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Instancing + Griefing = /sighFollow

#1 Nov 22 2004 at 1:59 PM Rating: Decent
On the last day of open beta, my fiance, me, and a friend from FFXI (yes, we're all converts 114 days of played time here, and my fiance is at 118 I think) went to the Deadmines. We were there to do the instance. We got a druid in our party and a mage, to team up with me a hunter, my husband a druid and our warrior friend. Things started out badly when the druid would do nothing but fight in cat form or bear form and try to taunt off the warrior. To make a long story short, we made it to the end, got to the captain, and, my hubby died, then the warrior, then me. The two people that we came there with, let us die, and then quickly killed a looted the captain as quickly as possible. They disbanded from the party, and left us there.

So, for anyone who doesn't know what that means, (and I don't even quite understand why the hell they'd set it up that way. This is my theory, I'm still not quite sure how it works. :/)They got to loot the body, and complete the quest, we got screwed. The instance resets once someone disbands from the party I think. So instead of just dying like the rest of us. They got the loot and took off.

I think this is really really retarded. Everyone ought to be able to loot the corpse before the instance resets, otherwise instancing with pickup groups makes this a griefers paradise. Which is really lame. So any thoughts and opinions on this? Oh, and please spare me the "You're an idiot because you didn't boot these people from your party to begin with" comments. I know I should have, but I also think they should have a system in place to prevent griefing.

^^

#2 Nov 22 2004 at 2:02 PM Rating: Decent
If you die you don't get credit for the kill. I've had that happen to me many times before. As for the druid it's one of the problems with the class. Many people just want to play with their animal forms and not heal at all. At higher end game this doesn't work at all.
#3 Nov 22 2004 at 2:11 PM Rating: Decent
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1,124 posts
one good thing about blizzie is that they actually listen to th e fanbase. Also in retail the community will be very different. If gankers in instances do get out of hand i know blizzie will actually do somthing about it.
#4 Nov 22 2004 at 2:18 PM Rating: Decent
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71 posts
the druid you played with is an ***, and will probably have trouble finding parties after a while. and i have never, ever, ever partied with anybody who would ever dream of leaving someone with the quest unfinished. i went through the stockades twice at lvl 23 because me and the priest were both healing, he got killed while we were fighting bazil and i was out of mana (i still had 29 minutes to go on my rebirth too) so we went back to the begining... fought through the mobs that had respawned and the priest got bazil's head.

what always helps when i'm in some random group is knowing a little about the person from the general chat room... a lot of the opinionated dumbasses that don't heal as shadow priests or as druids (once they get their forms) you can pick out from the way they're talking in the general chat.

if they sound like a 15-year old with an attitude problem (nothing against teenagers, and in fact the problem is often adults that sound like teenagers... some of the best instances i had were with players about 16 years old, but they acted nice and mature about everything)... don't party with them.

this one guy keeps calling people "gay" over the chat system ("droods r gay") and then hauls his *** over to blackfathom when he hears my group is looking for one more person. we didn't even need to confer together over /p or nothing. dude wasn't getting in the pt, and that was that.

also, i found that by about a week and a half of playing you'll start running into people you've done an instance with before... or people that they know. and being in a guild helps cull the crap players from your potential group: i usually ran a potential party member by my guild.

it's more hastle than you or i would like, but it's still less hastle than having to go get vc's head again.

plus... when it starts coming to raids i imagine that that sort of playing (dumbass playing, that is) will get quashed pretty quickly. nothing like having 30+ people breathing down your neck and badmouthing you post-instance to keep you in-line.
#5 Nov 22 2004 at 2:35 PM Rating: Excellent
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4,574 posts
Unfortunately, there are always people like this everywhere you go. MMORPGs are no different. Thankfully they are in the minority. The only thing you can really do is keep a list of names for everyone who goes out of their way to be a jerk. Tape it up next to your monitor so you can check it against potential group or guild members. Also be sure to share that list with friends and guilds. Eventually word will get around and their karma will come back and bite them in the butt.

As for Blizzard’s rules, I expect that they are set up that way to keep groups from taking in low level characters that die off at the start of the instance and still have them get the reward at the end.

#6 Nov 22 2004 at 4:56 PM Rating: Decent
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6,678 posts
One word. Blacklist.
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