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Is a hunter a good damage dealer?Follow

#1 Nov 21 2004 at 6:58 PM Rating: Decent
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I know... there was a thread about the effectiveness of all the classes, but I can't find it!

I was looking at the DPS of bow and guns, and compared to other weapons such as daggers and axes, is the hunter a good damage dealer?

(sorry for this question but I was unable to be in the OB.... I know it's getting annoying for the testers)
#2 Nov 21 2004 at 7:04 PM Rating: Good
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Yes, yes it is.

After lvl 10, a Hunter basically gets 2 attacks. They get their own attack plus the pets attack.

Granted, a pet may not be much total damage, but every little bit helps.

A Hunter is at his/her best with ranged attacks, obviously. They won't do much damage with melee, but with ranged.. look out...
#3 Nov 21 2004 at 7:07 PM Rating: Decent
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Ok thanx a lot Warchief SeomanP! My choice is now made.....
#4 Nov 21 2004 at 7:09 PM Rating: Decent
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220 posts
Played a hunter - just make sure you use the special skills in this order - DOT then DD and reuse as soon as you can - and your damage will be significant. Also pet - once he gets Growl- will be able to hold aggro long enough for you to do most of your long range damage.
Don't flame me if the added damage spells aren't called skills - ok ?? ;+))
#5 Nov 21 2004 at 7:23 PM Rating: Decent
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Ok so hunter aren't just a range class? They must do melee (understanding the "most of your long range damage")? Or is it short range attack?


(btw thanks for the tips)



Edited, Sun Nov 21 19:25:52 2004 by Drahan
#6 Nov 21 2004 at 7:30 PM Rating: Good
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They are primarily a ranged class, and at it's best with ranged combat.

But, they do have some melee abilities, and you will be meleeing alot during your career.

Once the target gets too close, you can't use ranged weapons anymore on it.

Normal tactics is:

Concussive Shot (which stuns and slows the target)
Serpant Sting (or some other damage over time ability)
Auto Ranged Attack (this will happen automatically once you activate a ranged ability, you'll keep firing until the target is too close).

Once the target gets too close you switch to melee and finish it off.

With a pet, you use the "growl" ability to get the pet to hold the monster's aggression so you can just unleash ranged attack upon ranged attack until it's dead.

But if the pet doesn't hold aggro, you'll need to melee.
#7 Nov 21 2004 at 7:32 PM Rating: Good
What'll happen is, you'll sic your pet on the thing, fire some arrows, and eventually, the mob will come after you. That's when you pull out the Kickass Claymoore of EXP Gathering and slaughter the thing...

Or fire a concussive shot to slow the thing and run back a little bit to shoot more arrows at the thing.

Better yet, just be a rogue*, sneak up behind it, cheap shot -> Backstab -> Sinister strike til 4 or 5 combo points -> Kidney shot (if kidney misses, evicerate) -> Rinse and repeat.

*sorry, I'm parial to rogues.

Edited, Sun Nov 21 19:34:10 2004 by syntaxic
#8 Nov 21 2004 at 7:34 PM Rating: Decent
The problem is that eventually you will be drawn into melee in most fights, and more often than not you will be drawn into melee in PvP. Thus, it's still a good idea to have some melee skills ready.

I on the other hand, am going to experiment with the viability of a Survival/Marskmanship build.
#9 Nov 21 2004 at 7:36 PM Rating: Decent
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Ok so all my questions are answered =D

Thanks a lot!
#10 Nov 21 2004 at 7:37 PM Rating: Good
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10,564 posts
against normal mobs, you will get 'hate' and they will come after you. (growl will help counteract this a bit). In PvP, ppl will know you are a hunter and stay as close to you as possible. Therefore, either learn to stay hidden or get some melee atks. Im not trying to discourage you from playing hunter, its a great class, but you should know what is in store for you.
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#11 Nov 21 2004 at 8:07 PM Rating: Decent
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Heh

Dwarf Hunter, with +5 Gun skill (racial), with Engineering and Mining tradeskills, using Crafted Gun (8.3dps), with a Standard Scope (+2 Damage)and using crafted Heavy Shot (+5 DPS). Kicking out a total of 15.3 DPS ranged at 16th lvl.

