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#1 Oct 31 2004 at 4:17 AM Rating: Decent
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This thread may be too premature to post, but maybe I can get some kind of response.

From what I've read and heard, it is pretty easy to reach the level cap in WoW (compared to FFXI). Because of this Blizzard lets us create 8 characters so that we can try all the classes and such, but I'm wondering that if we are able to reach the level cap so fast, is there a lot more involved quests and such towards the end game?

Also what if I only decide to level couple jobs because of my lack of interest in the other ones.

I know majority of the end game might consist PvP, which is great, but I want something more than just PvP because I think I'll get tired of that sooner or later.

Raids sound real fun too. Forming a group of 40 and ransacking a village or castle seems like something that would happen in the WC world.

If anyone has any conrete things they can add from the beta or just want to post some insightful ideas please feel free.
#2 Oct 31 2004 at 4:59 AM Rating: Decent
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Well to think the end game is just PvP is silly ;P

High level instances will be important when it comes to getting powerful items. High level instance bosses from what I saw tend to be over level 60 so killing them is no cake walk.

Then there are the dragon fights that Blizzard is still putting in. This will require the whole 40 member raid limit according to Blizzard in order to take one down.

Hero classes will also be popular. It has been said that recieving hero status is sooo difficult, not everybody will be one. I assume this is tie in with the honor system. Either that or it's a highly difficult and long solo quest.

Lets not forget the large gate being guarded by the infernal. It is said that it takes tons of warlocks to open that forbidden gate. Once open, it will lead to the Outlands. Nobody knows what's in the other side (not even the close beta testers) and from what I keep hearing, Illidan will be the one to welcome you to Outland. Whether that welcome is positive or negative has yet to be seen...

See? Plenty to do. Of all the MMO's I've researched and play, WoW probably has the most detailed endgames I've seen a MMO have with an expansion. Just imagine what the expansion would bring...*drools*
#3 Oct 31 2004 at 6:29 AM Rating: Decent
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509 posts
Quote:
Just imagine what the expansion would bring...*drools*


It'll take them 3 years to get out the first expansion.
#4 Oct 31 2004 at 6:49 AM Rating: Decent
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1,430 posts
Quote:
It'll take them 3 years to get out the first expansion.


Aren't we negative? *sigh*

Remember it took one year to release an expansion for Warcraft 3. Ditto with Starcraft.

If anything, Blizzard just likes the core game to be complete then they release content steadily.
#5 Oct 31 2004 at 7:36 AM Rating: Decent
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4,520 posts
It is a very high speculation that hero classes will not be in come retail.
#6 Oct 31 2004 at 8:03 AM Rating: Default
hero classes most probably wont be added in retail..just hopes that they add it before i reach level 60..
#7 Oct 31 2004 at 2:54 PM Rating: Default
End game if you make it in FFXI is said to be the most fun thing possible.

Besides Kingdom VS kingdom PVP theres huge monster fights and all kinda chaos. also soloing most mobs in the game is easy.

WOW engame is something we will not know about till we get there >< but it is very important since we will be spending most of our time there a few months into the game.
#8 Oct 31 2004 at 3:05 PM Rating: Decent
Blizzard says they will add raid content for retail. I'm only level 43 so I can't really say what it's like in the 50s and 60s, but people seem to think there isn't enough at the momment.
#9 Oct 31 2004 at 3:33 PM Rating: Decent
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6,678 posts
Blizzard has by-and-large not implemented end-game content for the beta testers. Anything they have done they are keeping to themselves.

I have faith though. And I would much rather play this game to 60 eight times than play EQ2 to cap once, based on what I've seen of it.
____________________________
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#10 Oct 31 2004 at 4:23 PM Rating: Decent
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2,981 posts
Quote:
It is a very high speculation that hero classes will not be in come retail.


Last I remember reading on the Blizzard forums by a Blizzard Rep was that they will most likely not make retail.




Quote:
It'll take them 3 years to get out the first expansion.


Even on the chance that it does tell me you didn't love both expansions. Most who played and enjoyed Starcraft would agree how long it has helped keep the game alive. Same with the entire Warcraft series, a good wait before expansions though they always brought an army of new content.

I know no other RTS company that has had games live as long as either. Westwood has come the closest with the C&C line they have.




