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What would be a better PaladinFollow

#1 Nov 15 2004 at 1:10 PM Rating: Decent
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I would like to become a Paladin in the retail version. But I was wondering if a Human or Dwarf would be a better Paladin. Because in FFXI you are a much better Mage as a TaruTaru than as a Galka. I don't mind the way I look (Human and Dwarf are both cool) but I would just like to know which would have the best stats for a Paladin.
#2 Nov 15 2004 at 1:17 PM Rating: Decent
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3,210 posts
Human = better defense
Dwarf = better offense

Choice is yours
#3 Nov 15 2004 at 1:21 PM Rating: Decent
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1,430 posts
There is no "better". There is only "the way". *floats like he has achieve enlightenment*

First, grasshopper, you must see this is not World of Cookie Cutter Craft. Each race has what it takes to bring out the best of their classes. Once you see this, you will become enlightened. Granted, there are stat differences but they mean very little for they will not make much of a grand impact.

www.worldofwarcraft.com

Study, grasshopper, and you will.......Recieve this cooking book, "Grillin' up da Dwarves, mon!" from Troll Publishing! Remember, if something is eating you, its a troll! (paperback coming soon)

...

*sleeps*
#4 Nov 15 2004 at 1:21 PM Rating: Decent
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1,073 posts
There is no practical difference. The racial traits are minor at best, and the statistical differences non-existant past level 10. Don't worry about it. If you like being a dwarf, be a dwarf. If you like being a human, be a human. That's the only real difference. Racial traits make you feel more like a dwarf or a human, but they have a minor impact overall.
#5 Nov 15 2004 at 2:51 PM Rating: Decent
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79 posts
Ooooh ok, thanks for the quick reply guys!

Which race should you pick when you would become a Paladin? And why? Because I like the look of Human as much as I like the Dwarfs. I'm just intrested in which race you would take when you would become a Paladin!
#6 Nov 15 2004 at 2:59 PM Rating: Decent
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3,210 posts
If I were you, I would try them both see what fits you

Hume=Dwarf in playability
#7 Nov 15 2004 at 3:06 PM Rating: Decent
I'm going Dwarf paladin when it comes to europe /cry
#8 Nov 15 2004 at 3:30 PM Rating: Good
There is one reason to play one over the other, I believe: Do you want to use swords or axes? Humans get a racial boost on swords and dwarves get a racial boost on axes. I have not played a dwarven pally, can they use axes? I would think any dwarf fighter would use an axe.

Still, that makes it a personal preference decision. How they look, starting zones, racial abilities.

Larry
#9 Nov 15 2004 at 3:45 PM Rating: Decent
Actually Dwarves get a gun bonus, not an axe bonus. And i dont think paladins can use guns.

Humans get the increased spirit bonus, helping you regain mana/hp during downtime (And mana during battle if you arnt chain casting). Dwarves get the treasure finding ability that helps them locate treasure chests, so I guess you can make extra money that way.

Humans have quite abit more agility (better armor) and slightly higher int (for more mana), and better spirit than a dwarf. Dwarf gets a bit higher strength, and significantly more stamina (hp).

Dwarves will deal more damage, and can take more damage and get the racial ability to become immune to poison, disease, and bleed effects, along with natural frost resistance.

Humans can mitigate damage better (take less per hit) but have less hp (DoT effects will affect them more significantly), a little bit more mana for casting with, and lower downtime due to the higher spirit (also better mana regen rates during battle, additional spell casting). They also get a bonus for using swords, and are better at detecting invisible units (really useful in pvp)

#10 Nov 15 2004 at 4:02 PM Rating: Good
lol...shows what I know. Thought for sure I saw a dorf axe bonus. Can pallies use guns? Maybe weapon type is not an issue in determining this after all.

But good list of the differences. :-)
#11 Nov 15 2004 at 4:13 PM Rating: Good
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14,326 posts
The better choice would be the one you have more fun playing.


No offense to the original poster, but questions like this lead to "cookie cutter"-ing.

Soon people will start with the "Human Pallys have better stats, that's the right choice." and followed by "Dwarf pallys suck."


The only right answer to this question is: whichever one you have more fun playing.
#12 Nov 15 2004 at 5:08 PM Rating: Decent
Im with warchief on this one. IN wow pretty much anything can be any job available to them without being at a disadvantage. Heck i'll bet you could take every race of the same job and not know the differnce. The main factor in deciding how good you are would be your skill at playing your job.
#13 Nov 15 2004 at 5:58 PM Rating: Decent
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79 posts
Quote:
Actually Dwarves get a gun bonus, not an axe bonus. And i dont think paladins can use guns.

Humans get the increased spirit bonus, helping you regain mana/hp during downtime (And mana during battle if you arnt chain casting). Dwarves get the treasure finding ability that helps them locate treasure chests, so I guess you can make extra money that way.

