Forum Settings
       
Reply To Thread

Campers...?Follow

#1 Nov 03 2004 at 2:59 PM Rating: Decent
I have heard from a friend that he has already started to have issues with campers. Has or is this issue being adressed?

Camping is about the only thing in EQ1 that I could complain about. I would hate to see WoW loose its interested over the same problem.
#2 Nov 03 2004 at 3:39 PM Rating: Decent
***
1,073 posts
Here's the deal. It is possible to camp certain areas. In most cases, why would you want to? Most of the monsters you need to kill for quests don't drop very good loot, so a person camping there would be camping them only if he was doing the quest also.
In addition, camping isn't as important as getting the first hit on a monster. Whoever gets the first hit is the only person who can loot or get exp off the monster, so kill-stealing is not an issue.

The mobs that drop the best loot either:
a) spawn randomly in a given area and aren't quest requirements, or
b) are tucked away in the safety of an instance.

Instancing is the real answer to camping. The most powerful monsters, who drop the best loot of all, are inside instances. Whenever a player or group enters certain dungeons, they enter their own "instance" of that dungeon. Only they can fight the monsters in that copy of the dungeon, and only they can get the loot from the corpses. However, all of the bosses of an instance don't respawn when you kill them. You have to exit and re-enter the instance to bring them back. It's physically impossible to camp that type of monster.

I don't think "having issues with campers" is enough of a description for me to really know what he's complaining about. I've talked about how WoW works in my experience; if your friend is experiencing something that worries him, it would be nice to know what. Otherwise, relax; it's okay.
#3 Nov 03 2004 at 3:43 PM Rating: Good
*****
14,326 posts
He's probably complaining about all the people that are trying to get the same quest items as he is, they're "camping" the same mobs.

In reality it's just alot of people going after a small group of mobs.

This of course happens in any game at the start. Everyone is in the same areas at the beginning, so they are all looking for the same items.

It took me awhile to complete my starting quest because there were so many people after the Young Nightsabers along with me.

This will change over time as people start to spread out. Keep in mind, EVERYONE is the same level right now. We're all starting at level 1.

Same thing will happen at beginning of Open Beta, and again first couple days of retail.
#4 Nov 03 2004 at 3:44 PM Rating: Default
Could be talking about some of the notorious mobs. Theres a lvl 10 furbolg on the night elf starting island that could be considered a campable mob because he actually drops a bind-on-equip sword that seems pretty kick *** if you had it at lvl 5 (min lvl to use it).

Edited, Wed Nov 3 15:44:29 2004 by Sethar
#5 Nov 03 2004 at 3:51 PM Rating: Decent
*
201 posts
Well there are rare spawns like that for a reason. You dont HAVE to camp it but there are some there for the patient people and stuff like that. There wouldnt be any point for medium or low class items if good stuff was easy to get.
#6 Nov 03 2004 at 3:52 PM Rating: Decent
I don't understand the problem here. If you need mob X to finish a quest and 3 others are sitting there waiting on mob X to do their quest, just invite them to a group. All help kill the mob, all get their pieces. Correct me if I am wrong here, but I did this today. I needed scarlet arms, another guy needed a note off same guy. I got armband, he got his note. If we both needed the armband wouldn't 2 have dropped?

Just responding to the quest/camping end of the question.
#7 Nov 03 2004 at 4:40 PM Rating: Decent
If you group together and all have the quest to kill a certain NM (oh god that term is never going to leave my vocabulary), then when you kill it, it the corpse will be lootable to everyone in party for the quest item. Of course, one person will have a loot window that has the actual loot the named mob dropped.

However, in quests like the Scarlet armband thing, you don't share quest items.
#8 Nov 03 2004 at 9:59 PM Rating: Decent
Yes camping was a big issue for me as well in EQ, I hated it.
#9 Nov 03 2004 at 11:15 PM Rating: Decent
*
201 posts
I think camping is kinda fun actually.. in a sick... sorta.. way. I have made over of my good in game friends when camping. Sitting / competing with others especially over a long period of time will get you well known in an area hehe. I remember killing guards/nobles in Highpass Keep as a Wizard in EQ. There were like 4/5 of us and we all became really good friends from camping lol. Its not all bad, yes there are some annoying things but hell, =p
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 323 All times are in CST
Anonymous Guests (323)