My only question is how long is the grind process. I don't want it to be like 2 weeks and i'm endgame. Also at the same time I don't want to take 6 months to get 1 character to end game.
#11 Oct 31 2004 at 4:31 PM Rating: Decent
You know there is a game played time and I wonder if people are using that to show how long it took to get end game. Where as in reality it might say 15 days played you might actually have been playing 4-8 hours a day for a month. I don't believe people will get to levle 60 before one month is up after the game is released and that will only be the hardcore that only care about leveling as fast as possible. I'll probably fall somewhere in between the casual and hardcore and hit the cap in 2-3 months. The casual players will probably hit the cap in about 5-6 months.
#12 Oct 31 2004 at 4:49 PM Rating: Decent
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286 posts
It depends on what you do, too. If you focus on just killing countless mobs, it may take you longer than if you do quests (which take a bit of time to do, as well). Crafters will most likely take longer, as will roleplayers. There's tons and tons of content available to you, should you choose it. But, odds are, you'll be too busy enjoying the game to notice when you hit 60. :P

Oi, and remember, you're allowed multiple characters on your account, too, so there'll definitely be enough there to tie you over until endgame and the first expansion.
#13 Oct 31 2004 at 4:54 PM Rating: Decent
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4,520 posts
Leveling 60 before one month is what the powergamers do. It shouldnt be that hard for them to do it since there all about maxing their time spent on exp and such.

What I don't get is the point of saying "This game wasn't built for powergamers, go play something else if the highend isnt finished". So pretty much they think that anyone who does anything different than them is playing the game "wrong". Same stance could be taken on those that level too slowly in saying that if one part of leveling had a lack of quests or was "incomplete" then they could be told off by saying that this part of the game wasnt "made" for the extreme casual and should go play something else. /fume =)
#14 Oct 31 2004 at 4:57 PM Rating: Decent
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286 posts
Not really. The phrase, "This game wasn't built for powergamers, go play something else if the highend isnt finished," is really insurance against power-levelers who hit the cap and start whining about having nothing to do. Sure, taking your time is always a plus, but nobody says power-leveling is the "wrong" way to do it.
#15 Oct 31 2004 at 5:15 PM Rating: Decent
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1,430 posts
People, people, relax thy selves. The only way to hit lv 60 in 2 weeks is if you manage to have no life fo literally 2 weeks. The very first person to hit level 60 was a mage and it took 10 days of play time. Thats 240 hours and thats because he rushed through it (probably grinded for hours). If anything, he probably supported himself on quest equipment not to mention he is a mage, the fastest mob killer besides rogue. Add to the fact that was before many, many patches that changed how exp flowed.

Another thing is that most of us were from FFXI and when we look to leveling, we are thinking of leveling at that pace. One thing you guys need to keep in mind is that in FFXI, we have a minimum of 2 to 3 jobs we have to level as oppose to just one. In terms of the leveling pace, WoW is basically the same pace only you are focusing on that 1 job, not 5 others. Also keep in mind that Blizzard is adding content through patches every month by way of new quests and items. I also have little doubt that Blizzard will have a expansion by next year. If you grow bored of your class, just start a new one. Besides, its always nice to see how different classes play in different situations. Also keep in mind that all classes have quests unique to them so that alone is enough to keep me happy till more content is added.

The game is how you make it, people. Since it doesn't really forces you to focus on one aspect of the game, just relax and enjoy yourselves.

Edited, Sun Oct 31 17:27:07 2004 by Redmoonxl
#16 Oct 31 2004 at 5:23 PM Rating: Decent
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4,520 posts
Klapacius wrote:
but nobody says power-leveling is the "wrong" way to do it.
Read blizz forums much?
#17 Oct 31 2004 at 5:59 PM Rating: Decent
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1,073 posts
"Besides, its always nice to see how different classes play in different situations. Also keep in mind that all classes have quests unique to them so that alone is enough to keep me happy till more content is added."

Agreed. Additionally, the quests and low-level areas are quite different depending upon your faction. This pretty much converges in the high-end, but at first you're going to be operating in very different areas.

Also agree with the people who talked about Blizzard not opening Raid content until after release. Only one such area/thingie will be available with the next (and probably last) patch: Onyxia. They have lots more in internal testing, such as Ragnaros, Lord of Fire Elementals.

Anyway, is it really just the levels that we do stuff? Do we do quests just because the XP is good? Is the ultimate goal to hit level cap? It never was for me. One of the things I love so much about WoW is that there's stuff to do that's its own reward. Doing quests has an importance beyond the XP or phat lewt that accompanies it. In a similar vein, I wouldn't do Raid content out of hopes of getting "phat lewtz"; I would do it for the prestige of doing it, for being part of a team that killed a dragon, and so on. I'd do it because it's there to be done.

Blizzard is really back-end-loading the content in WoW. A LOT of the stuff there's going to be will require capped players with good equipment. Thus a power-gamer who grinds through the levels quickly will get the chance to do truly epic feats (as part of a large team), whereas a casual gamer can get gratification out of the leveling process. Works for me.
#18 Oct 31 2004 at 7:19 PM Rating: Decent
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286 posts
Quote:
Read blizz forums much?


