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Weapon skills or combos...Follow

#1 Nov 21 2004 at 7:44 PM Rating: Decent
I saw in an earlier thread someone talking about hitting revenge after a shield block or something. Does this game have weapon skills/combos?
#2 Nov 21 2004 at 7:45 PM Rating: Good
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Not like FFXI.

They're just talking about using 2 skills together for maximum effect.

There are no weapon skill chains like there are in FFXI.
#3 Nov 21 2004 at 7:47 PM Rating: Decent
Alrght, gotcha. Thanks.

It's so hard from knowing everything about a game (FFXI) to being a newb again.lol
#4 Nov 21 2004 at 7:48 PM Rating: Good
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Sujiro wrote:

It's so hard from knowing everything about a game (FFXI) to being a newb again.lol


Yes it is, but WoW is SO MUCH EASIER to get the hang of then FFXI was.
#5 Nov 21 2004 at 7:50 PM Rating: Decent
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The important things are easy to get the hang of, some more advanced things take much more practice than simply just hitting a button after a timer goes off.
#6 Nov 21 2004 at 7:52 PM Rating: Good
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I always found it funny where people said there was so much stragety in FFXI.

uhm.. no, there wasn't.

It was a matter of timing. It didn't take alot of tactics to wait until had 100% TP and hit a button.
#7 Nov 21 2004 at 7:56 PM Rating: Decent
Yeah, but you had to wait a couple seconds after someone else hit a button before you could hit a button... that my friend, was where the skill and tactics came into play.

/sarcasm
#8 Nov 21 2004 at 8:20 PM Rating: Decent
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Theyre the same people who said the job system was so different than any other game....
#9 Nov 21 2004 at 8:43 PM Rating: Excellent
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I’m not certain if it’s the same with warriors, but if you want to play a class that allows you to use some strategy I’d recommend the rogue. I played my rogue to level 21 during the open beta and I’m still trying to wrap my head around how to play him to best advantage.

As you level you get different combat moves. One of the first skills you get builds up energy for a special attack. You can build up that energy from one to five points. But each time you do so you use up energy from your energy bar, so you have to wait until you have enough energy to build up more points. But it’s kind of its own little game. If you wait too long, trying to build up to a full five points of energy for that amazing special attack, the fight may be over before you can actually use that attack. So maybe it’s better to do that attack after building up two points of energy instead of five.

Now, add to that other types of attacks you learn which themselves will give you energy points. For example, if I us my stun attack, that will give me one point. I jump behind my opponent and use backstab. That gives me a second point. This allows me to immediately use a two point slice and dice attack against my opponent.

Now, add talents to this which will allow you to specialize in different types of attack styles and you have a fairly complex system from which to create your own combat style.

I apologize if that was more confusing than informative. Like I said, I’m still trying to figure it all out. All I can say with any certainty is that playing a rogue has proven to be anything but boring.
#10 Nov 21 2004 at 8:50 PM Rating: Default
-_-;; i have a Problem...

i played hunter, rogue, war, and shaman and now i have no idea what to play!!!!!

ahhhhhhh rogue was sooo fun... killing the last on in the raid :D and tailing them was so fun...


anyway. you sould play rogue or try it out like Calabar said it;s fun class. :D oh all the class is fun! but... if you like geting tp, and weapon skilling. rogue is the closed class you will get
#11 Nov 21 2004 at 10:15 PM Rating: Decent
Hey Suji did you play Sam in FFXI think i partied with you few times Tisan drg/war or tisanx blm/whm.
#12 Nov 21 2004 at 11:10 PM Rating: Decent
I didn't use this name on FFXI. I was Saith, Paladin on Carbuncle.
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