Forum Settings
       
Reply To Thread

Human Rogue = Gimp?Follow

#1 Nov 16 2004 at 1:37 AM Rating: Decent
I have not yet played the game. I would like to be a rogue, I'd also like to be a human (I know I'll get tired of a funky-looking avatar).

Is agility that important to a rogue? Would a human rogue be a gimp?
#2 Nov 16 2004 at 3:52 AM Rating: Decent
Teh good thing about WoW is that no race/class combo is gimp. You will notice very little difference in performance based on each races stats. Skill in wow is actually based on skill of the player and a little on gear.
#3 Nov 16 2004 at 4:09 AM Rating: Decent
****
6,678 posts
Starting stats make no difference in the long run. In Everquest, classes started with differences of up to 40, and the maximum stats could go up to, and often did with raid equipment, was 255. In WoW, there is no ceiling, but the starting differences are about 5 points, so gear balances them out even more. So picking a race off starting stats is even less important than it was in Everquest.

Humans have a bonus to using swords and maces. That can be worthwhile to a rogue that doesn't force themselves to wield daggers. Some skills do require a dagger in main-hand, but there are some rogues that dual wield maces for the related mastery talents.

Really just a matter of style. I don't play my Night Elf Hunter, who doesn't have the gun mastery bonus dwarves do, with a traditional hang-back-and-shoot style. Instead I go melee and make use of my dodge bonus for an increased chance to trigger Mongoose Bite. Sounds silly, maybe, but it works. The rogue example is far more viable.
____________________________
Only the exceptions can be exceptional.
#5 Nov 16 2004 at 9:22 AM Rating: Good
Gnomes are gimp in general, short little bastards =p.
#6 Nov 16 2004 at 10:14 AM Rating: Decent
****
4,520 posts
Gnome+dead tauren = improvised stealth.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 210 All times are in CST
Anonymous Guests (210)