
It was mentioned on the first page of the topic, but there were already the maximum number of stickys allowed in the main forum. I think it is supposed to be added to the guides though.
#64 Jan 31 2007 at 2:20 PM Rating: Decent
Ahh, I see. Must have missed it.

While I'm here, does anyone know if this macro trick is possible? I need one that only activates when I press a button while holding shift, and it needs to activate a pet ability.

I've done some experimenting on my own with the /click command, however rather than activating the abiliity, it picks up the button! This just won't do, is there a way around this flaw?
#65 Jan 31 2007 at 3:57 PM Rating: Decent
As a level 225 disenchanter, I can disenchant items up to level 65. The only problem is that that's correct and incorrect at the same time.

From WoW-Wiki's API Getiteminfo page, we see that there are two values:

Quote:
itemLevel
Integer - The item level of this item.
itemMinLevel
Integer - The minimum level required to use the item, 0 being no level requirement.


Blizz uses itemLevel to determine what's disenchantable, while what's displayed on the item tooltip itself is itemMinLevel (The level that's necessary to equip).

So here's my question: Is there a way to write a macro that will display the iLevel?
#66 Jan 31 2007 at 5:04 PM Rating: Decent
Rate up, tag, and added to favorites.

Good job on the extensive, clear, and useful macro guide! THANKS!
#67 Jan 31 2007 at 7:21 PM Rating: Excellent
Quote:
So here's my question: Is there a way to write a macro that will display the iLevel?


Hmm... not without more extensive knowledge of the Inventory/Bag functions than I possess. It _is_ possible, but I don't know of a good way to, say, look for the last item you mouseover'd and put it there. There are some tooltip mods you might want to look into, though...

This did, however, give me an idea... need to work on it some more first though.
#68 Jan 31 2007 at 7:26 PM Rating: Decent
RPZip wrote:
Quote:
So here's my question: Is there a way to write a macro that will display the iLevel?


Hmm... not without more extensive knowledge of the Inventory/Bag functions than I possess. It _is_ possible, but I don't know of a good way to, say, look for the last item you mouseover'd and put it there. There are some tooltip mods you might want to look into, though...

This did, however, give me an idea... need to work on it some more first though.
Actually, I want iLevel to display when I mouse over the item while it's still in the AH. That probably requires a mod, though.
#69 Feb 03 2007 at 4:43 PM Rating: Decent
42 posts
I tried this one:

/dismount
/cancelaura Dire Bear Form, Aquatic Form, Cat Form, Travel Form, Moonkin Form, Tree of Life, Flight Form
/castsequence [nostance,help] Rejuvenation, Lifebloom, Cat Form
/castsequence [nostance,nohelp,target=player] Rejuvenation, Lifebloom, Cat Form


but I couldn't get multiple cancelaura's to work, I tried comma's and semi-colon's as separators. I could get it to work with cat, bear, or aquatic form alone though.

The rest worked just fine though, I replaced lifebloom with healing touch, since I'm only 39, which also means I'm not sure if the dismount works, but I'm sure it does.

I'll try the claw, claw, heal later when I get off work, but other than the multiple cancel aura, I think it will work fine.
#70 Feb 03 2007 at 9:34 PM Rating: Decent
I tried playing around with this one:

/castsequence [reset=target/combat/modifier:shift] Corruption; Immolate; Life Tap

The first message I got was "Invalid Modifier", so I tried removing "modifier=shift". Afterwards, I got the same message. I deleted everything between the brackets.

OK, it finally worked - somewhat. It only cast the first spell, and recast it on subsequent uses.

hmmmm. I changed the semicolons to commas, and it finally worked

what I ended up with was

/castsequence Corruption, Immolate, Life Tap

I'd still like it to reset when I change targets, but that doesn't seem to work.

Edit: a note to people who want to experiment with macros: don't do your experimentation where you are almost certain to be killed. In the process of finding out how to make the macro work, I did it on Hellfire Peninsula. Bad mistake. I should have gone to a 40-50 zone instead. I died 3 times before I got a working version.

Edited, Feb 3rd 2007 9:44pm by ohmikeghod
#71 Feb 03 2007 at 10:21 PM Rating: Excellent
Quote:

The first message I got was "Invalid Modifier", so I tried removing "modifier=shift". Afterwards, I got the same message. I deleted everything between the brackets.