Humans have quite abit more agility (better armor) and slightly higher int (for more mana), and better spirit than a dwarf. Dwarf gets a bit higher strength, and significantly more stamina (hp).

Dwarves will deal more damage, and can take more damage and get the racial ability to become immune to poison, disease, and bleed effects, along with natural frost resistance.

Humans can mitigate damage better (take less per hit) but have less hp (DoT effects will affect them more significantly), a little bit more mana for casting with, and lower downtime due to the higher spirit (also better mana regen rates during battle, additional spell casting). They also get a bonus for using swords, and are better at detecting invisible units (really useful in pvp)


Thanks man, I was looking for a list like this! I'm going to use Sword and going to join a PvP-server, so it is going to be Human for me! :D

Thanks again,

Outlandos
#14 Nov 15 2004 at 6:10 PM Rating: Good
So true...the cookie cutter syndrome is not good to get into. In truth, I have seen class/race combinations do very well that people have said that you should stay away from at all costs. It is really about whether you like playing them.

I had a good friend who played a gnome warrior in EQ. Everyone used to ask him why in the world he would do that...they being one of the thousands of wood elf druids or vah shir beastlords, while he played his seldom seen and always remembered 62 gnome warrior. It was great and we all role played the oddity to the max.

Have fun and try out combinaations for yourself. There is nothing wrong with starting and stopping a few different chars until you find what you like.


#15 Nov 15 2004 at 7:36 PM Rating: Decent
personally i will be playing a dwarf pally, because i play midgets in every game i play (halfling cleric, halfling war, dwarf berserkers, taru blm brd whm and smn) the weird part is im 6'2" and over 250 lbs...... friend of mine is 6'6" around 290 lbs and plays halflings as well, a friend of mine who is short and scrawny plays a galka on ffxi, its really messed up
#16 Nov 15 2004 at 9:07 PM Rating: Decent
Why are you saying that humans are better defensively? Because of the agility?
#17 Nov 16 2004 at 12:10 AM Rating: Decent
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1,073 posts
Darn you, Sethar, you made me type this one more time. :p

Those statistical differences you see dissappear completely by level 10. Racial stat differences don't scale with level. Once you're not a newb anymore, your stats depend upon your level and your equipment, NOT your race. So all that work you did actually doesn't mean anything-- because neither does race.

Same thing with the racial traits. Now stoneform and the increased perception are helpful-- when they come into play. But again, the rest of the bonuses are MINOR. They're there to add just enough flavor to make you think, "Hey, I'm a dwarf!" without changing gameplay significantly. That's what they do in-practice, also.
#18 Nov 16 2004 at 10:34 AM Rating: Good
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2,196 posts
Quote:
personally i will be playing a dwarf pally, because i play midgets in every game i play (halfling cleric, halfling war, dwarf berserkers, taru blm brd whm and smn) the weird part is im 6'2" and over 250 lbs......


Heh, 6' and 258 lbs here, love playing Dwarfs, Gnomes and Halflings (when a game has them) - Dwarfs are my faves - probably due to their stout-drinking ways!

Anyhoo, my main is a Dwarf Paladin - I won't miss sword-wielding when I have a Mighty Hammer of Bonking at my disposal!
____________________________
'Lo, there do I see, the line of my people, back to the beginning, 'lo do they call to me, they bid me take my place among them, in the halls of Valhalla, where the brave...may live...forever.

X-Box 360 Gamer Tag - Smogster
#19 Nov 16 2004 at 11:36 AM Rating: Decent
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141 posts
I thought Pally's could only use axes and maces...

Also, I currently play a Human Pally, and while I agree that most of the racial bonuses are relatively unimportant right now, I bet the Human 10% faction bonus comes in handy when you go PvP.

Just my 2 cents.
#20 Nov 16 2004 at 11:43 AM Rating: Good
My posts are lagging. Sorry for the repeats. :-)

Edited, Tue Nov 16 11:47:37 2004 by lhuffman
#21 Nov 16 2004 at 11:46 AM Rating: Good
No, Pally's can become swordsmen. Have to train in it.

If you are human, go to Weller's Weapons in the trade district. There is a trainer there that will teach you 1 or 2 handed swords for 10 SP each.

I saved enough to train in both and buy a 1 handed sword in the shop for 20 SP. Total of 40Sp I saved. I had a cool shield from a quest so decided to start 1 handed. I had hoped I would get a sword to drop while earning the money, but I did not.

I went and trained and used 1 handed...my stats went up quick, and the weapon was doing more damage than any mace I had been using. Then I got a cool 2 handed drop almost immediately so now that is my primary weapon.

I like swords though and think a pally, which is basically a knight, should use a blade. Was well worth the SPs in my opinion.
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