Only when I'm NOT in my right mind.
#19 Oct 31 2004 at 7:31 PM Rating: Decent
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201 posts
The only games that "end game" stuff gets boring are those that stop expanding etc or are totally based on PLing. Mostly this is SoE type games, like FF11, L2, SWG etc etc. Once you lvled up there really wasnt anything to do cause the whole game was about leveling and once they sell the game they dont care about quality. Bots, imbalances, boringness runs rampant, they dont add many expansions etc. Many people whine about the Expansions EQ had - yeah it was annoying to buy a new game every 2 weeks but hey, it was an awesome game with plenty of zones and new stuff. They added new races totally new zones etc etc. Its better than letting the game atrophy =)
#20 Oct 31 2004 at 10:08 PM Rating: Decent
Every OL game that is released has people who plow through and those that "smell the roses" . If you've played these games before you know the progression.

1. Powerlvlers blast though content
2. Powerlvlers exclaim "there is no content!"
3. Rose-noses say you missed all the content.
4. NERF NERF NERF NERF NERF NERF
5. Powerlvlers become more vocal about need for high end content.
6. Devs introduce new HE content.
7. Powerlvlers absolutely destroy/devour new content.
8. Lowbies cry that they are being ignored.
9. NERF NERF NERF NERF NERF NERF
10. Devs anounce expansion that will cure everything.....even the things that have aways been broken.
11. Fanboys latch onto expansion idea like mold on egg bread.
12. expansion released.
13. NERF NERF NERF NERF NERF NERF...................................................................................................................................
#21 Nov 01 2004 at 12:14 AM Rating: Good
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14,326 posts
Redmoonxl wrote:

The game is how you make it


Read this. Commit it to memory. It's the single most important sentence you will read in these forums.


WoW is what you make of it. The Devs will give us a game with some content, what you do with that content is up to you. No one will tell you the wrong or right way to play with that content (since there is no right or wrong way), but if you go into it knowing what's available and go thru what's available so quickly that you run out of things to do...

Honestly, that's your fault, not the devs.

There is only so much that can be included for retail. There is only so much that can be added thru patches. There is only so much that can be added thru expansions. It takes time for the devs to create new content, test it, make sure it works and is balanced with existing content.
#22 Nov 01 2004 at 12:43 AM Rating: Decent
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408 posts
Why do people complain about nerfs so much.

I'll admit a good deal of the time nerfs go too far but eventually a balanced game comes out of it.

Too bad the children will complain over and over that thier Uber Unbalanced Slaughter-Machine all of a sudden can't beat everybody and everything with a broken game mechanic.
#23 Nov 01 2004 at 1:16 AM Rating: Decent
Some Nerfs are oh so needed agreed....but the game that can come the closest to balancing the classes for BOTH PvE AND PvP will be the true uber game. Can this be done?
#24 Nov 01 2004 at 4:23 AM Rating: Default
Azuarc wrote:
I have faith though. And I would much rather play this game to 60 eight times than play EQ2 to cap once, based on what I've seen of it.


Thats what you say now..but im sure you will be bored after your 4th-5th time through..

You might be the minority, but MANY people who played the EQ2 beta said that it is a great game, and its so much better than SWG.. They were surprised too..

Leveling speed is just right..not too slow not too fast..I think EQ and SWG gave them some experience to make the leveling speed almost perfect..

Blizzard has no experience in MMO, but i think it will be a great game for PvP fans and Casual Gamers,and people who like to solo alot, which is not me..im an average gamer, and prefer pve over pvp, and prefer grouping rather than soloing :)

Edited, Mon Nov 1 04:25:05 2004 by Seiferseph

Edited, Mon Nov 1 04:29:03 2004 by Seiferseph
#25 Nov 01 2004 at 6:26 AM Rating: Decent
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4,520 posts
Seiferseph wrote:
You might be the minority, but MANY people who played the EQ2 beta said that it is a great game, and its so much better than SWG.. They were surprised too..


Compairing any game to SWG is like compairing the Olympics to the Special Olympics, you just dont do it.
#26 Nov 01 2004 at 6:32 AM Rating: Decent
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1,430 posts
Barbie's Horse Adventures is better then SWG....

By the way, Seoman, I'm honored you took my quote to heart ^^ I agree with everything said by you also and gave ya a rate up. Seems like you were being stalked by trolls anyways so enjoy it!

Edited, Mon Nov 1 06:40:07 2004 by Redmoonxl
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