OK, it finally worked - somewhat. It only cast the first spell, and recast it on subsequent uses.

hmmmm. I changed the semicolons to commas, and it finally worked

what I ended up with was


Yeah. This is because I'm an idiot and wrote ALL of the Castsequence macros wrong. The reset= function needs to be outside the brackets. I'm going back and fixing the guide now.
#72 Feb 03 2007 at 11:04 PM Rating: Decent
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4,632 posts
This is the macro I use with my Warlock.

/targetenemy [noharm]
/stopmacro [noharm]
/Petattack
/castsequence reset=combat, Immolate, Curse of Agony, Corruption, Shadow Bolt, Shoot

It works like this:

I press the button, it targets an enemy and immediately sics my pet on it and starts casting Immolate. I press the button again and it casts Curse of Agony, and so on. Note that it's reset=combat, not reset=combat,target. I have a second macro set up for when I have more than one mob to worry about and I simply want to put DoTs on the second one.

/castsequence reset=combat/target, Curse of Agony, Corruption, Immolate

What this does is make it so that I can switch to the second mob, put DoTs on it, then go back to the first mob and pick up where the first macro left off. Plus, the second macro resets upon the changing of targets, so it's possible to tab-DoT between two or more. :D

I have a question, though. Is there any way to fit in my /petattack after or during my casting of Immolate within the first macro, by pressing the same button? I ask this because I often want to pull a mob to me before handing the aggro to my pet.

Edited, Feb 4th 2007 2:04am by DodoBird

Edited, Feb 4th 2007 10:28am by DodoBird
#73 Feb 03 2007 at 11:58 PM Rating: Decent
******
27,272 posts
RPzip wrote:
Hmm. Well.

You can't cast Pet spells directly using the /cast function. What you CAN do is use the /click PetActionButton4 (or 5, or 6, or 7...) which will click the appropriate button on your pet bar. Assuming that Prowl is the fifth ability on the bar, counting the Aggressive/Defensive/Passive options...

/cast [nostealth] Shadowmeld
/click [pet:Cat] PetActionButton5

Should do it! It will Shadowmeld you and Stealth your pet, assuming that you have a Cat pet out (and that's the right number for the button - it probably isn't, adjust as needed). It will also not drop Shadowmeld if you accidentally click it twice


thank you so much ^^ trying it out within the next 10 minutes =P

[edit] i suck at typing......
[edit2]i really suck.... (or is it the fact that i havent slept in 30+ hours?

Edited, Feb 4th 2007 8:59am by Aethien

Edited, Feb 4th 2007 9:01am by Aethien
#74 Feb 05 2007 at 5:12 AM Rating: Decent
Noob Post Here...
I read that this macro was do-able in a forum, but I'm not sure if this will work.

It said you could make a macro to change Warrior stance and weapon/shield eqip.

I want to use my two-hand axe when in Battle and Berserk stance, but would like to use my one-hand sword and shield when I switch to Defensive stance.

/cast stance 1; equip Gatorbite Axe

/cast stance 2; equip Jang'hraze the Protector; equip Aegis of the Scarlet Commander

Also when I see a dodge in defensive stance and I want to overpower can I use?
/cast stance 1; equip Gatorbite Axe; Overpower

Thanks for the help.
#75 Feb 09 2007 at 2:14 PM Rating: Excellent
Edited to correct my stupid mistake with CastSequence, plus a few minor edits.
#76 Feb 10 2007 at 3:12 PM Rating: Decent
Quote:
yeah, i want a macro to equipe 2 1H swords, like for dual weilding. i tried to set one up, but itll only equip a sword to main hand
it was somethg like
/equip sword 1
/equipslot offhand sword 2


I figured out what it should be:
Quote:
/equipslot 17 (weapon here)


I hope that helps you.

PS: You have to click it twice for it to equip the second weapon, clicking it again will return it to whatever item was there before. :)
PSS: You only need to do that if you have two of the same weapon(ie: Grunt's Waraxe). If you have two different one handers than it will equip them both on the first click.

Edited, Feb 15th 2007 4:42pm by ThePirateNamedPaul
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