You can dish out alot of damage ranged with this and pet combined.
#12 Nov 21 2004 at 8:18 PM Rating: Decent
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823 posts
I was using a green bow (forgot the name of it) at level 18 and with aspect of the hawk rank2 plus hunter's mark and sharp arrows I was doing right at 30dps. My melee was lagging behind quite a bit...somewhere around 15dps. This isn't a bad thing, because I *almost* never had to melee a mob because my pet would hold aggro. In pvp, though, I did have to melee some...just not very much in raid pvp. Raid pvp is what I like, so hunter is quite viable for such things. =)

Hunters are awesome, btw.
#13 Nov 21 2004 at 8:27 PM Rating: Good
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yes
#14 Nov 21 2004 at 8:29 PM Rating: Decent
Hunters are good damage, but I'd say Rogue, Mage, Warrior can outdamage them and possible other classes as well.
#15 Nov 21 2004 at 8:30 PM Rating: Decent
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520 posts
Hmmmm...best bow I could find usable by 18th lvl is this Short Ash Bow, listed as a 9.2 DPS.
This combined with Sharp Arrow which boosts it for 1.2 DPS, gives a grand total of 10.4 DPS damage on the bow.

Aspect of Eagle and Hunter's Mark ups the power of the attack (meaning improved chance to hit, not damage I believe).

Perhaps you mis-typed the 30dps at 18th level?

**Sorry to be so nit-picky, but I had 24th lvl guys shocked at my damage output at 16th lvl**
#16 Nov 21 2004 at 8:39 PM Rating: Default
i hate to say this since i loved hunter...but if you are looking for mass dps... then hunter is not for you... even if you do lot of range damage, rogue or war will out damage you.

even if you add your pet dps and your range... and it's since there are not that many range weapon compared to others out there... not to mention that you can't make bow...

and in pvp... well. hunter is very fun job. i will be playing hunter (or shaman) but you soulh chose a class for the enjoyment and play style...

if you are jummping in to hunter thinking that you will out damage every one... then that is not the class for you.
#17 Nov 21 2004 at 8:50 PM Rating: Decent
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What vermon said. Hunter is a DPS class, but it is by no means *the* DPS class. Play mage or rogue if that's what you want.
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#18 Nov 21 2004 at 8:52 PM Rating: Decent
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823 posts
Ranged power ups the dps. Your skill (aka your attack rating) determines your chance to strike. I had something like 10 extra dps or more from hawk and mark...I can't remember exactly I think my dps was 27 but I said *close* to 30dps. ;)
#19 Nov 21 2004 at 8:59 PM Rating: Default
you have to use all your skill (hawk and mark) just to get close to war, rogue dps...

but :D i love hunter class and i would recomend you to try it :D

loved having a red raptor following me :D

ah i will miss you "akumaru"
#20 Nov 21 2004 at 9:02 PM Rating: Decent
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823 posts
I'm not saying that I was doing more than other dps classes, just that I was perfectly content with what I *was* doing. I love hunter too much to care what everyone else is doing compared to me against mobs. ;)

At least I never take damage. =P
#21 Nov 21 2004 at 9:04 PM Rating: Decent
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520 posts
Yeah, wish I had kept the damage stats on my Hunter now.

But I do know that I did more damage ranged than I did with my Barbaric Battle Axe. While we are a good damage dealer as the OP asked, we are not the BEST damage dealer.

I remember that the best I have hit for with my gun was 123 crit. Usually averaged around 40-60 pts damage per shot. But then again, as an engineer, I always had the best weapon I could make.


Edited, Sun Nov 21 21:06:17 2004 by StandsInShadow
#22 Nov 21 2004 at 9:31 PM Rating: Decent
I'd say that Hunters are ok but there DPS isn't all that great unless your almost fully maxed in Marksmanship. Aimed Shot is the best ability they got which at level 60 crits for 2000+. If you go Beast Mastery you will be a very good soloer. If you got Marksmanship and Survival you'll be viable for PvP.
#23 Nov 21 2004 at 9:40 PM Rating: Default
btw i don't understand...

Quote:
Aimed Shot is the best ability they got which at level 60 crits for 2000+



I was looking at the hunter Marksmanship for hunter and don't aimed shot add 6s but add (depand on level) like 100+ extra damage?

I didn;t find any one who had maxed char when the hunter trate was out to tell me this was a turth or not...

...was there any level 60 hunter with this? skill?

i realy want to know...

btw: it seem like 2k dmage is nothing.... seem like every class has mass damage at level 60...
#24 Nov 21 2004 at 9:44 PM Rating: Good
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132 posts
Ok, well since I seem to be the only one here who's an avid Hunter fan (I had a level 54, 32, 23 and 21) I'll let you know how it really boils down.

First off, Hunters are first and foremost solo artists. There's an argument over who's better, Warlocks vs. Hunters, but putting that aside it's not hard to see how much a Hunter stands above the rest when it comes to solo'ing. Other classes can solo, sure. But not with the efficiency at which a Hunter solo's. No where NEAR a Hunter's efficiency.

We're not that terribly great in PvP though. At least on our own. Mostly because our pets are just blatantly ignored and we get rushed by the melee's cutting off our ranged weaponry and leaving us to our melee abilities. And quite honestly, we're not made for melee. Sure we can do a little bit. We're not helpless. But we're not even in the same league as a Warrior, Paladin or, more importantly, a rogue.

But we bring alot to the table in PvP groups. We don't always hit as hard as Mages do but we hit faster and longer which makes us a prime canidate for artilary. And not to mention our ability to flush out Stealthed Druids and Rogues. Man do they really hate our guts. Nothing like sneaking up on a target just to realise there's a BIG RED flashing arrow over your head marking you for the world to see. That drives 'em bonkers. Toss in our Aspect of the Pack (the only group run buff in the game) and a Hunter is always a welcome addition to any PvP party.

And as far as how much damage we put out? Lemme put it to you this way. My pets can solo... that's right solo... creatures two levels lower then it without going beyond 3/4 it's health. Now that should give you some idea of how much damage a pet can do. That alone speaks volumes as to the damage output of which a Hunter provides. Your pet crits I would have to say at least once or twice a fight and you (post 25) will be critting about the same frequency. Combine that with the phenomenal regeneration rate of your pets... *whistles*

Alot of people just don't truly understand the damage output that a Hunter gives out. There's a reason we don't get much of a crit/dmg increase on our ranged weaponry via talents. Unlike Rogues for instance. Now of course a Hunter can't pump out the crazy crits like a Rogue or Warrior can but bear in mind that 1.) The infamous warrior crit (12k+) only activates when the target is down to 20% health. Highly situational. Really only useful for taking nifty screenshots to brag about and 2.) Rogues don't put out as many of those high crits that you might think they do. That's not to say that neither a rogue or a warrior are hard core opponents. Quite the opposite. Just don't base your opinion on 'em based solely on statistical information which occurs post lvl 55 and only on seldom occassions.

As far as Dueling? I wouldn't expect to be "owning" any melee classes anytime soon. The only class a Hunter has a distinct advantage on in regards to dueling is a Mage. Hands down. Whenever I'd get challenged by a mage I'd give him a choice. I'll not use my pet if you don't use your polymorph. If he said no. Fine. His loss. He'll get his poly off for sure but not before he's been driven down to 1/2 - 1/3 his health at which time my pet would either own him or he would focus on trying to get rid of my pet at which time I would get out and he would either be dead or about to die. Or he would accept the no poly/no pet agreement and he would go down anyway. Mages put out some good damage but not as fast as we can and we don't have to worry about casting delays like they do.

All in all a Hunter isn't something to be trifled with. We put out really good damage at a solid and consistant rate. Whereas others might put out more damage but not as solid nor as consistant, such as a rogue/warrior.

Pally's aren't even in the same ballpark. They have a completely different purpose so there's no real reason to compare the two. That's like saying a hammer is better then a screwdriver. Depends on the job intended.
#25 Nov 21 2004 at 9:51 PM Rating: Decent
Quote:
Toss in our Aspect of the Pack (the only group run buff in the game) and a Hunter is always a welcome addition to any PvP party.


I heard that Aspect of the Pack is more of a debuff in a PVP party as every time they get hit they get dazzed.
#26 Nov 21 2004 at 10:02 PM Rating: Default
ForgetfulCutthroat can you explane



Quote:
btw i don't understand...



Quote:
--------------------------------------------------------------------------------
Aimed Shot is the best ability they got which at level 60 crits for 2000+
--------------------------------------------------------------------------------




I was looking at the hunter Marksmanship for hunter and don't aimed shot add 6s but add (depand on level) like 100+ extra damage?

I didn;t find any one who had maxed char when the hunter trate was out to tell me this was a turth or not...

...was there any level 60 hunter with this? skill?

i realy want to know...

btw: it seem like 2k dmage is nothing.... seem like every class has mass damage at level 60...



plz? i want to know how this works or if it works...

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